Super Smash Bros. for Wii U
Super Smash Bros. for Wii U | |||||||||||||||
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For alternate box art, see the game's gallery. | |||||||||||||||
Developer | Sora Ltd. Bandai Namco Games | ||||||||||||||
Publisher | Nintendo | ||||||||||||||
Platform(s) | Wii U | ||||||||||||||
Release date | November 21, 2014[1] November 28, 2014[2] November 28, 2014[?] November 28, 2014[3] November 29, 2014[?] December 6, 2014[?] | ||||||||||||||
Language(s) | English (United Kingdom) English (United States) French (France) French (Canada) German Spanish (Spain) Spanish (Latin America) Italian Dutch Portuguese (Portugal) Russian Japanese | ||||||||||||||
Genre | Fighting | ||||||||||||||
Rating(s) |
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Mode(s) | Single-player, Multiplayer | ||||||||||||||
Format | Wii U: Optical disc Digital download
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Input | Wii U: Wii Remote (horizontal) Wii Remote and Nunchuk
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Serial code(s) | WUP-AXFE-USA |
Super Smash Bros. for Wii U is the Wii U version of the fourth installment of the Super Smash Bros. series. It was developed by Sora Ltd. and Bandai Namco Games.[4] Super Smash Bros. for Wii U was developed with Super Smash Bros. for Nintendo 3DS simultaneously, but the latter had released first due to being completed earlier. Super Smash Bros. for Wii U received both a physical and digital release, with the latter requiring 15,700 MB (about 15.3 GB) of memory to be installed. Super Smash Bros. for Wii U has no longer been accessible as a digital download since March 27, 2023, when the Nintendo eShop closed.[5] A follow-up title for the Nintendo Switch, Super Smash Bros. Ultimate, was released four years after Super Smash Bros. for Wii U on December 7, 2018.
Super Smash Bros. for Wii U was compatible with Nintendo Network, up until the online serivce had been discontinued on April 8, 2024.[6][7] Any downloadable content bought by players at the time can still be redownloaded by them.
Gameplay[edit]
Super Smash Bros. for Wii U has all of the same playable fighters as in Super Smash Bros. for Nintendo 3DS. Like the transition between each game of the Super Smash Bros. series, the moves and animations of some characters in both games were changed. The graphics are bolder and brighter than in Super Smash Bros. Brawl, so the characters lack realistic details.
Some mechanics in the Wii U and Nintendo 3DS versions were retained from Super Smash Bros. Brawl, most notably Final Smashes, but also Footstool Jumps. However, some mechanics were removed, such as tripping.[8] There is the returning Smash mode, including its rule settings: Stamina, where fighters' health is measured in HP; Time, where battles end after a period of time; Stock, in which fighters have lives; and Coin Battle, in which the winner is determined by who has the most coins at the end.
The Wii U version does not make much use of the GamePad's touch screen during gameplay, but it can display in-battle stats, such as damage percentages.[9]
Customization/cross-connectivity[edit]
- Main article: Equipment
Players can customize a fighter's special attacks with one of three variations for each, whilst the Mii Fighters and Palutena have custom special attacks that are not variants and are usable from the beginning. Applying equipment items to fighters increases attack, defense, or speed whilst decreasing other attributes. A fighter can have up to three items equipped, with some having additional side effects.[10] Custom characters cannot be used in "With Anyone" online.
Through Super Smash Bros. for Nintendo 3DS, the player can use their Nintendo 3DS as a controller for the Wii U version.[11] An application titled Smash Controller was released on the Nintendo 3DS eShop on June 14, 2015, giving players another method to use the Nintendo 3DS as a controller.[12]
Exclusive modes[edit]
8-Player Smash[edit]
- SmashWiki article: 8-Player Smash
The most prominent feature is 8-Player Smash, allowing up to eight players to battle. Up to four teams are allowed, and yellow is a team color unique to the game. Most stages are restricted in 8-Player Smash when five to eight are playing. Stage incompatibility has shown to be mostly arbitrary, with some featuring 8-Player spawn points.[13]
Smash Tour[edit]
- SmashWiki article: Smash Tour
Smash Tour is a Wii U-exclusive board game mode. Gameplay can take place on either a small, normal-sized, or a big board, anywhere between 15 to 25 turns. Each player controls a Mii, who has to hit a spinning wheel at the start of each turn. They can collect fighters along the path, which are used in battles with opponents, and items with varying effects, with some causing an event. Whenever two players walk on the same space, each one has to choose a fighter to participate in a Smash battle, and the winner receives a a reward. Fighters can have their stats boosted from checkpoints around the board. When all turns are over, players fight in a Stock match using their stat boosts, and their stock matches how many fighters they have collected.[9]
Special Orders[edit]
- SmashWiki article: Special Orders
In Special Orders, the player has the choice of playing either "Master Orders" or "Crazy Orders", featuring challenges made by Master Hand and Crazy Hand, respectively. Master Orders involves purchasing tickets to have only one chance at completing one of three challenges presented, and the rewards for clearing the challenges depends on the difficulty. Crazy Orders involves either paying 5,000 gold or using a pass to gain rewards from playing in challenges within a set time limit, followed by a fight against Crazy Hand. Whenever the player loses, they also lose some of their rewards.[9]
Events[edit]
- SmashWiki article: Event match
Events are battles that involve clearing a unique objective, involving either one or two players. It is another mode that returns from Super Smash Bros. Brawl. Events are arranged in a grid, which extends as the player completes the events, unlocking more to play. Rewards such as gold or trophies can be obtained by completing an event.[9]
Masterpieces[edit]
- SmashWiki article: Masterpieces
Masterpieces is a feature in the Vault where short demos of past Nintendo games can be played for only a few minutes. The mode is also in Super Smash Bros. Brawl, except with different game demos. If the game was released on the Wii U Nintendo eShop, the mode allowed the player to purchase the full title. The Masterpieces are listed below:
Game | Time limit | Menu Artwork | Other changes |
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Super Mario Bros. (NES) | 3:00 | Mario | Gameplay no longer begins at World 1-1 like in Super Smash Bros. Brawl. |
Super Mario Bros.: The Lost Levels (FDS) | 3:00 | Mario | None |
Wrecking Crew (NES) | 2:00 | Mario | None |
Kirby's Dream Land (Game Boy) | 3:00 | Kirby | None |
Kirby's Adventure (NES) | 3:00 | Kirby | The title screen has three save files: two from the beginning of the game, and one before the final battle. The Masterpiece is unlocked by clearing Solo Classic as Kirby on intensity 5.5 or higher. |
Kirby Super Star (SNES) | 3:00 | Kirby | Gameplay takes place in The Great Cave Offensive. |
The Legend of Zelda (NES) | 4:00 | Link | Gameplay begins directly from the first map screen. |
Zelda II: The Adventure of Link (NES) | 4:00 | Link | Gameplay begins directly from the start, skipping the title screen. |
Fire Emblem: Shadow Dragon and the Blade of Light (FDS) (Japan only) | Marth | ||
Super Mario World (SNES) | 3:00 | Mario | The game begins directly on the world map in front of Yoshi's House. |
Super Mario Kart (SNES) | 3:00 | Mario | The player, as Mario, begins in Mario Circuit 1 of the Mushroom Cup. |
Dr. Mario (Game Boy) | 3:00 | Dr. Mario | Gameplay begins directly from the settings menu after the title screen. It is unlocked by clearing 10-Man Smash with no damage as Dr. Mario. |
Yoshi (NES) | 3:00 | Yoshi | Gameplay is unchanged, but the Masterpiece demo is unlocked by clearing Solo Classic as Yoshi on any intensity. |
Mega Man 2 (NES) | 3:00 | Mega Man | Gameplay starts from the cutscene leading to the first stage of Wily Castle, with the player having two Energy Tanks, every upgrade, and Robot Master's weapon. |
F-Zero (SNES) | 3:00 | Captain Falcon | The player, as the Blue Falcon, begins in Mute City. |
Pilotwings (SNES) | 2:00 | Light Plane | Gameplay starts directly from the Light Plane training level. |
Pac-Man (NES) | 2:00 | Pac-Man | None |
Balloon Fight (NES) | 2:00 | Villager (Balloon Trip) | None |
Donkey Kong (NES) | 2:00 | Donkey Kong | Gameplay begins at 75m |
Punch-Out!! (NES) | 3:00 | Little Mac | Gameplay is no different, but the Masterpiece can be unlocked by clearing No Mere Sparring Match on either Normal or Hard difficulty. |
Metroid (NES) | 3:00 | Samus | Gameplay starts directly on the scene where Samus first arrives on Brinstar. |
Super Metroid (SNES) | 4:00 | Samus | From the title screen, the player can choose either the save file that starts them from the beginning or the one that takes them to Norfair. |
Kid Icarus (NES) | 3:00 | Pit | Gameplay starts directly in the Underworld |
EarthBound (SNES) | 5:00 | Ness | Gameplay starts directly in the opening cutscene. It is unlocked by hitting Sandbag at least 1968 ft./600 m. in Home-Run Contest. |
Classic[edit]
- SmashWiki article: Classic Mode (SSB4-Wii U)
The game has its own Classic Mode, which supports one or two players. It retains the intensity system from the Nintendo 3DS version, in which gold can be spent to increase the intensity. If the player uses a continue, the intensity lowers by .5, unless the intensity is already at 2.0 or lower, and they lose rewards. On the board, the player has to move a token of their fighter to the group of fighters they want to battle, some of which are an 8-Player Smash. One of the opponents has the title of "rival," which means that opponent requires more effort to defeat. A battle sometimes has an unexpected intruder, a fighter who is either metallic or giant. Defeating certain opponents or groups earns the player certain rewards, such as gold or unlockables. Any opponent who is defeated by the player or their allies, who are recruited after defeating them, are shown inside the "Fighters Defeated" box.
There seven stages in total. The first three stages involve battling default opponents and the rival. In the fourth and fifth stages, the player battles another group of opponents, except they use their alternate costumes and may sometimes have custom special moves. The sixth stage is always the Fighting Mii Team. The seventh and final stage is a battle against Master Hand, as well as Crazy Hand in intensity 3.0 or higher, and sometimes even Master Core. Completing Classic Mode earns the player a trophy of their fighter.
Level | Intensity | Wager | Final Battle |
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Effortless | 0.0 to 0.9 | 55 to 100 | Master Hand |
Easy | 1.0 to 1.9 | 5 to 50 | Master Hand |
Standard | 2.0 to 2.9 | 0 to 72 | Master Hand |
Tougher | 3.0 to 3.9 | 80 to 188 | Master Hand and Crazy Hand |
Challenging | 4.0 to 4.9 | 200 to 335 | Master Hand and Crazy Hand |
Heatin' Up | 5.0 to 5.9 | 350 to 530 | Master Hand, Crazy Hand, and Master Core (5.1 or higher) (Master Edges, Master Shadow) |
Extra Spicy | 6.0 to 6.9 | 550 to 775 | Master Hand, Crazy Hand, and Master Core (Master Beast, Master Edges, Master Shadow) |
Infernal | 7.0 to 7.9 | 800 to 1205 | Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow) |
White Hot | 8.0 to 8.9 | 1250 to 2105 | Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only)) |
Nothing Harder! | 9.0 | 2200 | Master Hand, Crazy Hand, and Master Core (Master Giant, Master Beast, Master Edges, Master Shadow, Master Fortress (Solo only)) |
All-Star[edit]
- SmashWiki article: All-Star Mode
All-Star Mode is nearly identical to its counterpart in Super Smash Bros. for Nintendo 3DS. Some differences include a larger rest area, and the characters appear in reverse chronological order; at the beginning, players face the newest characters and finish with the oldest fighters in the game. All-Star Mode can be played with two players together. Like in Super Smash Bros. Brawl's Boss Battles Mode, the player receives a Game Over with no continues if they lose their one stock or run out of time, which then leads to the results display screen showing the gold, Global Smash Power, score, trophies, Crazy Orders Passes, and custom parts that the player earned so far. Upon completing the mode, the player earns a Final Smash trophy of their current character.
Stadium[edit]
- SmashWiki article: Stadium
There are three playable minigames in Stadium mode: Home-Run Contest, where the player has to hit Sandbag as far as possible, in addition to being able to compete against two to four players; Target Blast, in which one to four players earns points and rewards from destroying targets in one of three stages; and Multi-Man Smash, in which the player has to fight a certain number of opponents.
Vault[edit]
- SmashWiki article: Vault
The Vault allows the following: looking at and buying Trophies; viewing either Records, Tips, or Replays; listening to sound effects and music from My Music, which also allows players to change the frequency of each song playing in a stage; viewing promotional trailers; and play Masterpieces.
Trophies[edit]
- Main article: List of trophies in Super Smash Bros. for Wii U
There are a total of 743 trophies in the Wii U version. The self-explanatory Trophy Shop returns from the Nintendo 3DS version. There is also the single-player or two-player Trophy Rush mode. The player can pose and resize their Trophies on various backgrounds to take photographs of. The game exclusively has the Trophy Box, in which the player can fill boxes with trophies based on game series (such as Paper Mario) or specific games (such asSuper Mario Galaxy).[9]
Online Play[edit]
- SmashWiki article: Online play
Players from around the world were able to compete in matches. In With Friends, players can customize the rules to their liking, and voice chat is available between matches.[9] With Anyone had two sub-modes: For Fun, in which fighters battled on a randomly selected stage with all items turned on, and For Glory allowed players to only compete on Ω forms of stages with no items on. Both modes allowed playables to do either Smash or Team Smash matches. There was a conquest system where winning players would have points applied to their fighter's score; a few days later, the game would announce a fighter, and whoever won with that fighter would receive gold. Spectator Mode allowed players to either view matches and bet gold on a winner, watch replays of other matches, and to see which other players are only. The game's ranking system, Global Smash Power, was recorded for each of the various single-player modes, and the number indicated how many players had been outranked by the player.
Playable characters[edit]
There are 58 playable characters in total, 21 of whom are newcomers and the other 37 returning from at least one previous entry from the Super Smash Bros. series. Of the playable character roster, eleven originate from the Super Mario franchise and its spin-off series (eighteen if counting each of the Koopalings), with Mario, Luigi, Peach, Bowser, Rosalina & Luma, Dr. Mario, Bowser Jr., Donkey Kong, Diddy Kong, Yoshi, and Wario being playable. Seven of the fighters are downloadable content,[14] although none are from the Super Mario franchise.
Unlike the previous games in the series, with the removal of in-game transformations, Sheik, Zero Suit Samus, and Charizard are now standalone characters. Some characters, notably Ice Climbers had been excluded because technical restrictions made it not possible to include them in the Nintendo 3DS release, which sought to have all of the same fighters as the Wii U version.[15]
Default characters[edit] | ||||
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Character | Trophy description | Special Attacks | Final Smash | |
Mario |
As iconic as iconic gets, this gaming celebrity is known for saving the world from Bowser. He's got amazing jumping skills and makes use of a wide range of transformations. In his free time, he plays too many sports to count. In Smash Bros., he's a well-rounded fighter you can rely on. Say it with me: "It’s-a me, Mario!" | Standard - Fireball Side - Cape Up - Super Jump Punch Down - F.L.U.D.D. |
Mario Finale | |
Luigi |
Luigi recently celebrated his 30th anniversary with the Year of Luigi, but all that attention just made him even more shy and awkward. In Smash Bros., Luigi takes a lot of cues from his brother in fighting style, adding flair to moves like Super Jump Punch. His taunts, however, are truly unique. | Standard - Fireball Side - Green Missile Up - Super Jump Punch Down - Luigi Cyclone |
Poltergust 5000 | |
Peach |
Princess of the Mushroom Kingdom, Peach continues to prove that "powerful" and "cute" are not mutually exclusive. In Smash Bros., Peach uses her dress to float above the fray, suddenly descending and attacking with numerous weapons. A frying pan? Umbrella? TOAD?! Where does she keep it all? | Standard - Toad Side - Peach Bomber Up - Peach Parasol Down - Vegetable |
Peach Blossom | |
Bowser |
The archenemy of Mario and the reason Peach spends more time kidnapped than in her own castle. His plans aren't always the best, and occasionally he even finds himself on Mario's side. In Smash Bros., he's a serious heavyweight who laughs off weaker attacks. Hit him hard to send him flying! | Standard - Fire Breath Side - Flying Slam Up - Whirling Fortress Down - Bowser Bomb |
Giga Bowser | |
Yoshi |
As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice. | Standard - Egg Lay Side - Egg Roll Up - Egg Throw Down - Yoshi Bomb |
Super Dragon | |
Rosalina & Luma[notes 3] |
The mysterious Rosalina lives in the Comet Observatory with the Lumas. She first traveled with them in search of their mother. In Smash Bros., Rosalina and Luma can fight in different places at the same time. If you can trap someone between Rosalina and Luma, you'll be able to unleash incredible damage! | Standard - Luma Shot Side - Star Bits Up - Launch Star Down - Gravitational Pull |
Power Star | |
Bowser Jr.[notes 3] Alternate characters: The seven Koopalings |
Bowser's beloved, spoiled son sports a bandanna with a large mouth drawn on it. Like his father, Bowser Jr. longs to take Mario down. In Smash Bros., he'll fight from inside his heavily armed Junior Clown Car. The Clown Car takes less damage than Bowser Jr., so mind your positioning. | Standard - Clown Cannon Side - Clown Kart Dash Up - Abandon Ship Down - Mechakoopa |
Shadow Mario Paint | |
Donkey Kong |
This king of the jungle really, really loves bananas. His adventures usually start with people stealing his hoard of them. In Smash Bros., he's known for his incredible strength and long reach. Despite his size, he's still pretty quick. He can even jump carrying heavy items! Use this knowledge well. | Standard - Giant Punch Side - Headbutt Up - Spinning Kong Down - Hand Slap |
Konga Beat | |
Diddy Kong |
Donkey Kong's trusty partner. He sports his signature look: red hat, red shirt, Rocketbarrel Pack. In Smash Bros., he's incredibly agile. Charge the Rocketbarrel Pack by holding down the button before launch, and you can steer with left and right. Don't forget to drop banana peels--enemies love it! | Standard - Peanut Popgun Side - Monkey Flip Up - Rocketbarrel Boost Down - Banana Peel |
Rocketbarrel Barrage | |
Little Mac[notes 3] |
This little boxer from the Punch-Out!! series makes up in heart what he lacks in height. He wasn't afraid to take on the boxing champs, and he's not afraid of the Nintendo stars. In Smash Bros., he packs a serious punch. When his KO Meter fills up, wade in and trigger a devastating uppercut. | Standard - Straight Lunge Side - Jolt Haymaker Up - Rising Uppercut Down - Slip Counter |
Giga Mac | |
Link |
Green clothes? Pointy hat? Yep, it's Link, all right! In this game, his sword and shield make for effective attacking and blocking, and his bow, bombs and boomerang will spice up any battle. He's even brought his Clawshot for grabbing enemies and edges. Jeez, just how much stuff can Link carry? | Standard - Hero's Bow Side - Gale Boomerang Up - Spin Attack Down - Bomb |
Triforce Slash | |
Zelda |
This is the namesake of the Legend of Zelda games. Her appearance may change, but she always plays an important role. In Smash Bros., she's quick on the draw when it comes to magic, though a bit slow when moving. She has a new move that summons a Phantom to her aid. | Standard - Nayru's Love Side - Din's Fire Up - Farore's Wind Down - Phantom Slash |
Light Arrow | |
Sheik |
In The Legend of Zelda: Ocarina of Time, Sheik claimed to be a surviving Sheikah. However, this was just a cunning disguise for Princess Zelda so that she could escape Ganondorf. In Smash Bros., she's the complete opposite of Zelda, striking with fast attacks that can keep an opponent off balance. | Standard - Needle Storm Side - Burst Grenade Up - Vanish Down - Bouncing Fish |
Light Arrow | |
Ganondorf |
The King of Evil that awaits Link at the end of most of his adventures. Ganondorf possesses the Triforce of Power. In Smash Bros., he makes up for his low speed with devastating power. The strength of his blows can knock back most opponents. Get close with a dash attack and pummel your foes! | Standard - Warlock Punch Side - Flame Choke Up - Dark Dive Down - Wizard's Foot |
Beast Ganon | |
Toon Link |
This cartoonish version of Link is how he appeared in The Legend of Zelda: The Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying. | Standard - Hero's Bow Side - Boomerang Up - Spin Attack Down - Bomb |
Triforce Slash | |
Samus |
Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch! | Standard - Charge Shot Side - Missile Up - Screw Attack Down - Bomb |
Zero Laser | |
Zero Suit Samus |
Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies. | Standard - Paralyzer Side - Plasma Whip Up - Boost Kick Down - Flip Jump |
Gunship | |
Pit |
Pit is the captain of Palutena's royal guard. Despite the wings on his back, Pit needs the Power of Flight from Palutena in order to truly fly. In Smash Bros., he can still get more air than most, with four jumps and a special move that boosts him higher. He has a new reflect move-it protects both sides! | Standard - Palutena Bow Side - Upperdash Arm Up - Power of Flight Down - Guardian Orbitars |
Three Sacred Treasures | |
Palutena[notes 3] |
In Kid Icarus: Uprising, the goddess of light uses telepathy to communicate and grants miracles to support Pit on his adventure. In Smash Bros., she has special moves like Warp and Heavenly Light at her disposal. She's very adaptable-you can customize her into a long- or close-range fighter! | Standard - Autoreticle / Explosive Flame / Heavenly Light Side - Reflect Barrier / Angelic Missile / Super Speed Up - Warp / Jump Glide / Rocket Jump Down - Counter / Lightweight / Celestial Firework |
Black Hole Laser | |
Marth |
The first hero from the Fire Emblem series, Marth is the prince of Altea and descendant of the hero Anri. In Smash Bros, he's known as an exceptional swordfighter, swinging his blade with grace. Striking with the tip will maximize the damage dealt. Teach aggressive foes a lesson with his strong Counter move. | Standard - Shield Breaker Side - Dancing Blade Up - Dolphin Slash Down - Counter |
Critical Hit | |
Ike |
One of the main characters of the Fire Emblem series. Having fought in the Mad King's War, restored the fallen nation of Crimea and taken on the Begnion Empire, Ike is rightly called a hero. He has the strength to back the title-one good swing of his blade can launch the heaviest of foes. | Standard - Eruption Side - Quick Draw Up - Aether Down - Counter |
Great Aether | |
Robin[notes 3] Male/female variants |
This is the male Robin, an avatar in Fire Emblem Awakening. The goal of that game doesn't change much because of your gender choice, but Robin's hairstyle options do. In Smash Bros., Robin brings powerful magic and swordplay to bear. He can exhaust his moves, but they'll be restored over time. | Standard - Thunder Side - Arcfire Up - Elwind Down - Nosferatu |
Pair Up | |
Kirby |
Round little Kirby lives on the peaceful Planet Popstar, in Dream Land. He can inhale things with his big mouth, either copying their abilities or spitting them out again. In Smash Bros., Kirby can inhale opponents and copy their standard specials. He gets launched easily but recovers well. | Standard - Inhale Side - Hammer Flip Up - Final Cutter Down - Stone |
Ultra Sword | |
King Dedede |
He calls himself the King of Dream Land, but he doesn't have a lot of interest in ruling. He really loves to eat, so it's no surprise he's a heavyweight fighter. Despite his size and low speed, he can easily recover with his four jumps. His Jet Hammer will leave a mark on everyone he meets. | Standard - Inhale Side - Gordo Throw Up - Super Dedede Jump Down - Jet Hammer |
Dedede Burst | |
Meta Knight |
Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to five times in a row and he has a special move to soar higher. | Standard - Mach Tornado Side - Drill Rush Up - Shuttle Loop Down - Dimensional Cape |
Galaxia Darkness | |
Fox |
Fox is the leader of the mercenary unit Star Fox, often enlisted to defeat the evil Andross. His piloting skills are top notch, but in Smash Bros. he brings speed and fast attacks to the battle. His Reflector move allows him to turn projectile attacks against his foes, increasing their power for a punishing blow. | Standard - Blaster Side - Fox Illusion Up - Fire Fox Down - Reflector |
Landmaster | |
Pikachu |
Recognized the world over, Pikachu is an Electric-type Pokémon that stores energy in its cheeks for use in battle. In Smash Bros., Pikachu is a well-rounded fighter with speedy, powerful electric attacks. Quick Attack can be used twice in a row if two directions are input, one after another. | Standard - Thunder Jolt Side - Skull Bash Up - Quick Attack Down - Thunder |
Volt Tackle | |
Charizard |
The iconic Fire/Flying-type Pokémon. Charizard's scorching breath can melt anything in its path. It soars through the air, seeking only worthy foes to test itself against. In Smash Bros., Charizard unleashes the destructive Flare Blitz special move-a move so strong, it even injures the user! | Standard - Flamethrower Side - Flare Blitz Up - Fly Down - Rock Smash |
Mega Evolution | |
Lucario |
A Fighting/Steel-type Pokémon that excels in combat through the reading and manipulation of Aura. As Lucario takes more damage, its attacks grow in strength. At maximum power, Lucario deals triple damage and its Aura Sphere is particularly devastating! Foes won't even know what hit them! | Standard - Aura Sphere Side - Force Palm Up - Extreme Speed Down - Double Team |
Mega Evolution | |
Jigglypuff |
This Normal/Fairy-type Pokémon is best known for its soothing singing, which can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep! | Standard - Rollout Side - Pound Up - Sing Down - Rest |
Puff Up | |
Greninja[notes 3] |
This Water/Dark-type Pokémon is the fully evolved form of Froakie. It's just as fast and dangerous as any other ninja, and the throwing stars it can make out of water can shear metal. In Smash Bros., as well as being a graceful, speedy fighter, it can also use moves like Hydro Pump to let it move through the air and avoid falling. | Standard - Water Shuriken Side - Shadow Sneak Up - Hydro Pump Down - Substitute |
Secret Ninja Attack | |
Ness |
Hailing from Onett, a small town in Eagleland, this young boy's ordinary looks hide his psychic powers. Ness fought against the evil Giygas in EarthBound, and in Smash Bros. he unleashes some of the same PSI moves. Watch out for PK Thunder, a guided attack that can also launch Ness like a rocket! | Standard - PK Flash Side - PK Fire Up - PK Thunder Down - PSI Magnet |
PK Starstorm | |
Captain Falcon |
In the F-Zero racing scene, Captain Falcon uses his Blue Falcon to win big. His origins largely a mystery, he's made his way to the Smash Bros. battlefield to prove his worth outside the cockpit. He's got speed and power, and his distinct Falcon Punch leaves a dent. Start it in the air to surprise your foes! | Standard - Falcon Punch Side - Raptor Boost Up - Falcon Dive Down - Falcon Kick |
Blue Falcon | |
Villager[notes 3] Male/female variants |
An energetic young man from a peaceful town in Animal Crossing, he is eager to make his Smash Bros. debut! His Balloon Trip recovery lets him fly like a character from Balloon Fight. The Villager sets out to answer that age-old question: If a tree falls on the battlefield and foes are beneath it, do they get launched? | Standard - Pocket Side - Lloid Rocket Up - Balloon Trip Down - Timber |
Dream Home | |
Olimar Alternate character: Alph[notes 3] |
A veteran spaceship pilot for Hocotate Freight, Captain Olimar partners with Pikmin in Smash Bros. to help him in battle. Olimar is much stronger when he's got Pikmin with him, so keep them plucked and good to go. Pikmin abilities are based on their color-learn where each is best at! | Standard - Pikmin Pluck Side - Pikmin Throw Up - Winged Pikmin Down - Pikmin Order |
End of Day | |
Wii Fit Trainer[notes 3] Male/female variants |
The female trainer who helps you in the Wii Fit series. She favors a fighting style composed of yoga poses. This makes her a capable close-quarters fighter, but she has ranged attacks as well. She also has a move called Deep Breathing, which can heal you and increase attack power if timed right. | Standard - Sun Salutation Side - Header Up - Super Hoop Down - Deep Breathing |
Wii Fit | |
Shulk[notes 3] |
In Xenoblade Chronicles, this young lad's colony is attacked by the Mechon, so he and his friends set off to take them down. In Smash Bros., his Monado Arts let him change his specialization during battle. You can choose to boost a stat-his jump or attack, for example-but other stats might drop as a result, so choose wisely. | Standard - Monado Arts Side - Back Slash Up - Air Slash Down - Vision |
Chain Attack | |
Pac-Man[notes 3] |
The yellow, circular hero of the game PAC-MAN, which is recognized as the "Most Successful Coin-Operated Arcade Game" by Guinness World Records. In Smash Bros., he uses several moves inspired by the original PAC-MAN. Wakawaka your foes by charging up the Power Pellet move and aiming at them. | Standard - Bonus Fruit Side - Power Pellet Up - Pac-Jump Down - Fire Hydrant |
Super Pac-Man | |
Mega Man[notes 3] |
The main hero from Capcom's 1987 action game, Mega Man. He travels from stage to stage, defeating Robot Masters to obtain new weapons. He uses this vast arsenal in Smash Bros. in a variety of ways. Metal Blades, for example, can be fired in eight directions and picked up off the ground! | Standard - Metal Blade Side - Crash Bomber Up - Rush Coil Down - Leaf Shield |
Mega Legends | |
Sonic |
The main star of the Sonic the Hedgehog series. He's an easygoing hedgehog who blows past the competition with his speed. Seriously, on the ground he's faster than anyone else in Smash Bros. Use this to your advantage, avoiding blows while landing lightning-fast attacks. | Standard - Homing Attack Side - Spin Dash Up - Spring Jump Down - Spin Charge |
Super Sonic | |
Mii Brawler[notes 3] |
This fighter is based on a player's Mii. It excels at fighting with punches and kicks. This type of Mii is very agile, blending attacks with movement to get the battle flowing. It has superior dash and jump compared to other types. Stay close and keep whaling on foes-you'll KO them in no time! | Standard - Shot Put / Ultimate Uppercut / Exploding Side Kick Side - Onslaught / Burning Drop Kick / Headache Maker Up - Soaring Axe Kick / Helicopter Kick / Piston Punch Down - Head-On Assault / Feint Jump / Foot Flurry |
Omega Blitz | |
Mii Swordfighter[notes 3] |
This fighter is based on a player's Mii and favors a sword in battle. Enjoy the extra reach the sword offers, but remember that it takes a bit longer for strikes to reach your opponent as a result. Customize your Mii with chargeable moves, counters, or projectile attacks. | Standard - Gale Strike / Shuriken of Light / Blurring Blade Side - Airborne Assault / Slash Launcher / Chakram Up - Stone Scabbard / Skyward Slash Dash / Hero's Spin Down - Blade Counter / Reversal Slash / Power Thrust |
Final Edge | |
Mii Gunner[notes 3] |
A Mii sporting a blaster arm, this fighter is a great choice for those who prefer to fight the battle from a distance. The Mii Gunner has a lot of special projectile moves available, so pick your favorites and use them when needed. Don't forget about standard and smash attacks! | Standard - Charge Blast / Laser Blaze / Grenade Launch Side - Flame Pillar / Stealth Burst / Gunner Missile Up - Lunar Launch / Cannon Uppercut / Arm Rocket Down - Echo Reflector / Bomb Drop / Absorbing Vortex |
Full Blast | |
Unlockable characters[edit] | ||||
Wario |
A living embodiment of gross, this villian hates Mario and loves money. He claims to have known Mario since childhood, but who can tell if that's true? In Smash Bros., he's a seriously agile heavyweight fighter. He can store up his trademark Wario Waft for explosive results. Did I mention he's gross? | Standard - Chomp Side - Wario Bike Up - Corkscrew Down - Wario Waft |
Wario-Man | |
Mr. Game & Watch |
Game & Watch was first released in 1980, making the series the father of the Game Boy and Nintendo DS. Or maybe an older sibling? Anyway...in Smash Bros., Mr. Game & Watch uses distinct retro moves to damage his foes. However, he's only two dimensional, so he's pretty easy to send flying. | Standard - Chef Side - Judge Up - Fire Down - Oil Panic |
Octopus | |
Duck Hunt[notes 3] Duck Hunt Duo in European languages |
You could call these two the stars of the NES 1985 launch title Duck Hunt. The goofy dog would chase down any ducks hit by the NES Zapper. In Smash Bros., these two work as a team to fight. When a can or a clay pigeon is in play, hit the button again to fire at it. Show your foes how the ducks felt! | Standard - Trick Shot Side - Clay Shooting Up - Duck Jump Down - Wild Gunman |
NES Zapper Posse | |
Falco |
A talented pilot and part of the Star Fox team, Falco can be a bit rough around the edges. He once led his own galactic gang before joining up with Fox. In Smash Bros. his ability to jump high and deal damage in the air makes him a powerful threat and his thrown Reflector can catch foes by surprise. | Standard - Blaster Side - Falco Phantasm Up - Fire Bird Down - Reflector |
Landmaster | |
R.O.B. |
This NES accessory was released in 1985, a groundbreaking system that controlled the robot via a game on the screen. In Smash Bros., R.O.B. has two projectile weapons and can use his rocket base to fly through the air. If you let his Robo Beam charge over time, it'll make a powerful blast. | Standard - Robo Beam Side - Arm Rotor Up - Robo Burner Down - Gyro |
Super Diffusion Beam | |
Dr. Mario |
In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw Megavitamin capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage. | Standard - Megavitamin Side - Super Sheet Up - Super Jump Punch Down - Dr. Tornado |
Doctor Finale | |
Dark Pit[notes 3] |
Pit's mysterious, black-clad doppelgänger, Dark Pit. (Some call him Pittoo, but he really doesn't like that.) When he first appears, he immediately goes after both Pit and the Underworld Army. In Smash Bros., he uses moves a lot like Pit's, though both his bow and his Sacred Treasures are different. | Standard - Silver Bow Side - Electroshock Arm Up - Power of Flight Down - Guardian Orbitars |
Dark Pit Staff | |
Lucina[notes 3] |
Chrom's daughter and the future Princess of Ylisse. When she arrives from a doomed future seeking to prevent it from ever happening, she goes by the name Marth before her identity is revealed. She fights much like her adopted namesake, but her entire blade is equally powerful instead of having a more powerful tip. | Standard - Shield Breaker Side - Dancing Blade Up - Dolphin Slash Down - Counter |
Critical Hit | |
Downloadable characters[edit] | ||||
Mewtwo |
Mewtwo puts its psychic powers to great use in this game. Not only does it have floaty jumps, but its telekinesis gives its extra reach and its throws added power. However, its light body makes it easy to launch, so if you're willing to take the risk of getting in close, it might be worth it! | Standard - Shadow Ball Side - Confusion Up - Teleport Down - Disable |
Psystrike | |
Release date: April 28, 2015 (April 15, 2015 for Club Nintendo members who have purchased and registered both versions of the game) Price: US$3.99; US$4.99 if purchased with the 3DS version; free download for Club Nintendo members who have purchased and registered both versions of the game | ||||
Lucas |
The younger of the twin brothers from Nowhere makes his triumphant return to the game of Smash. Hailing from the Japan-only game Mother 3, Lucas's specialty is psychic projectile attacks. He can use these PSI attacks to do things like absorb enemy projectiles and deal supernatural damage! | Standard - PK Freeze Side - PK Fire Up - PK Thunder Down - PSI Magnet |
PK Starstorm | |
Release date: June 14, 2015 Price: US$3.99; US$4.99 if purchased with the 3DS version | ||||
Roy |
Roy, the main character of Fire Emblem: The Binding Blade, returns for the first time since Melee! In The Binding Blade, Roy led the troops of Pherae into battle in his ailing father’s stead, and now he brings his speed and talent for short-range combat into this game. His sword, the Sword of Seals, is uniquely powerful at the base of the blade. | Standard - Flare Blade Side - Double-Edge Dance Up - Blazer Down - Counter |
Critical Hit | |
Release date: June 14, 2015 Price: US$3.99; US$4.99 if purchased with the 3DS version | ||||
Ryu[notes 3] |
Ryu visits from the Street Fighter series! Ryu's fighting style is based on karate, but he's mixed in some other martial arts to make his own unique style. In Smash, he will perform either weak or strong attacks depending on if you press or hold down the buttons. His special attacks also have three power levels! | Standard - Hadouken Side - Tatsumaki Senpukyaku Up - Shoryuken Down - Focus Attack |
Shinku Hadoken / Shin Shoryuken | |
Release date: June 14, 2015 Price: US$5.99; US$6.99 if purchased with the 3DS version (both bundled with Suzaku Castle) | ||||
Cloud[notes 3] |
The protagonist of FINAL FANTASY VII, Cloud wields the enormous Buster Sword, a memento from his comrad Zack. Once a SOLDIER of Shinra, he now fights as a mercenary against the corporation he originally served. His decision to join AVALANCHE's insurgence, however, will transform his destiny. | Standard - Blade Beam Side - Cross Slash Up - Climhazzard Down - Limit Charge / Finishing Touch |
Omnislash | |
Release date: December 15, 2015 Price: US$5.99; US$6.99 if purchased with the 3DS version (both bundled with Midgar) | ||||
Corrin[notes 3] |
Corrin joins the battle from Fire Emblem Fates. Born in Hoshido but kidnapped by Nohr at a young age, Corrin was brought up by Nohrian royalty. Descended from the First Dragons, Corrin has the power to transform into a dragon. In Smash, Corrin can change parts of the body into lance-like hands and feet that have a long reach that deal more damage at the tips. | Standard - Dragon Fang Shot Side - Dragon Lunge Up - Draconic Ascent Down - Counter Surge |
Torrential Roar | |
Release date: February 3, 2016 Price: US$4.99; US$5.99 if purchased with the 3DS version | ||||
Bayonetta[notes 3] |
Bayonetta is one of the last of the near-extinct Umbra Witches clan. She's a master of the Bullet Arts and can use her hair as a conduit to bring forth Infernal Demons. She brings all these skills and more to Smash, where she'll unleash additional damage if you hold the attack button. Damage and distract your foes with this move! | Standard - Bullet Climax Side - Heel Slide / After Burner Kick Up - Witch Twist Down - Witch Time |
Infernal Climax | |
Release date: February 3, 2016 Price: US$5.99; US$6.99 if purchased with the 3DS version (both bundled with Umbra Clock Tower) |
Unlocking criteria[edit]
Character | Criteria I | Criteria II | Stage of battle |
---|---|---|---|
Falco | Clear Classic Mode | Play 10 matches | Orbital Gate Assault |
Wario | Clear 100-Man Smash | Play 20 matches | Gamer |
Lucina | Clear Classic Mode on intensity 5.5 or higher | Play 30 matches | Coliseum |
Dark Pit | Clear All-Star mode on Normal difficulty | Play 40 matches | Palutena's Temple |
Dr. Mario | Clear a Hard difficulty Master Orders ticket | Play 50 matches | Delfino Plaza |
R.O.B. | Clear Crazy Orders after 10 rounds and defeat Crazy Hand | Play 60 matches | Wrecking Crew |
Mr. Game & Watch | Clear Classic Mode on intensity 2.0 or higher with 5 characters | Play 80 matches | Flat Zone X |
Duck Hunt | Earn 1 KO in Cruel Smash | Play 100 matches | Duck Hunt |
Mii Fighter | Create in Custom | N/A | N/A |
Other characters[edit]
Character movesets[edit]
- F.L.U.D.D. (Mario attack)
- Toad (Peach attack)
- Mechakoopa (Bowser Jr. attack)
- Shadow Mario (Bowser Jr.'s Final Smash)
- Navi (Link taunt)
- Phantom (Zelda attack)
- Gordo (King Dedede attack)
- Chrom (Robin's Final Smash)
- Pikmin (Olimar attack)
- Lloid (Villager attack)
- Tom Nook (Villager's Final Smash)
- Timmy and Tommy Nook (Villager's Final Smash)
- Rush (Mega Man attack)
- Mega Man X (Mega Man's Final Smash)
- Mega Man Volnutt (Mega Man's Final Smash)
- MegaMan.EXE (Mega Man's Final Smash)
- Star Force Mega Man/Geo Stellar (Mega Man's Final Smash)
- Wild Gunman (Duck Hunt attack and Final Smash)
- Blinky, Pinky, Inky, and/or Clyde (Pac-Man attack and taunt)
- Fighter (Galaga) (Pac-Man attack and taunt)
- Galaxip (Pac-Man taunt)
- Hypership (Gaplus) (Pac-Man taunt)
- Mappy (Pac-Man taunt)
- Pooka (Pac-Man taunt)
- King (King & Balloon) (Pac-Man taunt)
- Souvalou (Xevious) (Pac-Man taunt)
- Boscononian (Pac-Man taunt)
- Gilgamesh (Tower of Druaga) (Pac-Man taunt)
- Clovis (Dragon Buster) (Pac-Man taunt)
- Red Baron (Sky Kid) (Pac-Man taunt)
- Rally-X Car (Pac-Man taunt)
- Paccet (Pac-Man taunt)
- Topcup (Pac-Man taunt)
- Don-chan (Pac-Man taunt)
- Dunban (Shulk's Final Smash)
- Riki (Shulk's Final Smash)
Stage cameos[edit]
- Shy Guys (Mario Circuit (Brawl), Mario Circuit (Wii U))
- Lubba (Mario Galaxy)
- Lumas (Mario Galaxy)
- Loftwings (Skyloft)
- Brewster (Town and City)
- Dr. Shrunk (Town and City)
- Gracie (Town and City)
- Crazy Redd (Town and City)
- Lloid (Town and City)
- Frillard (Town and City)
- Labelle (Town and City)
- Saharah (Town and City)
- Wendell (Town and City)
- Pelly (Town and City)
- Mabel (Town and City)
- Timmy and/or Tommy Nook (Town and City)
- Joan (Town and City)
- Don Resetti (Town and City)
- Wisp (Town and City)
- Pete (Town and City)
- Celeste (Town and City)
- Phyllis (Town and City)
- Flicky (Windy Hill)
- Ricky (Windy Hill)
- Rocky (Windy Hill)
- Ridley (Pyrosphere)
- Kamek (Mushroom Kingdom U)
- Big Urchin (Mushroom Kingdom U)
- Nabbit (Mushroom Kingdom U)
- Garchomp (Kalos Pokémon League stage)
- Hydreigon (Kalos Pokémon League stage)
- Axew (Kalos Pokémon League stage)
- Dragonite (Kalos Pokémon League stage)
- Infernape (Kalos Pokémon League stage)
- Pyroar (Kalos Pokémon League stage)
- Blaziken (Kalos Pokémon League stage)
- 5-Volt (Gamer stage)
- 9-Volt (Gamer stage)
- 18-Volt (Gamer stage)
- Spitz (Gamer stage)
- Young Cricket (Gamer stage)
Stage bosses[edit]
- Nabbit (Mushroom Kingdom U)
- Yellow Devil (Wily Castle)
- Ridley/Meta Ridley (Pyrosphere)
- Metal Face (Gaur Plain)
- Master Hand
- Crazy Hand
- Master Core
Stages[edit]
Super Smash Bros. for Wii U has a total of 55 stages, with 21 returning and 34 being new. 41 of the stages are accessible at any time, 5 have to be unlocked, 9 are downloadable content. Not every stage is the same as in Super Smash Bros. for Nintendo 3DS since some are based on games released on home consoles. Thirteen stages are in both versions, including every downloadable stage except Miiverse and Pirate Ship. All stages have an Omega (Ω) form, in which fighters battle on only a large, flat platform, and the player can press to select it. The My Music feature is also selectable from the stage select screen by pressing .
Stage | Description | Songs | Maximum # of players | ||||
---|---|---|---|---|---|---|---|
Normal | Omega | ||||||
Normal Stages | |||||||
Battlefield[notes 4] |
A basic stage featuring a main platform and three soft platforms floating above. The time of day changes as the |
|
8 | 8 | |||
Big Battlefield |
A larger form of the Battlefield stage, designed to accomodate the 8-Player Smash mode. It has six soft platforms instead of three. | 8 | 8 | ||||
Final Destination[notes 4] |
A stage featuring only a flat platform and changing scenery. Master Hand, Crazy Hand, and Master Core are fought here in Classic Mode. |
|
4 | 4 | |||
Mushroom Kingdom U (New Super Mario Bros. U) |
Mushroom Kingdom U takes place in areas based on New Super Mario Bros. U, each having their own hazards and features. Through the stage, Nabbit sometimes appears to abduct fighters and carry them beyond the blast line. |
|
4 | 8 | |||
Mario Galaxy (Super Mario Galaxy) |
A stage taking place on a planet from Gateway Galaxy in Super Mario Galaxy, the gravity is curved, affecting the characters and most projectiles. |
|
8 | 8 | |||
Delfino Plaza[notes 5] (Super Mario Sunshine) |
Taking place in its namesake location, the stage has a large platform with several soft platforms hovering above, and they frequently transport fighters to different areas of Delfino Plaza. |
|
4 | 8 | |||
Mario Circuit (Mario Kart 8) |
Another Super Mario-themed stage based on its namesake from Mario Kart 8. Fighters are carried around the race track and dropped, in a similar manner to Delfino Plaza. The stage hazard is the Shy Guy racers. |
|
4 | 4 | |||
Mario Circuit (Brawl)[notes 5] (Mario Kart) |
The stage takes place in an area resembling Figure-8 Circuit from Mario Kart DS. The stage features driving Shy Guys as hazards, much like its later Mario Kart 8 version, but not in 8-Player Smash. |
|
8 | 8 | |||
Luigi's Mansion[notes 5] (Luigi's Mansion) |
Taking place at its identically named mansion, though located above a large chasm. The mansion has three levels that fighters can jump between. |
|
8 | 8 | |||
Jungle Hijinxs (Donkey Kong Country Returns) |
Taking place at the level of the same name from Donkey Kong Country Returns. The stage uniquely has a battlefield in the front and another in the back, and players can travel between them using a Barrel Cannon. |
|
4 | 8 | |||
Kongo Jungle 64[notes 6][notes 7] (Donkey Kong Country) |
A stage that has a rotating Barrel Cannon beneath it, launching whoever enters it. |
|
8 | 8 | |||
Skyloft (The Legend of Zelda: Skyward Sword) |
In a similar vein to Delfino Plaza, the stage takes fighters around Skyloft from The Legend of Zelda: Skyward Sword as they battle. |
|
4 | 4 | |||
Bridge of Eldin[notes 5] (The Legend of Zelda: Twilight Princess) |
Taking place at the location of the same name from The Legend of Zelda: Twilight Princess, the stage involves battling on a long, stone bridge. King Bulblin sometimes rides Lord Bullbo and drops a bomb that destroys the center of the bridge. A portal later arrives to fix the bridge. will appear to repair the bridge. |
|
8 | 8 | |||
Temple[notes 8] (The Legend of Zelda) |
A large, midair stage taking place at a regular temple from The Legend of Zelda series. There are several platforms where fighters can battle. |
|
8 | 8 | |||
Pyrosphere (Metroid: Other M) |
Based on the identically titled location from Metroid: Other M, the stage consists of a large base platform with soft platforms on either side. Ridley is a stage boss here, like with the origin location. |
|
8 | 8 | |||
Norfair[notes 5] (Metroid) |
Taking place at the location of the same name from the Metroid series. Fighters battle on platforms hovering above a large pit of lava. The hazards include walls of lava appearing from either side, lava being sprayed on the stage, and a huge wave that fills almost the entire stage. |
|
8 | 8 | |||
Port Town Aero Dive[notes 5] (F-Zero GX) |
Takes place at the identically titled location from F-Zero GX. Fighters battle on a long platform that goes around the track before sometimes landing, similarly to the Delfino Plaza. Several F-Zero machines sometimes race by, damaging fighters if they make contact. |
|
4 | 8 | |||
Woolly World (Yoshi's Woolly World) |
A stage based on the aesthetics of Yoshi's Woolly World. There is a large mobile with hanging platforms that goes into the air after some time. |
|
4 | 8 | |||
Yoshi's Island[notes 8] (Super Mario World) |
A stage featuring several elements from Super Mario World, namely a sloped Warp Pipe and rotating blocks, as well as a sloped hill to the right. |
|
8 | 8 | |||
The Great Cave Offensive (Kirby Super Star) |
The stage is based on the mode from Kirby Super Star and is the largest stage. It is divided into different sections based on areas from said mode. |
|
8 | 8 | |||
Halberd[notes 5] (Kirby Super Star) |
The main platform circles around the Halberd before landing on the ship itself before returning the fighters to the start. A large cannon functions as the stage hazard. |
|
4 | 8 | |||
Orbital Gate Assault (Star Fox: Assault) |
Taking place at the Orbital Gate, fighters are required to constantly jump between ships due to a war ongoing with them. |
|
4 | 8 | |||
Lylat Cruise[notes 5] (Star Fox) |
Similar to Battlefield except with more angled platforms and a dynamic background carrying fighters through space. |
|
8 | 8 | |||
Kalos Pokémon League (Pokémon X and Pokémon Y) |
Taking place at the identically titled location from Pokémon X and Pokémon Y, the stage cycles between the main hall and four other chambers |
|
4 | 8 | |||
Pokémon Stadium 2[notes 6][notes 5] (Pokémon) |
A stage that switches between variations based on types, affecting the hazards as well. |
|
8 | 8 | |||
Onett[notes 8] (EarthBound) |
A stage taking place between two houses and a drug store. The stage hazard is fast-driving cars, which fighters can be hit by if they are presently on the ground. |
|
8 | 8 | |||
Coliseum (Fire Emblem) |
A stage taking place at an arena. It begins long and flat, but platforms rise and retreat throughout the battle. |
|
4 | 4 | |||
Castle Siege[notes 5] (Fire Emblem) |
The setting of the stage switches between taking place outside of a castle, the inside, and an underground location filled with lava. |
|
8 | 8 | |||
Flat Zone X (Game & Watch)[notes 6] |
A successor to both the Flat Zone and Flat Zone 2 stages from earlier Super Smash Bros. games, incorporating elements from both stages. |
|
6 | 8 | |||
Palutena's Temple (Kid Icarus: Uprising) |
A stage taking place at the identically titled location from Kid Icarus: Uprising. There are several platforms to battle on. |
|
8 | 8 | |||
Skyworld[notes 5] (Kid Icarus) |
A stage with platforms that are breakable, allowing fighters to pass through, but they rebuild after a while. |
|
6 | 8 | |||
Gamer (Game & Wario) |
A stage based on the identically titled mode from Game & Wario. Fighters battle on a large table during the night, though other stage components are randomly generated. 5-Volt is the hazard, and she causes fighters to launch off upon noticing them. |
|
4 | 8 | |||
Garden of Hope (Pikmin 3) |
A stage taking place at the identically titled location from Pikmin 3. The hazard is a Peckish Aristocrab, which destroys some of the structures and inflicts heavy damage upon fighters if it touches them. |
|
4 | 8 | |||
Town and City (Animal Crossing: City Folk) |
A stage based on both the player's town and the city from Animal Crossing: City Folk. The time of day corresponds to the time set on the Wii U's internal clock. |
|
8 | 8 | |||
Smashville[notes 6][notes 5] (Animal Crossing) |
Essentially an earlier iteration of Town and City, but with a background based on Animal Crossing: Wild World. The time of day is still affected by the time on the Wii U's internal clock. |
|
8 | 8 | |||
Wii Fit Studio (Wii Fit) |
A stage based on the Wii Fit games, Wii Fit Studio has a mirror that sometimes switches to a silhouette that demonstrates yoga poses, but this does not affect gameplay. |
|
8 | 8 | |||
Boxing Ring[notes 4] (Punch-Out!!) |
A stage taking place at a boxing ring and featuring ropes that can be bounced on and breakable light fixtures. |
|
4 | 4 | |||
Gaur Plain[notes 4] (Xenoblade Chronicles) |
A large stage taking place at the identically titled location from Xenoblade Chronicles. The stage boss is Metal Face, but only during the night. |
|
8 | 8 | |||
Duck Hunt[notes 6][notes 4] (Duck Hunt) |
A stage featuring the gameplay scene from the Duck Hunt game. The dog appears from the grass sometimes, serving as a platform himself. |
|
8 | 8 | |||
75 m[notes 5] (Donkey Kong) |
A recreation of the Donkey Kong stage, the 8-bit Donkey Kong at the top left is a hazard, as well as the jacks that it sends bouncing from the left down to the right. |
|
8 | 8 | |||
Wrecking Crew (Wrecking Crew) |
A stage taking place at a location based on Wrecking Crew, but with updated visuals. There are bombs that collapse the floor above if attacked and barrels that can trap fighters temporarily. |
|
4 | 8 | |||
Pilotwings (Pilotwings) |
A stage starting on the red biplane from Pilotwings before changing to the modern yellow bi-plane from Pilotwings Resort. |
|
4 | 8 | |||
Wuhu Island (Wii Sports Resort) |
A stage taking place at the identically titled location, the main platforms move fighters to different areas around the stage, like Delfino Plaza. |
|
4 | 4 | |||
Windy Hill Zone (Sonic Lost World) |
A stage featuring several types of platforms, including a large wheel with rotating platforms. A similary to the Mario Galaxy stage is that the main platform is curved. |
|
8 | 8 | |||
Wily Castle[notes 4] (Mega Man) |
A stage that takes place outside Wily Castle from Mega Man 2. Yellow Devil sometimes arrives to be fought as the stage boss. |
|
4 | 8 | |||
Pac-Land[notes 6] (Pac-Land) |
A side-scrolling stage based on PAC-LAND and featuring various areas from the game |
|
6 | 8 | |||
Extra Stages | |||||||
Dream Land (64)[notes 4][notes 4] (Kirby) |
Release date: June 14, 2015 A stage based on the Dream Land areas from the Kirby series. The stage hazard is Whispy Woods, who sometimes blows wind to push characters towards the edge of the stage. |
|
8 | 8 | |||
Suzaku Castle[notes 4][9] (Street Fighter II) |
Release date: June 14, 2015 A stage based on Ryu's home stage in Street Fighter II, Suzaku Castle includes four wooden platforms for fighters to battle on. |
|
8 | 8 | |||
Miiverse (Miiverse) |
Release date: June 14, 2015 A stage featuring the same platforms as Battlefield. The only feature it had was that posts from Miiverse would appear in the background, up until the service had ended. |
|
4 | 4 | |||
Peach's Castle (64)[notes 4][notes 7] (Super Mario) |
Release date: July 31, 2015 A stage taking place high above Peach's Castle. Besides two slanted platforms, the stage also has a Bumper in the air that knocks away fighters who touch it. |
|
8 | 8 | |||
Hyrule Castle (64)[notes 4][notes 7] (The Legend of Zelda) |
Release date: July 31, 2015 A relatively wide stage taking place on top of Hyrule Castle. Its hazard is tornadoes, which spawn every thirty seconds. |
|
8 | 8 | |||
Super Mario Maker[notes 4] (Super Mario Maker) |
Release date: September 30, 2015 A stage featuring elements from Super Mario Maker. The layout changes each time it is played on, although it always has several platforms, ? Blocks, and Brick Blocks. It also switches between the Super Mario Bros., Super Mario Bros. 3, Super Mario World, and New Super Mario Bros. U game styles throughout the battle. |
|
8 | 8 | |||
Pirate Ship[notes 5] (The Legend of Zelda: The Wind Waker) |
Release date: September 30, 2015 Fighters battle on a Pirate Ship as it travels across the Great Sea. The King of Red Lions sometimes appears by the Pirate Ship, usable as another platform. |
|
4 | 8 | |||
Midgar[notes 4] (Final Fantasy VII) |
Release date: December 15, 2015 A stage taking place in Midgar from Final Fantasy VII and having platforms like those in Battlefield. The main stage feature is a summon appearing from a Summon Materia to attack the fighters. |
|
8 | 8 | |||
Umbra Clock Tower[notes 4] (Bayonetta) |
Release date: March 2, 2016 Fighters battle on the falling clock tower from the opening scene of Bayonetta. The platform where the battle occurs is flat, but some debris may arrive to be used as platforms. |
|
8 | 8 |
Unlocking criteria[edit]
Stage | Criteria |
---|---|
Kongo Jungle 64 | Clear the event The Original Heavyweights |
Pokemon Stadium 2 | Clear the event When Lightning Strikes |
Flat Zone X | Break 100 blocks in Trophy Rush as Mr. Game & Watch |
Smashville | Clear the event Playing Tricks |
PAC-LAND | Play all maps in Smash Tour |
Duck Hunt | Defeat at least one opponent in Solo Cruel Smash in Multi-Man Smash |
Items[edit]
Super Smash Bros. for Wii U has the same items as in the Nintendo 3DS version, just like with fighters. A total of 75 items appear, 26 of which are new.
Normal items[edit]
New items[edit]
Returning items[edit]
- Assist Trophy
- Banana Peel
- Barrel
- Beam Sword
- Blast Box
- Bob-omb
- Bumper
- Bunny Hood
- Capsule
- CD
- Crate
- Deku Nut
- Dragoon
- Fire Flower
- Food
- Franklin Badge
- Freezie
- Golden Hammer
- Gooey Bomb
- Green Shell
- Hammer
- Heart Container
- Home-Run Bat
- Lightning
- Lip's Stick
- Maxim Tomato
- Metal Box
- Motion-Sensor Bomb
- Mr. Saturn
- Party Ball
- Pitfall
- Poison Mushroom
- Poké Ball
- Ray Gun
- Rolling Crate
- Sandbag
- Screw Attack
- Smart Bomb
- Smash Ball
- Smoke Ball
- Soccer Ball
- Spring
- Star Rod
- Super Mushroom
- Super Scope
- Super Star
- Superspicy Curry
- Team Healer
- Timer
- Trophy
- Unira
- Warp Star
Assist Trophies[edit]
37 Assist Trophy characters make an appearance, of which 21 are new, while the other 18 are from Super Smash Bros. Brawl.
New Assist Trophies[edit]
Returning Assist Trophies[edit]
Pokémon[edit]
40 different species of Pokémon can be summoned from Poké Balls, just like in previous games. 23 of the Pokémon species were introduced with this role in the Super Smash Bros. series.
New Pokémon[edit]
- Abomasnow
- Arceus
- Chespin
- Darkrai
- Dedenne
- Eevee
- Fennekin
- Fletchling
- Genesect
- Giratina
- Gogoat
- Inkay
- Keldeo
- Kyurem
- Meloetta
- Oshawott
- Palkia
- Snivy
- Spewpa
- Swirlix
- Victini
- Xerneas
- Zoroark
Returning Pokémon[edit]
- Bellossom
- Deoxys
- Electrode
- Entei
- Gardevoir
- Goldeen
- Kyogre
- Latias and Latios
- Lugia
- Meowth
- Metagross
- Mew
- Moltres
- Snorlax
- Staryu
- Suicune
- Togepi
Reception[edit]
Critical reception[edit]
Super Smash Bros. for Wii U has received critical acclaim, praising its variety of modes and character selection.
Reviews | |||
---|---|---|---|
Reviewer, Publication | Score | Comment | |
Griffin McElroy, Polygon | 9.5/10 | "Pound for pound, Super Smash Bros. for Wii U has been the most fun I've had playing video games in 2014, and a well-polished crown jewel in the Wii U's library. I've spent dozens of hours Smashing roomfuls of friends into oblivion, grinding through events and hunting down unlockables — and, happily, I feel like I'm just getting started." | |
Daniel Starkey, GameSpot | 9/10 | "Poor internet functionality is, thankfully, a blight on an otherwise incredible game. Between the Masterpiece Collections, which are short demos of the classic games that inspired Smash Bros., the many fighters and stages, the deep character customization for fine-tuning your fighters to suit your play style, and the extensive screenshot editing tools, there's just so much to do. With the Wii U release, Smash Bros. has fully realized its goals. There's something here for nearly everyone--from young to old, from novice to expert--presented almost without compromise. Super Smash Bros. Wii U invites everyone to join in its undiluted, joyous celebration of the broad community that Nintendo has built over the past forty years." | |
Jose Otero, IGN | 9.8/10 | "Nearly every aspect of Smash Wii U seems fine-tuned not only to appeal to the nostalgia of long-time Nintendo fans, but also to be accessible to new players. Once they're hooked, it draws them in deeper with a set of great modes and tempting rewards. There's just so much here, and I've rarely seen a game with so many enjoyable and replayable ideas in a single package. Playing eight-player matches and classic four-player brawls are only the beginning, and I don't see a reason to stop playing Super Smash Bros. for Wii U for a long time." | |
Aggregators | |||
Compiler | Platform / Score | ||
Metacritic | 92 | ||
GameRankings | 92.39% |
Sales[edit]
Within three days of launch, Super Smash Bros. for Wii U sold over 490,000 units in North America, becoming the best-selling Wii U game instantly.[16] As of September 30, 2021, the game had sold 5.38 million units worldwide.[17]
Awards[edit]
Super Smash Bros. for Wii U also won the award for the "Best Fighting Game" at The Game Awards 2014.[18]
Updates[edit]
Note that the most recent software update must be downloaded to access Nintendo Online. In addition, most updates invalidate replay data created before that update, making them unplayable, due to replays reading game data and inputting recordings of data live, rather than actual footage.
1.0.1[edit]
Release date: November 21, 2014
On the same day as the release of the game, update version 1.0.1 was released for Super Smash Bros. for Wii U. The update makes fixes to enhance gameplay stability. For those who pre-ordered the game digitally, the update is part of the game download.[19]
1.0.2[edit]
Release date: January 29, 2015
The second update was released January 29, 2015, the update's download size is 316 MB, and it updates the game to version 1.0.2. It is also required for online play. The update adds 15 additional stages to 8-Player Smash mode, nine standard and six omega forms, in addition to making other minor fixes.[20]
1.0.6[edit]
Release date: April 15, 2015[21]
The third update for Super Smash Bros. for Wii U was released the same day as the Mewtwo downloadable content for Club Nintendo members as well as the additional Mii suits, updating the game directly to version 1.0.6, the same as the current version of the Nintendo 3DS game. In addition to adjusting the character balance, the update adds a prompt to the Notifications menu to take players directly to the Nintendo eShop to purchase downloadable content. The update also adds Share mode to Super Smash Bros. for Wii U, allowing players to post, view, and download replays, photos, Mii Fighters, and custom stages online.[21] The update also adds six additional Ω versions of stages to 8-Player Smash mode. The update also adds compatibility with the first set of released downloadable content.
1.0.7[edit]
Release date: April 23, 2015
For the game's fourth update, a glitch in interpreting Global Smash Power for Mewtwo was fixed that prevented players from accessing Online, since the data was interpreted as invalid.
1.0.8[edit]
Release date: June 14, 2015
The fifth game update allows for the game to receive the latest set of downloadable content. The Miiverse stage, along with Dreamland N64 has been added into the game, and individual communities have been created for every character allowing users to post comments to cheer that fighter on. Various other gameplay adjustments have also been made.
1.0.9[edit]
Release date: July 2, 2015
This update simply makes unspecified gameplay changes.[22]
1.1.0[edit]
Release date: July 30, 2015
The version 1.1.0 update adds Tournament mode to the game, as well as the ability to post saved replays to YouTube. This also adds compatibility with the latest set of downloadable content released July 31. In addition, upon downloading, players receive the K.K. Slider Outfit and Hat for free.[23]
1.1.1[edit]
Release Date: September 30th, 2015
Version 1.1.1 adds compatibility with the latest set of downloadable content released the same day. The update also makes various gameplay changes and it added a wave for the female Robin using the Levin Sword in one of her Victory Poses.[24]
1.1.2[edit]
Release Date: October 8, 2015
For update version 1.1.2, the only update to the game is a fix for a glitch which makes Diddy Kong unable to be grabbed after being hit with a multi-hit attack while shielding.[25]
1.1.3[edit]
Release Date: December 15, 2015
The tenth update of the game adds compatibility with the latest set of downloadable content released the same day.
1.1.4[edit]
Release date: February 3, 2016
The eleventh update of the game adds compatibility with the latest set of downloadable content released the same day.
1.1.5[edit]
Release date: March 15, 2016
The twelfth update includes new changes for characters.
1.1.6[edit]
Release date: May 20, 2016
The thirteenth update includes new changes only for Bayonetta.
1.1.7[edit]
Release date: July 18, 2017
The fourteenth update adds amiibo compatibility for Bayonetta, Cloud Strife, and Corrin. Due to no balance changes, replays from version 1.1.6 are unaffected.
Downloadable content[edit]
- SmashWiki article: Downloadable content (SSB4)
Nine downloadable stages and seven playable fighters were made downloadable content, and there were options to purchase bundles in either entire waves or specific portions. Mewtwo was released in April 2015, and players could avoid receive it for free if they had both the Wii U and Nintendo 3DS versions registered within Club Nintendo.[26] In June 2015, Lucas, Roy, and Ryu were released as fighters, and Miiverse, Dream Land (64), and Suzaku Castle were as stages. Peach's Castle (64) and Hyrule Castle (64) were released in July 2015, and Pirate Ship and Super Mario Maker were released in September 2015. The next fighter, Cloud, was released in December 2015, as well as his associated Midgar stage. Corrin and Bayonetta were released in February 2016, as well as Umbra Clock Tower. The last downloadable content was additional Mii Costumes.
amiibo[edit]
- SmashWiki article: amiibo
Super Smash Bros. for Wii U is the first Wii U game to be compatible with amiibo. There was even a Super Smash Bros. line of amiibo launched as the first line of amiibo figurines; the Super Smash Bros. line was released in waves, with every fighter receiving their own amiibo.[27] The player could scan a compatible amiibo figure to add its character into the game as a usable or opposing fighter.[28] An amiibo's level and battle stats increase each time it participates in battle,[29] having fifty being the highest level.[30] Its moves are customizable.[29]
Soundtrack[edit]
A two-disc soundtrack for Super Smash Bros. for Nintendo 3DS / Wii U was distributed exclusively to Club Nintendo members who had registered both the Wii U and Nintendo 3DS versions before January 13, 2015.[31] The blue disc contains tracks from Super Smash Bros. for Wii U, while the red disc has tracks from the Nintendo 3DS version.[9]
Pre-release and unused content[edit]
According to Masahiro Sakurai on Famitsu, he was planning on adding the Ice Climbers for Super Smash Bros. for Nintendo 3DS / Wii U, but despite the characters running without problems on the Wii U version, the team had trouble getting the Ice Climbers working in the Nintendo 3DS, as Masahiro Sakurai stated that the fighters in the Nintendo 3DS version would be running at 60 frames per second.[32]
Staff[edit]
- Main article: List of Super Smash Bros. for Wii U staff
Glitches[edit]
- Main article: List of Super Smash Bros. for Wii U glitches
Gallery[edit]
- For this subject's image gallery, see Gallery:Super Smash Bros. for Wii U.
Media[edit]
- For this subject's sound test, see Super Smash Bros. for Nintendo 3DS / Wii U sound test.
Super Mario Bros. Medley | File info 0:29 |
Ground Theme / Underground Theme (Super Mario Bros.) | File info 0:29 |
Donkey Kong Country Returns (Vocals) | File info 0:29 |
Ashley's Song (JP) | File info 0:30 |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 大乱闘スマッシュブラザーズ for Wii U[?] Dairantō Sumasshu Burazāzu for Wii U |
Great Melee Smash Bros. for Wii U | |
Chinese (simplified) | 群星劲爆大乱斗 for Wii U[?] Qúnxīng Jìngbào Dàluàndòu for Wii U |
All-Stars Exciting Great Melee for Wii U | |
Chinese (traditional) | 任天堂明星大亂鬥 for Wii U[?] Rèntiāntáng Míngxīng Dàluàndòu for Wii U |
Nintendo Stars: Great Melee for Wii U | |
Italian | Super Smash Bros. per Wii U[33] | Super Smash Bros. for Wii U | Smashbros.com |
Super Smash Bros. for Wii U[34] | - | Nintendo.com | |
Korean | 슈퍼 스매시브라더스 for Wii U[?] Syupeo Seumaeshi Beuradeoseu for Wii U |
Super Smash Bros. for Wii U |
Notes and references[edit]
Notes[edit]
- ^ a b c d e f g h i j k l m n o Available as downloadable content only
- ^ a b c d e f g h Exclusive to the full All-Star Mode
- ^ a b c d e f g h i j k l m n o p q r s t u v The fighter is a newcomer.
- ^ a b c d e f g h i j k l m n Stage also appears in Super Smash Bros. for Nintendo 3DS
- ^ a b c d e f g h i j k l m n Returning stage from Super Smash Bros. Brawl
- ^ a b c d e f Unlockable stage
- ^ a b c Returning stage from Super Smash Bros.
- ^ a b c Returning stage from Super Smash Bros. Melee
References[edit]
- ^ "Super Smash Bros. for Wii U: Launch Date: 11/21/2014" – Official Site - Super Smash Bros. for Nintendo 3DS / Wii U. Nintendo of America (American English). Retrieved December 10, 2024.
- ^ Sitio oficial - Super Smash Bros. para Nintendo 3DS / Wii U. Nintendo (Latin American Spanish). Retrieved June 25, 2024.
- ^ November 27, 2014. Super Smash Bros. for Wii U and amiibo take South Africa by storm this festive season. Nintendo of South Africa (British English).
- ^ Nintendo Direct 6.21.2012. Nintendo of America (American English). Retrieved June 25, 2024.
- ^ "As of March 27, 2023 at 5:00 PM Pacific Time, it is no longer possible to make purchases in Nintendo eShop for the Wii U system and the Nintendo 3DS family of systems." – Wii U & Nintendo 3DS eShop Discontinuation Q&A. Nintendo of America (American English). Retrieved December 10, 2024.
- ^ @NintendoAmerica (October 4, 2023). As of early April 2024, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.. X. Retrieved February 17, 2024.
- ^ @NintendoAmerica (January 23, 2024). Update: as of 4/8, online play and other functionality that uses online communication will end service for Nintendo 3DS and Wii U software. Thank you very much for your continued support of our products.. X. Retrieved February 17, 2024.
- ^ Nintendo of America (June 11, 2013). Wii U & Nintendo 3DS Developer Direct - Super Smash Bros. for Nintendo 3DS and Wii U @E3 2013. YouTube (American English). Retrieved June 25, 2024.
- ^ a b c d e f g h Nintendo of America (October 23, 2014). Wii U - Super Smash Bros. for Wii U 50-Fact Extravaganza. YouTube (American English). Retrieved June 25, 2024.
- ^ Super Smash Bros. for Nintendo 3DS / Wii U - Character Creation. Nintendo of America (American English). Retrieved June 25, 2024.
- ^ S. Good, Owen (September 13, 2014). Polygon (English). Retrieved June 25, 2024.
- ^ Sahdev, Ishaan (June 14, 2015). You Can Now Use Your 3DS To Control Super Smash Bros. for Wii U Without A Copy Of The Game. Siliconera. Retrieved June 25, 2024.
- ^ Soneek BCM (December 12, 2015). 8 Player Smash on ANY stage. YouTube. Retrieved June 25, 2024.
- ^ "The very last fighter bundle brings all seven DLC fighters together!" – Super Smash Bros. for Nintendo 3DS / Wii U: Downloadable Content Info. Nintendo of America (American English).
- ^ November 16, 2017. All About the Ice Climbers in Smash for 3DS / Smash for Wii U. Source Gaming (English). Retrieved November 11, 2024.
- ^ Karmali, Luke (November 25, 2014). Super Smash Bros. is North America's Fastest-Selling Wii U Game. IGN. Retrieved November 26, 2014.
- ^ November 4, 2021. Top Selling Title Sales Unites. Nintendo (English). Retrieved November 8, 2021. (Archived November 8, 2021, 09:44:05 UTC via Wayback Machine.)
- ^ Sarkar, Samit (December 5, 2014). Here are the winners of The Game Awards 2014. Polygon (English). Retrieved June 25, 2024.
- ^ How to Update Super Smash Bros. for Wii U. Nintendo Support (American English). Retrieved June 25, 2024.
- ^ Seedhouse, Alex (January 29, 2015). Super Smash Bros. for Wii U update 1.0.2 now live. Nintendo Insider (English). Retrieved June 25, 2024.
- ^ a b Nintendo of America (April 1, 2015). Nintendo Direct 4.1.2015 (02:11). YouTube. Retrieved June 25, 2024.
- ^ McMinn, Kevin (July 2, 2015). Super Smash Bros. Wii U Update 1.0.9 Available. Nintendo News (English). Archived July 6, 2015, 03:29:33 UTC from the original via Wayback Machine. Retrieved June 25, 2024.
- ^ Whitehead, Thomas (July 30, 2015). Super Smash Bros. Version 1.1.0 Update is Now Live. Nintendo Life (English). Retrieved June 25, 2024.
- ^ Master0fHyrule (September 30, 2015). Female Robin's Victory Pose Gets Slightly Changed In Latest Patch For Super Smash Bros Wii U. YouTube. Retrieved June 25, 2024.
- ^ Whitehead, Thomas (October 6, 2015). Upcoming Super Smash Bros. Patch Will Make Diddy Kong Less Obnoxious. Nintendo Life (English). Retrieved June 25, 2024.
- ^ "Players who purchased both Smash Bros. for 3DS and Smash Bros. on Wii U, and registered both copies with Club Nintendo, are being sent their codes for Mewtwo on both platforms, so get to checkin’ your email." – Copeland, Wesley (April 15, 2015). Mewtwo Download Codes Arrive for Club Nintendo Users. IGN (English).
- ^ Otero, Jose (June 12, 2014). E3 2014: Nintendo on Amiibo, Smash Bros., and Custom Figurines. IGN (American English). Retrieved June 25, 2024.
- ^ Nintendo of America (June 10, 2014). Play Nintendo - Nintendo E3 Digital Event. YouTube (American English). Retrieved June 25, 2024.
- ^ a b Nintendo of America (June 10, 2014). Nintendo - amiibo E3 2014 Trailer. YouTube (American English). Retrieved June 25, 2024.
- ^ Nintendo of America (June 10, 2014). You can level-up your figure player each time you use it to fight. It can go as high as level 50! #SmashBros. X. Retrieved June 25, 2024.
- ^ CD - Super Smash Bros for 3DS/Wii U A Smashing Soundtrack. Power Up Gaming (Canadian English).
- ^ @NE_Brian (September 16, 2014). Sakurai addresses Ice Climbers’ absence in Smash Bros. Wii U/3DS and more in new Famitsu column. Nintendo Everything (English). Retrieved June 25, 2024.
- ^ Sito ufficiale di Super Smash Bros. per Nintendo 3DS e Wii U. Smashbros.com (Italian).
- ^ Super Smash Bros. for Wii U | Giochi per Wii U | Giochi. Nintendo IT (Italian).