Shell (flashing): Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap={{ruby|無敵|むてき}}のノコノコ<ref>{{cite|title=スーパーマリオワールド (''Sūpā Mario Wārudo'') instruction booklet|language=ja|date=1990|publisher | |Jap={{ruby|無敵|むてき}}のノコノコ<ref>{{cite|title=スーパーマリオワールド (''Sūpā Mario Wārudo'') instruction booklet|language=ja|date=1990|publisher=Nintendo}}</ref> | ||
|JapR=Muteki no Nokonoko | |JapR=Muteki no Nokonoko | ||
|JapM=Invincible Koopa Troopa | |JapM=Invincible Koopa Troopa |
Revision as of 17:24, August 5, 2024
Shell | |
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A sprite animation of a flashing Shell in Super Mario World | |
First appearance | Super Mario World (1990) |
Latest appearance | Super Mario World: Super Mario Advance 2 (2001) |
A flashing shell[1] (alternatively flashing Shell[2] or FlashingShell[3]), also described as a flashing kamikaze Koopa shell,[4] flashing Koopa shell,[3][4] crazy Koopa,[4] or flashing Koopa Troopa shell,[5] is a type of Koopa Shell found only in Super Mario World and its Game Boy Advance version. It is created when a yellow unshelled Koopa climbs into an empty shell of any color (including its own, after being ejected from it). After its transformation, the shell attempts to hit Mario or Luigi by spinning around and dashing towards him. It becomes impossible to separate the Koopa from it. While chasing the player, the flashing shell defeats enemies in its path; the player scores a combo in increasing point values for successive enemies defeated by a single flashing shell and extra lives starting on the eighth. It is possible to respawn the yellow unshelled Koopa that climbed into the shell, possibly leading to it dodging its own shell.
Flashing shells first appear in Donut Plains 4. Jumping on a flashing shell causes the Mario Bros. to bounce upwards, but it does not damage it. Flashing shells can be defeated only with a Yoshi eating it, a Spin Jump, invincibility, or Caped Mario's Body Press. If any Yoshi eats one, the Yoshi gains all three shell abilities (causing sand clouds, flying, and breathing fire) as long as the shell stays in the Yoshi's mouth. If a yellow unshelled Koopa finds a nearby shell, a flashing shell can appear in #3 Lemmy's Castle, the Red Switch Palace, the Sunken Ghost Ship, Valley of Bowser 2, #7 Larry's Castle, Star World 1, Awesome, Groovy, and Funky.
After the player beats the Special Zone (or completes all 96 exits in Super Mario Advance 2), all Koopa Troopa and Koopa Paratroopa shells become Mario masks, including flashing shells.
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | Muteki no Nokonoko |
Invincible Koopa Troopa | |
無敵の甲羅[7] Muteki no kōra |
Invincible shell | ||
Italian | Koopa Troopa giallo[8] | Yellow Koopa Troopa |
Trivia
- According to the Shogakukan guide for the game Yoshi, these "gold" shells combine all ingredients of the Green Shells, Red Shells, Yellow Shells, and Blue Shells from Super Mario World, resulting in awful taste but incredible benefits.[9]
References
- ^ August 1991. Nintendo Mario Mania Player's Guide. Nintendo of America (American English). Page 42.
- ^ September 1991. Nintendo Power Volume 28. Nintendo of America (American English). Page 15.
- ^ a b September 1991. Nintendo Power Volume 28. Nintendo of America (American English). Page 23.
- ^ a b c Winter 2002. Nintendo Power Advance Volume 4. Nintendo of America (American English). Page 36.
- ^ Winter 2002. Nintendo Power Advance Volume 4. Nintendo of America (American English). Page 92.
- ^ 1990. スーパーマリオワールド (Sūpā Mario Wārudo) instruction booklet. Nintendo (Japanese).
- ^ July 10, 1991. Super Mario World (Wonder Life Special: Nintendo Official Guidebook) part 2. Tokyo: Shogakukan (Japanese). ISBN 4-09-104192-2. Page 52.
- ^ November 15, 2018. Super Mario Bros. Enciclopedia. Magazzini Salani (Italian). ISBN 889367436X. Page 55.
- ^ February 1, 1992. 「任天堂公式ガイドブック ヨッシーのたまご」 (Nintendo Official Guidebook – Yoshi's Egg). Tokyo: Shogakukan (Japanese). ISBN 4-09-104196-5. Page 61 .