Shroob-omb: Difference between revisions

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'''Shroob-ombs''' are massive purple [[Bob-omb]]s used by the [[Support Shroob]]s in ''[[Mario & Luigi: Partners in Time]]''. Three Support Shroobs are needed to lift one Shroob-omb effectively. If one Shroob is defeated, the two remaining Support Shroobs flash red under the stress. After a second Support Shroob is defeated, the Shroob-omb crushes the remaining Shroob, and the Shroob-omb rolls off, either into the Mario Bros. (if the back Support Shroob remains) or [[Commander Shroob]] (if the front one remains). If the middle one remains, the Shroob-omb will roll in a random direction. If, however, all three or the remaining two are defeated at the same time, the Shroob-omb falls to the ground and explodes harmlessly.
'''Shroob-ombs''' are massive purple [[Bob-omb]]s used by the [[Support Shroob]]s in ''[[Mario & Luigi: Partners in Time]]''. Three Support Shroobs are needed to lift one Shroob-omb effectively. If one Shroob is defeated, the two remaining Support Shroobs flash red under the stress. After a second Support Shroob is defeated, the Shroob-omb crushes the remaining Shroob, and the Shroob-omb rolls off, either into the Mario Bros. (if the back Support Shroob remains) or [[Commander Shroob]] (if the front one remains). If the middle one remains, the Shroob-omb will roll in a random direction. If, however, all three or the remaining two are defeated at the same time, the Shroob-omb falls to the ground and explodes harmlessly.


The Support Shroobs' will toss the Shroob-omb at the Mario Bros. as their main attack, which must be countered with hammers. The Support Shroobs will continue throwing the bomb back and forth between the bros. If the bomb is successfully deflected enough times, it will explode on the Support Shroobs. After the explosion, another Shroob-omb will be dropped into the battlefield by a [[Shroob saucer]]. Shroob-ombs have the ability to [[Flutter Jump|hover for a short time by kicking their legs in the air]]; they will do this after being thrown into the air by the Support Shroobs when said enemies attack the bros. themselves.
The Support Shroobs' will toss the Shroob-omb at the Mario Bros. as their main attack, which must be countered with hammers. Before the attack, the Shroob-omb will wink--if it winks its right eye, it'll be tossed first at Mario; its left eye winking will indicate Luigi as the first target. When the Shroob-omb is countered, the Support Shroobs will volley to the other brother and continue throwing the bomb back and forth between the bros. If the bomb is successfully deflected enough times, it will explode on the Support Shroobs. After the explosion, another Shroob-omb will be dropped into the battlefield by a [[Shroob saucer]]. Shroob-ombs have the ability to [[Flutter Jump|hover for a short time by kicking their legs in the air]]; they will do this after being thrown into the air by the Support Shroobs when said enemies attack the bros. themselves.


The Shroob-omb is not meant to be defeated itself; they have extremely high defense and are programmed to take one damage from any hit. However, if the player does manage to destroy it, the Support Shroobs stop attacking until at least two of the Shroobs are defeated. A Shroob-omb then appears on-screen and either rolls towards the Mario Bros. or the Commander Shroob, as if it was never destroyed in the first place. Additionally, if the Mario Bros. manage to destroy more than one Shroob-omb, the game awards the Mario Bros. for destroying only one (that is, the brothers will receive 0 Experience and 1 Coin for their efforts).<ref name="TMK">[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]</ref>
The Shroob-omb is not meant to be defeated itself; they have extremely high defense and are programmed to take one damage from any hit. However, if the player does manage to destroy it, the Support Shroobs stop attacking until at least two of the Shroobs are defeated. A Shroob-omb then appears on-screen and either rolls towards the Mario Bros. or the Commander Shroob, as if it was never destroyed in the first place. Additionally, if the Mario Bros. manage to destroy more than one Shroob-omb, the game awards the Mario Bros. for destroying only one (that is, the brothers will receive 0 Experience and 1 Coin for their efforts).<ref name="TMK">[http://themushroomkingdom.net/mlpit_guide.shtml TMK Mario & Luigi: Partners in Time Enemy Guide]</ref>

Revision as of 14:47, July 10, 2024

It has been requested that this article be rewritten and expanded to include more information. Reason: include what happens after the Shroob-omb explodes harmlessly in case of two or all three Support Shroobs being defeated simultaneously

Partners in Time enemy
Shroob-omb
Shroob-omb
Location(s) Star Hill
Role Support
Battled by Everyone
HP 3312 (9999)
POW 95 (148)
Defense 95 (999)
Speed 23 (22)
Experience 0
Level 23
Coins 1
Item drop None – 0%
None – 0%
Notice
  • Stats in parentheses are from the Japanese and European versions (if they differ from the original American release).
Shroob-omb idle animation
A Shroob-omb carried by three Support Shroobs

Shroob-ombs are massive purple Bob-ombs used by the Support Shroobs in Mario & Luigi: Partners in Time. Three Support Shroobs are needed to lift one Shroob-omb effectively. If one Shroob is defeated, the two remaining Support Shroobs flash red under the stress. After a second Support Shroob is defeated, the Shroob-omb crushes the remaining Shroob, and the Shroob-omb rolls off, either into the Mario Bros. (if the back Support Shroob remains) or Commander Shroob (if the front one remains). If the middle one remains, the Shroob-omb will roll in a random direction. If, however, all three or the remaining two are defeated at the same time, the Shroob-omb falls to the ground and explodes harmlessly.

The Support Shroobs' will toss the Shroob-omb at the Mario Bros. as their main attack, which must be countered with hammers. Before the attack, the Shroob-omb will wink--if it winks its right eye, it'll be tossed first at Mario; its left eye winking will indicate Luigi as the first target. When the Shroob-omb is countered, the Support Shroobs will volley to the other brother and continue throwing the bomb back and forth between the bros. If the bomb is successfully deflected enough times, it will explode on the Support Shroobs. After the explosion, another Shroob-omb will be dropped into the battlefield by a Shroob saucer. Shroob-ombs have the ability to hover for a short time by kicking their legs in the air; they will do this after being thrown into the air by the Support Shroobs when said enemies attack the bros. themselves.

The Shroob-omb is not meant to be defeated itself; they have extremely high defense and are programmed to take one damage from any hit. However, if the player does manage to destroy it, the Support Shroobs stop attacking until at least two of the Shroobs are defeated. A Shroob-omb then appears on-screen and either rolls towards the Mario Bros. or the Commander Shroob, as if it was never destroyed in the first place. Additionally, if the Mario Bros. manage to destroy more than one Shroob-omb, the game awards the Mario Bros. for destroying only one (that is, the brothers will receive 0 Experience and 1 Coin for their efforts).[1]

Dark Fawful Bombs from Mario & Luigi: Bowser's Inside Story bear a strong resemblance to Shroob-ombs. They both are larger than normal Bob-ombs, both are purple, and both are carried by other enemies.

Names in other languages

Language Name Meaning Notes
Japanese ゲドンコボム[?]
Gedonko Bomu
Combination of「ゲドンコ」(Gedonko, Shroob) and「ボム兵」(Bomuhei, Bob-omb)
French Xhamp-omb[?] Portmanteau of "Xhampi" (Shroob) and "Bob-omb"
German Shroob-omb[?] -
Italian Shroob-omba[?] Shroob-omb
Korean 게돈코폭탄[?]
Gedonko Poktan
Shroob Bomb
Spanish Shroob-omb[?] -

Trivia

The Commander Shroob leading Support Shroobs with a Shroob-omb
Commander Shroob directing a Shroob-omb into battle.
  • In the Japanese and European versions of the game, the Shroob-omb has the highest amount of HP of any enemy in the game, including the Elder Princess Shroob.[1]
  • Although the Shroob-omb takes only one damage per hit, its defense is at 95 in the North American version. In other regions, its defense is at 999.

References