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|Fre=Hiboulul
|Fre=Hiboulul
|FreM=From ''hibou'' ("owl") and ''hululer'' ("to hoot")
|FreM=From ''hibou'' ("owl") and ''hululer'' ("to hoot")
|Fre2=Hibou<ref>{{cite|url=www.nintendo64ever.com/Scans-Magazine,2,Le-Magazine-Officiel-Nintendo-01.html|title=Nintendo official French magazine N1|page=85|accessdate=May 12, 2023}}</ref>
|Fre2=Hibou<ref>{{cite|url=https://archive.org/details/NM6401/mode/2up?view=theater|title=Nintendo official French magazine N1|page=85|accessdate=May 12, 2023}}</ref>
|Fre2M=Owl
|Fre2M=Owl
|Ita=Guffy
|Ita=Guffy

Revision as of 12:25, May 23, 2024

Not to be confused with Hoo or Hootz.
Hoot
Model of Hoot from Super Mario 64.
Model from Super Mario 64
Species Owl
First appearance Super Mario 64 (1996)
Latest appearance Super Mario 3D All-Stars (2020)
“Whooo's there? Whooo woke me up? It's still daylight--I should be sleeping! Hey, as long as I'm awake, why not take a short flight with me?”
Hoot, Super Mario 64

Hoot,[1] or the Owl,[2] is a friendly owl first appearing in Super Mario 64.

History

Super Mario 64 / Super Mario 64 DS

In Super Mario 64, Hoot roosts in the sole tree of Whomp's Fortress. When Mario climbs the tree, Hoot complains that Mario woke him up when it is still during the day, but he then offers to give Mario a ride to the top of the fortress. The player character can ride Hoot by by grabbing his talons and holding the A Button button (B Button in the remake) on the controller. If the player wants Mario to let go, they should simply let go of the A Button/B Button button, and Hoot then returns near his tree (and remains awake for the rest of the mission). If Mario hangs on to Hoot for too long, Hoot complains that Mario's weight is making it difficult for him to continue carrying him. He then drops Mario, telling him to "lay off the pasta," and returns near his tree. Depending on where in the sky Mario is, Hoot's action of letting him go could cause Mario to lose a life. Hoot appears in Whomp's Fortress only during missions 3–6 (or missions 3–7 in the remake). If Mario is in this course during missions 1–2 and climbs Hoot's tree, Hoot does not appear. In the Nintendo DS remake, Hoot additionally appears on Cool, Cool Mountain during all missions; in Snowman's Land and on Tall, Tall Mountain during all but the first mission; and on the huge part of Tiny-Huge Island during all but the first two missions.

Mario Party series

Two owls resembling Hoot appear in Mario Party 3 on the board Woody Woods; one is mid-flight, and the other is sleeping within a tree.

Hoot appears as an unlucky gambler in Mario Party Advance. Hoot tells the player that he has a losing streak at the Jungle Game Hut, and he needs the player to help him. Once the player wins, the reward is the minigame Stop 'Em. The ending states that he cannot stop shaking his head.

Media

Although the music does not change when the player flies with Hoot in Super Mario 64, in Super Mario 64 DS, a variation of the Wing Cap/Vanish Cap theme is played.

Help:MediaHaving trouble playing?

Gallery

Names in other languages

Language Name Meaning Notes
Japanese フクロウ[?]
Fukurō
Owl; shared with the Wario Land II owl and Donkey Kong 64 Owl
French Hiboulul[?] From hibou ("owl") and hululer ("to hoot")
Hibou[3] Owl
Italian Guffy[?] From gufo ("owl")
Hoot[4] -

See also

References

  1. ^ Pelland, Scott, and Dan Owsen (1996). Super Mario 64 Player's Guide. Nintendo of America (American English). Page 29.
  2. ^ Course 2 - Star 4: Red Coins on the Floating Isle. Nintendo: Super Mario 64 Strategy. Archived June 10, 1998, 06:43:02 UTC from the original via Wayback Machine. Retrieved February 23, 2018.
  3. ^ Nintendo official French magazine N1. Page 85. Retrieved May 12, 2023.
  4. ^ Super Mario Bros. Enciclopedia. Page 85.