Whale Course: Difference between revisions

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{{rename|Kujira Course}}
{{another language}}
{{conjecture}}
{{levelbox
{{levelbox
|image=[[File:Turtle Zone Area 3 SML2.png]]
|image=[[File:Turtle Zone Area 3 SML2.png]]
|code=
|world=[[Turtle Zone]]
|world=[[Turtle Zone]]
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|game=''[[Super Mario Land 2: 6 Golden Coins]]''
|limit=400 seconds
|limit=400 seconds
|before=[[Turtle Zone Area 2|<<]]
|before=[[Chinbotsu Sen Course|<<]]
|after=[[Turtle Zone Special Area|>>]]
|after=[[Mario's castle|**]]
}}
}}
'''Turtle Zone Area 3''' is the third and final level in the [[Turtle Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. This level takes place inside a whale. [[Pako]] is fought at the end of this level.
'''Kujira Course''' is the third and final level in the [[Turtle Zone]] in ''[[Super Mario Land 2: 6 Golden Coins]]''. This level takes place inside a whale. [[Pako]] is fought at the end of this level.
 
==Layout==
==Layout==
At the start of the level are two large tusks above Mario, then two [[Aqua Kuribō]] and some [[coin]]s surrounded by bumps. Next is a long sparkly platform [[Mario]] is able to swim and fall through, similar to the sap in [[Tree Zone Area 2]]. Mario can use it to reach coins and a [[? Block]] containing a [[carrot]], though there are more sharp tusks underneath. After this are a few more bumps as well as tusks which move up and down, hurting Mario if touched. After another Aqua Kuribō are more platforms Mario can fall and swim through. In this area, there is a [[Paragoomba|Para-Goomba]] and coins underneath between tusks. The [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] comes just after this.
At the start of the level are two large tusks above Mario, then two [[Aqua Kuribō]] and some [[coin]]s surrounded by bumps. Next is a long sparkly platform [[Mario]] is able to swim and fall through, similar to the sap in [[Tree Zone Area 2]]. Mario can use it to reach coins and a [[? Block]] containing a [[carrot]], though there are more sharp tusks underneath. After this are a few more bumps as well as tusks which move up and down, hurting Mario if touched. After another Aqua Kuribō are more platforms Mario can fall and swim through. In this area, there is a [[Paragoomba|Para-Goomba]] and coins underneath between tusks. The [[Bell (Super Mario Land 2: 6 Golden Coins)|Mid-Point Bell]] comes just after this.
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==Enemies==
==Enemies==
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center"
{|border=1 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center"
!Sprite
!Sprite
!Name
!Name
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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=くじらコース<ref>「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (''Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins''), page 84.</ref>
|JapR=Kujira Kōsu
|JapM=Whale Course
|Ger=Wal-Level
|Ger=Wal-Level
|GerM=Whale Level
|GerM=Whale Level

Revision as of 13:22, January 18, 2022

The title of this article is official, but it comes from a non-English source.
If an acceptable English name is found, then the article should be moved to the new title.

Template:Levelbox Kujira Course is the third and final level in the Turtle Zone in Super Mario Land 2: 6 Golden Coins. This level takes place inside a whale. Pako is fought at the end of this level.

Layout

At the start of the level are two large tusks above Mario, then two Aqua Kuribō and some coins surrounded by bumps. Next is a long sparkly platform Mario is able to swim and fall through, similar to the sap in Tree Zone Area 2. Mario can use it to reach coins and a ? Block containing a carrot, though there are more sharp tusks underneath. After this are a few more bumps as well as tusks which move up and down, hurting Mario if touched. After another Aqua Kuribō are more platforms Mario can fall and swim through. In this area, there is a Para-Goomba and coins underneath between tusks. The Mid-Point Bell comes just after this.

After the checkpoint are six ? Blocks, two Aqua Kuribō, two large tusks above, and a pool of water underneath with a Honebōn in it. There are then a few more Aqua Kuribō as well as Koopa Troopas, with tusks in the middle with coins between them. There is then a large pool of water with another Honebōn in it. There are tusks both above and underneath, as well as coins, a ? Block, and a Hidden Block which contains a Moneybag. Finally, there is a Para-Goomba, a Koopa Troopa, and the pipe which takes Mario to the battle with Pako.

Enemies

Sprite Name Count
SML2AquaGoomba.png Aqua Kuribō 8
Sprite of Para-Goomba from Super Mario Land 2: 6 Golden Coins Para-Goomba 2
A Fish Bone as it appears in Super Mario Land 2: 6 Golden Coins. Honebōn 2
Koopa Troopa sprite from Super Mario Land 2: 6 Golden Coins. Koopa Troopa 3

Level map

Whale Course

Names in other languages

Language Name Meaning Notes
German Wal-Level[?] Whale Level
Italian Balena[2] Whale

References

  1. ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins), page 84.
  2. ^ Super Mario Bros. Enciclopedia; pag. 78