No.48: Difference between revisions

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{{Species-infobox
{{Species-infobox
|image=[[File:No.48.png|170px]]
|image=[[File:No 48.png|170px]]
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|latest_appearance=
|latest_appearance=
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[[Image:Alien_SML2.png|frame|left]]
[[File:Alien_SML2.png|frame|left]]
'''No.48'''<ref>[http://imgur.com/a/UvABP#70 Super Mario Characters Guide, page 142]</ref> is a robotic enemy encountered in the game ''[[Super Mario Land 2: 6 Golden Coins]]''. Only one of them appears in the first stage of the [[Space Zone]]. No.48 impedes [[Mario]]'s progress by opening up and throwing explosive stars at him. However, it can be defeated with a simple [[stomp]] or a [[Fireball]]. Due to its behavior of jumping while throwing an arcing projectile, it is comparable to [[Hammer Bro]]s.
'''No.48'''<ref>[http://imgur.com/a/UvABP#70 Super Mario Characters Guide, page 142]</ref> is a robotic enemy encountered in the game ''[[Super Mario Land 2: 6 Golden Coins]]''. Only one of them appears in the first stage of the [[Space Zone]]. No.48 impedes [[Mario]]'s progress by opening up and throwing explosive stars at him. However, it can be defeated with a simple [[stomp]] or a [[Fireball]]. Due to its behavior of jumping while throwing an arcing projectile, it is comparable to [[Hammer Bro]]s.
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|JapM=Number 48
|JapM=Number 48
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==References==
==References==
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[[Category:Aliens]]
[[Category:Aliens]]

Revision as of 20:07, December 31, 2019

The title of this article is official, but it comes from a non-English source. If an acceptable English source is found, then the article should be moved to its appropriate title.

Template:Species-infobox

No.48 sprite

No.48[1] is a robotic enemy encountered in the game Super Mario Land 2: 6 Golden Coins. Only one of them appears in the first stage of the Space Zone. No.48 impedes Mario's progress by opening up and throwing explosive stars at him. However, it can be defeated with a simple stomp or a Fireball. Due to its behavior of jumping while throwing an arcing projectile, it is comparable to Hammer Bros.

Names in other languages

Language Name Meaning Notes
Japanese No.48[?] Number 48

References