Ennui: Difference between revisions
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[[File:Rabbid_Rosalina_Ennui.png|thumb|right|Rabbid Rosalina using her Ennui Technique]] | [[File:Rabbid_Rosalina_Ennui.png|thumb|right|Rabbid Rosalina using her Ennui Technique]] | ||
'''Ennui''' is [[Rabbid Rosalina]]'s Technique in ''[[Mario + Rabbids Sparks of Hope]]''. | '''Ennui''' is [[Rabbid Rosalina]]'s Technique in ''[[Mario + Rabbids Sparks of Hope]]''. | ||
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Ennui is similar to [[Rabbid Cranky]]'s "Long Story" in ''[[Mario + Rabbids Kingdom Battle]]'', both causing enemies to be unable to act for a turn, and will lose the effect when attacked. | Ennui is similar to [[Rabbid Cranky]]'s "Long Story" in ''[[Mario + Rabbids Kingdom Battle]]'', both causing enemies to be unable to act for a turn, and will lose the effect when attacked. | ||
==Profiles and statistics== | |||
===Description=== | |||
*''Targets struck with the Stasis Effect are unable to move, shoot, or use Techniques. Any DMG received lifts the effect.'' | |||
===Base stats=== | |||
*'''Range:''' 11m | |||
*'''Cooldown:''' 5 turns | |||
===Skill Tree skills=== | |||
{| class="wikitable" | |||
!colspan=4 style="background:#51b273;color:white"|<big>''TECHNIQUE''</big> | |||
|- | |||
!Upgrade | |||
![[File:Skill Prism icon MRSOH.png|15px]] Skill Prism cost | |||
!Effect | |||
!Description | |||
|- | |||
!style="background:#aedbb5"|[[File:Ennui Cooldown Skill Tree icon MRSOH.png|50px]]<br>Ennui Cooldown | |||
|1 | |||
|Minus 1 turn cooldown | |||
|''Rabbid Rosalina's Ennui takes fewer turns to recharge.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Wakeup Slap Skill Tree icon MRSOH.png|57px]]<br>'''Wakeup Slap''' | |||
|4 | |||
|Plus 30% DMG boost against target in stasis | |||
|''Enemies in Stasis take 30% more damage from all sources.'' | |||
|- | |||
|colspan=4 style="background:#F2F2F2"|<center>''▼ These skills require at least one upgrade of '''Ennui Cooldown''' ▼''</center> | |||
|- | |||
!style="background:#aedbb5"|[[File:Ennui Range Skill Tree icon MRSOH.png|50px]]<br>Ennui Range | |||
|1, 2 | |||
|Adds 3, 3 meters to Ennui range (14, 17) | |||
|''Increases the target range of Rabbid Rosalina's Ennui.'' | |||
|- | |||
!style="background:#aedbb5"|[[File:Ennui Duration Skill Tree icon MRSOH.png|50px]]<br>Ennui Duration | |||
|3 | |||
|Adds 1 turn | |||
|''The effect of Rabbid Rosalina's Ennui will last longer on enemies.'' | |||
|} | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 08:37, March 17, 2023
Ennui is Rabbid Rosalina's Technique in Mario + Rabbids Sparks of Hope.
Ennui causes all enemies around Rabbid Rosalina to fall asleep, giving them the Stasis Super Effect. While enemies are in Stasis, they are unable to do anything, and are dark blue/black in color with a lock above them. If enemies in Stasis are attacked, they will wake up, removing the effect. The effect also goes away after a turn has passed. Ennui has a five-turn cooldown, the highest of any Techniques.
Ennui can be upgraded in Rabbid Rosalina's Skill Tree, such as reducing the cooldown by one turn, and increasing the range of the Technique. One upgrade increases the Stasis effect to two turns, and another causes enemies in Stasis to take 30% more damage from all sources. If the latter upgrade is bought, another sentence is added to the description: "Enemies in Stasis take 30% more damage.".
Ennui is similar to Rabbid Cranky's "Long Story" in Mario + Rabbids Kingdom Battle, both causing enemies to be unable to act for a turn, and will lose the effect when attacked.
Profiles and statistics
Description
- Targets struck with the Stasis Effect are unable to move, shoot, or use Techniques. Any DMG received lifts the effect.
Base stats
- Range: 11m
- Cooldown: 5 turns
Skill Tree skills
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ダルスランバー[?] Daru Suranbā |
Dull Slumber | |
Italian | Malcontento[?] | Discontent |