User:Waluigi Time/turtle

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turtle
KoopatroopaNSMBU.png
Artwork from New Super Mario Bros. U
First appearance Super Mario Bros. (1985)
Latest appearance Mario & Luigi: Brothership (2024)
Variant of Koopa Troopa
Variants
Relatives

Koopa Troopas (commonly shortened to Koopas or sometimes Troopas) are anthropomorphic turtles with removable shells that come in many different colors, with green and red Koopa Troopas being the most common; green Koopa Troopas usually walk in a straight line until they hit a wall or fall into a bottomless pit, while red Koopa Troopas walk back and forth without walking off of the platforms they are on. Koopa Troopas are the most common members of the Koopa species. Most serve as foot soldiers belonging to Bowser's Minions, being the second most common enemy encountered by Mario behind the Goombas. As revealed in Super Mario 64, however, not all Koopa Troopas work for Bowser (or any other villain), some of whom even act as allies to Mario during his adventures, and have appeared as playable characters in various spin-off games starting with Super Mario Kart. Koopa Troopas can utilize their shells in a variety of ways.

History

Super Mario series

Super Mario Bros. / Super Mario Bros.: The Lost Levels

A Red Koopa Troopa from Super Mario Bros.

Koopa Troopas are enemies in both Super Mario Bros. and Super Mario Bros.: The Lost Levels, moving faster in the latter game. They also have a flying variety known as Koopa Paratroopa. If a Koopa Troopa is stomped, it recedes into shell and then kicked at other enemies. If the shell is left alone for a while, Koopa moves its legs before re-emerging. Red Koopa Troopas patrol a set area without walking off any edges, due to their timid nature.[1] If a Koopa Troopa is either hit from below or is stomped while falling, the shell is flipped upside down (like with its death animation), but it uprights itself after some time. A red Koopa Troopa is the fake Bowser of World A-4 of Super Mario Bros.: The Lost Levels.[2] Koopas descend staircases in some levels like at the end of World 3-1, allowing the player to kick the Koopa's shell repeatedly against the staircase for a potential unlimited number of lives, but this trick is not doable in VS. Super Mario Bros. since the Koopas have been replaced by Little Goombas. In Super Mario Bros.: The Lost Levels only, Koopa Troopas can appear underwater, where they are depicted with light gray shells due to hardware limits.

Super Mario Bros. 3

Koopa Troopas return as enemies in Super Mario Bros. 3, this time in most worlds. Unlike before, a Koopa in its shell can be picked up and tossed, which would also be the later appearances. The ending shows a Koopa standing on two feet, praying to Statue Mario.[3]

Super Mario World

Artwork of a Red Koopa Troopa from Super Mario World.
Artwork from Super Mario World
Red Koopa Troopa

Super Mario World marks many changes to Koopa Troopas. It introduces their recurring design of walking on two legs in-game and wearing shoes. Jumping on a Koopa knocks it out of its shell, becoming an unshelled Koopa, stunning and leaving it vulnerable for a short period of time. To reclaim its shell, a Koopa has to walk back to it before Mario grabs it.

If Yoshi eats a Red Shell, it allows him to spit fire. The game also introduces Climbing Koopas, a variety that can climb on fences.

After the player completes the Special Zone, or finds all exits in Super Mario World: Super Mario Advance 2, all Koopa Troopas (except the climbing variants) become Mask Koopas, with their respective shells becoming round masks that vaguely resemble Mario. With this, Red Koopas will be replaced with their Blue counterparts, although standalone unshelled Koopas and other Koopa Troopa species will keep their original colors.

Super Mario Land 2: 6 Golden Coins

Koopa Troopa sprite from Super Mario Land 2: 6 Golden Coins.

Koopa Troopas appear in Super Mario Land 2: 6 Golden Coins, being four-legged like in the Family Computer titles. Their traits are shared with the red-shelled type, although Koopa Troopas are depicted as green-shelled in the artwork.

New Super Mario Bros.

Koopa Troopas appear in New Super Mario Bros.. It can be ground-pounded into its shell be sent sliding. Koopa Troopas react to the vocal riffs in the music.

Super Mario Galaxy

A red Koopa Troopa from Super Mario Galaxy
Screenshot from Super Mario Galaxy

Koopa Troopas in Super Mario Galaxy walk on all-fours and do not wear shoes, like in the Family Computer/NES titles. They always have angry expressions and retain their hiccup-like sounds. Only one red Koopa ever appears, near the lighthouse in the Sea Slide Galaxy - it walks noticeably quicker than the green ones. Koopas follow a set path (either back-and-forth in a straight line or in a circle) and can hurt the player when touched. A Koopa retreats into its shell if stomped or spun into before re-emerging moments later. Spinning nearby one without hitting it will cause it to stop and tremble for a moment before resuming its patrol. Either throwing or breaking a Koopa's shell causes it to respawn in the same area it patrolled, an ability shared only with Cataquacks from the Beach Bowl Galaxy. Koopa shells are throwable items and are more common than Koopas themselves.

Appearances
  • Baseline sprite of the Star Pointer in Super Mario Galaxy. marks missions where they are completely absent.
  • Galaxy StarP.png marks missions where they are loaded and may be visible, but cannot be encountered directly.
Red
Domes Galaxies Missions
Engine Room Sea Slide Galaxy Going after Guppy Faster Than a Speeding Penguin The Silver Stars of Sea Slide Underwater Cosmic Mario Race Purple Coins by the Seaside Hurry, He's Hungry

New Super Mario Bros. Wii

RedKoopaTroopa.png

Koopa Troopas reappear in New Super Mario Bros. Wii, acting as they did in the first New Super Mario Bros. Koopa Troopas once again dance to the vocal riffs in the background music by pausing and facing the screen, though they now do a bit of cha-cha. In this game, they appear in both green and red-colored shell variations. The green Koopa Troopas will walk in a straight line until they reach a wall, but red Koopa Troopas turn around when they reach a drop in the ground. Koopa Troopas can be defeated by Spin Jumps and Ground Pounds, and therefore are much simpler to defeat than in earlier games.

New Super Mario Bros. 2

Koopa Troopas return in New Super Mario Bros. 2. They are generally the same as before, though activating a Gold Ring turns Koopa Troopas golden for a time. Gold-shelled Koopa Troopas form a trail of coins behind them if their shell travels along the ground. The player earns more coins incrementally as the gold Koopa Troopa hits enemies.

New Super Mario Bros. U

Koopa Troopas reappear in New Super Mario Bros. U. Koopa Troopas behave like they do in earlier appearances.

Super Mario Maker series

Koopa Troopas are enemies in Super Mario Maker, Super Mario Maker for Nintendo 3DS, and Super Mario Maker 2, retaining their behavior in every game style except the latter's Super Mario 3D World style, where Koopa Troopas cannot chase Mario. Koopa Troopas are enemies that can be placed in the Course Editor, starting out green but can be shook to become red. Koopa Troopas can be enlarged by a Super Mushroom, and they can receive wings to become Koopa Paratroopas. They can be placed in Bill Blasters, Warp Pipes, and Blocks.

When they are enlarged, their shells can break through blocks without bouncing. Koopa Shells are able to bounce on Trampolines and Note Blocks in this game. In the Super Mario World, stomping a Koopa Troopa turns it into an unshelled Koopa, which also occurs in the Super Mario 3D World style.

Super Mario Run

Koopa Troopas reappear in Super Mario Run and behave similarly to how they did in the New Super Mario Bros. games. Green Koopa Troopas and Red Koopa Troopas have different listings in the Notebook and are levelled up separately. When Mario stomps on a Koopa Troopa, the shell is instantly sent sliding, without the need to stomp or kick the shell separately. Even still, attacking a block that a Koopa Troopa stands on throws the Koopa forward in non-spinning shell form. Koopas recover much faster than usual from this state, but it lasts long enough to walk into the shell given no impediments. When the player vaults over a Koopa Troopa, it retreats into its shell until the move ends. Using a Vaulting Jump will kick the shell. Stomping on them still grants coins, but does not count as defeating them on the Results screen and for leveling up. To level them up, they have to be defeated in ways that do not have them retreat into the shell, of which there are many. Examples include using another shell, rolling into them, or being invincible.

Super Mario Odyssey

Koopa in the Sand Kingdom of Super Mario Odyssey
The Red Koopa Troopa that hosts the Trace-Walking minigame in the Sand Kingdom

Unlike other games of the Super Mario series, Koopa Troopas are not enemies in Super Mario Odyssey, except during the 8-bit segments. They wear irremovable hats, preventing Mario from potentially capturing them. A red Koopa Troopa wearing a sombrero appears in the Sand Kingdom, hosting the Trace-Walking minigame that involves Mario walking on a circle of arrows (a triangle for the Snow Kingdom version) that disappear after some time. The Koopa Troopa gives Mario a Power Moon if he gets 80 points. The Koopa Troopa later provides the opportunity for Mario to take on each trace-walking challenge again for more Power Moons, now from scoring 90 points or more, after Mario has broken the Moon Rocks in the respective kingdoms during the post-game.

A Red Koopa Troopa appears as one of the Roving Racers. The Roving Racers have longer arms and legs than regular Koopa Troopas to match Mario's body proportions.

Super Mario Bros. Wonder

A Koopa from Super Mario Bros. Wonder floating in the air
A floating Koopa Troopa in zero gravity

Koopa Troopas return as enemies in Super Mario Bros. Wonder and have a hunched posture, similar to games of the Nintendo 64 era. When the player is close enough, a Koopa Troopa sports an angry expression, similar to Super Mario Galaxy and Super Mario Galaxy 2.

Super Mario World television series

“Do Koopa Troopas have shells? Besides, little brother, if I wasn't sure, would I do this?”
Mario, "Fire Sale"
Koopa Troopa
A Koopa Troopa in the Super Mario World television series episode "Fire Sale".

A single, red-shelled Koopa Troopa makes an appearance in the Super Mario World episode "Fire Sale". This Koopa Troopa's design is truer to the games than that of The Super Mario Bros. Super Show!, and is based on the Paratroopas that briefly appear in The Adventures of Super Mario Bros. 3 episode "Do the Koopa". This is also the only Koopa Troopa to appear in the follow-ups from The Super Mario Bros. Super Show!.

The Koopa Troopa in "Fire Sale" never speaks, and serves as Kootie Pie Koopa's lackey and personal punching bag throughout the episode. Near the beginning of the episode, Kootie Pie jumps on the Koopa Troopa repeatedly, knocking him out of his shell. When Kootie Pie throws the Koopa Troopa back into his shell, he winds up wearing the shell backward and is stuck like that for a while. Despite the abuse he took, the Koopa Troopa has the last laugh towards Kootie Pie at the end, when she is frozen in a block of ice. The Koopa just reads a magazine and sips ice tea, ignoring Kootie Pie's complaints.

Super Mario World: Mario to Yoshi no Bōken Land

In the interactive OVA Super Mario World: Mario to Yoshi no Bōken Land, several Koopa Troopas appear under the command of Iggy, but they are defeated by Mario, Luigi, and Yoshi.

Nintendo Adventure Books

Koopa Troopas appear throughout the Nintendo Adventure Books series, which gives them a weapon not seen anywhere else: a retractable cannon in their shells that allows them to bombard their enemies with a seemingly limitless barrage of empty Koopa Shells.

The only noteworthy role Koopa Troopas have in the series is in the twelfth and final book, Brain Drain. Due to Iggy Koopa's Synapse Switcher, Luigi can switch minds with one, allowing him to go undercover in Iggy's hideout. While in the Koopa Troopa's body, Luigi also discovers that pizza tastes disgusting to Koopa Troopas.

Super Mario Adventures

Several Koopa Troopas appear in the Super Mario Adventures comic book, which is loosely based on the Super Mario World video game. In this comic, Koopa Troopas first appear during Bowser's initial attack on Peach's Castle. They are among the many enemies that come through Warp Pipes and attack the Mario Bros.

After the supposed rescue of Princess Peach from Wendy O. Koopa's castle, Toad is sent back to the Mushroom Kingdom with the aid of a Cape to get a rescue party for the Mario Bros. and the Princess. He is waylaid by Bowser and several Koopa Troopas masquerading as Toads, who aid Bowser during Princess Peach's second abduction in that story.

Mario Discovery series

Mario is Missing!

A Koopa behind Luigi in Mario is Missing!

Koopas accompany Bowser and the Koopa Kids to the real world during the events of the PC, SNES, and NES versions of Mario is Missing!. In this game, Bowser sends Koopas to different cities throughout Earth, where they wreak havoc by stealing precious artifacts from various museums and national monuments. Before Luigi can advance through Bowser's castle, he must return every missing artifact to its place. The Koopas in this game do not resist Luigi's attacks, and it is impossible to be hurt by them. When jumped on, the Koopas without artifacts disappear, while the ones carrying artifacts either explode, take off like a rocket, or disintegrate into dust. This disintegration was a style commonly used in cartoons, where the body of a creature turns to dust until only its eyes remain. The eyes blink once and then disappear.

Mario's Time Machine

In the PC, SNES, and NES versions of Mario's Time Machine, Koopas must be defeated so Mario can get an item and warp to other times in history. They behave identically to the Koopas in Mario is Missing!. In the Nintendo Entertainment System version, red-shelled Koopas are found in a Mario Bros.-style arena to obtain the item. On the moon, Koopas wear space helmets, which cover the tops of their shells whenever they retract into them.

Mario Kart: Super Circuit

In Mario Kart: Super Circuit, red Koopa Troopas can be seen at the awards ceremony at the end of a Grand Prix.

Hotel Mario

Morton's Wood Door Hysteria Hotel
A Koopa in Hotel Mario

Koopa Troopas, known as Koopas,[4] are enemies in Hotel Mario. In this game, Koopas open doors that Mario has to close. They can be defeated from either a stomp or a fireball attack.

The Koopas of Lemmy's High-ate Regency Hotel are red instead of green, possibly to differentiate from the green-shelled Flying Koopas; Bowser's Seizures Palace Hotel contains both green and red Koopas, depending on the stage. In this game, they are mere palette swaps.

Mario Tennis Aces

In the Nintendo 64 version of Mario Tennis, Koopa Troopas only appear in Paratroopa's trophy celebration to congratulate him, as well as in the background of many courts.

In Mario Tennis Open, Koopa Troopas are line judges in the Mushroom Valley court.

In Mario Tennis Aces, Koopa Troopa is an opponent in the Adventure Mode mission Battle Boat. He is also a playable character of the Speedy type, like in Mario Power Tennis. Since an update on August 1, 2018, Koopa was made available to all players, although participants of the July 2018 online tournament could play as Koopa Troopa earlier. Unlike before, Koopa Troopa was made available in three color palettes: green, red, and blue.

Yoshi's Island series

Green and red varieties of Koopa Troopas do appear as enemies in Super Mario World 2: Yoshi's Island, but not that often. They are first seen in the level Visit Koopa And Para-Koopa. Koopa Troopas can be knocked out of their shells, like in Super Mario World. A red Koopa Troopa named Hookbill the Koopa serves as one of the bosses, beginning as a regular-sized Koopa Troopa before growing to a significantly larger four-legged Koopa Troopa.

Koopa Troopas reappear in both sequels, Yoshi's Island DS and Yoshi's New Island, having the same role as before. The Koopa Troopas of Yoshi's Island DS resemble their design from Super Mario World 2: Yoshi's Island, the only difference being a much lighter outline and a slight increase in size, while Koopa Troopas in Yoshi's New Island resemble their usual design from other appearances around the time.

Mario Party series

Mario Party

Four Koopa Troopas are in the Shell Game, where the player has to find which of them has the treasure,[5] containing coins.

Mario Party 2

Red Koopa Troopa in Mario Party 2
A Koopa in Mario Party 2

A Koopa Troopa appears in the introduction of Mario Party 2, trying to warn the characters of Bowser's attack. One Koopa Troopa hosts the Koopa Bank, and another one hosts the Item Shop in this game. In Tile Driver, one of the pictures that sometimes needs to be made is a Koopa Troopa. A Koopa Troopa is attacked by Bowser at the end of each board, and the winning player rescues him before facing Bowser.

Mario Party 5

Two Koopa Troopas exit a church at the start of the Flower Shower minigame, with the red Koopa Troopa throwing a bouquet up in the sky, leaving players to collect as many within the time limit. A Koopa Troopa is next to the 90-foot marker in the minigame Triple Jump. Koopa Troopas also appear in the background in Random Ride.

Super Smash Bros. series

SmashWiki article: Koopa Troopa
Koopa Troopa Koopa Troopa
The green and red Koopa Troopas from the Subspace Emissary

In Super Smash Bros. Brawl, Koopa Troopas serve as part of Bowser's army in The Subspace Emissary, and they are encountered as enemies in certain stages. In one part, a Koopa had stolen Donkey Kong and Diddy Kong's banana hoard, so the two Kongs face off against several Koopa Troopas on a brief quest to retrieve their bananas. In one cutscene, Donkey Kong is shown to be able to break a Koopa's shell using his fist, which cannot occur during gameplay. Later on, Diddy Kong, Fox McCloud, and Falco Lombardi also fight some Koopa Troopas while searching for the kidnapped Donkey Kong. Koopa Troopas are last seen being used by Bowser to attack Castle Dedede in order to steal the trophies that he had amassed. In Super Smash Bros. for Nintendo 3DS, Koopa Troopas appear as enemies in Smash Run, behaving the same as their Subspace Emissary counterparts.

Koopa Troopas have also appeared in the form of various collectible items. In Super Smash Bros. Brawl, there are two collectible trophies of a Koopa Troopa, colored green and red respectively. In Super Smash Bros. for Nintendo 3DS, there is a red Koopa Troopa trophy exclusive to that version.

Mario Golf series

Master Stinger, an NPC in Mario Golf: Super Rush
Master Stinger talks to train the player's Mii

In Mario Golf: World Tour, Koopa Troopas are non-playable characters in the Castle Club mode, and Koopa is one of the names that can appear on the tournament scoreboard.

In Mario Golf: Super Rush, Koopa Troopas appear in the Bonny Greens practice area and the Rookie Course. There are also two master Koopa Troopas called Master Lob and the Master Stinger, respectively, and also appears as the Manager along with the Head Coach. Starting from Mario Golf: Super Rush's version 3.0.0 update, a Koopa Troopa was added as a playable character, and his Special Shot is the Shell Skipper, which can bounce the ball further down the hole. Participating in certain online tournaments allows the player to unlock red, blue, and yellow alternate colors for the Koopa Troopa.

Paper Mario series

Paper Mario

Unshelled Koopa

Koopa Troopas are featured as both enemies and allies in Paper Mario. The Koopa Troopas under Bowser's command have red shells, a pair of sunglasses, and spiked black armbands and collars similar to Bowser; they aid him in his plot to kidnap Princess Peach.

In battle, they can withdraw into their shells and shoot themselves at Mario; they are capable of doing this outside of battle as well, and are generally the first enemy Mario encounters that can get a First Strike on him. Koopa Troopas are also the first foes encountered by Mario and company that have a defense stat of more than 0 - however, their defense can be reduced to 0 if they are flipped onto their backs with a Jump attack.

Paper Mario: The Thousand-Year Door

Koopa Troopas are both enemies and non-playable characters in Paper Mario: The Thousand-Year Door. Enemy Koopas retain their red shells and accessories, but many of them are not under Bowser's command, unlike before. Peaceful Koopas often (but not always) wear green shells, and generally appear in Petalburg.

Koopa Troopas are first seen as enemies in Petal Meadows, appearing on the Path to Shhwonk Fortress. They also appear in Hooktail Castle, where they are fought with or alongside Paratroopas, and rarely in Rogueport Underground after completing Chapter 5, where they may appear alongside an encountered Hammer Bro, Koopatrol, or Magikoopa. Their stats are almost identical to those in the previous game, except that their shell attack now has a power of 2; as usual, they are the first enemy with defense to appear in the game.

During the intermission platforming stages where Bowser becomes playable, he may encounter the same Koopa Troopas that Mario fights, but they will run away from Bowser when he approaches.

Super Paper Mario

Koopa Troopa from Super Paper Mario. Red Koopa Troopa from Paper Mario: The Thousand-Year Door.
A good and bad Koopa Troopa from Super Paper Mario

Koopa Troopas reappear in Super Paper Mario, where their color schemes are a bit different: enemy Koopas may now appear wearing either green or red shells and will walk off ledges or turn around depending on their shell color as in the main series of platformers. Koopas do not have as much Defense as previous appearances and only have 1 HP - but they are generally harder to defeat since stomping on them will cause them to retreat inside their shells. Mario and company can defeat one using Boomer, Cudge, or certain items, as well as another Koopa's shell. Koopatrols make another appearance, along with a new soccer-based variant known as the Koopa Striker; both also have dark variants.

The Koopa Troopas under Bowser's control are not as hostile towards Mario, and even attempt to save Princess Peach from Count Bleck, but they still attack the player, including as Bowser. Koopa Troopas appear as enemies in many locations: Lineland Road (1-1), Mount Lineland (1-2), Gloam Valley (2-1), The Bitlands (3-1), The Dotwood Tree (3-3), Castle Bleck Entry (8-1), Castle Bleck Foyer (8-2), Castle Bleck Inner Sanctum (8-4). They are found within the Flipside Pit of 100 Trials in rooms 11, 14, 16, and 19. One of the Koopas in the Bitlands becomes a Mega Koopa upon making contact with a Mega Star. Another named Private Koopa appears along with a specific Hammer Bro after Chapter 1, helping escort Princess Peach until they find a dead-end, where Private Koopa gets brainwashed.

Paper Mario: Sticker Star

Mario using some sort of Koopa Shell sticker.
Mario summoning a Koopa Troopa through the Shell sticker to defeat a set of enemies in Paper Mario: Sticker Star

Koopa Troopas return in Paper Mario: Sticker Star. Their beaks are now flat instead of curved, and their eyes are slightly smaller and more oval-shaped. These Koopa Troopas no longer wear sunglasses, and Shell stickers (both normal and Shiny) allow Mario to call in friendly Koopas for assistance; regular Shell stickers summoning green Koopa Troopas, while Shiny Shell stickers summon red Koopa Troopas. Koopa Troopas attack by folding into shells and ramming into Mario; the attack deals more damage than in previous games, and occasionally inflicts the dizzy status. Using a Tail Sticker can reliably defeat them. Koopa Troopas can be beaten with a First Strike without battling once the player has obtained six HP-Up Hearts.

Paper Mario: Color Splash

Koopa Troopa sprite from Paper Mario: Color Splash
A dancing Red Koopa Troopa

Green Koopa Troopas and red Koopa Paratroopas appear in Paper Mario: Color Splash as enemies. When a Koopa Paratroopa is jumped on, it loses its wings and becomes a normal red Koopa Troopa.

Koopa Troopas appear as enemies in the following locations: Ruddy Road, Cherry Lake, Bloo Bay Beach, The Golden Coliseum, Vortex Island, Lighthouse Island, Fortune Island, and Green Energy Plant. A variant of Koopa Troopa known as Koopa Troopa 6-Stacks appear in Lighthouse Island and Green Energy Plant.

In the parallel world of Vortex Island, after Mario squeezes the Washing Machine, a Koopa Troopa is third in the line of enemies that attack Mario in retaliation for their lost laundry. In Dark Bloo Inn, another Koopa Troopa is part of the Shady Sledge Bro's gang. A Koopa Troopa serves as the third-round opponent in Roshambo Temple #1; after defeating Morton Koopa Jr., it will be replaced with the Rock Paper Wizard until they are beaten.

Koopa Troopas attack by pulling into their shells and ramming Mario as usual, doing 7 HP of damage. When a Koopa Troopa is jumped on, it will go into its shell - if attacked again, it will be kicked into the enemies behind it; if there is a wall behind them, it will bounce back and hit Mario. They will be knocked onto their shells if a POW Block is used. If summoned into battle using an Enemy Card, a Koopa will use a Shell Shot attack to deal 21 damage to all grounded enemies, similarly to the Shell sticker from the previous game. The shell will bounce off of any walls, dealing a second hit to the enemies but also damaging Mario. Enemies can also send the Koopa's shell flying towards Mario if they use jump attacks on the Koopa between turns.

Some Koopa Troopas appear as NPCs in levels such as The Golden Coliseum and the Sunset Express. Three green and three red Koopa Troopas dance in Birdo's concert at Plum Park.

Paper Mario: The Origami King

“We'd go try to stop him, but, y'know... We're Koopa Troopas. What are we gonna do? Walk into him slowly?”
Koopa Troopa, Paper Mario: The Origami King

Koopa Troopas appear in Paper Mario: The Origami King as members of the Folded Soldiers, giant Paper Macho Soldiers, and ordinary paper Koopa Troopas. In Picnic Road, the Koopa Troopas are shown worshipping the Earth Vellumental as a deity.

Mario & Luigi series

Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey

Red and green Koopa Troopas return in Mario & Luigi: Bowser's Inside Story + Bowser Jr.'s Journey, where they additionally are found as enemies in the Bowser Jr.'s Journey mode. Green Koopa Troopas have the Special Skill Mega Tackle, while red Koopa Troopas have the Special Skill Charging Champ and are strong against all four Para-Biddybud variants. Captain Koopa Troopa returns with the Special Skill DEF Up, though he does not have the role of captain in gameplay. All of the aforementioned Koopa Troopas are weak to Dry Bones, pink Shy Guys and Spikes.

Mario & Luigi: Brothership

Koopa Troopas appear as enemies in Mario & Luigi: Brothership, found in Offandon Island and Bowser's Castle. One Koopa Troopa can retreat into its shell while another kicks the Koopa Troopa at Mario or Luigi, which must be jumped over. If the kicking Koopa Troopa spins, the shell moves slower and goes for the brother the kicking Koopa Troopa was not facing. If Mario or Luigi jump on the Koopa Troopa shell, they can kick it at other enemies like when using the Green Shell Bros. Attack, although Mario or Luigi take damage if they miss a kick. On their own, a Koopa Troopa can retreat into its shell and charge at a brother, who must counter with the hammer and damages another enemy if successful.

While only green shelled Koopa Troopas are fought in battle, red shelled Koopa Troopas appear as NPCs.

Super Princess Peach

Koopas, as they are simply called, are featured as enemies in Super Princess Peach, being based on their appearance in the Super Mario series but using their design from the Yoshi's Island series. Besides the green and red types, the game adds two varieties: Mad Green Koopas and Glad Red Koopas.

Mario Baseball series

Koopa Troopas appear as team players in Mario Superstar Baseball, along with Mario Super Sluggers. Only two colors are playable, both of them being green and red variants. In both games, the Koopa Troopas has good chemistry with Bowser, Koopa Paratroopa and Dry Bones.

In Mario Superstar Baseball, the green Koopa Troopa is a balanced type player, but its pitching is slightly weak. The red Koopa Troopa sacrifices some speed to enhance its batting skills. Koopas can also been seen as spectators at Mario Stadium, especially during the opening cinematic.

In Mario Super Sluggers, both Koopa Troopas have good batting and running skills. However, their pitching and fielding skills are weak. In addition to having good chemistry with Bowser, Koopa Paratroopa, and Dry Bones, they also have good chemistry with Bowser Jr. They are one of the few characters in the game to not have bad chemistry with any characters. In the cinematic that plays after defeating Bowser in Challenge Mode, a Koopa is briefly seen celebrating with the other characters before the fleet marches towards the entrance of the Baseball Kingdom, looking towards the sunset until the lights turn on for the night.

Mario Strikers series

In the Mario Strikers series, Koopa Troopas are sidekick characters in Super Mario Strikers and Mario Strikers Charged. Depending on which team captain is selected, the colors of a Koopa may vary regarding its skin, shell, and uniform. In Mario Strikers Charged, a Koopa Troopa's skin color for all variants remains yellow, and their shells are overlapped with pieces of armor.

Yoshi's Woolly World / Poochy & Yoshi's Woolly World

The Koopa Troopa in the Scrapbook Theater
A Koopa Troopa from Yoshi's Woolly World

Red Koopa Troopas reappear in Yoshi's Woolly World and its port. When a Red Koopa Paratroopa is hit with a yarn ball, it will turn into a Red Koopa Troopa.

Puzzle & Dragons: Super Mario Bros. Edition

Sprite of Red Koopa Troopa's team image, from Puzzle & Dragons: Super Mario Bros. Edition.

Red Koopa Troopas are Fire-attribute enemies. In battle, they may occasionally use Red Shell to nullify Wood attribute damage for two turns. When defeated, it may randomly drop a Fire Block of itself. As Fire enemies, they take extra damage from Water attribute attacks and less from Wood damage.

As teammates, they have an HP rating of 3/6, an ATK rating of 1/6, and an RCV rating of 0/6. Their Red Shell Skill changes any Water Orbs on the player's Orb field into Fire Orbs, while their Awoken Skill Fire Boost raises the ATK of any Fire attribute teammates when the player clears a horizontal row of Fire Orbs. Like Green Koopa Troopas, Red variants also use Fruits and Rare Fruits to raise their Skill Levels. The player can transform a Red Koopa Troopa into a Red Koopa Paratroopa using two P-Wings and can be transformed even further into a Dry Bones using six Boo Mushrooms. The player can also transform a Red Koopa Troopa into Red Koopa Troopa & Cheep Cheep by using three Cheep Cheep Coins.

One of Larry Koopa's forms as a teammate has a Red Koopa Troopa accompanying him, and is named Larry & Red Koopa Troopa.

Skylanders: SuperChargers

Bowser and several Koopa Troopas in Skylanders: SuperChargers.
Hammer Slam Bowser and several Koopa Troopas in Skylanders: SuperChargers

Koopa Troopas appear in Skylanders: SuperChargers as part of Bowser's moveset, exclusively on the Nintendo console versions of the game.

Minecraft

In the Super Mario Mash-Up Pack in Minecraft, Sheep are replaced by green Koopa Troopas. A Koopa Troopa also appears as a playable skin, meaning that both bipedal and quadrupedal Koopa Troopas exist in this game. Additionally, the later Sea Turtle mobs are replaced with green Koopa Troopas with peach-colored skin resembling the ones from Super Mario All-Stars. Their shells also have more plates, and as such may actually be intended to be Shellcreepers.

Mario Sports Superstars

Koopa Troopas are playable side characters of the balance type in soccer and baseball in Mario Sports Superstars. Green and red varieties are in both sports. Koopa Troopas are also enemies in Road to Superstar.

Yoshi's Crafted World

Koopa Troopas of the red variety are enemies found only in Many Fish in the Sea in Yoshi's Crafted World.

The Super Mario Bros. Movie

Koopa Troopas in The Super Mario Bros. Movie
Koopa Troopas in The Super Mario Bros. Movie

Koopa Troopas appear in The Super Mario Bros. Movie, where they are the main troops in Bowser's army. They resemble the same look in the games, but they have helmets that look like their main armor for combat. They use spears, knives, and scepters for weapons.

The Koopa Troopas are first seen when they invade the Snow Kingdom to steal the Super Star so Bowser can take over the world. In their second appearance, they are having a rave party with heavy metal music with the rest of Bowser's Minions. After Bowser declares that he will marry Princess Peach, when one of the Koopa Troopas asks him "what if she says no," Bowser incinerates him completely into a Dry Bones. Later in the film, when the Koopa General reports to Bowser that Mario, Peach, and Toad are taking a shortcut through Rainbow Road with the Kong Army, Bowser assembles an army of Koopa Troopas, led by the Koopa General, to ambush them on the way. The Koopas hold off the Kongs while the Koopa General chases Mario and eventually capture the Kongs and bring them in as prisoners for the sacrifice at Bowser and Peach's wedding. While some of the Koopa Troopas, accompanied by Goombas and other minions, raid the kingdom, most of them arrive at the wedding.

The Koopa Troop is defeated by the Mario Bros. and it is unknown what became of them after Bowser's defeat.

Other appearances

A Koopa Troopa
Zoda's Revenge: StarTropics II

In Zoda's Revenge: StarTropics II, the person holding the pizza which the player must deliver to Cleopatra rides a Koopa Troopa.

In the Wii U version of Scribblenauts Unlimited, Koopa Troopas (in red and green) can be spawned.

Unused appearances

Super Mario 64 DS

An unused yet fully functional red Koopa Troopa is located within the game code of Super Mario 64 DS. When it sees the player, the red Koopa Troopas runs into them and knocks them around, unlike the green ones. Red Koopa Troopas cannot have their shells ridden, but they can be kicked to hit other enemies. Yoshi can spew fire after eating a red Koopa Troopa.

Physical appearance and traits

Koopa Troopa's Mario Party 10 artwork
A Koopa Troopa walking with two legs

Koopa Troopas are anthropomorphic turtles with removable shells. In general, they have basic appearances compared to other Koopa species. They have large eyes with black beady pupils, large beak-like noses, short limbs, and large heads. Their hands have four pointed digits (excluding artwork from Super Mario World 2: Yoshi's Island and its reissue) and have four pointed toes on their flat-soled feet, which, unlike other Koopa species, have no pads at all. In earlier games, Koopa Troopas were quadrupedal (walking on four legs), had flatter noses, and detailed leg joints. Starting from Super Mario World onwards, they now stand on two legs, have more rounded noses, and wear shoes with beige soles that often match the color of the shells they wear. In the Super Mario Galaxy series, however, they revert back to walking on four legs barefooted.

Koopa Troopas generally have yellow or orange skin, with the exact tone varying greatly between games or sometimes within a game (in Super Mario Party, for example, Red Koopa Troopas' skin have an orange tint from the playable Koopa Troopa). Besides this, some Koopa Troopas have been depicted with considerably different skin colors, such as green, cyan or pink. In Super Mario Strikers, the color of the Koopa Troopa sidekicks depends on which team they are on.

Stamp artwork of a Koopa Troopa cleaning their shell from Super Nintendo World
A Koopa Troopa washing its shell.

A Koopa Troopa's shell consists of a carapace with colored, hexagon-shaped scutes separated by grooves in a pattern on the top, with smaller, triangular ones at the edges; a beige colored plaston with several horizontal grooves on its surface and six holes on it where the Koopa Troopa's head, arms, legs, and tail emerge from; all joined by a white bridge that follows along the perimeter of the shell and rises at the spots where the Koopa Troopa's head and tail are. The most common color for a Koopa Troopa's shell is green, with red being the second. However, there have also been less common colors such as blue, yellow, light-blue, light-green, orange, purple, black, and, on rare occasions, gold. Koopa Troopas are able to easily withdraw into their shell and pop back out quickly, an ability often used as an attack in the Paper Mario and Mario & Luigi series, as well as a trick animation in the Mario Kart series. Underneath their shells, they wear white undershirts (in Super Mario 64 and its remake Super Mario 64 DS, they also wear pink or blue shorts, respectively) and have round bodies.

From Super Mario 64 onwards, Koopa Troopas have been given voices created electronically, starting with whooping sounds (which were also shared with Goombas, Grand Goombas and the Big Bob-omb, with varying speeds, until the sounds were exclusive to Koopa Troopas in later games), then other noises such as wheezing, clucking, and gurgling. In Mario Kart 8, they were also given high-pitched whistling sounds whenever performing an antigravity trick or placing first. One of Koopa Troopa's sound effects is derived from the stock sound "HUMAN, YELL - YELL: FEMALE" from Voice Spectral Vol. 1 - Track 02.[6]

Koopa Captain in The Super Mario Bros. Movie
A Koopa Troopa wearing an eyepatch in The Super Mario Bros. Movie

In Illumination's The Super Mario Bros. Movie, Koopa Troopas are slimmer than before, have teeth,[7] have perfectly round heads elevated above their brown eyes, wear socks and usually have helmets. They are also shown to be wearing accessories, to distinguish from each other; for example, one Koopa Troopa wears spiked shoulder pads and an eyepatch, and another wears a Spiny Shell as its shell and helmet. In addition, unlike their previous appearances, they wield various weapons such as spears and hammers.

Green Koopa Troopas are specifically given an association with water in games such as Mario Power Tennis and Puzzles and Dragons: Super Mario Bros. Edition, since their Offensive and Defensive Power Shots in the former game involve water, and in the latter game their attribute is Water. In Puzzles and Dragons: Super Mario Bros. Edition, Red Koopa Troopas have fire as their attribute, while Yellow Koopa Troopas have light.

List of appearances

This section is a stub. Please consider expanding it to include any missing information. Specifics: Add remaining games

Title Year System/Format
Super Mario Bros. 1985 NES
VS. Super Mario Bros. 1986 Arcade
Super Mario Bros.: The Lost Levels 1986 NES (Disk System)
Super Mario Bros.: Peach-hime Kyūshutsu Dai Sakusen! 1986 Film
Super Mario Bros. Special 1986 NEC PC-88
All Night Nippon: Super Mario Bros. 1986 NES (Disk System)
Super Mario Bros. 3 1988 NES
Alleyway 1989 Game Boy
The Super Mario Bros. Super Show! 1989 TV Series
Princess Toadstool's Castle Run 1990 Super Mario Bros. Watch
Super Mario World 1990 SNES
Mario Roulette 1991 Arcade
Super Mario World: Mario to Yoshi no Bōken Land 1991 OVA
Super Mario World - "Fire Sale" 1991 TV Episode
Mario the Juggler 1991 Game & Watch
Mario Teaches Typing 1991, 1994 MS-DOS Windows
Super Mario Bros. Print World 1991 MS-DOS
Super Mario Bros. pinball (inside shells) 1992 Arcade
Mario Paint 1992 SNES
Super Mario Kart 1992 SNES
Super Mario Land 2: 6 Golden Coins 1992 SNES
Mario is Missing! 1992 MS-DOS
Mario is Missing! 1993 SNES
Mario is Missing! 1993 NES

Profiles and statistics

Main article: List of Koopa Troopa profiles and statistics

Perfect Ban Mario Character Daijiten

ノコノコ (JP) / Koopa Troopa (EN)
A Koopa Troopa from Super Mario World.
Original text (Japanese) Translation
種族しゅぞく カメ族 Tribe Turtle clan
性格せいかく うたれ強い Disposition Able to take a lot of punishment
登場とうじょうゲーム 1、 2、 3(バトル含む)、ワールド、ランド2、カート Game appearances 1, 2, 3 (including Battle Mode), World, Land 2, Kart
世界で一番有名存カメ

ザコキャラの代表格ともいえるカメ族の兵士たち。シリーズを速して、マリオに踏まれ続けているが、まつたくこりる気配がない。踏みつけると、体をひっこめたり、中身が飛び出したりする。[8]

The world's most famous turtle

The soldiers of the Turtle Tribe are the representative of the lowly characters. They've been stepped on by Mario throughout the series, but show no signs of slowing down. If you step on them, they pull their bodies in or the bodies pop out.

Paper Mario: The Thousand-Year Door

Paper Mario: The Thousand-Year Door enemy
Koopa Troopa
Sprite of an enemy Koopa Troopa from Paper Mario: The Thousand-Year Door Max HP 4 Attack 2 Defense 1
Location(s) Petal Meadows, Path to Shhwonk Fortress, Hooktail Castle, Rogueport Sewers Role Common Level 8
Sleep? 95% Dizzy? 90% Confuse? 90%
Tiny? 95% Stop? 100% Soft? 95%
Burn? 100% Freeze? 90% Fright? 95%
Gale Force? 90% KO? 100% Moves Shell Toss (2), Flail (N/A), Get Up (Stops Being Flipped)
Exp. points 0 Coins 1 Items Courage Shell, Mushroom, POW Block, Sleepy Sheep, Happy Heart
Tattle Log #:
10
Log Koopa Troopas have been around forever. Jump on them to flip them over and drop their Defense to 0.
Tattle That's a Koopa Troopa. They've been around forever! Gotta respect the longevity! Their shells are hard, but flip them over and their Defense drops to zero. And you know how to flip them over, right? Just jump on their heads!

Mario & Luigi: Paper Jam

Mario & Luigi: Paper Jam enemy
Koopa Troopa
A Koopa Troopa from Mario & Luigi: Paper Jam. HP 49 POW 59 (48) Defense 64 (54) Speed 38
Role Common Type Shelled Weakness None Location(s) Twinsy Tropics, Tropical Paper Toad Hunt, Neo Bowser Castle
Level 10 Experience 26 (21) Coins 18 Item drop Super Mushroom - 5%
None - 0%
Notice: Stats in parentheses are from the game's Easy Mode.

Gallery

For this subject's image gallery, see Gallery:Turtle.

Naming

Internal names

Game File Name Meaning

Super Mario Galaxy ObjectData/NokonokoLand.arc NokonokoLand Land Koopa Troopa
Super Mario Galaxy 2
Super Mario Galaxy StageData/ObjNameTable.arc/ObjNameTable.tbl リクノコ (Riku Noko) Land Koopa
Super Mario Galaxy 2 SystemData/ObjNameTable.arc/ObjNameTable.tbl

Names in other languages

Language Name Meaning Notes
Japanese ノコノコ
Nokonoko
A Japanese term meaning "to walk unconcernedly", which is a reference to the green-shelled Koopa Troopas' behavior; also likely from「ノロノロ」(noronoro, an onomatopoeic term for a slowly crawling turtle)
ノコノコ (アカ)[9] / ノコノコ (赤)
Nokonoko (Aka)
Koopa Troopa (Red)
あかノコノコ
Aka Nokonoko
Red Koopa Troopa Puzzle & Dragons: Super Mario Bros. Edition
Catalan Koopa - The Super Mario Bros. Movie
Koopa Troopa
Chinese (simplified) 喏库喏库
Nuòkùnuòkù
Transliteration of the Japanese name
慢慢龟
Mànmàn Guī
Slow Slow Turtle since Mario Tennis Aces
Chinese (traditional) 慢慢龜
Mànmàn Guī
Slow Slow Turtle
Dutch Koopa Troopa -
Finnish Konnasoturi[10] Turtle Soldier Super Mario Bros.
French Koopa -
Koopa Troopa Super Paper Mario
Soldat Koopa[11][12][13] Koopa Soldier Super Mario Bros. and Super Mario Bros.: The Lost Levels
Koop[14] - Hotel Mario
German Koopa[15][16] -
Italian Koopa -
Koopa Troopa earlier games/full species name
Korean 엉금엉금
Eonggeum-eonggeum
Korean mimetic word for a slowly crawling turtle (a translation of the Japanese name)
Portuguese Koopa -
Koopa Troopa
Russian Купа-трупа
Kupa-trupa
Transliterations of the international names
Купа
Kupa
Spanish Koopa -
Koopa Troopa
Mask Koopa
Language Name Meaning Notes
Italian Koopa mascherato[17] Masked Koopa

References

  1. ^ "Very timid, he gets scared easily and runs back and forth a lot." – 1985. Super Mario Bros. instruction booklet (PDF). Nintendo of America (American English). Page 11.
  2. ^ VideoGamePhenom (September 21, 2019). Super Mario All-Stars - Super Mario Bros.: The Lost Levels - World A-4 (0:28). YouTube (English). Retrieved December 30, 2024.
  3. ^ VideoGamePhenom (September 7, 2019). Super Mario Bros. 3 - Ending (01:09). YouTube (English). Retrieved December 30, 2024.
  4. ^ 1994. Hotel Mario instruction book. Philips (English). Page 15.
  5. ^ "Find the Koopa Troopa that has the treasure." – Game Rules (1998). Mario Party. Nintendo (English).
  6. ^ TheRealBurnerAccount (September 26, 2019). Voice Spectral Vol. 1 - Track 02 (with "Esquire"/YTV/SM64 Koopa Scream) (0:07). YouTube. Retrieved January 17, 2024.
  7. ^ Bowser and Koopa Troopa character poster for The Super Mario Bros. MovieMedia:TSMBM Koopa Troop Poster.jpg
  8. ^ November 20, 1994. Perfect Ban Mario Character Daijiten. Shogakukan (Japanese) via Imgur. ISBN 4-09-259067-9. Page 145.
  9. ^ 1985. 「スーパーマリオブラザーズ 取扱説明書」 (Super Mario Bros. Toriatsukai Setsumeisho) (PDF). Nintendo (Japanese) via Legends of Localization. Page 10.
  10. ^ Super Mario Bros. Finnish instruction booklet[page number needed]
  11. ^ Super Mario Bros./Duck Hunt instruction booklet. Nintendo of Canada (French). Page 32.
  12. ^ July 4, 2018. Super Mario Encyclopedia. Soleil Productions (French). ISBN 2302070046. Page 19.
  13. ^ Super Mario Encyclopedia. Page 27.
  14. ^ Hotel Mario instruction booklet (PDF). Philips (French) via oldiesrising.com. Page 8.
  15. ^ Menold, Marcus, Claude M. Moyse, and Andreas G. Kämmerer, editors (1993). Der offizielle Nintendo Spieleberater "Super Mario World". Großostheim: Nintendo of Europe GmbH (German). Page 18.
  16. ^ Kraft, John D., Thomas Görg, and Marko Hein, editors (1997). Der offizielle Nintendo 64 Spieleberater "Super Mario 64". Großostheim: Nintendo of Europe GmbH (German). Page 7.
  17. ^ 2023. L'enciclopedia di Mario - La guida definitiva al personaggio più iconico del mondo dei videogame. Anime Cult Retrogamer (Italian). Page 63.