Long Journey's End: Difference between revisions
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==Layout== | ==Layout== | ||
The mission begins on the [[Moon]], along with various characters. Mario must move along, then [[capture]] a [[frog]] and jump across platforms to enter a [[Warp Pipe]] leading to an area with many [[Goomba]]s and a [[Yoofoe]]. Defeating the Yoofoe will spawn a [[Life-Up Heart]]. After defeating or bypassing the Yoofoe, Mario must jump across sinking platforms and climb sinking poles. Soon after, Mario must [[Long Jump]] across platforms moving across the [[lava]], then capture a [[Lava Bubble]] to move across the lava while watching out for [[Moonsnake]]s. After taking a [[lava cannon]], Mario must capture an [[Uproot]] and keep moving up the tower while avoiding [[Burrbo]]s. The next segment features moving freezing water, as well as some [[Fuzzy|Fuzzies]] that must be avoided. Next, [[Yoshi]] will be encountered, and Mario must capture him so that he can use Yoshi's tongue to climb up the nearby walls while avoiding Fuzzies. Mario must then hit a [[P Switch]] and follow the flower path while throwing [[Cappy]] at the [[Pulse Beam]]s. Mario can also optionally solve the [[Sphynx]]'s riddle; doing so will grant access to another Life-Up Heart; answering any additional questions correctly will grant Mario many [[coin pile]]s, which can only be done if Sphynx's questions have been answered in all other kingdoms as well. In the next area, Mario must throw Cappy at a [[Scarecrow (object)|Scarecrow]] and platform up the appearing pillars. Afterwards, Mario must capture [[Glydon]] and ride him into the updrafts while avoiding [[Urban Stingby|Urban Stingbies]] to reach the next area. Mario must then venture across the [[Volbonan]] [[Pole (bollard)|Pole]]s to get to the next Warp Pipe. | The mission begins on the [[Moon]], along with various characters. Mario must move along, then [[capture]] a [[frog]] and jump across platforms to enter a [[Warp Pipe]] leading to an area with many [[Goomba]]s and a [[Yoofoe]]. Defeating the Yoofoe will spawn a [[Life-Up Heart]]. After defeating or bypassing the Yoofoe, Mario must jump across sinking platforms and climb sinking poles. Soon after, Mario must [[Long Jump]] across platforms moving across the [[lava]], then capture a [[Lava Bubble]] to move across the lava while watching out for [[Moonsnake]]s. After taking a [[lava cannon]], Mario must capture an [[Uproot]] and keep moving up the tower while avoiding [[Burrbo]]s. The next segment features moving freezing water, as well as some [[Fuzzy|Fuzzies]] that must be avoided. Next, [[Yoshi]] will be encountered, and Mario must capture him so that he can use Yoshi's tongue to climb up the nearby walls while avoiding Fuzzies. Mario must then hit a [[P Switch]] and follow the flower path while throwing [[Cappy]] at the [[Pulse Beam]]s. Mario can also optionally solve the [[Sphynx]]'s riddle; doing so will grant access to another Life-Up Heart; answering any additional questions correctly will grant Mario many [[coin pile]]s, which can only be done if Sphynx's questions have been answered in all other kingdoms as well. In the next area, Mario must throw Cappy at a [[Scarecrow (object)|Scarecrow]] and platform up the appearing pillars. There is a cheat where Mario can ride the moving platform up. To do this, the player must switch over to 2-player mode. Then, while standing on the very edge of the platform, Mario must do a downward throw. The player as Cappy must move around to get on the scarecrow. Mario is still on the moving platform, and it carries him up. Afterwards, Mario must capture [[Glydon]] and ride him into the updrafts while avoiding [[Urban Stingby|Urban Stingbies]] to reach the next area. Mario must then venture across the [[Volbonan]] [[Pole (bollard)|Pole]]s to get to the next Warp Pipe. | ||
Next, Mario must ride a platform with a Pulse Beam on it while fending off Burrbos that leap on the platform. When the platforms stop, Mario must capture a [[Pokio]] and ride pendulum-like platforms to the top. Mario can then enter an 8-bit section, avoid [[Barrel]]s and hit four [[? Block]]s below the original [[Donkey Kong]] to reach the next area. Mario must then travel towards a [[painting]] to capture [[Bowser]], then make it past a longer section with boulders firing out from holes. At the end of that section, Mario will de-capture Bowser, and must capture a series of [[spark pylon]]s that spell "THANK YOU". After heading into one final Warp Pipe, Mario is transported back to the [[Moon]] and in front of a grayscale version of the [[New Donk City Hall]]. Behind the skyscraper are numerous coin piles. Mario must capture one last frog to jump to the top of the Hall, then climb up the rest of the way to collect the Multi Moon as Cappy reminisces about the experience. There are no checkpoints throughout the entire level, so dying results in starting all the way back at the first section with the Goombas and Yoofoe. | Next, Mario must ride a platform with a Pulse Beam on it while fending off Burrbos that leap on the platform. When the platforms stop, Mario must capture a [[Pokio]] and ride pendulum-like platforms to the top. Mario can then enter an 8-bit section, avoid [[Barrel]]s and hit four [[? Block]]s below the original [[Donkey Kong]] to reach the next area. Mario must then travel towards a [[painting]] to capture [[Bowser]], then make it past a longer section with boulders firing out from holes. At the end of that section, Mario will de-capture Bowser, and must capture a series of [[spark pylon]]s that spell "THANK YOU". After heading into one final Warp Pipe, Mario is transported back to the [[Moon]] and in front of a grayscale version of the [[New Donk City Hall]]. Behind the skyscraper are numerous coin piles. Mario must capture one last frog to jump to the top of the Hall, then climb up the rest of the way to collect the Multi Moon as Cappy reminisces about the experience. There are no checkpoints throughout the entire level, so dying results in starting all the way back at the first section with the Goombas and Yoofoe. |
Revision as of 10:28, February 19, 2024
Mission | |
---|---|
Long Journey's End | |
Location | Darker Side |
Mission # | 1 |
Game | Super Mario Odyssey |
<< Directory of missions >> |
Template:Quote2 Long Journey's End is the sole story mission of the Darker Side in Super Mario Odyssey, and is the final mission of the game. The objective is to collect the final Multi Moon.
Layout
The mission begins on the Moon, along with various characters. Mario must move along, then capture a frog and jump across platforms to enter a Warp Pipe leading to an area with many Goombas and a Yoofoe. Defeating the Yoofoe will spawn a Life-Up Heart. After defeating or bypassing the Yoofoe, Mario must jump across sinking platforms and climb sinking poles. Soon after, Mario must Long Jump across platforms moving across the lava, then capture a Lava Bubble to move across the lava while watching out for Moonsnakes. After taking a lava cannon, Mario must capture an Uproot and keep moving up the tower while avoiding Burrbos. The next segment features moving freezing water, as well as some Fuzzies that must be avoided. Next, Yoshi will be encountered, and Mario must capture him so that he can use Yoshi's tongue to climb up the nearby walls while avoiding Fuzzies. Mario must then hit a P Switch and follow the flower path while throwing Cappy at the Pulse Beams. Mario can also optionally solve the Sphynx's riddle; doing so will grant access to another Life-Up Heart; answering any additional questions correctly will grant Mario many coin piles, which can only be done if Sphynx's questions have been answered in all other kingdoms as well. In the next area, Mario must throw Cappy at a Scarecrow and platform up the appearing pillars. There is a cheat where Mario can ride the moving platform up. To do this, the player must switch over to 2-player mode. Then, while standing on the very edge of the platform, Mario must do a downward throw. The player as Cappy must move around to get on the scarecrow. Mario is still on the moving platform, and it carries him up. Afterwards, Mario must capture Glydon and ride him into the updrafts while avoiding Urban Stingbies to reach the next area. Mario must then venture across the Volbonan Poles to get to the next Warp Pipe.
Next, Mario must ride a platform with a Pulse Beam on it while fending off Burrbos that leap on the platform. When the platforms stop, Mario must capture a Pokio and ride pendulum-like platforms to the top. Mario can then enter an 8-bit section, avoid Barrels and hit four ? Blocks below the original Donkey Kong to reach the next area. Mario must then travel towards a painting to capture Bowser, then make it past a longer section with boulders firing out from holes. At the end of that section, Mario will de-capture Bowser, and must capture a series of spark pylons that spell "THANK YOU". After heading into one final Warp Pipe, Mario is transported back to the Moon and in front of a grayscale version of the New Donk City Hall. Behind the skyscraper are numerous coin piles. Mario must capture one last frog to jump to the top of the Hall, then climb up the rest of the way to collect the Multi Moon as Cappy reminisces about the experience. There are no checkpoints throughout the entire level, so dying results in starting all the way back at the first section with the Goombas and Yoofoe.
Enemies
- Goombas
- Yoofoe
- Lava Bubbles
- Uproots
- Burrbos
- Fuzzies
- Pulse Beams
- Urban Stingbies
- Pokios
- Barrels
- Oil drums
- Donkey Kong
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | 長い旅の終着点[?] Nagai Tabi no Shūchakuten |
Long Journey's End | |
Chinese (simplified) | 漫长旅途的终点[?] Màncháng lǚtú de zhōngdiǎn |
Long Journey's End | |
Chinese (traditional) | 漫長旅途的終點[?] Màncháng lǚtú de zhōngdiǎn |
Long Journey's End | |
Italian | La fine di un lungo viaggio[?] | The end of a long journey | |
Spanish (NOE) | Fin del viaje[?] | End of the Journey |