Donkey Kong Island
Template:Location-infobox Donkey Kong Island (also called DK Isles, DK Island, The Kingdom of Kong and Kongo Bongo Island in the animated series) is the home of Donkey Kong and the rest of the Kong family. It is a key location from the Donkey Kong Series, and the home of the Kong Family. As such, it is easily one of the most prominent locations in the Mushroom World. Much like the Mushroom Kingdom, the island has enjoyed times of both peace and hardship, mostly due to the evil actions of King K. Rool and the Kremling Krew who once made their home on nearby Crocodile Isle.
The island is shaped like Donkey Kong's head, complete with features such as ears and Donkey Kong's signature hair swirl. It is very large and has drastically different climates in various areas, some areas being jungle, frozen wasteland and desert. There are several mysterious ruins on the island resembling a mix of ancient Egyptian and South American architecture. Although it has been speculated that the Kremlings (whose own island was once nearby) may have built these temples, it is currently unknown where they came from. Aside from Kremkroc Industries, Inc. and Big Ape City, Donkey Kong Island remains fairly un-modernized. It is the largest landmass in an archipelago of smaller islands, including Banana Fairy Island, Timber's Island, and Kremlantis.
History
Donkey Kong Country series
Donkey Kong Country
Donkey Kong Island is first seen in the game Donkey Kong Country, for the Super Nintendo Entertainment System. While guarding the Banana Hoard one night, King K. Rool and his Kremling Krew appear and steal all of the bananas to menace the Kong Family. Setting off at once, Donkey and his nephew Diddy Kong begin a long quest to take back Donkey Kong's Golden Banana hoard from the thieves, leading them through the island's many areas. The journey sends them through jungles, caves, glaciers and a large factory operated by the Kremlings before the two heroes finally locate the source of the problem. Finding a ship docked in the waters near Donkey Kong Island, the duo boards the vessel and defeats King K. Rool, allowing them to take back the Banana Hoard while driving the Kremling Krew from the island.
Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Island appears only sparingly in Donkey Kong Country 2: Diddy's Kong Quest. Following their first adventure, Donkey Kong tries to kick back and relax on the beach, but unbeknownst to him, King K. Rool in his new pirate getup as Kaptain K. Rool was actively planning revenge. Piloting his crocodile-shaped airship, the Flying Croc, the villain sends down several of his Kremling servants onto the island and ambushes the unfortunate ape, taking Donkey Kong hostage on board his craft. The other Kongs quickly assess the situation before Diddy and his girlfriend Dixie Kong agree to chase the flying ship to Crocodile Isle and rescue Donkey Kong.
Although Donkey Island is not visited for the rest of the game, it appears in the opening sequence of the game and can be seen in the background of the areas Gangplank Galleon and K. Rool's Keep. In the Game Boy Advance remake of Donkey Kong Country 2, these cameo appearances were removed for unknown reasons.
Donkey Kong 64
Donkey Kong 64 featured a return of Donkey Kong Island as the primary location of the game’s levels, also featuring several different environments similar to its portrayal in previous games. The island is revealed to be part of a large archipelago consisting of several smaller islands, several of which are accessible as a part of the story. At the beginning of the game which King K. Rool appears in a mechanized version of Crocodile Isle with a plan to destroy the homeland of the Kongs.
Tired of his constant defeats at the hands of the Kong Family, King K. Rool pilots his metal monstrosity into the archipelago with his new secret weapon, a giant, island-destroying laser cannon named the Blast-O-Matic. He plans to use the device immediately, but a malfunction caused by his incompetent underlings short-circuits his plans and delays the machine’s activation. In a bid to distract Donkey Kong while they repair the Blast-O-Matic, the Kremlings invade the island in force and kidnap Donkey Kong’s friends, stealing his Golden Bananas and blocking off several locations on the island in order to further impede the hero’s progress. After another quest, Donkey Kong frees his friends and reclaims the Banana Hoard. With the help of the Blast-O-Matic’s inventor, a crafty weasel named Snide, the Kong Family deactivates the doomsday weapon and saves their home from destruction.
It is worth noting that the island was smaller in size in this game than in previous installments, although this is likely due to technical issues, such as making it easier to roam the island. The vast locations accessible through portals on the island are different areas of Donkey Kong Island, and what is seen on the surface is not the entire landmass. Since the events of this game, Donkey Kong Island has also been lacking one of its ears, as it had been blown off by K. Lumsy.
Donkey Kong Country Returns
The island makes yet another appearance in Donkey Kong Country Returns and Donkey Kong Country Returns 3D, once again acting as the main location. In its most recent appearance, the Kong Family is featured much less prominently as the main population of the island, with only DK, Diddy, and Cranky making full appearances in the game. Several new creatures are also shown to make their home on Donkey Kong Island in this game which were previously unseen in the series. When seen, the island is also under attack by a new antagonist group known as the Tiki Tak Tribe, who attach themselves to other creatures to take control of their hosts. Much like the Kremling Krew before them, these new enemies are eventually defeated by Kong Family and removed from the island.
Strangely, the mountains of Donkey Kong Island do not resemble Donkey Kong's head in this game, but are instead ordinary mountains.
Donkey Kong Country: Tropical Freeze
Template:Newsubject Donkey Kong Island is set to appear in the upcoming fifth instalment of the Donkey Kong Country series; Donkey Kong Country: Tropical Freeze. The game will feature six islands, which will serve as the game's worlds. Donkey Kong Island will presumably be the sixth and final island in the game. It has been frozen by a new group of enemies; the Snowmads, and the plot of the game will seemingly revolve around returning Donkey Kong Island to its ordinary state.
Other
Games
Several other locations of the island, such as Monkey Mountains were visited in Donkey Kong Country's pseudo-sequel, Donkey Kong Land Donkey Kong Island is also where the events of DK: King of Swing, the Donkey Konga trilogy, and Donkey Kong Country Returns took place. The jungle part of the island also makes several appearances in the Mario Tennis Series of games, and the Super Smash Bros. Series as playable locations.
Television
In several episodes of Captain N: The Game Master a world named "Kongo Land" was mentioned as the homeworld of Donkey Kong. Whether Kongo Land was an early version of Donkey Kong Island is unknown.
Donkey Kong Island was also the main setting of the Donkey Kong Country television series. On the show Donkey Kong Island was renamed "Kongo Bongo Island" and the island was also shaped differently, similar in appearance to a banana rather than DK's head. Like in the games, Kongo Bongo Island was home to the Kongs, among other creatures.
Basic Information
Government
The denizens of Donkey Kong Island usually live peacefully together. While there does not appear to be an official government in place, Donkey Kong acts as the leader of the Kong Family, and the clan typically turns to him for leadership. Despite no longer having the strength to acts as the island's protector, Cranky Kong appears to have retained his role as patriarch of the family, and is often seen giving orders to the others while advising the younger generation during difficult times. In comparison, the events of the animated television series indicate that DK is slated to be future ruler of the island, implying that in the show, he has not yet earned the title.
Demographics
Donkey Kong Island is home to a number of different creatures, the most notable are the Kongs, a diverse race of primates who make up the primary cast of the Donkey Kong series. While the Kong Family is composed of good-natured apes, the orangutan-like Manky Kongs that inhabit the island were extremely rowdy and violent, and as a result the entire faction was rejected by the family. In addition to the apes, many other animals on the island are known to be intelligent, with most possessing the ability to speak. Several species such as the Gnawty Beavers and Zinger Wasps, and Necky Vultures are affiliated with the Kremling Krew, and openly attack the good-natured apes whenever possible.
The Kremlings are also a prevalent race inhabiting the island, having established an industrial plant known as Kremkroc Industries, Inc., in addition to several outposts. The ancient temples found in Angry Aztec and several other locations are also heavily occupied by the menacing crocodilians, although whether or not they built them is never specifically mentioned. Since the Kremlings typically occupy the island in large numbers during invasions and are regularly driven away by the Kongs, it is very possible that the majority of the Kremling population does not live on the island full-time.
Species of Donkey Kong Island
Currency
Donkey Kong Island and its citizens runs on a coin system very similar to the rest of the world, but unlike the coins used in the Mushroom Kingdom, the denizens Donkey Kong Island and its surrounding lands use coins with the likeness of bananas engraved on the surface known as Banana Coins. In most games the coins display a picture of a Banana Bunch, but more recent installments portray them with only a single banana. Donkey Kong 64 featured the tender in several different colors, although only the Kong who corresponded with the associated color was allowed to pick up the coins. The game also featured very large multi-colored Banana Coins found in dirt mounds that could be unearthed using a shockwave attack. These special variations are much more valuable to the player, as they give each playable Kong an extra five coins regardless of who picks it up.
Due to the appearance of the Kongs in several Mario series games, they are also known to use regular coins while off visiting other parts of the world, with the banana-printed tender used exclusively on their home turf. In addition, the apes have also been known to collect Kremkoins while invading Crocodile Isle in order to pay Klubba and gain access to the Kremling Lost World. Since Klubba does not accept Banana Coins as payment, it can be assumed that the money is not an acceptable form of exchange outside of the Donkey Kong Island and its affiliated areas.
Areas and Major Locations
- Kongo Jungle – Home of the Kong Family
- Jungle Japes – A lush forest
- Monkey Mines – Underground caverns
- Vine Valley – Series of canyons
- Gorilla Glacier – Frigid Peak of DK Island
- Kremkroc Industries, Inc. – Kremlings’ industrial plant
- Chimp Caverns – Caves in the mountains
- Monkey Mountains – mountain range
- Angry Aztec – Ruins of an Ancient Civilization
- Fungi Forest – Magical forest on a floating island
- Crystal Caves – Icy caverns in the ear of DK Island
Protectors of Donkey Kong Island
Golden Banana locations in Donkey Kong 64
Kong | Banana 1 | Banana 2 | Banana 3 | Banana 4 | Blueprint |
---|---|---|---|---|---|
Donkey Kong | Once talking to K. Lumsy, Lumsy will destroy a bolder, revealing the passageway to Jungle Japes and a Golden Banana. | On DK's way up to the Frantic Factory lobby, DK can swing on the vines to the platform with the encased Golden banana. DK can then shoot the Target Switch with his coconut shooter to retrieve the Banana. | Once DK has learned the Gorilla grab Move, he can pull the lever in the Frantic Factory lobby. Once pulled, DK's bongo music pad will appear and once he plays his bongos on it Squawk will hand over the Golden Banana. | After Chunky destroys the ice barrier in the Crystal Caves lobby revealing a lake of lava and a Golden Banana across the lake way, Chunky can use the Tag Barrel to switch to DK and DK can become invincible to retrieve the Golden Banana by using his barrel move: "Strong Kong". | DK must get his blueprint from a Kasplat in the Hideout Helm lobby. After that he can cash it in to Snide for a Golden Banana. |
Diddy Kong | After Lanky preforms his Trombone Tremor and a Diddy Barrel appears in front of the Fungi Forest cabin, Diddy can get his jetpack and fly to the top of the isle to play a Bonus Game for the Golden Banana. | The Diddy barrel serves Diddy again and once he can fly, he can fly to the back of the Isle's head to get the Banana trapped inside a cage. He can use his Peanut Popguns on the Target Switch. | While on his way up to Frantic factory, Diddy can swing over to an alcove to Snide's HQ. Outside the HQ is a Diddy pad which he can use to spring into another Bonus Game. Once beat he can receive a Golden Banana. | In the Crystal Caves lobby, Diddy can use the Diddy Barrel inside to blast to the highest ledge. Once there he can play his guitar and receive a Banana from Squawk after the tune. | After DK blasts the Coconut switch, Diddy can go in and attack the Kasplat in the Creepy castle lobby to get his blueprint. He can give it to Snide for a Golden Banana. |
Lanky Kong | After Chunky rids the Jungle Japes bolder off the Trombone music pad, lanky can play his trombone o nthe pad and receive his Golden Banana from Squawk. | Lanky can use his grape shooter to release the Golden Banana from the barred alcove around the entrance of K. Lumsy's catacomb. | After Lanky has learned the OrangSprint, he can Simian Slam his switch in K. Lumsy's cell space and race the clock to retrieve the temporarily freed Golden Banana. | Once Chunky demolishes another bolder off of a Lanky Pad in the Creepy Castle lobby, Lanky can float to the top of the loby's center prison stacks to play a Bonus Game for a Golden Banana. | After Chunky brakes the various ice barriers in the Crystal caves lobby, Lanky can go and take his blueprint piece from Kasplat. |
Tiny Kong | Behind Banana Fairy Island, Tiny can free a Golden Banana from a barred alcove by shooting the feather switch. | In the Angry Aztec lobby, after "Chimpy Charging" Diddy on the two gongs, Tiny can ponytail twirl to her Bonus Game. | After Chunky Super Simian Slams his switch in the Gloomy Galleon lobby, Tiny can shrink and swim through a tiny hole underwater to a Golden banana. | After Tiny has Monkeyport (by using her Kong Pad), she can transport to the tip of King K. Rool's ship and play her sax for a Golden Banana from Squawk | After Chunky demolishes the big "?" box in the Frantic Factory lobby, Tiny came come and get her blueprint from Kasplat. |
Chunky Kong | Chunky can use his Pineapple launcher to blast a switch near the waterfall at DK Isle to retrieve a trapped Golden banana. | After lifting a rock off his Triangle pad near the top of DK isle, Chunky can play his triangle to receive a Golden Banana from Squawk. | After Tiny does her Sax solo on top of K. Rool's ship, a Chunky barrel will appear near Fairy Island. Chunky can then go and become big to slam on the giant "X" to blast a rock containing a Golden Banana. | In the Hideout Helm lobby, Chunky can turn invisible by landing on his Kong pad and swing over to a Bonus Game to receive a Golden Banana. | Chunky can eradicate the Kasplat in the entrance of the Gloomy Galleon Lobby to get his blueprint. |
Trivia
- In Donkey Kong Country Returns, if one were to move from an earlier world to a later world using the map, Donkey Kong will be positioned at the first level of the later world. However, if one were to move from a later world to an earlier world DK will be position at the Boss Level of the earlier world. The only world that breaks this rule is the Jungle, being the first world it does not have an earlier world. In order for DK to be placed at the first Jungle level, he will have to move from the final world (Golden Temple) to the Jungle.