Impossible Pack: Difference between revisions

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|[[First Course (Impossible Pack)|First Course]]
|[[First Course (Impossible Pack)|First Course]]
|[[File:ImPack1.png|200px]]
|[[File:NSMB2 Impossible Pack Level 1.png|200px]]
|A beach/sky level featuring various enemies Mario must avoid.
|A beach/sky level featuring various enemies Mario must avoid.
|-
|-
|[[Second Course (Impossible Pack)|Second Course]]
|[[Second Course (Impossible Pack)|Second Course]]
|[[File:ImPack2.png|200px]]
|[[File:NSMB2 Impossible Pack Level 2.png|200px]]
|An outside tower level with many [[Fire Bar]]s and rotating platforms.
|An outside tower level with many [[Fire Bar]]s and rotating platforms.
|-
|-
|[[Third Course (Impossible Pack)|Third Course]]
|[[Third Course (Impossible Pack)|Third Course]]
|[[File:ImPack3.png|200px]]
|[[File:NSMB2 Impossible Pack Level 3.png|200px]]
|A castle level with rising and falling [[Poison (obstacle)|poison]].
|A castle level with rising and falling [[Poison (obstacle)|poison]].
|}
|}
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==Profiles==
==Profiles==
===''New Super Mario Bros. 2''===
===''New Super Mario Bros. 2''===

Revision as of 09:35, September 23, 2019

Template:Coinpackbox The Impossible Pack is the tenth and final downloadable course pack for the Coin Rush mode of New Super Mario Bros. 2, released along with the Mystery Adventures Pack on December 20, 2012. The difficulty rating is labeled "DANGER!" (the official website lists the difficulty as five stars) and the icon depicts Dry Bowser's emblem on a red and black-striped background. The courses are centered around challenging the player, even more so than the Nerve-Wrack Pack. Unlike any other courses in the game, there are no coins in any of the courses in this pack, and Star Coins are absent as well; players can only earn coins based upon the time remaining at the end of each stage, hence the 100 coin target. The courses also contain no power-ups; if the player has the Gold Flower in their inventory at the start, they cannot use it at any point. Additionally, at the beginning of each stage is a green + Clock barred by several blocks, which only disappear when not playing as White Raccoon Mario.

Levels

Level Preview Description
First Course NSMB2 Impossible Pack Level 1.png A beach/sky level featuring various enemies Mario must avoid.
Second Course NSMB2 Impossible Pack Level 2.png An outside tower level with many Fire Bars and rotating platforms.
Third Course NSMB2 Impossible Pack Level 3.png A castle level with rising and falling poison.

Profiles

New Super Mario Bros. 2

  • North American Website bio:
    • "The highest difficulty ever in Mario history! This course pack is exclusively for expert Mario game fans. You can only get coins based on your time."
    • "There are no coins, no power-up items, and no stock items. EXTREMELY difficult!"

Names in other languages

Language Name Meaning Notes
German Hals- & Beinbruch[?] -

References