Mecha Sonic

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Not to be confused with Metal Sonic.
Mecha Sonic
Mecha Sonic's sprite from Mario & Sonic at the Olympic Games Tokyo 2020
Species Badnik hedgehog
First appearance Sonic The Hedgehog 2 (8-bit) (1992, Sonic the Hedgehog franchise)
Mario & Sonic at the Olympic Games Tokyo 2020 (2019, Super Mario franchise)
Latest appearance Sonic Superstars (2023, Sonic the Hedgehog franchise)

Mecha Sonic[1] is a crossover character from the Sonic the Hedgehog franchise. He is a robot replica of Sonic, similar to Metal Sonic, but usually depicted as bulkier and with less personality, and is sometimes implied to be a series of similar robots rather than a single rebuilt model like Metal Sonic is. He originally appeared as a late boss in both the 8-bit and 16-bit editions of Sonic the Hedgehog 2 and then appeared as a major antagonist in Sonic & Knuckles and a brief cameo alongside Metal Sonic in Sonic Adventure, with each of the four games using a different design; his sporadic later appearances are usually based off one of these, and are sometimes given model numbers to differentiate from each other.

The second iteration of Mecha Sonic appears briefly in the Super Mario franchise within the game Mario & Sonic at the Olympic Games Tokyo 2020 as a boss in the Tokyo Sky Flight minigame found in the Story Mode and the Game Room. His boss fight is similar to his one from the 16-bit Sonic the Hedgehog 2, where his sprite is borrowed from, which has Mecha Sonic spinning around in a ball form, then shooting out spikes. As a ball, he homes in on the player, and when he lands, he stands on either the street level or the building as a platform. Both rolled and unrolled forms are vulnerable to shots.

References

  1. ^ Common name used in various Sonic the Hedgehog merchandise and as recently as Sonic Superstars DLC.