Kuff 'n' Klout: Difference between revisions
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Kuff 'n' Klout can only be defeated by [[barrel]]s, or by using [[Squitter the Spider|Squitter]]'s webs, since they are immune to [[Team-up]] throws, and [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] will get injured if they attempt to attack the twins directly. | Kuff 'n' Klout can only be defeated by [[barrel]]s, or by using [[Squitter the Spider|Squitter]]'s webs, since they are immune to [[Team-up]] throws, and [[Dixie Kong|Dixie]] and [[Kiddy Kong|Kiddy]] will get injured if they attempt to attack the twins directly. | ||
If one of the Kremling Twins is defeated, the other continues to charge, and | If one of the Kremling Twins is defeated, the other continues to charge, and he disappears when the [[Kong]]s move offscreen. In the [[Game Boy Advance]] version, Kuff or Klout is motionless and suddenly disappears after a few seconds. Kuff 'n' Klout's only distinguishable attribute is their eye color, as shown from their artwork. One of them has purple eyes while the other has green eyes. However, both of them have green eyes in the game, therefore making them indistinguishable. | ||
According to [[Dixie's Photo Album]], Kuff 'n' Klout are categorized under the "[[Kremling Kreeps]]" enemy class. | According to [[Dixie's Photo Album]], Kuff 'n' Klout are categorized under the "[[Kremling Kreeps]]" enemy class. |
Revision as of 02:54, March 21, 2021
Template:Species-infobox Kuff 'n' Klout (also known as the Kremling Twins[1]) are two large, beefy, and light brown Kremlings in Donkey Kong Country 3: Dixie Kong's Double Trouble!. They are the most powerful Kremling enemy in the game, even more than Krumple. They only appear in the first three Krematoa levels: Stampede Sprint, Criss Kross Cliffs, and Tyrant Twin Tussle, a level in which they are the main obstacle. They attack by making movements reminiscent to a game of leapfrog, or racing about the screen, shoulder to shoulder. Some Kuff 'n' Klouts perform the former then the latter in succession to each other.
Kuff 'n' Klout can only be defeated by barrels, or by using Squitter's webs, since they are immune to Team-up throws, and Dixie and Kiddy will get injured if they attempt to attack the twins directly.
If one of the Kremling Twins is defeated, the other continues to charge, and he disappears when the Kongs move offscreen. In the Game Boy Advance version, Kuff or Klout is motionless and suddenly disappears after a few seconds. Kuff 'n' Klout's only distinguishable attribute is their eye color, as shown from their artwork. One of them has purple eyes while the other has green eyes. However, both of them have green eyes in the game, therefore making them indistinguishable.
According to Dixie's Photo Album, Kuff 'n' Klout are categorized under the "Kremling Kreeps" enemy class.
Kuff 'n' Klout are one of the few enemies to not reappear in Donkey Kong Land III.
Gallery
- Kuff.png
Kuff
- Klout.png
Klout
Names in other languages
Language | Name | Meaning | Notes |
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References
- ^ The Donkey Kong Country 3: Dixie Kong's Double Trouble Player's Guide, page 112.
Kremlings | |
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Characters | Congazuma • Cranky K. Rool • Draglinger • General Klump • Giant Viking Kremling • Green Kroc • Jr. Klap Trap • Junklomp • K. Lumsy • Kalypso • Kaptain Skurvy • Kass • Kerozene • King K. Rool • King Kut Out • Kip • Klubba • Kleever • Kludge • Krunch • Krunch's mother • Krusha • Krushy • Kudgel • Kutlass • Mega Amp • Okusan • Quint Skurvy • Resident demon |
Species | Bazuka • Ghost • Kaboing • Kaboom • Kackle • Kannon • Kasplat • Klampon • Klank • Klaptrap • Klasp • Klinger • Kloak • Klobber • Klomp • Klump • Knocka • Kobble • Koin • Koindozer • Kopter • Kosha • Kracka • Krash • Kremling (boater) • Kremling cop • Krimp • Kritter • Kroc • Krockhead • Krook • Krumple • Kruncha • Krusha • Kuchuka • Kuff 'n' Klout • Kutlass • Re-Koil • Robokremling • Rock Kroc • Shroom • Skeleton Kremling • Skidda • Super Team goalie |