Frenzy (Mario Kart Tour): Difference between revisions
(Given how the differences don’t really affect gameplay and are few and far between it’s better to just only list the item with differences in the main paragraph.) |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{image}} | {{image}} | ||
'''Frenzy''' mode (known in the "Tips & Tricks" as an '''item frenzy''') is a state in ''[[Mario Kart Tour]]'' that the player enters when they receive three of the same item at the same time. For the duration of a Frenzy, the player is [[Invincible Mario|invincible]], they can use an indefinite amount of the acquired item, and for most items, seven of that item orbits around them. The orbiting items act as a timer, and vanish when the Frenzy ends. When the player uses an item during a Frenzy, they gain points. Certain tour challenges require the player to start a Frenzy. [[Banana Barrels]] and [[Mushroom | '''Frenzy''' mode (known in the "Tips & Tricks" as an '''item frenzy''') is a state in ''[[Mario Kart Tour]]'' that the player enters when they receive three of the same item at the same time. For the duration of a Frenzy, the player is [[Invincible Mario|invincible]], they can use an indefinite amount of the acquired item, and for most items, seven of that item orbits around them. The orbiting items act as a timer, and vanish when the Frenzy ends. When the player uses an item during a Frenzy, they gain points. Certain tour challenges require the player to start a Frenzy. [[Banana Barrels]] and [[Mushroom Cannon]] Frenzies are instead surrounded by the item they fire. Items that last for a certain period of time such as [[Bullet Bill]]s start the Frenzy used and only give extra points when reused during a Frenzy. [[Bubble]]s and [[Heart (item)|Heart]]s do not have any items orbiting them. Bullet Bills have a smaller Bullet Bill on each side of the player which temporarily disappear after the item is reused. | ||
==Names in other languages== | ==Names in other languages== |
Revision as of 06:04, October 19, 2019
It has been requested that at least one image be uploaded for this article. Remove this notice only after the image(s) have been added.
Frenzy mode (known in the "Tips & Tricks" as an item frenzy) is a state in Mario Kart Tour that the player enters when they receive three of the same item at the same time. For the duration of a Frenzy, the player is invincible, they can use an indefinite amount of the acquired item, and for most items, seven of that item orbits around them. The orbiting items act as a timer, and vanish when the Frenzy ends. When the player uses an item during a Frenzy, they gain points. Certain tour challenges require the player to start a Frenzy. Banana Barrels and Mushroom Cannon Frenzies are instead surrounded by the item they fire. Items that last for a certain period of time such as Bullet Bills start the Frenzy used and only give extra points when reused during a Frenzy. Bubbles and Hearts do not have any items orbiting them. Bullet Bills have a smaller Bullet Bill on each side of the player which temporarily disappear after the item is reused.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Italian | Frenesia[?] | Frenzy | |
Spanish | Furor[?] | Furor |