Crouching High Jump: Difference between revisions

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{{distinguish|Jump Charge}}
{{distinguish|Jump Charge}}
[[File:Power Squat Jump.gif|frame|Mario performing a Power Squat Jump]]
[[File:Power Squat Jump.gif|frame|Mario performing a charge jump]]
The '''charge jump''', also known as the '''Power Squat Jump''',<ref>''Nintendo Power'' Volume 1, page 23.</ref><ref>''Super Mario Bros. 2 Inside Out'', Part II. Pages 10 and 16.</ref><ref>''Super Mario All-Stars'' instruction booklet, page 17.</ref> '''Squat Jump''',<ref>''Super Mario Bros. 2 Inside Out'', Part I. Page 17.</ref><ref>''Super Mario Bros. 2 Inside Out'', Part II. Pages 16 and 24.</ref> or '''Super Jump''',<ref>''Super Mario All-Stars'' Player's Guide. Page 97.</ref><ref>''Super Mario Advance'' North American instruction booklet, page 20.</ref><ref>''Mario & Luigi: Superstar Saga'' instruction booklet, page 40.</ref> is a [[jump]] that [[Mario]], [[Luigi]], [[Princess Peach|Princess Toadstool]] and [[Toad]] can perform in ''[[Super Mario Bros. 2]]'' and [[Super Mario All-Stars|its]] [[Super Mario Advance|remakes]]. It is done by holding down on the {{button|nes|pad}} to charge up and then jumping. Characters do not necessarily have to remain ducking; they can keep the charge until they actually jump, though it resets if the player moves left/right before jumping. Unlike the normal jump move, this jump makes the characters jump higher and reach places they normally can't. In ''Super Mario Advance'', the characters perform a backflip upon using the charge jump.
The '''charge jump''', also known as the '''Power Squat Jump''',<ref>''Nintendo Power'' Volume 1, page 23.</ref><ref>''Super Mario Bros. 2 Inside Out'', Part II. Pages 10 and 16.</ref><ref>''Super Mario All-Stars'' instruction booklet, page 17.</ref> '''Squat Jump''',<ref>''Super Mario Bros. 2 Inside Out'', Part I. Page 17.</ref><ref>''Super Mario Bros. 2 Inside Out'', Part II. Pages 16 and 24.</ref> or '''Super Jump''',<ref>''Super Mario All-Stars'' Player's Guide. Page 97.</ref><ref>''Super Mario Advance'' North American instruction booklet, page 20.</ref><ref>''Mario & Luigi: Superstar Saga'' instruction booklet, page 40.</ref> is a [[jump]] that [[Mario]], [[Luigi]], [[Princess Peach|Princess Toadstool]] and [[Toad]] can perform in ''[[Super Mario Bros. 2]]'' and [[Super Mario All-Stars|its]] [[Super Mario Advance|remakes]]. It is done by holding down on the {{button|nes|pad}} to charge up and then jumping. Characters do not necessarily have to remain ducking; they can keep the charge until they actually jump, though it resets if the player moves left/right before jumping. Unlike the normal jump move, this jump makes the characters jump higher and reach places they normally can't. In ''Super Mario Advance'', the characters perform a backflip upon using the charge jump.


Although this move did not appear in early versions of ''[[Mario Bros. (game)|Mario Bros.]]'', the ''Mario Bros.'' remakes found in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series and ''[[Mario & Luigi: Superstar Saga]]'' let Mario and Luigi perform this move.
Although this move did not appear in early versions of ''[[Mario Bros. (game)|Mario Bros.]]'', the ''Mario Bros.'' remakes found in the ''[[Super Mario Advance (series)|Super Mario Advance]]'' series and ''[[Mario & Luigi: Superstar Saga]]'' let Mario and Luigi perform this move.


In ''[[Super Mario Maker 2]]'', the player is able to perform the charge jump the same way after obtaining the [[SMB2 Mushroom]] in the ''[[Super Mario Bros.]]'' style.
In ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and the ''Super Mario 3D World'' game style in ''[[Super Mario Maker 2]]'', the [[Somersault|Backwards Somersault]] is performed in the same way as the charge jump. As of version 3.0.0 in ''Super Mario Maker 2'', the player is also able to perform the charge jump itself after obtaining the [[SMB2 Mushroom]] in the ''[[Super Mario Bros.]]'' style.
 
In ''[[Super Mario 3D Land]]'', ''[[Super Mario 3D World]]'', and the ''Super Mario 3D World'' game style in ''Super Mario Maker 2'', the [[Somersault|Backwards Somersault]] is performed in the same way as the charge jump.


==Official profiles==
==Official profiles==

Revision as of 19:57, May 6, 2020

Not to be confused with Jump Charge.
Mario doing a Power Squat Jump
Mario performing a charge jump

The charge jump, also known as the Power Squat Jump,[1][2][3] Squat Jump,[4][5] or Super Jump,[6][7][8] is a jump that Mario, Luigi, Princess Toadstool and Toad can perform in Super Mario Bros. 2 and its remakes. It is done by holding down on the +Control Pad to charge up and then jumping. Characters do not necessarily have to remain ducking; they can keep the charge until they actually jump, though it resets if the player moves left/right before jumping. Unlike the normal jump move, this jump makes the characters jump higher and reach places they normally can't. In Super Mario Advance, the characters perform a backflip upon using the charge jump.

Although this move did not appear in early versions of Mario Bros., the Mario Bros. remakes found in the Super Mario Advance series and Mario & Luigi: Superstar Saga let Mario and Luigi perform this move.

In Super Mario 3D Land, Super Mario 3D World, and the Super Mario 3D World game style in Super Mario Maker 2, the Backwards Somersault is performed in the same way as the charge jump. As of version 3.0.0 in Super Mario Maker 2, the player is also able to perform the charge jump itself after obtaining the SMB2 Mushroom in the Super Mario Bros. style.

Official profiles

Super Mario Bros. 2

  • Wii Virtual Console manual: "Hold down on +Control Pad until your character starts to flash, then press Two Button to perform an extra-high jump."

Names in other languages

Language Name Meaning Notes
Japanese ためジャンプ[9]
Tame Janpu
Good Jump

References

  1. ^ Nintendo Power Volume 1, page 23.
  2. ^ Super Mario Bros. 2 Inside Out, Part II. Pages 10 and 16.
  3. ^ Super Mario All-Stars instruction booklet, page 17.
  4. ^ Super Mario Bros. 2 Inside Out, Part I. Page 17.
  5. ^ Super Mario Bros. 2 Inside Out, Part II. Pages 16 and 24.
  6. ^ Super Mario All-Stars Player's Guide. Page 97.
  7. ^ Super Mario Advance North American instruction booklet, page 20.
  8. ^ Mario & Luigi: Superstar Saga instruction booklet, page 40.
  9. ^ Yume Kōjō: Doki Doki Panic instruction booklet, page 19.