Snapjaw (Donkey Kong Country 2): Difference between revisions
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==Names in other languages== | ==Names in other languages== | ||
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|Jap=スナップジョー | |Jap=スナップジョー | ||
|JapR=Sunappujō | |JapR=Sunappujō |
Revision as of 01:19, May 22, 2017
- This article is about the piranha-like enemy from Donkey Kong Country 2: Diddy's Kong Quest. For the crocodile-like enemy that first appeared in Donkey Kong Jr., see Snapjaw.
A Snapjaw is an invulnerable piranha-like species of fish. They resemble pink Lockjaws.
Snapjaws appear normally near water's surface, following the Kongs throughout the level to attack them when they attempt to fall into the water. Once locked on to its prey, the Snapjaw bites mercilessly, forcing the Kongs to get out from the water. They can not be defeated, and move at a very fast pace, so the heroes must make sure they avoid this enemy at all costs.
The first appearance of Snapjaws is in Donkey Kong Country 2: Diddy's Kong Quest. In this game, Snapjaws only appear in two levels (and only one Snapjaw per level at that), "Slime Climb" and "Clapper's Cavern". In "Slime Climb", a Snapjaw follows Diddy Kong and Dixie Kong throughout the level, a half-sunken ship that is still sinking at a rapid pace. Elsewhere, in "Clapper's Cavern", a Snapjaw once again follows the Kongs throughout the level. In order to avoid the hungry fish in this level, the Kongs have to employ the freezing powers of their Animal Friend, Clapper the Seal.
The only known way to get rid of Snapjaw is by means of a glitch. First, Diddy and Dixie must jump into the water at the beginning, hurriedly moving to the bottom as fast as they can, but not low enough to kill them, let Snapjaw bite either of the Kongs, and the surviving Kong can rise to the surface without Snapjaw. From then on, either Diddy or Dixie will be allowed complete freedom in the water.
Names in other languages
Language | Name | Meaning |
---|---|---|
Japanese | スナップジョー Sunappujō |
Snapjaw |
See Also
- Nibbla, another fish species who chases the Kongs through certain levels.