Turtle Zone (level)
Level | |||
---|---|---|---|
Turtle Zone | |||
World | Turtle Zone | ||
Game | Super Mario Land 2: 6 Golden Coins | ||
Time limit | 600 seconds | ||
| |||
<< Directory of levels >> ** |
Turtle Zone[1] is the second level of the Turtle Zone in Super Mario Land 2: 6 Golden Coins. This level takes place inside a sunken, abandoned submarine.
Layout[edit]
Near the start of the level is a Koopa Troopa. Mario must then go underwater. To the left are two ? Blocks. To the right is a Honebon and a shark. Below are some Unibo. To the left of this is a ? Block near a Turtle Cannon. To the right is another ? Block and another Turtle Cannon. Above the ? Block are two Hidden Blocks, one of which contains a Fire Flower. Mario must head upward, avoiding more Unibo with two ? Blocks along the way. Once he reaches the surface, Mario is given the choice of going either left or right.
If Mario goes to the left, there is a Koopa Troopa and a narrow passage only Small Mario can go through. He must then get back into the water and go up the pipe. Here, there are a few more Unibo, lances on the ceiling which move up and down, a Honebon, and a shark. Finally, there is the secret level exit door Mario can enter to unlock Secret Course 6.
If Mario chooses to go right, he will find five ? Blocks and a Koopa Troopa. He must then go down and back into the water, then get past a couple of Unibo, with two ? Blocks nearby. Once he reaches the bottom, he can go left and get past the dropping lances to reach an area with six ? Blocks. Here, he is able to get a Fire Flower, providing he hit the Hidden Block containing it.
As Mario continues to head right, there are two ? Blocks and two Turtle Cannons, with three ? Blocks at the end. He must then get out of the water. To the left is a ? Block which contains a Star. To the right is a tunnel with five Koopa Troopas, with the Mid-Point Bell at the top.
Mario must then get back into the water and enter the pipe. He must then navigate a section with pipes, two Unibo, and one lance. Along the way is a ? Block containing a Moneybag. There is also a block with a Fire Flower atop it, with a Hidden Block containing a 1-Up Heart next to it. After the last pipe are a few more lances and two platforms with Spike Traps above them that Mario can use to reach the bell atop the goal, completing the level.
Enemies[edit]
The following enemies appear in the following quantities:
Honebon (2)
Koopa Troopa (8)
Shark (2)
Turtle Cannon (4)
Unibo (12)
Level map[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ちんぼつ船コース[2] Chinbotsu Sen Kōsu |
Sunken Ship Course | |
German | Versunkenes-Schiff-Level[?] | Sunken Ship Level | |
Italian | Relitto[3] | Shipwreck |
References[edit]
- ^ Campbell, Stuart (May 5, 1999). Game Boy Game Secrets, 1999 Edition Prima's Official Strategy Guide. Prima Games (American English). ISBN 0-7615-2085-6. Page 94.
- ^ 「任天堂公式ガイドブック スーパーマリオランド2 6つの金貨」 (Nintendo Kōshiki Guidebook – Super Mario Land 2: 6 Golden Coins). Shogakukan (Japanese). Page 82.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 77.