Match Makers: Difference between revisions
(Created page with "{{Minigame infobox |image=260px |appears_in=''Super Mario Party Jamboree'' |type=2-vs.-2 minigame |track=Is It a Match? }} '''Match Makers''' is a 2-vs.-2 minigame in ''Super Mario Party Jamboree''. ==Introduction== The left team approaches a set of five cards before a Whomp drops from above behind a passageway, shocking the duo in the process. The screen then zooms out and shows the team on the right. ==Gameplay==...") |
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'''Match Makers''' is a 2-vs.-2 [[minigame]] in ''[[Super Mario Party Jamboree]]''. | '''Match Makers''' is a 2-vs.-2 [[minigame]] in ''[[Super Mario Party Jamboree]]''. Its name is a pun on "matchmakers." | ||
==Introduction== | ==Introduction== | ||
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==Gameplay== | ==Gameplay== | ||
The two teams must work together to reach the end of a dungeon by finding and holding the two cards with matching enemy pictures, which causes the floor's Whomp to move out of the way leading to the next floor. If a player is holding a card, they are unable to move. The dungeon has four floors in total, with further floors having one more card than the last; the first room starts with five cards while the fourth and final room has eight. The first team to clear the fourth floor wins. | The two teams must work together to reach the end of a dungeon by finding and holding the two cards with matching enemy pictures, which causes the floor's Whomp to move out of the way leading to the next floor. If a player is holding a card, they are unable to move. The dungeon has four floors in total, with further floors having one more card than the last; the first room starts with five cards, while the fourth and final room has eight. The first team to clear the fourth floor wins. | ||
==Controls== | ==Controls== |
Revision as of 11:38, January 11, 2025
Match Makers | |
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Appears in | Super Mario Party Jamboree |
Type | 2-vs.-2 minigame |
Music track | Is It a Match? |
Match Makers is a 2-vs.-2 minigame in Super Mario Party Jamboree. Its name is a pun on "matchmakers."
Introduction
The left team approaches a set of five cards before a Whomp drops from above behind a passageway, shocking the duo in the process. The screen then zooms out and shows the team on the right.
Gameplay
The two teams must work together to reach the end of a dungeon by finding and holding the two cards with matching enemy pictures, which causes the floor's Whomp to move out of the way leading to the next floor. If a player is holding a card, they are unable to move. The dungeon has four floors in total, with further floors having one more card than the last; the first room starts with five cards, while the fourth and final room has eight. The first team to clear the fourth floor wins.
Controls
– Move
– Pick up/drop card
In-game text
Teams of two search for cards with matching pictures to escape the floor. The first team to escape four floors is the winner.