Super Mario 64 DS: Difference between revisions
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{{articleabout|the released remake of [[Super Mario 64]]|the cancelled sequel|[[Super Mario 64 2|here]]}} | {{articleabout|the released remake of [[Super Mario 64]]|the cancelled sequel|[[Super Mario 64 2|here]]}} | ||
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Revision as of 01:22, November 30, 2015
Template:Infobox Super Mario 64 DS (known as Super Mario 64 × 4 in development[1]) is a game from the Super Mario series made for the handheld game system Nintendo DS. It was the first Mario game to be released on the Nintendo DS and is also the first 3D Mario game for a handheld console. The game is a remake of Super Mario 64 for the Nintendo 64, bearing some new features on its storyline, gameplay and graphics. Unlike Super Mario 64, Mario is not the only playable character (nor is he even available at the start); Yoshi, Luigi, and Wario become playable characters and also join the adventure in order to rescue Princess Peach from Bowser. Other new features within the game include a multi-player mode, in which up to four players can play simultaneously on each Nintendo DS connected together locally; minigames to play with each character, and new additions to the story mode such as new missions and levels.
Story
General
Princess Peach writes a letter to Mario, telling him to come to her castle because she baked a cake for him. This letter is assumed to be a clever forgery from Bowser, who guesses that Mario and his friends would come looking and so employs his minions to capture them beforehand after he had captured Princess Peach.
Apparently, Luigi and Wario somehow read the letter themselves and catch up behind Mario. The three race into the castle, when Bowser ambushes them.
Yoshi is asleep, only to be awakened by one of the Lakitu Bros who instructs Yoshi to locate Mario, Luigi and Wario.
Yoshi tries to enter the castle, but the doors are locked. The Lakitu Bro. says that he saw a rabbit with the key. After grabbing the rabbit, the rabbit gives up the key to Yoshi. Inside, Toad tells him Bowser has kidnapped Princess Peach and stolen the Power Stars. He also says the last time he saw the heroes is when they jumped into the Bob-omb painting. Yoshi decides to investigate.
Yoshi starts collecting Power Stars, rescuing Mario, Luigi, and Wario in the process. The heroes continue to collect the rest of the stars, they encounter Bowser twice. And after collecting at least 80 stars, Mario finally battles Bowser for the final time at the top of the castle.
Bowser ends up defeated, gives up and hands Mario the Giant Power Star before he explodes. When Mario grabs the final Power Star, wings suddenly appear on his cap allowing him to fly.
Finally, he lands in front of the castle where Luigi, Wario, and Yoshi are waiting for him. As his wings fade away, Mario uses the power of the Power Stars to make Peach appear in front of the castle. All four rush up to her as she wakes up. Peach thanks them, and kisses Mario and says they will make a cake for her heroes. Peach and the heroes walk into the castle, the credits roll and after the credits, the cake, with Princess Peach, Mario, Luigi, Wario, and Yoshi figures, is shown at the very end.
From the instruction booklet
At the invitation of Princess Peach, Mario, accompanied by party crashers Luigi and Wario, enter the Mushroom Castle.
But when the three don't come out for a long time, Yoshi decides to check up on them.
Upon entering the castle, Yoshi discovers that no one is there. According to Toad, Bowser has stolen the Power Stars guarding the castle and locked Princess Peach into the walls and paintings. Maybe Mario and his friends have been captured in the paintings, too!
Now it's up to Yoshi to rescue Princess Peach, Mario, Luigi, and Wario from the castle's paintings and walls!
Gameplay
As in Super Mario 64, the courses are accessed by the different paintings on the castle's walls, but in the DS game, the player can collect 150 power stars, 30 more than the original game.
Controls
Making use of the Nintedo DS's features, the player is offered three different ways to control the character. All three modes are always accessible by pressing the Select button.
- In standard mode, the chosen character is controlled with the Control Pad. The stylus can also be used in Standard Mode. Jump is ; punching, kicking, and sticking out Yoshi's tongue is ; and dashing is . The button is used for crouching, while handles the camera together with the Control Pad. Additionally, if the player presses and holds and presses , the player will wall kick (if playing as Mario). Compared to Super Mario 64, where Mario was moving as fast as the player tilted the of the Nintendo 64 controller, the characters in Super Mario 64 DS move much more slowly when the running button is not pressed.
- In touch mode, the character is controlled by having the player move their thumb or the stylus across the touch screen. By using the thumb or stylus, the character's speed and direction can be adjusted by the player in a manner similar to what was possible with the Nintendo 64's Control Stick. Jumping, crouching, and kicking are still executed with the buttons.
- In two hand mode, the character is controlled with the stylus, and jumping, kicking, and crouching are done by utilizing either the buttons, for left-handed players, or the Control Pad, for right-handed players. The movement radius is larger with this control option, and all camera adjustments are done with the touch screen as well. The and buttons are not used.
On the Nintendo 3DS, however, the makes for a more authentic feel of using the Control Stick, making for better and easier controls. However, the player will still need to press to run and can still only move in eight different directions.
Character Selection
To switch between characters, there are three doors each symbolizing the character's first letter of their name. To use them, the player must go through the door, and the corresponding character will come out of the door. Switching to Yoshi will mean reentering the door that complements the same character once more. There are four doors in total. The white door contains a secret power star which can be unlocked if player catches the 8 glowing rabbits. Once the power star is obtained, the player can re-enter the door, but there will be no effect, and the player will simply exit it.
Characters
To complete the game, the player needs to find the three heroes who where locked behind doors by Bowser:
Name | Description | Unlock | Stats | ||
---|---|---|---|---|---|
Yoshi
|
The first and default character of the game, Yoshi must find Mario, Luigi, and Wario, who have been imprisoned behind doors by Bowser. He has decent speed at both running and swimming and is good at jumping, being able to flutter kick to reach high places. He cannot punch nor kick, however, and consequently cannot grab large enemies; instead, he can eat small enemies and turn them into throwable eggs, making him the only character with a projectile attack. | Default | Power | 0/3 | |
Speed | 2/3 | ||||
Jump | 3/3 | ||||
Mario
|
Mario is flung behind a door with Goomboss and is necessary to find. Using Yoshi, from the starting point in the castle, the player should go up the stairs and to the right door. The player should go straight to the next door, go through the 8 star door and hop into the Mario painting. The player has to fight Goomboss for the M Key by jumping into a hollowed tree stump at the highest point of the level. Then the player has to go back to room with the stained glass windows with Peach on them and unlock the M Room to find Mario. As the most balanced of the four playable characters, Mario plays very much the same as he did in the original Super Mario 64, with good all-round capabilities. He is a required character to complete the game since he is the only character that can enter the final level. | Defeat Goomboss in Goomboss Battle as Yoshi. | Power | 2/3 | |
Speed | 2/3 | ||||
Jump | 2/3 | ||||
Luigi
|
Mario's younger brother Luigi is optional to find, but is required to obtain some Power Stars. The player has to go to the top floor of the level Big Boo's Haunt with Mario. When Mario reaches there, he has to fight King Boo for the L Key, which is used to open the door to obtain Luigi. Next to Yoshi, Luigi has the weakest attacks, but he has the best speed and jumping capabilities. He can scuttle (Which is similar to Yoshi's flutter kick) to briefly slow down his descents, slowly hover down from a backflip, and can even run on water briefly. | Defeat King Boo in Big Boo Battle as Mario. | Power | 1/3 | |
Speed | 3/3 | ||||
Jump | 3/3 | ||||
Wario
|
Like Luigi, Wario is optional to find, but is needed to grab stars the others cannot retrieve. Once the large door right at the head of the stairs is unlocked, Luigi has to go inside, then get past another door leading to Snowman's Land. There are two Power Flowers, so the player has to use Luigi to go transparent into the mirror by the Snowman's Land wall, and he has to fight Chief Chilly for the W Key, which is used to open the door to find Wario. He has the worst speed at both running and swimming and jumping capabilities of the four, but he is by far the strongest- being able to smash through black bricks and send enemies flying with a single blow. In VS Mode, Wario has the unique ability to pick up stunned opponents, spin, and throw them. | Defeat Chief Chilly in Chief Chilly Challenge as Luigi. | Power | 3/3 | |
Speed | 1/3 | ||||
Jump | 1/3 |
Caps
In the painting worlds, caps of Mario, Luigi, and Wario can be found and are visible on the touch screen. When a cap is put on, the player's character turns into the corresponding character who owns the cap. He gets all moves of the character who owns the cap including the Power Flower power-ups, but keep his original voice. The caps are usually found on the heads of Goombas, on land, or underwater.
When hit by an enemy, the cap topples off and the character needs to retrieve it in limited time. When the cap disappears, it reappears on a different, set, random location in the course.
With Yoshi, a player can select the cap when selecting a star right after jumping into a painting. If a cap is selected, Yoshi will put it on after entering the course.
- Mario's Cap - a Red cap that allows the player to turn into Mario.
- Luigi's Cap - a Green cap that allows the player to turn into Luigi.
- Wario's Cap - a Yellow cap that allows the player to turn into Wario.
Coins
Coins can be accepted and collected by each character. In each course there are a little over 100 coins and collecting 100 gives the player 15 extra stars for the 15 courses. They can be found on land, in the sea, or in enemies.
Types:
- Yellow Coins – worth 1 and are found in most enemies
- Red Coins – worth 2 and have to be collected in the quantity of 8 for one episode in each world.
- Blue Coins – worth 5 and are often temporary, found in tougher enemies, on slides or invisible until Mario hits a Blue Coin Switch.
Power Flower Powers
Each of the four characters has a special power from the Power Flower found inside a ? Block. Only Mario can get something other than a Power Flower from the ? Block, which is the feather that transforms him into Wing Mario. Once he has taken the flower, a hero uses his new powers in a short time, that may last about 20 seconds. Notwithstanding, Mario's wing form can last a bit longer, about one minute. Additionally, Luigi's and Wario's powers last shorter compared to Mario's equivalent forms in Super Mario 64.
Image | Name | Description |
---|---|---|
File:SM64DS BreathFire.jpg | Fire Power | Yoshi's fiery breath has the ability to melt ice and roast enemies. Players use to make Yoshi breathe the fire, which temporarily replaced his lick attack. Yoshi is given a time limit which restricts the time given to breathe fire. This ability can also be reached with a bonfire, found in snowy courses such as Cool, Cool Mountain. However, this will only give Yoshi one fire breath before the ability is canceled itself by a short amount of time. |
File:SM64DS FloatingPower.jpg | Balloon Mario | Balloon Mario has the ability to float in a puffed out formation of the stomach to reach high places. The player must press to rise, while moving in a different direction with the D-Pad. Mario will begin to descent when no buttons are pressed. The ability will cancel if the player presses during flight. The effect will wear off by itself after a short amount of time. |
Vanish Luigi | In this form, Luigi has the ability to become invisible and is able to pass through solid matter. The player can control Luigi as normal. Vanish Luigi is not immune to lava, quick sand and drowning. The ability will wear off within a short amount of time. | |
File:SM64DS-Metal Wario.PNG | Metal Wario | This form gives Wario the ability to become metal, which gives him invincibility. Merely touching an enemy will defeat it. He also sinks when submerged in water, which allows him to walk on seabeds. However, Metal Wario will sink fairly quicker than normal in quicksand. Normal controls are used in this form. The ability will wear off after a short amount of time. |
Rabbits
- Main article: Rabbit
Each character has seven colour coded rabbits to catch. Yoshi's rabbits are yellow, Mario's rabbits are pink, Luigi's rabbits are green, and Wario's rabbits are orange. The rabbits will give up keys to minigames drawers in the Rec Room. Since Yoshi has to open up the castle, there are eight yellow rabbits, instead of the regular seven.
Rabbit Locations
The following table displays information pertaining to the whereabouts of each rabbit, which minigame its related key unlocks, and the amount of Power Stars required to make the rabbit appear. For more information regarding the minigames unlocked, view the section about the Rec Room.
Yoshi's rabbits, colour coded yellow | ||
---|---|---|
Location | Minigame unlocked | Power Stars required to unlock |
Outside the castle, at the end of the bridge left | Puzzle Panel | 1 Star |
Outside the castle, at the end of the bridge middle | Hide and Boo Seek | 1 Star |
Outside the castle, at the end of the bridge right | Boom Box | 1 Star |
Outside the castle, in a patch of flowers to the right | Tox Box Shuffle | 1 Star |
Outside the castle, at the bottom of the drained moat | Puzzle Panic | 12 Stars |
Outside the castle, in the hedge maze | Which Wiggler? | 1 Star |
In the basement, in front of the entrance to Lethal Lava Land | Mix a Mug | 12 Stars |
Mario's rabbits, colour coded pink | ||
Location | Minigame unlocked | Power Stars required to unlock |
Outside castle, left of the bridge | Sort or 'Splode | 8 Stars |
Outside castle, at the bottom of the moat, but only after the moat has been drained | Shell Smash | 12 Stars |
Inside the room with the entrance to Jolly Roger Bay | Trampoline Time | 8 Stars |
In the basement, in front of the entrance to Lethal Lava Land left | Connect the Characters | 12 Stars |
In the basement, in front of the entrance to Lethal Lava Land right | Bounce and Trounce | 12 Stars |
On the second floor of the castle, at the very top of the stairs | Trampoline Terror | 31 Stars |
On the second floor of the castle, in the room with the large mirror wall | Shuffle Shell | 31 Stars |
Luigi's rabbits, colour coded green | ||
Location | Minigame unlocked | Power Stars required to unlock |
On the second floor | Memory Master | 31 Stars |
In the hedges | Pair a Gone and On | 15 Stars |
Behind the castle, in the courtyard with the boos (back flip right outside the doorway) | Picture Poker | 15 Stars |
In the basement, in the room where the water can be drained from the moat | Mushroom Roulette | 15 Stars |
In the room with the entrance to the Bob-omb Battlefield | Lucky Stars | 15 Stars |
In the room with the entrance to the Goomboss Battle, behind the Rec Room | Mario Slot | 15 Stars |
Outside the castle, on the roof | Super Mario Slot | 150 Stars |
Wario's rabbits, colour coded orange | ||
Location | Minigame unlocked | Power Stars required to unlock |
Outside the castle, over the bridge | Bingo Ball | 31 Stars |
In the room with Whomp's Fortress | Coincentration | 31 Stars |
In the courtyard | Slots Shot | 31 Stars |
In the basement, in the dead end, near Toad | Phsyche Out | 31 Stars |
On the second floor of the castle, in the halls with the entrance to Tiny-Huge Island | Lakitu Launch | 31 Stars |
Near the Tick Tock Clock | Intense Coincentration | 50 Stars |
Near the entrance to Over the Rainbows | Giant Snowball Slalom | 50 Stars |
After fifty Power Stars are collected, there will be eight shiny rabbits that will be randomly placed where a regular rabbit that has been caught used to be within the castle grounds and inside the castle.
Keys
Keys are used to unlock Mario, Luigi, or Wario. They are obtained after boss battles. Mario's key is obtained once Goomboss is defeated, Luigi's key is obtained once King Boo is defeated, and Wario's key is obtained after Chief Chilly is defeated.
Upon catching all of the 8 shiny rabbits, the player receives a key that opens the white room in the character switch room. The first time to open it and enter, a character finds a Power Star. However, if the character comes back after taking it, Boo laughs can be heard, and the hero comes out from the door, startled.
Courses
The following table displays information regarding each course, the Power Stars found within each course, and what character is required to obtain the Power Star. As stated above, when the player's coin meter reaches 100 for the first time in a particular course, a bonus Power Star appears, making a total of 8 Power Stars available in each course.
Courses | |||
---|---|---|---|
File:SM64DS-Course Icon1.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Big Bob-omb on the Summit | Yoshi has to go to the top of the mountain and fight King Bob-omb to obtain the Power Star. To do this, Yoshi must slurp Bob-Ombs and spit them at him. | Yoshi |
2 | Footrace with Koopa the Quick | The player has to race up the hill against Koopa the Quick. If the player uses the cannons, that is considered cheating and will not receive the Power Star. However, using the warps won't be considered cheating. | Mario |
3 | 5 Silver Stars! | The player must collect 5 Silver Stars scattered around the battlefield. | Anyone |
4 | Big Bob-omb's Revenge | The player has to fight King Bob-omb one last time, but this time the player must pick up and throw him. Yoshi cannot defeat him. | Anyone but Yoshi |
5 | Mario Wings to the Sky | The player has to fly straight through the middle of the Coin circles in the sky, collecting all 5 middle coins. With anyone but Mario, the player can use the cannon to get the coins. | Anyone |
6 | Find the 8 Red Coins | The player has to collect 8 Red Coins scattered around the battlefield. | Anyone |
7 | Behind Chain Chomp's Gate | The player has to unleash the Chain Chomp by Ground Pounding the stake it is chained to. If played as Luigi, he can simply run through the cage with his Power Flower power to get the star without having to do anything to the Chain Chomp. | Anyone |
File:SM64DS-Course Icon2.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Chip Off Whomp's Block | The player has to defeat the Whomp King at the top of the fortress by Ground Pounding his back. | Anyone |
2 | To the Top of the Fortress | The player has to reach the top of the fortress where the Whomp King once stood and climb up the big tower. | Anyone |
3 | Shoot into the Wild Blue | The player has to shoot out of a cannon onto a narrow ledge under a long pole. If the player is Luigi they can triple jump or backflip up. If the player is Mario, he can wall kick up. | Anyone |
4 | Red Coins on the Floating Isle | The player has to get onto the floating islands to collect 2 of the 8 Red Coins and get back down on land to collect the rest. | Anyone |
5 | Fall onto the Caged Island | The player has to use Hoot the owl to drop onto the island with the caged Power Star. It is also possible to reach it using the cannon. | Anyone |
6 | Blast Away the Wall | The player has to shoot out of a cannon into the top right corner of the brick wall. | Anyone |
7 | Switch Star of the Fortress | The player has to activate the switch, which is under a Brick Block, and get the Power Star before the timer runs out. | Anyone but Yoshi |
File:SM64DS-Course Icon3.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Plunder in the Sunken Ship | The player has to swim down to the sunken ship and lure Unagi the Eel out of the ship's window, and climb inside. While inside, the player has to open a Treasure Chest to make the player able to hit the block. | Anyone |
2 | Can the Eel Come Out to Play? | The player has to swim down to Unagi the Eel and grab the Power Star attached to its tail. | Anyone |
3 | Treasure in the Ocean Cave | The player has to unlock the Treasure Chests in the bay's cave in the correct order to reveal get the star. | Anyone |
4 | Blast to the Stone Pillar | The player has to blast from the cannon to the pillar above the ship. Mario can simply use his Power Flower ability to float to the star. | Anyone |
5 | Red Coins on the Ship Afloat | The player has to collect the Red Coins from the ship's deck, as well as on land and in the depths of the water. | Anyone |
6 | Switch Star of the Bay | The player has to race to get the temporary Power Star in a limited time as transparent Luigi. | Luigi |
7 | Through the Jet Stream | The player has to get the Power Star that is in the middle of the bay's jet stream using Wario's metal ability. | Wario |
File:SM64DS-Course Icon4.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Slip Slidin' Away | The player has to jump into the cottage's chimney and slide down to the end. | Anyone |
2 | Lil' Penguin Lost | The player has to carry Tuxie the baby Penguin back to her mother. | Anyone but Yoshi |
3 | Big Penguin Race | The player has to race down the cottage slide once more, but no shortcuts: The penguin's race allows no cheating. | Anyone |
4 | Frosty Slide for 8 Red Coins | The player has to collect Red Coins scattered around the snowy land. | Yoshi |
5 | Snowman's Lost His Head | The player has to lead the Headless Snowman's body to back to his decapitated head. | Anyone |
6 | Mario's Super Wall Kick | A bit tough, this requires that the player activate the cannon near the mother penguin, then use it to blast to a far-away ledge. Mario must wall kick to a star. Alternatively, Luigi can simply spin-back flip to reach it and Yoshi can flutter jump, and Wario can triple jump and dive to reach the platform which Mario is supposed to reach by the second wall kick. | Anyone |
7 | Switch Star of Cool, Cool Mountain | The player has to race to get the Power Star in a limited time after breaking the ice covering the Power Star. | Wario |
File:SM64DS-Course Icon5.PNG | |||
# | Star name | How to get the Star | Character required
|
1 | Go on a Ghost Hunt | The player has to defeat all the Boos in the Ghost House to fight with the Big Boo in the main hall. | Anyone but Yoshi |
2 | Ride Big Boo's Merry-Go-Round | The player has to defeat every Boo on the Merry-Go-Round and fight the Big Boo once more. | Anyone but Yoshi |
3 | Secret of the Haunted Books | The player has to hit the books in the library in the correct order to gain access to the secret area containing the Power Star. The order of the books is top, right then left. | Anyone but Yoshi |
4 | Seek the 8 Red Coins | The player has to go room-to room for the 8 hidden Red Coins. One of the coins is on the ceiling of the main room, Mario can use the Power Flower, Luigi can back flip, and Wario can triple jump and dive to get the coin. | Anyone but Yoshi |
5 | Big Boo's Balcony | The player has to defeat the Big Boo one last time and reach the Power Star by somersaulting onto the roof or using Mario's Power Flower ability. | Anyone but Yoshi |
6 | Eye to Eye in the Secret Room | The player has to defeat Big Mr. I in the painting near the balcony. | Luigi |
7 | Switch Star of the Basement | The player has to race to get the Power Star in a limited time as fast as possible. | Wario |
File:SM64DS-Course Icon6.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Swimming Beast in the Cavern | The player has to use Dorrie to get up to the ledge and break the boulder. | Wario |
2 | Elevate for 8 Red Coins | The player has to use the many elevators and lifts in the largest cave to collect the 8 Red Coins. | Anyone but Yoshi |
3 | Metal-Head Wario Can Move | As Wario, the player has to smack the ? Block in the lower level and snag the Power Flower. Then the player has to go to the ! Switch below the water, press it, go into the door it opens, and then Wario has to do two Long Jumps to obtain the Power Star. The player can also somersault to the ledge as Luigi, which makes the long jumps easier. | Wario |
4 | A-Maz-Ing Emergency Exit | The player has to go through the toxic maze to get to the door that leads to the room above the falling boulders, then the player has to monkey-bar to the Power Star. Luigi could go through without taking damage with his Power Flower, as can Wario. Or Luigi can backflip up from the black brick in the room with the boulders. | Anyone |
5 | Navigating the Toxic Maze | The player has to go through the toxic maze once more, go to the other door and get the Power Star above the lift. Luigi can go through the cage with his Power Flower ability. | Anyone |
6 | Watch for Falling Rocks | The player has to get the Power Star from falling boulders by punching 3 of them or using the Super Mushroom in the Black Brick. | Wario |
7 | Underground Switch Star | The player will have to race to get the Power Star in a limited time as fast as possible. | Wario |
File:SM64DS-Course Icon7.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Boil the Big Bully | The player has to tackle and defeat the Big Bully. | Anyone |
2 | Bully the Bullies | The player has to defeat all three Bullies and the Big Bully. | Anyone |
3 | 8-Coin Puzzle with 15 Pieces | The player has to collect all 8 Red Coins on a revolving Bowser puzzle | Anyone |
4 | Red-Hot Log Rolling | The player has to ride a floating cage to a structure and roll on the log to the Power Star. Mario can fly to the other side with his Wing Cap ability and Luigi can go through the cage with his Power Flower ability at the starting point. | Anyone |
5 | Hot-Foot-It into the Volcano | Once in the volcano in the center of the area, the player will have to climb to the top using the footholds or riding the lifts. | Anyone |
6 | Inside the Volcano | The player has to get the Power Star from a small floating island using the lifts. | Anyone |
7 | Flaming Silver Stars | The player has to use a Green Shell to glide around the lava to collect the Silver Stars. | Anyone |
File:SM64DS-Course Icon8.PNG | |||
# | Star name | How to get the Star | Character required |
1 | In the Talons of the Big Bird | The player has to jump under the Klepto to get the Power Star held in its talons. | Anyone |
2 | Shining Atop the Pyramid | The player has to climb to the top of the pyramid, avoiding enemies to get to the Power Star. Mario could simply fly up with his wing cap ability and Luigi can backflip to the top. | Anyone |
3 | Inside the Ancient Pyramid | The player has to get the Power Star that sits at the top of the inside scope of the pyramid. Luigi can backflip up through the mission. | Anyone |
4 | Stand Tall on the Four Pillars | The player will have to stand on all four of the pillars to open the gateway to Eyerok, The player will have to punch the two eyes in its hands, three times each, to defeat them. | Anyone but Yoshi |
5 | Tox Box Switch Star | The player will have to make it through the Tox Boxes and activate the switch to get Power Star in the desert's oasis via the Warp Zone at one end of the Tox Box maze. | Wario |
6 | Pyramid Puzzle | The player has to collect the Silver Stars on the various sand ledges in the pyramid. | Anyone |
7 | Free Flying for 8 Red Coins | The player has to fly and roam for 8 Red Coins throughout the desert. Though harder, the player can also use Luigi's somersault, the cannons, and the tornadoes to get the red coins. | Mario or Luigi |
File:SM64DS-Course Icon9.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Board Bowser's Sub | The player will have to go to the top of the sub to get the Power Star. Mario can float up to the Star with his Power Flower. | Anyone |
2 | Chests in the Current | The player will have to open Treasure Chests in order to gain the Power Star. | Anyone |
3 | Pole-Jumping for Red Coins | The player has to collect the 8 Red Coins by hopping from one pole to another over the Dock. | Anyone |
4 | Through the Jet Stream | The player will have to swim through 5 air rings and get the star in the speeding current. | Wario |
5 | Koopa Surfing Switch Star | The player has to use a Koopa shell to the timed Star on the other side. | Wario |
6 | Inside the Cage | The player has to get the star huddled in the red cage below the Dock. | Luigi |
7 | The Manta Ray's Reward | The player will have to swim through the Manta's air circles 5 times in a row to get a Power Star. | Anyone |
File:SM64DS-Course Icon10.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Big Snowman's Head | The player has to get to the peak of the Giant Snowman by either walking behind the large Penguin or using the cannon to get there directly.If the player is Luigi at the point where the penguin is he can simply backflip over. |
Anyone |
2 | Chilly with the Bully | The player will have to defeat the Chill Bully. | Anyone |
3 | Yoshi's Ice Sculpture | The player has to melt the ice cubes to release the Power Star. | Yoshi |
4 | Whirl from the Freezing Pond | The player has to jump onto a Spindrift to spin across to the other shore, as the Star is inside one of the Yellow Boxes. Luigi could back flip to the other shore without using a Spindrift. The player can also use a Koopa shell to get up the ledge. | Anyone |
5 | Snowman's Silver Star | The player has to use a Koopa shell to collect all 5 Silver Stars. | Anyone |
6 | Into the Igloo | The player has to become transparent and fall into the sealed under-opening to the Power Star inside the igloo, which can be reached using the Koopa shell. | Luigi |
7 | Red Coins in the House | The player has to collect all 8 red coins in the Igloo. | Anyone |
File:SM64DS-Course Icon11.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Shocking Arrow Lifts! | The player has to use the lifts to get to the yellow box with a yellow prize. | Anyone |
2 | Top o' the Town | The player will need to get to the top ledge of Wet-Dry World to get the Power Star. | Anyone |
3 | 5 Secrets in the Shallows & Sky | The player has to find the 5 secrets to reveal a Power Star. | Anyone |
4 | Express Elevator -- Hurry Up! | The player will have to activate the elevator, and then jump on it before it gets too high. However, Luigi can use a Power Flower to go through the grating, with no elevator. | Anyone |
5 | Go to Town for 8 Red Coins | The player will have to go to the World's abandoned town square and collect the 8 Red Coins. To do this, one must completely flood the world, the swim down the chain-guarded tunnel. | Anyone but Yoshi |
6 | Quick Race through Downtown | The player has to race to the Star quickly with transparent Luigi in the town square. | Luigi |
7 | Soaked Silver Stars | The player will have to get the Silver Stars scattered around the world, with the last one being inside a brick. | Anyone but Yoshi |
File:SM64DS-Course Icon12.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Scale the Mountain | The player has to climb to the top of the mountain to get a Power Star. | Anyone |
2 | Mystery of the Monkey Cage | The player will have to get to the top of the mountain and find the Ukiki. The player will have to grab it/eat it, let it go, and it will reveal a star. | Anyone |
3 | Scary 'Shrooms, Red Coins | The player will have to collect the 8 Red Coins on the Mushrooms and ledges by the Monty Moles, then the player will have to reach the Power Star on a distant Mushroom. | Anyone |
4 | Mysterious Mountainslide | The player has to find and go down the Mountain's secret slide. Near a Fwoosh, the player will have to leap into the wall where the coins indicate to enter the slide. | Anyone |
5 | Blast to the Lonely Mushroom | The player has to blast or use Hoot the owl to fly to the Mushroom with the Power Star on it. They can Back flip there with Luigi or spin jump off the Fly Guy near an Ukiki to reach the star too. | Anyone |
6 | 5 Secrets of the Mountain | The player has to fly around the peak and get the center coin in the center of each ring of coins or tediously try over and over to get the coins using Hoot the owl. | Anyone |
7 | Breathtaking View from the Bridge | The player will have to jump behind the waterfall and break the black bricks to reveal the Star. | Wario |
File:SM64DS-Course Icon13.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Pluck the Piranha Flower | The player will have to start on the tiny island, go left from the starting point, leap in the pipe on the last island. The player will have to attack every giant Piranha Plant that appears. If the player is Yoshi, they must use the Super Mushroom found in one of the logs or spit the fire shot by the Piranha Plants to them. | Anyone |
2 | The Tip Top of the Huge Island | The player will have to get to the top of the big island and hit the box up there, revealing a Power Star. | Anyone |
3 | Rematch with Koopa the Quick | The player has to race Koopa the Quick in one more race. | Mario |
4 | Klepto the Condor | The Klepto has the Power Star once again and the player needs to get it. | Anyone |
5 | Wiggler's Red Coins | The player has to collect the 8 Red Coins in the crypt under Wiggler's nest. | Anyone |
6 | Make Wiggler Squirm | The player will have to unclog the pond above the Island. To do this, on the tiny island, the player will have to Ground Pound the ground on it. The player will then have to go onto the big island, fall through the exposed opening and face Wiggler. The player will have to jump onto the Wiggler's head thrice to get its Power Star. | Anyone |
7 | Switch Star on the Island | The player will have to get the timed star in a limited time under Wigglers nest. | Anyone |
File:SM64DS-Cource Icon14.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Luigi in the Cage | The player will have to become transparent and fall through the various floors to the Power Star in the cage. | Luigi |
2 | The Pendulum Switch Star | The player needs to run to get the timed star under a limited time. | Anyone |
3 | Get a Hand | The player has to jump onto the clock hand until it arrives at an opening in the wall, where the Star is. | Anyone |
4 | Stomp on the Thwomp | The player will have to get to the top of the clock, hop on the Thwomp, and get the Power Star at the top ledge. Mario doesn't have to stand on the Thwomp. He could float up with his Power Flower ability. | Anyone |
5 | Timed Jumps on Moving Bars | The player has to hop up two moving bars, break black bricks, and get the Power Star. Luigi can use the Power Flower ability to backflip to the Power Star on a moving bar without breaking the black bricks. | Luigi or Wario |
6 | Stop Time for Red Coins | The player has to leap into the clock with the minute hand at 12 to stop time, then collect 8 Red Coins in the frozen clock. | Anyone |
7 | Tick Tock Silver Stars | At the starting point, the player could just hold still, moving about once in a while. The Silver Stars will automatically fall toward the player. | Anyone |
File:SM64DS-Course Icon15.PNG | |||
# | Star name | How to get the Star | Character required |
1 | Cruiser Crossing the Rainbow | The player will need to get up to the flying boat where high winds roam and nab the Power Star on the forward bow while using Wario's Power Flower power. But Luigi can spin/backflip to reach it on a carpet. Mario can use a power flower to reach it. Very strangely, Yoshi can use his tongue to scoot up and get the star. | Anyone |
2 | The Big House in the Sky | The player has to use the magic carpets to float among the rainbow strands to get to the roof of the house. Mario can float up to the power Star without using the Carpet inside the Manor. | Anyone |
3 | Coins Amassed in a Maze | The player needs to wall-kick, back flip or Flutter Jump to get all 8 Red Coins in the walled maze. Though difficult, the coins can be gotten as Wario utilizing a series of triple jumps. | Anyone |
4 | Swing'n in the Breeze | The player has to go onto the many moving ledges and metal swings to reach the tip of the area. | Anyone |
5 | Tricky Triangles | The player will have to take the same way from the previous star, then head for a structure with triangle platforms. After pressing the switch, the player has to make it to the top before the triangles reset and become impossible to climb. | Anyone |
6 | Somewhere over the Rainbow | The player will have to blast to the highest island where a Chuckya is located. The player will have to grab the star as fast as possible. | Anyone |
7 | Switch Star of the Manor | The player will have to get the Star as fast as possible by going to the roof by grabbing a Power Flower, where the star is temporarily placed. | Mario |
Secret Stars
Secret Stars throughout the castle. All are necessary for a perfect completion.
Secret Stars | |||
---|---|---|---|
1-2 | The Princess's Secret Slide | In the Character Selection room, the player can jump into the Princess Peach stained glass mural on the right, as it will lead to a secret slide. Getting to the end will reveal a star, and completing it within 21 seconds will reveal yet another. | Anyone |
3 | The Secret Aquarium | In the room leading to Jolly Roger Bay, the player has to backwards-somersault into the alcove in the right side of the room. The player will have to swim about and grab all 8 Red Coins. | Anyone |
4 | Battle Fort | In the Courtyard, the player can find three bricks placed together. The player will have to Ground-Pound or punch the bricks to expose a secret entrance to the Battle Fort. In this area, the player has to grab all the Silver Stars while avoiding Heave-Hos, Goombas and a Chuckya. | Anyone but Yoshi |
5 | ? Switch | With 14 stars and playing as Mario, the player has to go to the starting point in the castle. The player will have to press and hold the X Button to enter First Person mode, then look up into the beam of light. Here, Mario can both stomp a ? Switch and grab 8 Red Coins to earn a Power Star. | Mario |
6-7 | Behind the Waterfall | The player will need to use use Metal Wario to collect the 8 Red Coins in the speeding river behind the main waterfall in Hazy Maze Cave. To enter, get down to the bottom section of the cave. The player has to ride on Dorrie to gain access to a door nestled in a nook by the lake. Then the player will have to jump into the pool to enter the area. Another star can be found using Mario. At the small island at the end of the area, the player will have to jump into the block and grab a Power Flower. Then the player has to float up, following coins, to grab another star. | Wario/Mario |
8-9 | The Secret Under the Moat | The player has to collect 8 Red Coins over the obstacles with all three plumbers. Enter this area by draining the moat, then use Wario to smash the black bricks over the entrance. Wario must use a Luigi hat to get the Red Coin star, but a Mario Hat can grab a Switch Star. The player will have to grab the hat, then race back to the end of the slope. Then the player has to jump into the block and gain the Power Flower, then float over to a small outcropping to the left. The player then has to stomp onto the Switch for the Star. The player then has to use two Power Flowers to make Wario's way up to the star. | Wario in Mario's and Luigi's hats |
10-11 | Over the Rainbows | The player will have to fly and collect the 8 Red Coins from the many clouds. Enter by leaping into the alcove to the right in the room with the entrance to Tick-Tock Clock/Bowser in the Sky. Also, on the island with a cannon, the player has to grab the Wario hat. The player will have to talk to the Bob-Omb Buddy, leap in the cannon, and carefully fire Mario/Wario to the island with a Black Block. The player must then break it and grab the Power Star. | Mario or Wario |
12-13 | Bowser in the Dark World | Race up the four outcroppings above the see-saws to claim the Temporary Star after hitting the switch near the pipe. In addition, after collecting 8 Red Coins, another star will appear near the pipe. | Anyone |
14-15 | Bowser in the Fire Sea | The player will have to race up the four outcroppings above the see-saws to claim the timed Star by wall-kicking up the various ledges near the Bowser warp pipe. Collect 8 Red Coins to earn another Power star. | Anyone |
16-17 | Bowser in the Sky | The player will have to race up the spinning purple spear with an Amp rotating around it to claim the timed Switch Star after hitting the switch below the Whomp. The player can also collect 8 Red Coins to grab another Power Star. | Mario |
18 | Red Coins in the Courtyard | In the Courtyard, the player will have to ground-pound or punch every Boo to earn 8 Red Coins to get a Power Star. | Anyone but Yoshi |
19 | Sunshine Isles | In the Rec Room, the player will have to leap into the small painting of a sunny island. Here, the player has to grab 5 Silver Stars to earn a Power Star. | Anyone |
20-21 | Goomboss Battle Red Coin/Switch Stars | In Goomboss Battle, Mario can cross rickety platforms to stomp a switch and Wall-Jump up to a Switch Star. To grab the 8 Red Coins, the player must use every character's cap to smash black blocks, wall-jump, turn transparent, and back flip his way to the Red Coin Star. | Any character. Mario/Luigi/Wario caps required. |
22-23 | Big Boo Battle Red Coins/Secret Stars | In Big Boo Battle, the player can use Wario to snag every Red Coin, smash the Black Brick containing the Last coin and unearth a star. Luigi must make his way to the end, then grab a Power Flower and race through the Boo painting near the collapsible bridge to get another star. | Luigi/Wario |
24-25 | Chief Chilly Challenge Red Coin/Secret Stars | In Chief Chilly Challenge, Luigi must get a Wario cap and turn metal and slowly make his way up a narrow, windy path to smash a black brick and earn a Power Star. Luigi is the best choice for collecting the Red Coins. All are easy to grab, but Luigi must turn transparent to grab the seventh, using a Mario cap to float to the last coin in order to unearth the star. | Luigi with caps |
26 | Through the Looking Glass | In the mirror-filled room leading to Snowman's Land and Chief Chilly Challenge, Luigi can snag a Power Flower and run through the mirror. The door on the other side leads to a Power Star in a white room. | Luigi |
27 | Eight Glowing Rabbits | After 50 Power Stars are secured, Glowing Rabbits randomly appear around the castle in place of ordinary ones. Eight must be grabbed to earn a Star, but they are so scarce, it's rare to find one. They do not appear in the place of a rabbit unless the rabbit in question has been caught before. When the last one is caught, a key is given that unlocks the last room in the Character Selection area. Inside this room is a Power Star. If Mario, Yoshi, Luigi and Wario go in the room after the Power Star is collected, a Boo is heard laughing and Mario, Yoshi, Luigi or Wario exit the room and groan. | Anyone |
28-30 | Toads' Secured Stars | The helpful Toads have snagged three stars, as the only way to get them is to talk to them. Toads with stars are: Near the entrance to the Hazy Maze Cave course; On the castle's second floor, near the painting that leads to the Tall, Tall Mountain course; And on the castle's third floor, just right of the big clock that leads to Tick Tock Clock. However, they will not give any Stars until the player has collected 20, 40, and 60 Stars, respectively. | Anyone |
Bowser Boss Battles
Bowser has kidnapped Peach, and holds the keys to the next floors as in the original. Mario is required to open the Star Doors so he and the other three playable characters can battle him, unless it is the final stage. However, a glitch can be used to fight Bowser with another character, with Yoshi using hats to fight Bowser. He can be beaten by swinging him into the spike balls once (three times for Bowser's final battle) to get a key and, in the last battle, the final star.
Bowser's Worlds:
Bosses
Image | Name | Description | Appears in |
---|---|---|---|
King Bob-omb | A giant Bob-omb that attacks by throwing smaller Bob-ombs when faced by Yoshi. He can be defeated by spitting the Bob-ombs back at him three times. If he is faced as Mario, he attacks by tossing him around the stage but can be defeated if Mario picks him up and tosses him three times. | Bob-omb Battlefield | |
Whomp King | A giant Whomp that tries to crush Mario by falling on top of him. Mario must avoid the attack and ground pound on the king's backside as he is about to get up. Hitting him two more times defeats him. | Whomp's Fortress | |
Goomboss | A giant Goomba that holds the key to Mario's door and walks around the stage with some Goombas. Yoshi can defeat him by spitting a Goomba at him from his tongue three times, however Goomboss spawns more Goombas and gets faster after each hit. | Goomboss Battle | |
Big Boo | A giant Boo that is fought three times in the game in the same course. The Big Boo attacks by ramming Mario if he is not looking at Big Boo. Mario can defeat him by hitting him three times with any attack except jumping when he is not invisible. | Big Boo's Haunt | |
File:SM64DS BigMr.I.png | Big Mr. I | A giant Mr. I that hides in a secret room at the top of the mansion along with a Boo. He attacks by shooting blue flames at Mario and can be defeated if the player runs around him enough times. | Big Boo's Haunt |
King Boo | A similar foe to Big Boo that guards the key to Luigi's door. He can warp between realities and attack by ramming into Mario or spitting blue flames at him. King Boo can be defeated by hitting him three times with any attack. | Big Boo Battle | |
Big Bully | A large bully that is fought two times in the game and attacks Mario by trying to push him into the lava. To defeat Big Bully, Mario must do the same by repeatedly hitting him towards the lava. | Lethal Lava Land | |
Eyerok | A golem-like monster with two hands that attacks by punching Mario and slamming down its fists at him while leaving an eye exposed. Mario must punch each eye three times to defeat Eyerok. | Shifting Sand Land | |
Chill Bully | A large Bully encased in ice that has the same fighting style as Big Bully. However, the platform that it is fought on is made of ice as well, making it very slippery. Pushing him into the ice-cold water defeats him. | Snowman's Land | |
File:ChiefChillySM64DS.png | Chief Chilly | A large Bully encased in ice that guards the key to Wario's door. Pushing him into the ice-cold water three times defeats him, however Chief Chilly makes the platform he is fought on smaller after each hit. | Chief Chilly Challenge |
Wiggler | A Wiggler that is angry that Mario flooded its house that attacks by charging at Mario. When its head is jumped on two times, it turns angry and attacks at a faster speed. When jumped on once more, it is defeated. | Tiny-Huge Island | |
Bowser | Mario's archenemy and the main villain of the game. Bowser attacks by breathing fire, warping around the stage, ramming Mario, spitting fireballs, and ground pounding. He can be defeated by tossing him into a bomb the first two times he is fought. The last time, the player must hit him three times with bombs to defeat him. | Bowser in the Dark World, Bowser in the Fire Sea, Bowser in the Sky |
VS Mode
Super Mario 64 DS includes a multiplayer VS mode. When DS systems are connected, the host player will select a stage. Once the stage has been select, each player will compete to get the most Power Stars and Coins within the time limit. After the round is finished, the results will shown the ranks of player with the most stars and coins.
Rec Room
Once keys are gained, they can open shelves to unlock minigames. Mario's and Wario's minigames are action packed, Luigi's are casino (or luck based) games, and Yoshi's are puzzle.
The following is a complete listing of all minigames, which includes also the unlockables, throughout the game. They are followed by the in-game instructions. These minigames are reused in New Super Mario Bros., along with some new ones. For information regarding how to unlock the minigames, view the section about Rabbit locations.
Yoshi
- Wanted! – It's easy to get lost in a crowd! Find the one who disappeared and touch him. There he is!
- Loves Me...? – Play this minigame for advice on your love life! Pluck the petals to find out how your crush feels about you.
- Hide and Boo Seek – Rub the Touch Screen where the Boos are hiding! For the first 15 levels, you get three seconds to find them. After that, you only get two seconds.
- Puzzle Panel – Match the Touch Screen picture to the top screen. Touch a panel to turn over the surrounding panels. Harder levels will take more turns to solve.
- Boom Box – Each time you open a treasure chest, you'll hear a sound. Open 2 chests with the same sound. Win by matching all the pairs.
- Tox Box Shuffle – Oh, no! Yoshi's trapped in a Tox Box! Find which one he's in to save him!
- Which Wiggler? – Touch the Wiggler on the Touch Screen that matches the one on the top of the screen. Choose carefully, though; he has a terrible temper.
- Mix-a-Mug – Line up the slots on the Touch Screen to form a face. Win more coins by matching the center face in the slots to the one on the top screen.
- Puzzle Panic – This minigame takes the Puzzle Panel to a whole new level. Put on your thinking cap. You're going to need it.
Mario
- Mario's Slides – Guide Mario down the slides to the Star. Draw lines on the Touch Screen to create new routes for him. Collect 5 Stars to move up a stage.
- Bounce and Pounce – Mario's in free fall, but he can bounce back if you touch him. Stomp the Fly Guys, but make sure he doesn't fall off the Touch Screen.
- Sort or 'Splode – Guide Bob-ombs to the black carpet and Bob-omb Buddies to the pink carpet. If you bring in a wrong-colored Bob-omb, it will blow up!
- Trampoline Time – Draw a line on the Touch Screen to turn it into a trampoline. You can draw up to 3 lines at a time. Help Mario bounce to safety!
- Shuffle Shell – Use the paddle to push the Koopa shells to the target. The closer the shells land to the center of the target, the more points you will earn.
- Bounce and Trounce – Mario's surrounded by Fly Guys to trounce. Touch him on his left, right, or center to make him bounce in that direction.
- Connect the Characters – Draw lines to match the characters' head to their bodies. Press "GO!" when you're finished to see how you fared!
- Shell Smash – Hit Koopa shells together to score points. Hit many in a row for even more points. Score even higher points by smashing green shells together.
- Trampoline Terror – Only players with superb stylus skills will be able to make Mario bounce through rings.
Luigi
- Memory Match – Pick two matching cards to make them disappear. Clear all the cards to win.
- Pair-a-Gone – Touch 2 identical cards that are connected vertically, horizontally, or diagonally to make them disappear. Clear them all to win!
- Picture Poker – Get a better hand than Luigi to win! If you're confident your hand is best, increase the number of coins you bet!
- Mushroom Roulette – Guess where the ball will land on the roulette wheel. Guess correctly to win coins!
- Mario Slot – Touch the spinning slots to stop them. Get 3 items in a row to earn coins! The Superstar is wild.
- Lucky Stars – From a pair of cards, pick the one with more Stars to win coins. Beat Luigi at his own game!
- Pair-a-Gone and On – This game of Pair-a-Gone goes on forever! Test your skill and see how many cards you can clear. Go for the record!
- Memory Master – If Memory Match was a piece of cake for you, try out this harder version. You now have more cards to play with.
- Super Mario Slot – Touch the spinning slots to stop them. Get 3 items in a row to earn coins! The Superstar is wild. Are you feeling super lucky?
Wario
- Bob-omb Squad – The parachuting Bob-ombs are destroying your flowers! Use your slingshot to knock them out of the air. Hit Lakitu to blow them all up.
- Snowball Slalom – Rub the Touch Screen to roll the snowman's head to the goal before time runs out! Rocks will slow you down, as will touching his head!
- Bingo Ball – Launch a ball into a numbered slot on the Touch Screen. That number will light up the top screen. Get 3 numbers in a row to score!
- Coincentration – Pay attention to where the falling coins land. Touch the blocks to retrieve the coins. But, if you choose the wrong block, your game will end.
- Psyche Out! – Are you psychic? Can you guess what's on the card's other side? Maybe if you stare at it long enough, a vision will come to you.
- Slots Shot – The bars swing open when a ball goes in a Piranha Plant. Sink the ball into the pipe to trigger the slots Switch. Get 3 items in a row for a bonus!
- Lakitu Launch – Shoots as many balls as you can into the tubs within the allotted time.
- Intense Coincentration – There aren't as many falling coins this time around, but that won't stop Wario. Watch the coins carefully!
- Giant Snowball Slalom – Roll the snowball over a longer course! As before, avoid rocks because they'll slow the player down.
List of changes from the original
Though Super Mario 64 DS is a clear remake of the Nintendo 64 game Super Mario 64, there are some components added in the game that the original did not have, as well as elements only seen in the first rendition which were taken out in its remake.
- Luigi, Yoshi, and Wario are now playable. Only Mario was playable in the original, while Yoshi makes an unplayable cameo appearance on the Castle Roof after the original game is finished and Luigi and Wario did not make any appearances or cameos in the original. There were, however, rumors that Luigi could be unlocked in the original, but those have since been debunked.
- Utilizing the stylus and touch screen, the player can now draw and stretch the characters which appear on the title screen.
- Princess Peach wears her hair up in her appearances instead of wearing her hair down. This is based on how she appeared in Super Mario Sunshine which was the debut appearance of her ponytail hair style.
- In the remake, coins are octagonal, but in the original, they are circular. Additionally, they are 3D objects in the remake, while they were 2D animated sprites in the original.
- Mario is able to float, Luigi can become invisible, Wario can become a metal version of himself and Yoshi can breathe fire out of his mouth when anyone collects a Power Flower. Mario can also fly by collecting a Wing Feather. In the original, Mario was able to collect different caps to use these various abilities (excluding the fire and balloon power-ups) such as the Wing Cap, the Vanish Cap and the Metal Cap.
- There are Red ? boxes and Yellow ! boxes. In the original, there were also blue and green boxes and all had "!"s on them. The red and yellow boxes also had "!"s on them in the original.
- There are seven missions in each portrait world (plus the 100 coin Star). The original has only six missions, plus the 100 coin Star.
- There are seven multicolored Rabbits for each character to catch. In the original, there is only one rabbit which is caught twice.
- There are 150 Stars in the whole game. There were 120 in the original.
- Thwomps are gray, spiked and rectangular prism shaped but the player can still stand on top of them, the original Thwomps are blue and cube-shaped and the player can stand on top of them.
- Wario, Luigi, and Yoshi figures appear on the cake at the end, along with those of Mario and Peach (with Wario and Luigi only appearing if the player has unlocked them). Only Mario and Peach are seen in the original.
- After collecting all Stars, the player may be shot out of a cannon to the top of Princess Peach's Castle. Three 1-Up Mushrooms can be found there, as well as one of Luigi's Rabbits. Also present on the roof is a red ! Box, which gives the player a Feather for Mario and a Power Flower for Luigi, Wario, and Yoshi. In the original game, Mario will find Yoshi on the Castle Roof. He will award the player with 101 lives and a new animation for his Triple Jump.
- Several enemies have updated designs from the original. For instance, Boss Bass has its pre-N64 design and Kuromame resemble Fire Chomps.
- The Super Mushroom power-up was added, mainly found in bricks, and caused the player to grow to an enormous size (and gave Yoshi punching abilities). Within a time limit, one can defeat virtually every enemy, something that couldn't be done in Super Mario 64. A nineties Got Milk commercial shows footage from Super Mario 64 featuring a giant Mario, but it was impossible in the original.
- Upon the game's start-up, Mario does not say anything on the Nintendo logo screen and says "It's-a me, Mario!" only on the title screen. In the original, he says "It's-a me! Mario!" on the Nintendo logo screen and "Hello!" on the title screen.
- Yoshi appears on the title screen if the player returns to it without turning the game off, or if the player touches the Yoshi icon.
- As the Nintendo DS does not have the analog stick that the Nintendo 64 has, either the D-pad or the stylus can be used (depending on the settings). However, the Circle Pad on the Nintendo 3DS revives the classic analog stick feel.
- On the title screen, Mario or Yoshi's face can be dragged by the stylus. While being dragged, they become wireframe. The user can also design a custom picture to drag around. In the original, Mario's face can be pulled by the cursor.
- The L and X buttons on the Nintendo DS control the camera. In the original, the C buttons on the Nintendo 64 control the camera.
- Rabbits, when caught by the player, can unlock minigames in the Rec Room. In the original, Rabbits provided hints and/or a Star.
- The door on the top right corner of the lobby only contains two Peach murals (one still leading to The Princess' Secret Slide), as well as five additional doors. The three doors with letters above them allow the player to switch between characters; the remaining door contains a Power Star and the door in the back center leads to the Rec Room. In the original, the room is smaller and contains three Peach murals inside it (one leading to the Secret Slide).
- Silver Stars were added in the remake. During Silver Star missions, the player must collect five Silver Stars to make a Power Star appear.
- King Bob-omb of Bob-omb Battlefield is obsessed with his mustache. In the original, he is not shown to have any particular interests.
- Mr. Blizzards have zig-zag mouths and wear buckets like hats, while in the original they have circular mouths and wear nothing on their head.
- In the original, a glitch can cause Mario to backwards Long Jump. In the remake, backwards long jumping is impossible without hacks.
- The player is given three save files to play on. In the original, the player was given four.
- Lakitu's Cloud looks less like a real cloud and has a happy face, while in the original it resembles a normal cloud. Additionally, Lakitu is smiling in the remake, while in the original, he looks unhappy.
- When a pipe appears at the start of a new game, Mario pauses before saying "Ha Ha!". In the original, he immediately says "Ha Ha!" after saying "Yahoo!".
- Some Brick Blocks are red, while others are black. Black Brick Blocks can only be broken by Wario. In the original, all crates are brown and have cracks in them.
- Star Switches are seen in this game. They make a Power Star appear for a limited time.
- After collecting a 1-Up Mushroom, the words "1-UP" appear in orange text. In the original, no on-screen icon appears.
- Klepto the Condor appears in three different levels, while in the original he only appears in the level Shifting Sand Land.
- The Toxic Gas in Hazy Maze Cave is purple; it is green (or yellow) in the original.
- The interior of the igloo in Snowman's Land has been entirely changed in the DS version.
- Two power flowers appear in the mirror room of Peach's Castle (four if the ones through the mirror are counted). In the original, no Power-Ups appear whatsoever in the room.
- There is one ? Switch found in the course Tower of the Wing Cap. In the original, there was an ! Switch instead. Two other ! Switches are also seen in the original; one in the basement of Peach's Castle and the other in Hazy Maze Cave.
- In the original, during the final scene after the credits (after everyone waves goodbye to the player), the cake awarded to Mario is displayed and the player must reset the system to continue playing. However, in the remake, after the cake is shown, pressing any button takes the player back to the title screen.
- The penguins in Cool, Cool Mountain have slightly different crying sounds than in the original.
- When entering Rainbow Ride, the sound effect for entering a mini-course plays; in the original, it plays the sound effect for entering any other main course.
Notable mistakes and errors
- When the player puts on the Mario cap for the first time, the game states that the player must press to do a wall jump. This is incorrect, as the player must press to wall jump.
- King Boo claims to be Big Boo.
References to other games
- Super Mario Bros. 2 - Luigi has the same scuttle jump in this game.
- Wario Land: Super Mario Land 3 - Wario has the same attacks in this game.
- Super Mario 64 - This game is a remake of Super Mario 64, Mario has the same attacks, moves and some of his voice clips in this game and Yoshi is seen on the Roof in the beginning, which is a reference on the original Super Mario 64 where you can find Yoshi on the Roof if you collect 120 Power Stars and Blast yourself to the top.
- Mario Kart 64 - Some of Luigi's and Wario's voice clips are reused from that game.
- Yoshi's Story - Yoshi's moves, animations, and voice clips are the same in this game.
- Luigi's Mansion - Some of Luigi's voice clips in this game are the same in Luigi's Mansion. Also, King Boo is a boss imprisoning Luigi in a reference to King Boo imprisoning Mario in this game.
- Super Mario Sunshine - Some of Mario's voice clips are recycled from this game. In addition, Sunshine Isles uses the music from Delfino Plaza, and other music can be heard in some minigames (Luigi's games use the theme from Casino Delfino, and some other games use Sunshine's a cappella version of the original Super Mario Bros. theme song).
- Wario World - Some of Wario's moves, attacks and his voice clips are the same in this game.
References in later games
- Mario Kart DS - Tick Tock Clock is now a race track. All the bosses reappear in this game. Also, some of Mario, Luigi, Yoshi, and Wario's quotes and sounds are reused here.
- New Super Mario Bros. - Some of the minigames from Super Mario 64 DS are reused in New Super Mario Bros.
- New Super Luigi U - The portrait used to enter Big Boo Battle is reused as a hidden Luigi.
Media
Pre-release and unused content
- Main article: List of Super Mario 64 DS pre-release and unused content
The game was initially announced as Super Mario 64×4. This iteration featured co-op multiplayer, different graphics and slightly different level layout among other things.
A fully functional Red Koopa Troopa enemy is present in the game's code and can be accessed with an Action Replay code.
Reception
Super Mario 64 DS received many positive reviews from critics. Following its release in Japan, it sold over 241,000 copies in December 2004. Super Mario 64 DS is the 10th best selling game for the Nintendo DS, and as of March 31, 2014, the game has sold 11.03 million copies worldwide.[2]
Staff
- Main article: List of Super Mario 64 DS staff
The game was produced by Shigeru Miyamoto, who also served as the supervising director, and directed by Shinichi Ikematsu. The main system programmer was Toshio Iwawaki, the other system programmers were Kenzo Hayakawa, Yuichi Yamamoto, Kenji Matsutani and Hiroshi Umemiya.
Glitches
- Main article: List of glitches in Super Mario 64 DS
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Sometimes, when the player long jumps under a falling pillar in Jolly Roger Bay, the pillar will be destroyed, and the player stay squished until the player loses a life. Note that this only works in version 2 of the game.
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The player should enter Tall Tall Mountain as Mario, Luigi, or Wario. Mario, Luigi, or Wario should obtain the Power Flower (or the Wing Cap in Mario's case) atop the mountain, and then grab Ukiki, while the Power Flower is still in effect. He should wait for it to wear off and, while he is flashing back to normal, he should hop into the water, but should be back to normal by the time he hits it. When in the water, Mario, Luigi, or Wario should head back on land via the waterfall (if he goes on land normally, Ukiki will give his speech, causing Mario, Luigi, or Wario to return to normal). When he has climbed the waterfall slightly, then he can get on land. Mario, Luigi, or Wario can then go to the top of the mountain via the owl and obtain the Power Flower. Depending on which cap he has, the following effects will happen:
- Luigi: His body will be invisible, but his head will remain the same.
- Mario: Everything will be normal, but he will have wings growing out of his head.
- Wario: The game will freeze the instant the Power Flower is touched. It can also be used to find the debug screen.
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This glitch can be performed with any character (although Mario should not have a wing cap). First, to perform this glitch, the character would have to go to Bob-Omb Battlefield. Once he is on the mountain trail, he should enter the cannon by a Goomba, a Brick Block, and a tree. Then, the character should aim so that the tip of the bottom arrow aligns with the tip of the bottom of the floating island. Then once the character fires, he makes a glitchy movement going back and forth and then passes through the fence at an certain angle. [3]
Quotes
- Main article: List of quotes in Super Mario 64 and Super Mario 64 DS
Boo
- (caught by Yoshi) "You...can't...EAT...ghosts! Eee hee hee!"
King Boo
- (to Wario) "Eee hee hee...I am Big Boo, the scariest of the spirits. Eek! What's this?! Your face...It would even scare a ghost. How horrible! You've got it backwards...I do the scaring around here! All right, now I'll put some real fear in that frightening face of yours! Eee hee hee!"
- (defeated) "Augh! The scariest one wins, and your face is flesh-creepingly frightening. Good thing I don't have any flesh! Eee hee hee! This is not the end. See you again."
Lakitu
- (to Yoshi) "Yoshi...Yoshi... (wakes Yoshi) Listen...Mario hasn't returned yet..."
Gallery
- Yoshi SM64DS.png
- Mariogood.PNG
- WarioGoodQual.PNG
Trivia
- The artwork of the castle on the box art is different from the design in-game. The design on the box art is actually based off the castle that appears in Mario Circuit from Mario Kart: Double Dash!!. This also applies to the star.
- In all regions, the painting for Jolly Roger Bay is from the original Japanese Nintendo 64 release, even though it was also changed in the Shindou edition. Similarly, when Mario goes to sleep after idling for too long, he does not talk in his sleep.
- In the title screen, if the player taps Mario or Yoshi's face, a drawing of Mario or Yoshi (respectively) appears. The third time this occurs, a Luigi drawing appears.
- This is the first and presently only Super Mario game where Wario appears and is playable.
- 33 stars can be collected with Yoshi before unlocking Mario.
- The minigames are removed in the South Korean release for unknown reason.[4]