Tiki Zing (big): Difference between revisions
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[[File:BigZing.png|thumb|250px|Two | [[File:BigZing.png|thumb|250px|Two Big Zings]] | ||
'''Big Zings'''{{ref needed}} are indestructible razor-like enemies that appear in the [[Wii]] game ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. They are a sub-species of [[Tiki Zing]]s. The difference between Big Zings and Tiki Zings is that Big Zings are much bigger. Big Zings have seven razorblades and a sinister face. They appear in the [[Forest (Donkey Kong Country Returns)|Forest]] world levels [[Wigglevine Wonders]] and [[Blast & Bounce]], where they serve as obstacles and move vertically next to [[Barrel Cannon]]s, trying to harm the [[Kong]]s as they are shot out. If [[Donkey Kong]] and [[Diddy Kong]] make contact with these enemies, they will lose a heart. | '''Big Zings'''{{ref needed}} are indestructible razor-like enemies that appear in the [[Wii]] game ''[[Donkey Kong Country Returns]]'' and ''[[Donkey Kong Country Returns 3D]]''. They are a sub-species of [[Tiki Zing]]s. The difference between Big Zings and Tiki Zings is that Big Zings are much bigger. Big Zings have seven razorblades and a sinister face. They appear in the [[Forest (Donkey Kong Country Returns)|Forest]] world levels [[Wigglevine Wonders]] and [[Blast & Bounce]], where they serve as obstacles and move vertically next to [[Barrel Cannon]]s, trying to harm the [[Kong]]s as they are shot out. If [[Donkey Kong]] and [[Diddy Kong]] make contact with these enemies, they will lose a heart. | ||
Revision as of 19:45, February 18, 2018
Big Zings[citation needed] are indestructible razor-like enemies that appear in the Wii game Donkey Kong Country Returns and Donkey Kong Country Returns 3D. They are a sub-species of Tiki Zings. The difference between Big Zings and Tiki Zings is that Big Zings are much bigger. Big Zings have seven razorblades and a sinister face. They appear in the Forest world levels Wigglevine Wonders and Blast & Bounce, where they serve as obstacles and move vertically next to Barrel Cannons, trying to harm the Kongs as they are shot out. If Donkey Kong and Diddy Kong make contact with these enemies, they will lose a heart.