Shy Guy Tent: Difference between revisions

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'''Shy Guy Tents'''<ref>Stratton, Bryan, and Steve Stratton. (2001) ''Mario Kart: Super Circuit'' [[Prima Games|Prima]] Official Game Guide. Page 39.</ref> are obstacles containing [[Shy Guy]]s that appear in ''[[Mario Kart: Super Circuit]]''. Three of them are dotted throughout [[Sunset Wilds]], near some [[Boost Pad]]s. They do not move on their own, and only affect racers if they run into them. If a racer touches them, the tent breaks open and a Shy Guy jumps onto the racer. The Shy Guy then takes away several of the racer's [[Coin]]s before hopping off. They respawn not long after being hit.
'''Shy Guy Tents'''<ref>Stratton, Bryan, and Steve Stratton. (2001) ''Mario Kart: Super Circuit'' [[Prima Games|Prima]] Official Game Guide. Page 39.</ref> are obstacles containing [[Shy Guy]]s that appear in ''[[Mario Kart: Super Circuit]]''. Three of them are dotted throughout [[Sunset Wilds]], near some [[Dash Panel]]s. They do not move on their own, and only affect racers if they run into them. If a racer touches them, the tent breaks open and a Shy Guy jumps onto the racer. The Shy Guy then takes away several of the racer's [[Coin]]s before hopping off. They respawn not long after being hit.
==References==
==References==
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Revision as of 17:28, September 3, 2017

Template:Species-infobox Shy Guy Tents[1] are obstacles containing Shy Guys that appear in Mario Kart: Super Circuit. Three of them are dotted throughout Sunset Wilds, near some Dash Panels. They do not move on their own, and only affect racers if they run into them. If a racer touches them, the tent breaks open and a Shy Guy jumps onto the racer. The Shy Guy then takes away several of the racer's Coins before hopping off. They respawn not long after being hit.

References

  1. ^ Stratton, Bryan, and Steve Stratton. (2001) Mario Kart: Super Circuit Prima Official Game Guide. Page 39.