Bonefin: Difference between revisions
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LinkTheLefty (talk | contribs) m (Also "reinforcements", "fish", "skeleton fish", "skeletal minions"...all within two short paragraphs.) |
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'''Skeletal Fish Guards'''<ref>''Super Mario Galaxy'' internal filename (<tt>SkeletalFishGuard</tt>) | '''Skeletal Fish Guards'''<ref>''Super Mario Galaxy'' internal filename (<tt>SkeletalFishGuard</tt>)</ref> are metallic-looking fish that appear in ''[[Super Mario Galaxy]]''. They only appear in the [[Bonefin Galaxy]] during the boss battle with [[Kingfin]]. They have glowing red eyes, spinning, propeller-like fins, and attack in a way that is very similar to [[Torpedo Ted]]s: by homing in on the player and striking them to cause damage. They can be destroyed by being led to the surface. After the player has used a [[Green Shell]] or a [[Red Shell]] to damage Kingfin, it will summon guards to attack Mario. When the player has hit Kingfin two more times, he will summon more guards, which will disappear after the battle has finished. | ||
In ''[[New Super Mario Bros. Wii]]'' onwards, [[Fish Bone]] was reintroduced with basic homing abilities that may be based on this enemy. | In ''[[New Super Mario Bros. Wii]]'' onwards, [[Fish Bone]] was reintroduced with basic homing abilities that may be based on this enemy. |
Revision as of 13:14, February 14, 2019
Skeletal Fish Guards[1] are metallic-looking fish that appear in Super Mario Galaxy. They only appear in the Bonefin Galaxy during the boss battle with Kingfin. They have glowing red eyes, spinning, propeller-like fins, and attack in a way that is very similar to Torpedo Teds: by homing in on the player and striking them to cause damage. They can be destroyed by being led to the surface. After the player has used a Green Shell or a Red Shell to damage Kingfin, it will summon guards to attack Mario. When the player has hit Kingfin two more times, he will summon more guards, which will disappear after the battle has finished.
In New Super Mario Bros. Wii onwards, Fish Bone was reintroduced with basic homing abilities that may be based on this enemy.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | コボーネ[2] Kobōne |
From ko (コ) meaning "child", and the English word "bone" |