SNES Mario Circuit 3: Difference between revisions
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|expert_ghost=Nin*Shige 01:26.659 (MKW) | |expert_ghost=Nin*Shige 01:26.659 (MKW) | ||
|wifi=No longer available ([[Wii]]) | |wifi=No longer available ([[Wii]]) | ||
|music=[[File:SMK-Music-MarioCircuit.ogg]] | |music=''Super Mario Kart''[[File:SMK-Music-MarioCircuit.ogg]] | ||
''Mario Kart: Super Circuit''[[File:MKSC-ExtraCourse-MarioCircuit.ogg]] | |||
[[File:MKSC-ExtraCourse-MarioCircuit.ogg]] | |map=SMK<br> | ||
[[File:SNES Mario Circuit 3 map.png|140px]]<br> | |||
|map= | MKSC<br> | ||
[[File:SNES Mario Circuit 3 map.png| | [[File:GBA Mario Circuit 3 map.png|140px]]<br><div style="white-space: nowrap;">[[File:GBAMariocircuit3.png|frameless|upright=0.75|Minimap as seen on the menu.]][[File:GBAMariocircuit3map.png|frameless|upright=0.75|Minimap as seen in the race.]]</div> | ||
MKW<br> | |||
[[File:GBA Mario Circuit 3 map.png| | [[File:WiiMariocircuit3.png|140px]] | ||
[[File:WiiMariocircuit3.png| | |||
}} | }} | ||
{{multiple image | |||
|align = left | |||
|direction =vertical | |||
|width = 160 | |||
|image1 = SMK Mario Circuit 3.png | |||
|caption1 = The course in ''Super Mario Kart. | |||
|image2 = MKSC Mario Circuit 3.png | |||
|caption2 = The course in ''Mario Kart: Super Circuit''. Note the lack of pipe and oil hazards. | |||
}} | |||
'''Mario Circuit 3''' is the fifth and final course of the [[Flower Cup]] in ''[[Super Mario Kart]]''. It was subsequently reused in ''[[Mario Kart: Super Circuit]]'' as the second track in the [[Extra Lightning Cup]]. It is a tarmac circuit set in grassland. | '''Mario Circuit 3''' is the fifth and final course of the [[Flower Cup]] in ''[[Super Mario Kart]]''. It was subsequently reused in ''[[Mario Kart: Super Circuit]]'' as the second track in the [[Extra Lightning Cup]]. It is a tarmac circuit set in grassland. | ||
It is a long, almost symmetrical track with many twists and turns (even bearing a faint resemblance to the [[wikipedia:Sepang International Circuit|Sepang International Circuit]], located in Malaysia), but no obstacles other than [[Warp Pipe|Pipes]] and [[Oil Slick]]s scattered throughout the track. One curve is extremely sharp and is performed best by slowing down or [[drift]]ing. At the end of the track, there is one zipper which can be used to take the lead or catch up at the last minute. There is also a shortcut: Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It is best to use a [[mushroom]] or a [[star]] here, to avoid slowing down. | |||
It is a long, almost symmetrical track with many twists and turns (even bearing a faint resemblance to the [[wikipedia:Sepang International Circuit|Sepang International Circuit]], located in Malaysia), but no obstacles other than [[Warp Pipe|Pipes]] and [[Oil Slick]]s scattered throughout the track. One curve is extremely sharp and is performed best by slowing down or [[drift]]ing. At the end of the track, there is one zipper which can be used to take the lead or catch up at the last minute. There is also a shortcut: Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It is best to use a [[mushroom]] or a [[star]] here, to avoid slowing down. | |||
Mario Circuit 3 appeared in ''[[Mario Kart: Super Circuit]]'', and is the second track in the [[Extra Cup|Extra Lightning Cup]]. It uses the background from [[Mario Circuit (GBA)|that game's own Mario Circuit]]. The pipe and oil hazards were removed from the track and an extra item box can be found on the track. | |||
Mario Circuit 3 appeared in ''[[Mario Kart: Super Circuit]]'', and is the second track in the [[Extra Cup|Extra Lightning Cup]]. It uses the background from [[Mario Circuit (GBA)| | |||
The sharp bend can be used to perform a [[Mini-Turbo]] by drifting and holding it for a second or more.{{br|left}} | The sharp bend can be used to perform a [[Mini-Turbo]] by drifting and holding it for a second or more.{{br|left}} | ||
==''Mario Kart Wii''== | ==''Mario Kart Wii''== | ||
{{right|[[File:SNESMarioCircuit3-MKWii.png|thumb|200px|right|The course in ''Mario Kart Wii''.]]}} | |||
Mario Circuit 3 reappears in ''[[Mario Kart Wii]]'' as the first course of the [[Lightning Cup]] where it remains unchanged, aside from getting a new starting banner like the other SNES and GBA courses that reappear in the game, and receiving a graphical update and slightly larger scale overall. | Mario Circuit 3 reappears in ''[[Mario Kart Wii]]'' as the first course of the [[Lightning Cup]] where it remains unchanged, aside from getting a new starting banner like the other SNES and GBA courses that reappear in the game, and receiving a graphical update and slightly larger scale overall. | ||
===Tournaments=== | ===Tournaments=== | ||
In ''Mario Kart Wii'', a tournament took place on this track. The track was an Arena. Players had to collect every coin that was in the area. It was a karts only tournament, and it was the second tournament of September 2008 and the first tournament of October 2010, with the same restrictions. It was later repeated as the second tournament of February 2012 and the first tournament of May 2013, without restrictions. | In ''Mario Kart Wii'', a tournament took place on this track. The track was an Arena. Players had to collect every coin that was in the area. It was a karts only tournament, and it was the second tournament of September 2008 and the first tournament of October 2010, with the same restrictions. It was later repeated as the second tournament of February 2012 and the first tournament of May 2013, without restrictions. | ||
===Official Descriptions=== | ===Official Descriptions=== | ||
Line 51: | Line 46: | ||
===Gallery=== | ===Gallery=== | ||
<gallery> | <gallery> | ||
SNESMarioCircuit31-MKWii.png|A large circular turn. | |||
SNESMarioCircuit32-MKWii.png|A sharp u-turn. | |||
SNESMarioCircuit33-MKWii.png|A boost arrow appears near the goal. | |||
TournamentSeptember2.png|The tournament. | |||
</gallery> | </gallery> | ||
Revision as of 12:47, April 6, 2017
Mario Circuit 3 is the fifth and final course of the Flower Cup in Super Mario Kart. It was subsequently reused in Mario Kart: Super Circuit as the second track in the Extra Lightning Cup. It is a tarmac circuit set in grassland.
It is a long, almost symmetrical track with many twists and turns (even bearing a faint resemblance to the Sepang International Circuit, located in Malaysia), but no obstacles other than Pipes and Oil Slicks scattered throughout the track. One curve is extremely sharp and is performed best by slowing down or drifting. At the end of the track, there is one zipper which can be used to take the lead or catch up at the last minute. There is also a shortcut: Soon after the sharp twist, there is a less sharp curve. The gap in the crash barrier there can be used to avoid the curve. It is best to use a mushroom or a star here, to avoid slowing down.
Mario Circuit 3 appeared in Mario Kart: Super Circuit, and is the second track in the Extra Lightning Cup. It uses the background from that game's own Mario Circuit. The pipe and oil hazards were removed from the track and an extra item box can be found on the track.
The sharp bend can be used to perform a Mini-Turbo by drifting and holding it for a second or more.
Mario Kart Wii
Template:Right Mario Circuit 3 reappears in Mario Kart Wii as the first course of the Lightning Cup where it remains unchanged, aside from getting a new starting banner like the other SNES and GBA courses that reappear in the game, and receiving a graphical update and slightly larger scale overall.
Tournaments
In Mario Kart Wii, a tournament took place on this track. The track was an Arena. Players had to collect every coin that was in the area. It was a karts only tournament, and it was the second tournament of September 2008 and the first tournament of October 2010, with the same restrictions. It was later repeated as the second tournament of February 2012 and the first tournament of May 2013, without restrictions.
Official Descriptions
- Mario Kart Wii European website: "Hairpin turns and oil slicks make this tight little course treacherous. Successfully steering into the boost on the final straight could mean the difference between victory and defeat."
Gallery
- SNESMarioCircuit31-MKWii.png
A large circular turn.
- SNESMarioCircuit32-MKWii.png
A sharp u-turn.
- SNESMarioCircuit33-MKWii.png
A boost arrow appears near the goal.
Names in other languages
Template:Foreignname Template:BoxTop