Mudhole Marsh (Donkey Kong Country 2)

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Level
Mudhole Marsh
Diddy Kong jumping to a Flitter in Mudhole Marsh of Donkey Kong Country 2: Diddy's Kong Quest
Level code 4 - 5
World Krazy Kremland
Game Donkey Kong Country 2: Diddy's Kong Quest
Music track Bayou Boogie
<< Directory of levels >> KK

Mudhole Marsh, also titled Swamp Level,[1] is the twenty-first level of Donkey Kong Country 2: Diddy's Kong Quest. It is also the fifth level of Krazy Kremland. It takes place in a swamp just outside the exit of the Kremland amusement park. It is the only swamp level to not appear in Krem Quay, and the last one overall in the game. There are many gaps for Diddy Kong and Dixie Kong to cross throughout the level, either by jumping from Krockheads, lilypad platforms, barrel platforms, cattails, Flitters, or even barrels shot by Kannons. While on land, the Kongs must go across moss-covered piers, where they encounter Cat O' 9 Tails: these enemies can fling them up to collectible items and, in one instance, a Bonus Barrel.

Layout[edit]

Mudhole Marsh
Mudhole Marsh in the Game Boy Advance version

The level begins on a grassy bridge that is held over the swamp water. Three Flitters are in this area, but a Banana Coin can be reached by bouncing on them. A water area lies just ahead, and it can be crossed using half-sunken barrels and lily pads. A hook floats in the air above the objects. Around the next portion of land is Flitters and the first Cat O' 9 Tails, which is required to obtain letter K. Another gap full of water is ahead that can be crossed using hooks suspended in midair. Click-Clacks walk along a small platform ahead of here. There is another water section after this platform that can be crossed if the Kongs jump along the lily pads and half-sunken barrels in it, with Mini-Neckys being encountered along the way. A treasure chest with a Banana Bunch is on the first lily pad. After the water area is another small platform supported over the swamp, and it has a Cat O' 9 Tails. More hooks are used to cross most of a long section of water afterward, some of which are surrounded by Zingers. After this is a Flitter that can be bounced on to avoid landing below. Lily pads and barrels must be jumped on throughout the remaining part of the water area once the heroes bounce on this Flitter. As the primates travel down the swamp with the lily pads and barrels, Mini-Neckys swoop down at them. They come up to a DK Barrel and many treasure chests on the way as well. A few Flitters are toward the end of the water section, and they must be bounced on to cross small gaps between lily pads. Following this is another bridge platform with a Cat O' 9 Tails, as well as a Bonus Barrel above it. Another water area is ahead, which can be crossed by bouncing on a Flitter to reach a lily pad. They must continue along the lily pads and the barrels in the water to progress safely. The Star Barrel is above the first half-sunken barrel in the water.

Following the Star Barrel is a single lily pad and a solid bridge platform where a Cat O' 9 Tails rests. A pair of Zingers also fly in the air above the platform, guarding a group of bananas. Continuing forward, there is another water area with more lily pads and barrels that need to be crossed, and cattails must also be used in this area to progress. A Kannon is on the first barrel, and the letter N is right in front of it. Three cattails come afterward, leading to a Krockhead that can fling them over a Zinger and onto a platform held above the water. Here, there are two Cat O' 9 Tails, along with a second Zinger near bananas and a Banana Coin. A third Zinger is at the end of the platform at the beginning of another water area. Here, the Kongs must hop along lily pads and barrels to progress. A Kannon shoots at them as they hop along the objects. They pass a DK Barrel and a kannonball on the way across as well. A barrel holding a kannon that can shoot them to a Bonus Level is after the Kannon. Another platform is also immediately after it, and three Click-Clacks march along it. An additional area of water is ahead. After the heroes bounce on a Flitter here to cross a rather large gap, they reach a vine that they can cling onto. Using more vines, lily pads, barrels, and even a Krockhead, they must hop over the gaps in the water area. After they pass the second Flitter, they reach a large gap that they can cross by bouncing on a barrel shot from a Kannon nearby. A few Flitters are ahead of here that can aid the Kongs in crossing the area. A bridge platform that supports a treasure chest, containing a Banana Bunch, is right after the Kannon enemy. A small gap of water is after it, but only a green Krockhead must be hopped on to cross it. On the other side of the water area, the primates can spot two Cat O' 9 Tails and a few Zingers who fly near the letter G. There is another water area following this. Once they hop along the first lily pad and the first barrel, they find a large gap ahead of them. A Kannon is on the other side of the gap shooting barrels, so the heroes must bounce on its projectiles to cross. A Flitter flies over a gap immediately after the Kannon that the Kongs can bounce on to reach a solid platform with another Kannon on it. The End of Level Target is at the end, its prizes including the Video Game Hero Coin, a Banana Coin, a Banana Bunch and a red Extra Life Balloon.

Enemies[edit]

The following enemies appear in the following quantities:

Items and objects[edit]

The following items and objects appear in the following quantities:

K-O-N-G Letters[edit]

  • K: Floating above the first Cat O' 9 Tails. The Kongs can reach it by either being flung from the Cat O' 9 Tails or by using team up.
  • O: Inside the third Treasure Chest of the level
  • N: After the Star Barrel, the Kongs encounter the first Kannon. The letter N is floating left of the Kannon.
  • G: Floating between two Zingers near the end of the level. Like the letter K, the Kongs can reach it from either a Cat O' 9 Tails or their team up move.

Key items[edit]

Mudhole Marsh
The Video Game Hero Coin is one of the End of Level Target prizes
  • Cranky's Video Game Hero Coin: The Video Game Hero Coin is one of the End of Level Target prizes. To obtain it, the Kongs must jump on a barrel shot from a nearby Kannon and land on the target the instant it shows the Video Game Hero Coin.
  • Golden feather (Game Boy Advance version only): After the second Bonus Level, the Kongs must continue past three Click-Clacks. Shortly afterward, they encounter barrels being shot at them from a distance. By continuing further, the Kongs encounter the Kannon firing the barrels at them. The golden feather is floating above the swamp, left of the Kannon.
  • Photograph (Game Boy Advance version only): Shortly after the letter N, the Kongs encounter a group of Mini-Neckys. A photograph hovers over a Mini-Necky, who is flying above two Mini-Neckys directly below him. By defeating the Mini-Necky, the Kongs obtain a photograph of the enemy, which appears in the seventh page of the Scrapbook.

Bonus Levels[edit]

Diddy Kong and Dixie Kong in the first Bonus Level of Mudhole Marsh in the Game Boy Advance version Dixie Kong throwing a kannonball at a Zinger in the second Bonus Level of Mudhole Marsh
The first and second Bonus Levels respectively

Mudhole Marsh has two Bonus Levels, sorted by type:

  • Collect the Stars!: After the Treasure Chest with the letter O, the Kongs must continue past numerous Mini-Neckys. This leads to a small pier with a Cat O' 9 Tails and a Bonus Barrel above, which can be entered either from the Cat O' 9 Tails or a team-up throw. The Bonus Level's objective is for the Kongs to collect 30 stars within 30 seconds. They start at the edge of the pier, which has a DK Barrel appearing above it. Ten stars are hovering over each of the three platforms. The first and third platforms are a large barrel and the middle one is a lilypad. The Kongs are required to use team up to collect each star. Once every star is obtained, the Kremkoin spawns on the pier to the right.
  • Destroy Them All!: After the letter N, Diddy and Dixie must continue past more enemies. They eventually find a kannonball on a lilypad. They must pick up the item and continue across more platforms. They must put the kannonball into the kannon to go to the second Bonus Level. Here, the goal is to defeat three Zingers and two Flitters within 20 seconds. The first two Zingers are each floating above a barrel platform, the two Flitters are flying back and forth high above the pier in the center of the area, and the third Zinger is floating over a lilypad. The Kongs can use one or two kannonballs to defeat each enemy; they can alternatively use team up to defeat the two Flitters. After defeating all five enemies, a Kremkoin appears on a platform at the very right.

Gallery[edit]

Super Nintendo Entertainment System[edit]

Game Boy Advance[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ドロドロみどろがぬま[?]
Dorodoro Midoro ga Numa
Muddied Swamp
French Marais Marrants[?] Fun Marsh
German Moor des Schreckens[?] Swamp of Horrors
Italian Malsano Pantano[?] Unhealthy Quagmire
Spanish Pantano Cenagoso[?] Boggy Swamp

References[edit]

  1. ^ March 1996. Nintendo Magazine System (AU) Issue #36. Page 20.