User:Nelsonic/Box of Sand
Where I put article modifications that I will use if the proposals I made get approved.
List of games - Welcome to Greedville/The Lab/Move three games from Flash to Windows proposal edition
Adobe Flash
List of games: Nintendo Kids Club proposal edition
HTML
List of games - move three games from Flash to Windows proposal edition
Windows
# | Game | JP release | NA release | EU release | Developer(s) |
---|---|---|---|---|---|
1 | Mario Teaches Typing (port) | N/A | 1994 | N/A | Interplay |
2 | Mario Teaches Typing 2 | N/A | 1996 / 10 / 31 | N/A | Interplay |
3 | Super Mario Collection Screen Saver (Windows 3.1, Windows 95, Windows 98) | 1997 | N/A | N/A | Yutaka, Digitainment |
4 | Mario's FUNdamentals (port) | N/A | 1998 / 02 / 03 | N/A | Brainstorm Entertainment |
5 | Welcome to Nintendo World! | 1998 | N/A | N/A | Nintendo |
6 | Memory Kong | N/A | N/A | 1999 | Sébastien Isaia |
7 | Couic d'or ! | N/A | N/A | 1999 | Unknown |
8 | Mario & Luigi: Superstar Saga Moves Guide | N/A | N/A | 2003 | Unknown |
9 | Mario Kart: Double Dash!! Mushroom Cup guide | N/A | N/A | 2003 | Unknown |
10 | Donkey Konga Click-n-Stick | N/A | N/A | 2004 | Unknown |
11 | Mario & Luigi: Partners in Time clock | N/A | 2005 | N/A | Unknown |
12 | Mario Kart DS stopwatch | N/A | N/A | 2005 | Unknown |
13 | Paper Mario: The Thousand-Year Door | N/A | N/A | 2005 | Unknown |
14 | NES Classics | N/A | N/A | 2005 | Unknown |
15 | Mario Power Tennis - Hammer Power | N/A | N/A | 2005 | Unknown |
16 | Donkey Kong Jungle Beat Click-n-Stick | N/A | N/A | 2005 | Unknown |
Nintendo DSi Metronome
Nintendo DSi Metronome | |||
---|---|---|---|
The Donkey Kong Metronome minigame | |||
Publisher | Nintendo, Intelligent Systems | ||
Platform(s) | Nintendo DSi | ||
Release date | September 2, 2009[1] March 29, 2010[2] | ||
Genre | Miscellaneous | ||
Rating(s) |
| ||
Mode(s) | Single player | ||
Format | Nintendo DSi:
Digital download
| ||
Input | Nintendo DS:
|
Nintendo DSi Metronome was an application released for the Nintendo DSi. It featured the ability to flip between different "skins" for the metronome,[3] record your own beats,[4] and adjust the beat and tempo of the metronome,[5] alongside a Donkey Kong-themed minigame by the name of Donkey Kong Metronome. It was available to download for 200 DSi points.[6]
Donkey Kong Metronome
Donkey Kong Metronome revolved around making noise to cause Mario to jump over the barrels that were being thrown at him to reach the top of the area, this being a reproduction of 25m.[7] The player receives a score at the end of this, which is based on how close to being in time with the metronome they were while playing the minigame.[8] The metronome begins at 90 beats per minute,[9] but increases as the player continues[10] (making it more and more difficult to remain in time with the metronome as the player continues). During this minigame, the player is unable to do anything other than jump.[11] If the player is able to avoid getting hit by a barrel and make it to the end of a girder, they are able to move up a girder.[12]
References
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
- ^ March 30, 2010. Nintendo DSi Metronome Review.
Category:DSiWare (leaving this without brackets for now so my sandbox page doesn't get categorized as "DSiWare") Category:Super Mario games
Pushmo (series)
Pushmo | |
---|---|
The series' logo |
Pushmo was a series of puzzle games released on the Nintendo eShop for the Nintendo 3DS and Wii U. The series featured multiple puzzles relating to the Super Mario franchise.
Super Mario puzzles in Pushmo
Pushmo featured 21 puzzles relating to the Super Mario franchise. All of these were in the "Nintendo Murals" section of the game, apart from Challenge 43. Challenge 43 was available from the "Murals 1" section.
- Challenge No. 43 - Mario (1) (Mario's head from Donkey Kong)
- Challenge No. 145 - Goomba (An 8-bit Goomba from Super Mario Bros.)
- Challenge No. 146 - Spiny (An 8-bit Spiny from Super Mario Bros.)
- Challenge No. 147 - Lakitu (An 8-bit Lakitu from Super Mario Bros.)
- Challenge No. 148 - Donkey Kong Jr. (A sprite of Donkey Kong Jr. from his titular game)
- Challenge No. 149 - Koopa Troopa (An 8-bit green Koopa Troopa from Super Mario Bros.)
- Challenge No. 151 - Cheep Cheep (An 8-bit Cheep Cheep from Super Mario Bros.)
- Challenge No. 152 - Bullet Bill (An 8-bit Bullet Bill from Super Mario Bros.)
- Challenge No. 155 - Buzzy Beetle (An 8-bit Buzzy Beetle from Super Mario Bros.)
- Challenge No. 157 - Mario (2) ((Super Mario's jumping sprite from Super Mario Bros.)
- Challenge No. 158 - Piranha Plant (An 8-bit Piranha Plant from Super Mario Bros.)
- Challenge No. 162 - Mario (3) (Small Mario's standing sprite from Super Mario Bros. with a purple background)
- Challenge No. 200 - Princess Peach (Princess Peach's sprite from Super Mario Bros.)
- Challenge No. 201 - Koopa Paratroopa (An 8-bit green Koopa Paratroopa from Super Mario Bros.)
- Challenge No. 208 - Blooper (An 8-bit Blooper from Super Mario Bros.)
- Challenge No. 209 - Luigi (Small Luigi's jumping sprite from Super Mario Bros.)
- Challenge No. 210 - Raccoon Mario (Raccoon Mario’s flying sprite from Super Mario Bros. 3)
- Challenge No. 211 - Boo (An 8-bit Goomba from Super Mario Bros. 3)
- Challenge No. 213 - Bowser (Bowser's standing sprite from Super Mario Bros.)
- Challenge No. 214 - Hammer Bro (An 8-bit Hammer Bro from Super Mario Bros. about to throw a hammer)
- Challenge No. 215 - Thwomp (An 8-bit Goomba from Super Mario Bros. 3)
Super Mario puzzles in Crashmo
Crashmo featured two puzzles relating to the Super Mario franchise, far fewer than its predecessor. All of these puzzles were available from the "Picture Challenges" section.
- Challenge No. 88 - Buzzy Beetle
- Challenge No. 89 - Piranha Plant
Super Mario puzzles in Pushmo World
Pushmo World features 11 Super Mario-related puzzles, with ten appearing in the "Nintendo Murals" section and one being a bonus stage.
- Challenge No. 91 - Goomba
- Challenge No. 92 - Koopa Troopa
- Challenge No. 93 - Piranha Plant
- Challenge No. 94 - Cheep Cheep
- Challenge No. 95 - Lakitu
- Challenge No. 96 - Spiny
- Challenge No. 97 - Buzzy Beetle
- Challenge No. 98 - Bullet Bill
- Challenge No. 99 - Bowser
- Challenge No. 100 - Princess Peach
- Bonus Stage 22 - Mario
Super Mario puzzles in Stretchmo
Stretchmo featured 25 different Super Mario-related puzzles, the most in the series.
- Puzzle 1 - Mario 1 (Super Mario Bros.)
- Puzzle 4 - Stanley (Donkey Kong 3)
- Puzzle 6 - Fireball (Donkey Kong)
- Puzzle 10 - Sun (Super Mario Bros. 3)
- Puzzle 13 - Piranha Plant 1 (Super Mario Bros. 3)
- Puzzle 14 - Donkey Kong Jr. (Donkey Kong Jr.)
- Puzzle 16 - Mario 2 (Wrecking Crew)
- Puzzle 17 - Toad (3D) (Super Mario Bros.)
- Puzzle 18 - ? Block (Super Mario Bros.)
- Puzzle 20 - Chain Chomp (Super Mario Bros. 3)
- Puzzle 21 - Goomba (3D) (Super Mario Bros.)
- Puzzle 22 - Koopa Troopa (Super Mario Bros.)
- Puzzle 23 - Piranha Plant 2 (Super Mario Bros.)
- Puzzle 24 - Cheep Cheep (Super Mario Bros.)
- Puzzle 25 - Lakitu (Super Mario Bros.)
- Puzzle 26 - Spiny (Super Mario Bros.)
- Puzzle 27 - Blooper (Super Mario Bros.)
- Puzzle 28 - Buzzy Beetle (Super Mario Bros.)
- Puzzle 29 - Hammer Bro (3D) (Super Mario Bros.)
- Puzzle 30 - Bowser (Super Mario Bros.)
- Puzzle 41 - Boo (Super Mario Bros. 3)
- Puzzle 44 - Mario 3 (Donkey Kong)
- Puzzle 45 - Princess Peach (Super Mario Bros.)
- Puzzle 46 - Mario (3D) (Super Mario Bros.)
- Puzzle 47 - Virus (Dr. Mario)
Category:Super Mario games (leaving this without brackets to avoid categorizing my entire sandbox page under this again)
Note: the text in this article mockup was copied over from the list of references in Nintendo video games Pushmo section.
F-Zero X
F-Zero X | |||
---|---|---|---|
File:F-Zero X box art.png | |||
Publisher | Nintendo | ||
Platform(s) | Nintendo 64 | ||
Release date | July 14, 1998[1] October 26, 1998[1] November 6, 1998 [1] November 6, 1998[2] | ||
Genre | Racing | ||
Rating(s) |
| ||
Mode(s) | 1-4 players[3] | ||
Format | Nintendo 64:
Game Pak
| ||
Input | Nintendo 64:
|
F-Zero X is a racing game released in 1998 for the Nintendo 64. The game features multiple references to the Super Mario franchise.
A modified version of Rainbow Road appears as the first course in the Joker Cup. Most of the Super Mario-related content has been removed (such as the Chain Chomps being replaced with speed bumps[4] and a popular shortcut being blocked off[4]), though playing the game with the F-Zero X Expansion Kit will cause a rock rendition of the Mario Kart 64 version of the track's music to begin playing.[4] Due to graphical limitations, the track is not entirely rainbow-colored.[4] Additionally, a character going by the name of "Mr. EAD" is featured. This character is designed to resemble Mario, sporting a black mustache and a belt buckle designed to look like a Super Star.
Rainbow Road - F-Zero X Expansion Kit | File info 0:30 |
Gallery
References
Category:Super Mario games