Witch (boss): Difference between revisions

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|title=Witch
|title=Witch
|image=[[File:WitchellaPurple.PNG|200px]]<br>
|image=[[File:WitchellaPurple.PNG|200px]]<br>
|species=Witch
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|first_appearance=''[[Super Mario Land 2: 6 Golden Coins]]'' ([[List of games by date#1992|1992]])
|latest_appearance=''[[Mario vs. Wario]]'' ([[List of games by date#1993|1993]])
|latest_appearance=''[[Mario vs. Wario]]'' ([[List of games by date#1993|1993]])

Revision as of 11:26, July 29, 2019

Template:Character-infobox

The Witch in Super Mario Land 2: 6 Golden Coins

The Witch[1][2] appears as a boss in the world of Super Mario Land 2: 6 Golden Coins called Pumpkin Zone. The Witch can be found flying in the sky of Pumpkin Zone on her broom. The witch battles out with Mario in her kitchen, where she teleports around the room and casts fire bolts with her wand. Some of these fire bolts fall down under the pots that stands in the middle of her kitchen and boils them so much that the lids on them fly high up in the air. If Mario stands on these pots, they will propel him into the spikes above. He should jump on her head or fire his own fireballs at her. Three jumps or six fireballs will defeat her.

The Witch also appears as a "nothing" icon in the slot machine game of the optional casino area; if it is landed on, she will stick out her tongue, and taunt Mario.

She reappears in the Mario vs. Wario comic. She starts by saying "You won't get away for me, my pretty!" (a reference to The Wizard of Oz) and launches fire balls at Mario. He ducks the flames and they hit a bird, who was in the nearby bush. She then launches her lids at Mario. He then jumps over the lids and lands on them, getting them stuck to his shoes but also allowing him to walk on water. He walks across a lake and "thanks" the witch for her "help".

The witch has also appeared in volume 8 of Super Mario-Kun. She transforms Mario into a pig. She can also collide two flying pot lids to harm Mario and his friends. Despite this, with the help of a Boo, Mario uses her wand to transform her into a fish.

Gallery

Names in other languages

Language Name Meaning Notes
Japanese サバーサ[?]
Sabāsa
No specific meaning.
German Heiße Hexe[?] "Hot Witch"

References

  1. ^ "Stay in the middle of the last room while you wait for the Witch to appear on one side, then leap and jump." - Nintendo Power Volume 43, page 50.
  2. ^ https://archive.org/stream/Nintendo_Magazine_System_05_1993-08_Trielle_AU#page/n53/mode/2up