Crazy Hand
- This article is about the hand from the Super Smash Bros. series. For the wave-like hands from Super Paper Mario, see Underhand. For the pointing hands from New Super Mario Bros., see Phantom Hand.
Template:SSB-infobox Crazy Hand is a character in the Super Smash Bros. series, first appearing in Super Smash Bros. Melee. Like his right-handed counterpart, Master Hand, he is a large, disembodied, gloved hand, though he is a left hand instead of a right one. Unlike Master Hand, who embodies a being of creation, Crazy Hand embodies a being of destruction. Crazy Hand is voiced by Dean Harrington (Melee), Pat Cashman (Brawl), and Xander Mobus (3DS / Wii U and Ultimate), who also voiced the announcer of the respective games.
Crazy Hand is a much more dangerous foe than Master Hand, since he has more attacks, and many of his attacks also have side effects, such as the Lip's Stick flower. Crazy Hand also attacks more frequently, giving fewer opportunities to hit, which makes the battle in Classic Mode harder because the fight with him and Master Hand is timed.
History
Super Smash Bros. Melee
Crazy Hand is one of the main antagonists in Super Smash Bros. Melee, along with Master Hand and Giga Bowser. Crazy Hand will appear alongside Master Hand in a timed match when the player completes Classic mode on Normal, Hard, or Very Hard under ten minutes, and does not use a continue. In addition, Crazy Hand is also fought in the 50th event match alongside Master Hand. This match is not timed.
On Very Hard difficulty, Crazy Hand's drill, rocket punch, jet (only when he attempts to fly into the player), third poke, grab (forward throw), and punch (on grounded players) are all a one-hit KO.
Defeating Crazy Hand in Classic mode earns the player 80000 points, which is mandatory for getting the Diskun trophy.
Super Smash Bros. Brawl
In Super Smash Bros. Brawl, Crazy Hand appears under the same circumstances in Classic mode as he does in Super Smash Bros. Melee, though the only difference is that he appears immediately rather than after depleting Master Hand's HP by half. Though he is absent from The Subspace Emissary, Crazy Hand appears in Boss Battles Mode with the standard Emissary boss health bar.
Unlike in Melee, no bonuses are awarded for defeating Crazy Hand in this game. As a result, defeating Crazy Hand in Classic Mode is not mandatory for completing 100% of Brawl.
Super Smash Bros. for Nintendo 3DS / Wii U
Crazy Hand retains his role as a final boss in Classic mode in Super Smash Bros. for Nintendo 3DS, along with Master Hand. However, rather than having to clear Classic mode within a certain time, Crazy Hand will appear in battle if the player sets the intensity to 3.0 or higher, and chooses the black path at the end. However, on intensity 8.0 and higher, only the black path will be available, and Crazy Hand must be fought. In battle, both Master Hand and Crazy Hand share their stamina. When the intensity is set to 5.1 or higher, after losing a portion of stamina, Master Hand will be engulfed in flames and exit the battle, while Crazy Hand will transform into the Master Core.
Crazy Hand is also a final boss in Super Smash Bros. for Wii U's Classic mode. However, unlike in the 3DS version, players will be forced to fight Crazy Hand, along with Master Hand, at intensity 3.0 or higher; this also means that at intensities 5.1 and above, Master Core must be fought as well. Also, one of the two Special Orders modes is Crazy Orders, which involves using a pass or spending gold to participate in consecutive battles and racking up rewards in a ten minute timespan. After winning at least one battle, the player can choose to fight Crazy Hand in a stamina match. Depending on how many tickets have been cleared cleared, additional opponents may appear alongside Crazy Hand, including Master Hand. Crazy Hand occasionally drops chests when hit, and when defeated, the player gets to keep all rewards accumulated.
Crazy Hand also has a new move, known as the Void. He rips open some part of the air and can suck the players into a void, which deal damage after the players are launched out. The only ways to avoid the Void are using shield, and doing continuous rolls.
Super Smash Bros. Ultimate
Template:Main-external Crazy Hand reappears in Super Smash Bros. Ultimate, where he returns as a boss in Classic mode, as well as in Adventure Mode: World of Light. In Classic mode, Crazy Hand appears alongside Master Hand if the player reaches Intensity 7.0 or higher, though some fighters are assigned to fight the former alone. In World of Light, Dharkon creates an army of clones of the original Crazy Hand, some of whom create obstacles for the player, and are fought as well. If the player meets the requirements for the game's true ending, Crazy Hand and Master Hand help the player by opening up a hole in space for them to enter, to defeat Galeem's and Dharkon's clones and for the final battle with both entities.
Crazy Hand also appears as an Ace-class Neutral-type primary spirit. It allows three support slots and is obtainable by winning the last battle against Crazy Hand in World of Light. It is among the most powerful spirits in the game.
Profiles and statistics
Super Smash Bros. Melee trophy
Super Smash Bros. Brawl trophy
Super Smash Bros. for Nintendo 3DS / Wii U trophy
Blue indicates exclusive to the Wii U version.
Super Smash Bros. Ultimate spirit
Name | Image | Series / game | Type | Class | Strength / effect(s) | How to obtain | Spirit battle | |||
---|---|---|---|---|---|---|---|---|---|---|
Opponent(s) | Battle conditions | Stage | Song | |||||||
Crazy Hand | Super Smash Bros. Series | Primary (3) | Ace | Neutral | World of Light (Final Battle) | Crazy Hand |
|
Final Destination | Crazy Hand |
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クレイジーハンド[?] Kureijī Hando |
Crazy Hand | |
Chinese | 疯狂之手 (Simplified) 瘋狂之手 (Traditional)[?] Fēngkuáng zhī Shǒu |
Crazy Hand | |
Portuguese | Mão Maníaca[?] | Manic Hand | |
Russian | Безумная рука / Безумец[?] Besumnaya ruka / Bezumets |
Crazy Hand / The Crazy |
Voice samples
Super Smash Bros. Melee - Crazy Hand's laugh (Dean Harrington) | File info |
Super Smash Bros. Brawl - Crazy Hand's laugh (Pat Cashman) | File info |
Super Smash Bros. for Nintendo 3DS / Wii U - Crazy Hand's laugh (Xander Mobus) | File info |
Gallery
Trivia
- Crazy Hand never appears in The Subspace Emissary. Despite this, his trophy is part of the Subspace Emissary category.
- Crazy Hand is the only boss that players don't have to fight to unlock the Boss Battles game mode in Super Smash Bros. Brawl.
- In Kirby & The Amazing Mirror, Crazy Hand appears as a boss alongside Master Hand.
- In Super Smash Bros. Brawl, Crazy Hand's opening laugh is not heard in the Sound Test, but his dying scream is.
- Final bosses
- Super Smash Bros. Brawl
- Super Smash Bros. Brawl trophies
- Super Smash Bros. for Nintendo 3DS / Wii U
- Super Smash Bros. for Nintendo 3DS trophies
- Super Smash Bros. for Wii U trophies
- Super Smash Bros. Melee
- Super Smash Bros. Melee trophies
- Super Smash Bros. series bosses
- Super Smash Bros. Ultimate spirits