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At the start of the level is an [[Antotto]] and three pots, with a [[Piranha Plant]] in the middle one. There are also some [[coin]]s and a [[? Block]] containing a [[Fire Flower]]. Next are a couple more Antotto, along with a [[Battle Beetle]] and a [[Fire Piranha Plant|Venus Fire Trap]] in a [[pipe]]. There are then more pots with various enemies on top. There is then a submerged pipe [[Mario]] must go down to get into the plumbing area, allowing him to enter the house underground. There are several [[Cheep Cheep]]s in the water, and a variety of enemies above water. At the start of this section is a ? Block containing a [[Carrot]] near an Antotto. Next is a Venus Fire Trap in a pipe, then a Piranha Plant in a pipe with a ? Block nearby which contains a [[Super Star|Star]]. After this is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. | At the start of the level is an [[Antotto]] and three pots, with a [[Piranha Plant]] in the middle one. There are also some [[coin]]s and a [[? Block]] containing a [[Fire Flower]]. Next are a couple more Antotto, along with a [[Battle Beetle]] and a [[Fire Piranha Plant|Venus Fire Trap]] in a [[pipe]]. There are then more pots with various enemies on top. There is then a submerged pipe [[Mario]] must go down to get into the plumbing area, allowing him to enter the house underground. There are several [[Cheep Cheep]]s in the water, and a variety of enemies above water. At the start of this section is a ? Block containing a [[Carrot]] near an Antotto. Next is a Venus Fire Trap in a pipe, then a Piranha Plant in a pipe with a ? Block nearby which contains a [[Super Star|Star]]. After this is the [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]]. | ||
Shortly after the next Antotto is a ? Block containing another Star. After that is a pipe Mario must go up. Once he swims up a bit, he is very close to the goal. Mario can go directly to the right and get past a couple [[Bē]] to get right to the goal, or jump around the left side of the water to reveal [[Hidden Block]]s leading him up to a long trail of coins. At the end is a coin arrow pointing down to the bell at the top of the goal. | Shortly after the next Antotto is a ? Block containing another Star. After that is a pipe Mario must go up. Once he swims up a bit, he is very close to the goal. Mario can go directly to the right and get past a couple [[Bē|B Flies]] to get right to the goal, or jump around the left side of the water to reveal [[Hidden Block]]s leading him up to a long trail of coins. At the end is a coin arrow pointing down to the bell at the top of the goal. | ||
==Enemies== | ==Enemies== | ||
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|[[File:Fly-SML2.png]] | |[[File:Fly-SML2.png]] | ||
|[[Bē]] | |[[Bē|B Fly]] | ||
|3 | |3 | ||
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Revision as of 07:40, January 19, 2022
Template:Levelbox In the Syrup Sea[1] is the second level in the Macro Zone in Super Mario Land 2: 6 Golden Coins. Some of this level takes place outside, but the majority takes place in the plumbing of the house.
Layout
At the start of the level is an Antotto and three pots, with a Piranha Plant in the middle one. There are also some coins and a ? Block containing a Fire Flower. Next are a couple more Antotto, along with a Battle Beetle and a Venus Fire Trap in a pipe. There are then more pots with various enemies on top. There is then a submerged pipe Mario must go down to get into the plumbing area, allowing him to enter the house underground. There are several Cheep Cheeps in the water, and a variety of enemies above water. At the start of this section is a ? Block containing a Carrot near an Antotto. Next is a Venus Fire Trap in a pipe, then a Piranha Plant in a pipe with a ? Block nearby which contains a Star. After this is the Mid-Point Bell.
Shortly after the next Antotto is a ? Block containing another Star. After that is a pipe Mario must go up. Once he swims up a bit, he is very close to the goal. Mario can go directly to the right and get past a couple B Flies to get right to the goal, or jump around the left side of the water to reveal Hidden Blocks leading him up to a long trail of coins. At the end is a coin arrow pointing down to the bell at the top of the goal.
Enemies
Sprite | Name | Count |
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Antotto | 7 |
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Piranha Plant | 3 |
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Battle Beetle | 2 |
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Venus Fire Trap | 3 |
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Cheep Cheep | 9 |
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B Fly | 3 |
Level map
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
German | Blumenbeet-Level[?] | Flowerbed Level | |
Italian | Aiuola[3] | Flowerbed |
References
- ^ Hamm & Rudolf GmbH, Frankfurt. Super Game Boy Player's Guide. Page 23.
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 52.
- ^ Super Mario Bros. Enciclopedia; pag. 77