Sky Station Galaxy: Difference between revisions

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{{galaxybox
{{course infobox
|image=[[File:SMG2 - W1-1.png|250px]]
|image=[[File:SMG2 Sky Station Complete.png|250px]]
|area=[[World 1 (Super Mario Galaxy 2)|World 1]]
|area=[[World 1 (Super Mario Galaxy 2)|World 1]]
|boss=[[Peewee Piranha]]
|boss=[[Peewee Piranha]]
|comet=[[Speedy Comet]]<br>[[Green Comet]]
|comets=[[Prankster Comet#Speedy Comet|Speedy Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|level=[[#Peewee Piranha's Temper Tantrum|Peewee Piranha's Temper Tantrum]]<br>[[#Storming the Sky Fleet|Storming the Sky Fleet]]<br>[[#Peewee Piranha's Speed Run|Peewee Piranha's Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|missions=[[Peewee Piranha's Temper Tantrum]]<br>[[Storming the Sky Fleet]]<br>[[Peewee Piranha's Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Accessible from the start of the game
|icon=The [[#Sky Fleet Ship|Sky Fleet Ship]] and the [[#Starting Planet|Starting Planet]]
|more=[[Yoshi Star Galaxy|>>]]
}}
}}
'''Sky Station Galaxy''' is a galaxy in ''[[Super Mario Galaxy 2]]''. The level is the introductory stage of the game, taking place before Mario lands on [[Starship Mario]]. Mario is launched into the galaxy from [[Princess Peach's Castle]]. After flying through a series of clouds, Mario eventually lands on a disc-shaped planetoid. The galaxy introduces the player to the gravity based gameplay and spherical planets of ''Super Mario Galaxy 2''.
{{quote|Our [[Power Star]]s... They're gone! Some [[Bowser#Super Mario Galaxy 2|gigantic monster]] stole them! If [[Mario|you]]'re going after that monster, you might see our Power Stars out there too! Please bring our Power Stars back. We [[Luma]]s will help you along your way!|[[Luma]]|[[Super Mario Galaxy 2]]}}
 
'''Sky Station Galaxy''' is a galaxy in ''[[Super Mario Galaxy 2]]''. The level is the introductory stage of the game, taking place before Mario lands on [[Starship Mario]]. Mario is launched into the galaxy from [[Peach's Castle]]. After flying through a series of clouds, Mario eventually lands on a disc-shaped planetoid. The galaxy introduces the player to the gravity-based gameplay and spherical planets of ''Super Mario Galaxy 2''. This is one of the few galaxies in the game in which different background music is used for the first and second missions.
[[File:SkyStationGalaxy.png|thumb|An overview of the Sky Station Galaxy.]]
==Planets==
==Planets==
==={{conjecturaltext|Starting Planet}}===
===Starting Planet===
[[Image:Adventure 8 img.jpg|200px|thumb|Luigi asking if he can collect [[Power Star]]s.]]
{{conjecture|section=yes}}
This is the starting planet for most missions in this galaxy. It is a round, small planet divided into two sides by a big white fence; a light side and a dark side (like the Starting Planet from the [[Good Egg Galaxy]] in [[Super Mario Galaxy|the first game]]). On the light side there are several bushes with [[Star Bit]]s and [[Coin]]s and several mini goombas as enemies along with a big house that belongs to [[Yoshi]]. A note on the door asks Mario to come around back. Also on the top side of the planet are two [[Warp Pipe]]s, one green and one orange. The orange one will lead Mario into a cage with a [[1-Up Mushroom]] while the green one will lead him to the darker side of the planet.
[[File:SkyStationStar.jpg|thumb|left|Artwork of the top-half of the planet from the [[Prima]] guide.]]
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG2 Yoshi Door.png
|caption1=Mario on the top side of the {{conjectural|Starting Planet|planet}}
|image2=SMG2 Sky Station Starting Planet Dark.png
|caption2=Mario atop a cage on the underside of the planet.
}}
This is the starting planet for most missions in this galaxy. It is a round, small planet divided into two sides by a big white fence; a light side and a dark side (like the Starting Planet from the [[Good Egg Galaxy]] in [[Super Mario Galaxy|the first game]]). On the light side, there are several bushes with [[Star Bit]]s and [[Coin]]s and several [[Goomba]]s as enemies along with a big house that belongs to [[Yoshi]]. A note on the door asks Mario to come around back. Also on the top side of the planet are two [[Warp Pipe]]s, one green and one orange. The orange one will lead Mario into a cage with a [[1-Up Mushroom]] while the green one will lead him to the darker side of the planet.


The darker side is mainly a ring of dirt with numerous crystals and [[Goomba]]s all around. In the middle of the ring is a giant mound of dirt with a crystal on top which, when broken, reveals a hole leading back to the top of [[Yoshi's House]]. In the second mission of the galaxy there are also [[Chomp Pup]]s rolling in circles around the darker side of the planet.
The darker side is mainly a ring of dirt with numerous crystals and Goombas all around. In the middle of the ring is a giant mound of dirt with a crystal on top which, when broken, reveals a hole leading back to the top of [[Yoshi's House]]. A [[Tip Network]] is found here, showing how to spin attack enemies. In the second mission of the galaxy, there are also [[Small Chomp]]s rolling in circles around the darker side of the planet.
{{br}}


==={{conjecturaltext|Platforms Planet|planet}}===
===Green Hill Planet===
[[File:SkyStation1.png|200px|thumb|The Platforms Planet]]
{{conjecture|section=yes}}
The Platforms Planet is a large planet covered in grass. It is home to many [[Octoomba]]s. The planet has one path going through it which a [[Luma (species)|Luma]] leads Mario through. There are, however, outcroppings with different things such as an Octoomba, a [[? Coin]] and a [[Teleporter (Super Mario Galaxy 2)|Teleporter]] which are just off of the path, it is hard to miss them. Yellow platforms which rise into the air and then disappear are introduced on this planet, they will reappear at the bottom again after they have disappear but they are used to lift Mario up in various points of the planet to get to the next area or, once, to get a [[1-Up Mushroom]]. At the end of the planet the Luma that was leading Mario turns into a [[Launch Star]] and sends Mario to the Miniature planets.
[[File:SMG2 Sky Station Rising Platforms.png|thumb|200px|Mario riding a rising platform on the {{conjectural|Green Hill Planet|planet}}.]]
[[File:SkyStation1.png|200px|thumb|left|Mario on the {{conjectural|Green Hill Planet|planet}}.]]
The Green Hill Planet is a large planet covered in grass. It is home to many [[Octoomba]]s. The planet has one path going through it which a [[Luma]] leads Mario through. There are, however, outcroppings with different things such as an Octoomba, a [[? Coin]] and a [[teleporter (Super Mario Galaxy 2)|teleporter]] which are just off of the path. Yellow platforms which rise into the air and then disappear are introduced on this planet; they will reappear at the bottom again after they have disappeared. At the end of the planet, the Luma that was leading the player will turn into a [[Launch Star]] and sends them to the Miniature Planets.
{{br}}


==={{conjecturaltext|Bonus Planet|planet}}===
===Miniature Planets===
The Bonus Planet is an hexagon-shaped planet with fences around the edge. It is accessed by [[Spin|spinning]] on the teleporter on the Grass Planet. There are seven Octoombas gathered around a stone platform in the middle with a [[Rainbow Star]] on it. [[Rainbow Mario]] must kill all of the Octoombas to make three [[1-Up Mushroom]]s appear in the middle of the planet. However there is a time limit and Mario will be teleported back as soon as the time limit runs out, no matter how far he is in the progress of the planet's test.
{{conjecture|section=yes}}
[[File:SkyStation2.png|200px|thumb|Mario on the {{conjectural|Miniature Planets|planets}}.]]
The Miniature Planets are three spherical planets floating together. The first planet has several coins and is covered in grass and flowers. The second is covered in gray sand and has a [[Sling Star]] which sends the player in a figure 8 pattern around the Miniature Planets. There is another Sling Star along the path of the first sling star and if Mario spins while in the range of the second sling star, he will get a ? Coin. However, if he misses it, he will land on the third Miniature Planet and not be able to come back, unless he performs a backflip from the bottom of the planet and then spins. The third miniature planet is covered in dirt with a few rocks and coins and a Launch Star to the Cylindrical Planet.
{{br}}


==={{conjecturaltext|Miniature Planets|planets}}===
===Cylindrical Planet===
[[File:SkyStation2.png|200px|thumb|The Miniature Planets]]
{{conjecture|section=yes}}
The Miniature Planets are three planets floating together which have a few [[Coin]]s. The first planet has several coins and is covered in grass and flowers meanwhile the second is covered in sand and has a [[Sling Star]] which sends Mario in a figure 8 pattern around the Miniature Planets. There is another Sling Star along the path of the first sling star and if Mario spins while in the range of the second sling star, he will get a ? Coin. However if he misses it he will land on the third Miniature Planet and not be able to go back. The third miniature planet is covered in dirt with a few rocks and coins and a [[Launch Star]] to the Cylindrical Planet.
[[File:SMG2 Sky Station Cylindrical Planet.png|200px|thumb|left|Mario on the {{conjectural|Cylindrical Planet|planet}}.]]
The Cylindrical Planet is a grass-covered area surrounded by four [[black hole]]s and has train-like platforms encircling it. The path is littered with mud that will slow the player down and has several [[Paragoomba]]s all along. The beginning of the planet has a [[Checkpoint Flag]] and then leads down a path to a large moving stone platform going around the circle of the planet. It is possible to get a 1-Up Mushroom by staying on this platform all the way around. When the player gets off, they will have to make it through a few more Paragoombas before reaching the next moving stone platform which, if they stay on it, gives them a [[Comet Medal]]. The player will then be able to travel through a final stretch of Paragoombas and get to a Luma which will become a Launch Star to the Two-Sided Planet.


==={{conjecturaltext|Cylindrical Planet|planet}}===
During the speed run, the Paragoombas are replaced by the more aggressive [[Octoomba]]s.
[[File:SkyStation3.png|200px|thumb|left|]]
{{br}}
The Cylindrical Planet is a grass-covered plant surrounding four Black Holes and has train-like platforms encircling it. The path is littered with mud that will slow the player down and has several [[Paragoomba]]s all along. The beginning of the planet has a [[Midway Flag]] and then leads down a path to a large moving stone platform going around the circle of the planet. It is possible to get a 1-Up Mushroom by staying on this platform all the way around. When Mario gets off he will have to make it through a few more Paragoombas before reaching the next moving stone platform which, if he stays on it, gives him a [[Comet Medal]]. He will then be able to travel through a final stretch of Paragoombas and get to a Luma which will become a Launch Star to the Sided Planet.
During the speed run, the Paragoombas are replaced by the more-aggresive [[Octoomba]]s.


==={{conjecturaltext|Sided Planet|planet}}===
===Two-Sided Planet===
[[File:SkyStation5.png|200px|thumb|]]
{{conjecture|section=yes}}
This planet is a flat planet with a light side and a dark side. Both sides have a set of steps, the steps on the dark side are made of stone and the ground is brown. There is an Octoomba guarding a [[Life Mushroom]] and a checkpoint flag which Mario can get. The steps on the lighter side are covered in grass and there are Octoombas on each step along with a couple coins for Mario to get and a Launch Star at the top which leads to the Geo Planet.
[[File:SMG2 Sky Station Two-Sided Planet.png|200px|thumb|Mario on the {{conjectural|Two-Sided Planet|planet}}]]
[[File:SMG2 Dirt Sided Planet.png|left|200px|thumb|Mario near a checkpoint.]]
This planet has a flat shape with a light side and a dark side. Both sides have a set of steps; the steps on the dark side are made of stone and the ground is brown. There is an Octoomba guarding a [[Life Mushroom]] and a checkpoint flag which the player can touch. The steps on the lighter side are covered in grass and there are Octoombas on each step along with a couple of coins for the player to get. There is a Launch Star at the top which leads to the [[Peewee Piranha]] Planet.
{{br}}


==={{conjecturaltext|Peewee Geo Planet|planet}}===
===Peewee Piranha Planet===
The Peewee Geo Planet is a brown planet with several crystals which contain coins strewn around it. It is similar to the Dino Geo Planet from the [[Good Egg Galaxy]] in the [[Super Mario Galaxy|first game]]. However, instead of [[Dino Piranha]], [[Peewee Piranha]] is battled here. Peewee is in a gigantic egg on the planet when Mario lands there and must defeat it.
{{conjecture|section=yes}}
[[File:PeeweeGeoPlanet.png|thumb|left|200px|Mario soaring to the {{conjectural|Peewee Piranha Planet|planet}}.]]
The Peewee Piranha Planet is a brown planet with several crystals that contain coins strewn around it. It is similar to the Dino Geo Planet from the [[Good Egg Galaxy]] in the [[Super Mario Galaxy|first game]]. However, instead of [[Dino Piranha]], Peewee Piranha is battled here. Peewee is in a gigantic egg on the planet when the player lands there and must defeat it.
{{br}}


==={{conjecturaltext|Sky Fleet Ship|planet}}===
===Sky Fleet Ship===
[[File:SMG2 SS StSF Rainbowstar.png|200px|thumb|The Sky Fleet ship.]]
{{conjecture|section=yes}}
The Sky Fleet Ship appears in the second mission and it is a cylindrical, transparent planet with an inside with platforms, similar to the [[Good_Egg_Galaxy#Pill_Planet|Pill Planet]] in [[Super Mario Galaxy|the first game]]. The ship has a conical nose with a propellor at the tip. [[Banzai Bill Blaster]]s launch [[Banzai Bill]]s toward [[Mario]] or [[Luigi]] as they travel across the planet's glassy outside. A [[Rainbow Star]] is on the surface of the ship. Inside, there is platforming to be done and there is a warp pad and [[Launch Star]] inside.
[[File:RainbowStar_Get_SMG2.png|200px|thumb|[[Rainbow Mario]] on the {{conjectural|Sky Fleet Ship|planet}}.]]
[[File:SMG2 Sky Station Amp Screenshot.png|thumb|200px|left|Mario inside the {{conjectural|Sky Fleet Ship|planet}}.]]
The Sky Fleet Ship appears in the second mission and it is a cylindrical, transparent planet. The interior of the ship has several platforms, similar to the [[Good_Egg_Galaxy#Pill_Planet|Pill Planet]] in [[Super Mario Galaxy|the first game]]. The ship has a conical nose with a propeller at the tip. [[Banzai Bill Cannon]]s launch [[Bomber Bill|Banzai Bill]]s toward the player as they travel across the planet's glassy outside. A [[Rainbow Star]] is on the surface of the ship. Inside, there is platforming to be done and there is a warp pad and [[Launch Star]] inside.


In the first trailer of the game this planet had a lighter coloration.
In the first trailer of the game, this planet had a lighter coloration.
{{br}}


==={{conjecturaltext|Flipswitch Fleet Planet|planet}}===
===Flipswitch Fleet Planet===
[[File:SMG2 SS Cosmicflipswitchplanet.png|200px|thumb|left|[[Mario]] on the Flipswitch Fleet Planet.]]
{{conjecture|section=yes}}
A planet covered with [[Flipswitch]]es. Here, Mario must activate all Flipswitches while avoiding Banzai Bills being shot out of the cannon. This will cause the second section to appear. In the second section, [[Cosmic Clone]]s will appear and chase Mario as he activates the next set of Flipswitches. Once all the Flipswitches have been activated, the Cosmic Clones will disappear and the Launch Star to the next planet is revealed.
[[File:SMG2 Banzai Bill.png|200px|thumb|[[Mario]] after completing the first half of the {{conjectural|Flipswitch Fleet Planet|planet}}.]]
[[File:SMG2 Cosmic Clone Chase.png|200px|thumb|left|Mario is chased by [[Cosmic Clone]]s on the second half.]]
This planet is covered with [[Flipswitch Panel]]s. Here, the player must activate all Flipswitch Panels while avoiding Banzai Bills being shot out of the cannon. This will cause the second section to appear. In the second section, [[Cosmic Clone]]s will appear and chase the player as they activate the next set of Flipswitch Panels. Once all the Flipswitch Panels have been activated, the Cosmic Clones will disappear and the Launch Star to the next planet is revealed.
{{br}}


==={{conjecturaltext|Grass Fleet Ship|planet}}===
===Grass Fleet Planet===
[[File:SkyStation4.png|200px|thumb|]]
{{conjecture|section=yes}}
There are three more [[Banzai Bill Blaster]]s in this planet, and mud that makes Mario slower if he walks on it. There is a long platform on one side, and at the end of it is a Spiky Piranha Plant that Mario has to defeat in order to get a key to open a cage with the star.
[[File:Blackpirahna.png|thumb|200px|left|The {{conjectural|Grass Fleet Planet|planet}}]]
[[File:SkyStation4.png|200px|thumb|Mario on the {{conjectural|Grass Fleet Planet|planet}}.]]
There are three more Banzai Bill Cannons on this planet, and mud that makes the player slower if they traverse over it. There is a long platform on one side, and at the end of it is a [[Prickly Piranha Plant]] that the player has to defeat in order to get a key to open a cage containing a [[Power Star]].
{{br}}


==Enemies==
==Enemies==
*[[Goomba]]s
<gallery widths="80px"heights="80px">
*[[Paragoomba]]s
Microgoomba SMG.png|[[Mini Goomba]]s
*[[Chomp Pup]]s
SMG Goomba Model.png|[[Goomba]]s
*[[Piranha Plant]]s
Electrogoomba.png|[[Octoomba]]s
*[[Spiky Piranha Plant]]
SMG2 Paragoomba.png|[[Paragoomba]]s
*[[Octoomba]]s
SMG2 Mini Wanwan.png|[[Small Chomp]]s
*[[Cosmic Clone]]s
SMG2 Banzai Bill.png|[[Bomber Bill|Banzai Bill]]s
*[[Banzai Bill]]s
AmpSMG.png|[[Amp]]s
*[[Amp]]s
CosmicCloneSMG2.png|[[Cosmic Clone]]s
SMG Piranha Plant Artwork.png|[[Piranha Plant]]s
Prickly Piranha Plant.png|[[Prickly Piranha Plant]]
Elite Octoomba.png|[[Elite Octoomba]]s (Prankster Comet mission only)
Peewee.png|[[Peewee Piranha]] (boss)
</gallery>


==Missions==
==Missions==
{{spoiler}}
{{SMG missions table|sortable=yes
===Peewee Piranha's Temper Tantrum===
|mission1=[[Peewee Piranha's Temper Tantrum]]
[[File:SkyStationGalaxy.jpg|200px|thumb|left|A view of the entire sky station galaxy.]]
|image1=[[File:SkyStation6.png|200px]]
Peewee Piranha's Temper Tantrum is the first level of the Sky Station Galaxy and, essentially, the first level in the game. It must be completed before reaching the [[Starship Mario]]. [[Mario]] begins the level flying through several clouds and lands on the Starting Planet. A [[Luma (species)|Luma]] tells him that a [[Bowser|monster]] stole their Power Stars and asks him to please get them back. He commits all Lumas to Mario's cause. Mario must travel around the starting planet to the green pipe which leads to the other, darker, side of the planet. On the darker side Mario must travel up the mound in the middle, break open the crystal and jump through to find that [[Yoshi]] is not actually there along with a Luma which turns into a [[Launch Star]] for him leading to the Platforms Planet. Mario can also [[Wall Jump]] and then [[Spin]] up the side of the building to get on top. On the Platforms Planet, a Luma leads Mario through a path of [[Electrogoomba]]s and rising platforms until he reaches the end and then it turns into a Launch Star to the Miniature Planets. The Miniature Planets are a few planets with a [[? Coin]] and a few [[Sling Star]]s which eventually lead Mario to a Launch Star sending him off to the Cylindrical Planet.
|summary1=This mission's objective is to defeat [[Peewee Piranha]].
|mission2=[[Storming the Sky Fleet]]
|image2=[[File:SMG2 Sky Station Storming the Sky Fleet Star.png|200px]]
|summary2=This mission's objective is to navigate a series of planets and obstacles around the Sky Station Galaxy.
|mission3=[[Peewee Piranha's Speed Run]]
|image3=[[File:SkyStation8.png|200px]]
|summary3=This mission's objective is to complete a truncated version of Peewee Piranha's Temper Tantrum within twenty seconds by collecting [[+ Clock|clock]]s to extend the time limit.
}}


[[File:SkyStation6.png‎|200px|thumb|Mario battling Peewee Piranha.]]
===Green Stars===
On the Cylindrical Planet Mario must travel along the only path, riding the stone platforms around the planet whenever it needs to happen and just make his way to the other side of the planet where a Luma will transform into a Launch Star to the Sided Planet. On this planet, Mario must go up the stone steps and get the [[Midway Point]] along with the [[Life Mushroom]] and then travel around to the other side and climb up the green steps to a Launch Star leading to the boss battle on the Peewee Geo Planet with [[Peewee Piranha]].  
====Green Star 1====
[[File:SkyStationGS1.png|thumb|250px|Mario about to get the first Green Star.]]
The first [[Green Star]] is found during the [[Peewee Piranha's Temper Tantrum]] mission. This Green Star is located on the Starting Planet. The player should circle around [[Yoshi's House]] until they spot it. It is suspended in mid-air so the player will either have to [[Somersault|backflip]], [[Double Jump (consecutive)|Double Jump]], or [[Wall Jump]] to reach it.


Upon landing on the Geo Planet, Mario cracks open Peewee Piranha's egg and releases the beast-piranha plant, similar to [[Dino Piranha]] from ''[[Super Mario Galaxy]]''.  
Alternatively, the player can jump into the green pipe to the bottom side of the planet, destroy the crystal, and jump into the hole and exit out on top of Yoshi's House. From there they can walk off the edge to retrieve the Star.
;Planets Visited
<gallery widths="80px"heights="80px">
SMG2 Yoshi Door.png|[[Sky Station Galaxy#Starting Planet|Starting Planet]]
</gallery>
;Enemies
<gallery widths="80px"heights="80px">
Microgoomba SMG.png|[[Mini Goomba]]s
SMG Goomba Model.png|[[Goomba]]s
</gallery>
{{br}}


To defeat Peewee Piranha, Mario must [[Spin]] the shell on its behind twice, cracking it open, and then attack its exposed bottom to damage it. While Peewee Piranha's bottom is exposed, he runs away from Mario, just like what Bowser did when his tail was on fire in the first game, except Peewee Piranha is a little slower. After hitting its weak spot two times, Peewee Piranha will explode into purple smoke and release the first [[Power Star]] in the game for Mario to get.
====Green Star 2====
[[File:SkyStationGS2.png|thumb|250px|Mario jumping into the second Green Star.]]
The second Green Star is located near the [[#Green Hill Planet|Green Hill Planet]], in the abyss beyond the [[Launch Star]]. It is placed just before the Launch Star, over the fence of the platform. The player has to simply leap over the fence and land on the Green Star to collect it.
;Planets Visited
<gallery widths="80px"heights="80px">
SMG2 Yoshi Door.png|[[Sky Station Galaxy#Starting Planet|Starting Planet]]
SMG2 Sky Station Rising Platforms.png|[[Sky Station Galaxy#Green Hill Planet|Green Hill Planet]]
</gallery>
;Enemies
<gallery widths="80px"heights="80px">
Microgoomba SMG.png|[[Mini Goomba]]s
SMG Goomba Model.png|[[Goomba]]s
Electrogoomba.png|[[Octoomba]]s
</gallery>
{{br}}


;Enemies
====Green Star 3====
*[[Goomba]]s
[[File:SkyStationGS3.png|thumb|250px|Mario under the final Green Star.]]
*[[Paragoomba]]s
The player will redo the [[Storming the Sky Fleet]] mission. The last Green Star is located on the Sky Fleet Ship over the [[teleporter (Super Mario Galaxy 2)|teleporter]] near the end of the planet. The player must either do a backwards somersault off the teleporter and do a wall jump, or stand on the last rotating platform and jump onto the star.
*[[Octoomba]]s
*[[Peewee Piranha]] (boss)
;Planets Visited  
;Planets Visited  
*[[#Starting Planet|Starting Planet]]
<gallery widths="80px"heights="80px">
*[[#Platforms Planet|Platforms Planet]]
SMG2 Yoshi Door.png|[[Sky Station Galaxy#Starting Planet|Starting Planet]]
*[[#Miniature Planets|Miniature Planets]]
SMG2 Sky Station Amp Screenshot.png|[[Sky Station Galaxy#Sky Fleet Ship|Sky Fleet Ship]]
*[[#Cylindrical Planet|Cylindrical Planet]]
</gallery>
*[[#Bonus Planet|Bonus Planet]] (Optional)
*[[#Sided Planet|Sided Planet]]
*[[#Peewee Geo Planet|Peewee Geo Planet]]
<br clear=all>
 
===Storming the Sky Fleet===
[[File:SkyStation7.png|thumb|200px|Mario inside the Sky Fleet.]]
The second level in the Sky Station Galaxy is Storming the Sky Fleet. Mario once again begins on the Starting Planet but this time around it is infested with [[Chomp Pup]]s. Traveling to the darker side of the planet via the green warp pipe, Mario must use the [[Stretch Plant]]s strewn around to open up the chests and find a [[Rainbow Star]]. [[Rainbow Mario]] must then run around and destroy all of the Chomp Pups on this side of the planet (it is possible to destroy the Chomp Pups just by using the Stretch Plants) to find the key to free a captured Luma. The Luma will reward Mario for freeing him by transforming into a [[Launch Star]] to the Sky Fleet Ship.
 
The Sky Fleet Ship has multiple [[Banzai Bill]]s for Mario to avoid before he can get to a hole which leads inside the ship. To Mario's advantage, however, there is another [[Rainbow Star]] for Mario to use so he can destroy the Banzai Bills.
 
On the inside, there are numerous [[Amp]]s and moving platforms. A [[Checkpoint Flag]] is just near the entrance to the inside. A [[1-Up Mushroom]] is just above the flag. There is an area full of [[Star Bit]]s where Mario must fall to continue the area. There is also a [[Teleporter (Super Mario Galaxy 2)|Teleporter]] and another [[1-Up Mushroom]] in an area which can only be reached by crawling through the tiny gap. Mario must travel to the other side of the moving platforms and take the Launch Star, which is in mid air and surrounded by Amps, to the Flipswitch Fleet Planet.
 
There is a Banzai Bill launcher on this planet, so the player must look out for the Banzai Bills. If the player manages to get on top of the Banzai Bill launcher, they will find a small bunch of Star Bits to collect. After Mario has pressed all the switches on the Flipswitch Planet, another section appears where Mario has to press the [[Flipswitch]]es. However, there is a slight problem; this time he is being chased by [[Cosmic Clone]]s, meaning Mario shouldn't go back to a Flipswitch he's already walked over.
 
After pressing all the switches the clones will disappear into Star Bits and a Launch Star will appear to take Mario to the Second Fleet Ship. The Second Fleet Ship has three Banzai Bills blasting all around and a [[Power Star]] can be found in a cage. Mario must travel to the end of the walkway, avoiding the Banzai Bills that case him, and reach the end of the planet which has a pole, two [[Piranha Plant]]s and one [[Spiky Piranha Plant]]. Defeating the Spiky Piranha will yield a key which frees the Power Star and allows Mario to go back, still avoiding the Banzai Bills, and get his star.
 
;Enemies
;Enemies
*[[Chomp Pup]]s
<gallery widths="80px"heights="80px">
*[[Octoomba]]s
SMG2 Mini Wanwan.png|[[Small Chomp]]s
*[[Piranha Plant]]s
SMG2 Banzai Bill.png|[[Bomber Bill|Banzai Bill]]s
*[[Spiky Piranha Plant]]
AmpSMG.png|[[Amp]]s
*[[Cosmic Clone]]s
</gallery>
*[[Banzai Bill]]s
{{br}}
*[[Amp]]s
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Sky Fleet Ship|Sky Fleet Ship]]
*[[#Bonus Planet|Bonus Planet]] (Optional)
*[[#Flipswitch Fleet Planet|Flipswitch Fleet Planet]]
*[[#Second Fleet Ship|Second Fleet Ship]]
<br clear=all>


===Peewee Piranha's Speed Run===
==Prima Official Game Guide description==
[[File:SkyStation8.png|thumb|200px|Mario battling Peewee Piranha in the Speed Run mission.]]
*"''Sky Station Galaxy is composed of several small planetoids and a massive battle station. Most planets are host to some nasty little characters. It's also a great place to get used to using Launch Stars and learning how gravity holds you to planetoids in some situations but not in others. General rule: If the planet edge is round, you can walk around to the other side of the planet. If it is a squared edge, you'll fall into space.''"
Peewee Piranha's Speed Run is a [[Prankster Comet]] mission in the Sky Station Galaxy. It plays out almost same way as [[#Peewee Piranha's Temper Tantrum|Peewee Piranha's Temper Tantrum]] except there are ten green [[Timer (Super Mario Galaxy 2)|timers]] throughout the level which add ten seconds to Mario's time. Mario begins with 20 seconds on the clock and must continue collecting these timers to keep his time above zero. If the timer reaches zero, he will lose a life. In total, there are 120 seconds or two minutes on the clock with all the timers added together.


Another difference between this and the first level is that the [[#Platforms Planet|Platforms Planet]], [[#Miniature Planets|Miniature Planets]] and [[#Sided Planet|Side Planet]]s have all been left out to conserve time.
==Other appearances==
;Enemies
The Sky Station appears in ''[[Mario & Sonic at the London 2012 Olympic Games]]'' as the location of the [[Dream Spacewalk]] event. The starting planet, the sided planet, and the mine cart planet appear, as well as miniature planets. It has a changed name of "'''Synchro Battle Galaxy'''." [[Peewee Piranha|Peewee Piranha's]] boss planet also appears here as a planet for [[Dino Piranha]].
*[[Goomba]]s
*[[Paragoomba]]s
*[[Peewee Piranha]] (boss)
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Cylindrical Planetl Planet|Cylindrical Planet Planet]]
*[[#Peewee Geo Planet|Peewee Geo Planet]]
<br clear=all>


===Green Star 1===
==Music==
[[File:SkyStationGS1.png|thumb|200px|]]
The music used for the first mission of this galaxy is a variation of the main theme of ''[[Super Mario Galaxy 2]]'', "Theme of SMG2", which is not heard in-game but rather in the game's Nintendo Media Summit trailer<ref>IGN (February 25, 2010). [https://youtu.be/KrR1boS-DkQ Super Mario Galaxy 2 Trailer - Nintendo Media Summit]. ''YouTube''. Retrieved November 5, 2022.</ref> and has been arranged in different styles many times throughout the game. Some of these instances include the title screen of the game, while gliding with [[Fluzzard]] in the [[Wild Glide Galaxy]], the main theme in the [[Freezy Flake Galaxy]], secret [[Chance Cube]] areas hidden in many galaxies and on [[Starship Mario]], and part of the ending credits of the game. It was also used in the E3 2009 trailer of the game. The music used for the second mission is also used when Starship Mario moves to a new world for the first time, and also part of the ending credits of the game.
This Green Star is located on the Starting Planet, circle around [[Yoshi's House]] until spotting it. It is suspended in mid-air so Mario/Luigi will either have to backflip, double-jump or side-somersault to reach it.


Alternatively Mario/Luigi can jump into the green pipe to the bottom side of the planet, destroy the crystal and jump into the hole and exit out on top of Yoshi's House. From there Mario/Luigi can walk of the edge to retrieve the Star.
The theme can also be heard in later games. A portion of it is arranged and used in [[Cloudtop Cruise]]'s music in ''[[Mario Kart 8]]''. The original music along with "Theme of SMG2" can also be played on the [[Mario Galaxy (stage)|Mario Galaxy]] stage in ''[[Super Smash Bros. for Wii U]]'', and both of the aforementioned tracks along with the music used in the second mission can be played on any ''Super Mario'' stage except ''Mario Kart''-themed stages in ''[[Super Smash Bros. Ultimate]]''.
 
{{media table
;Enemies
|file1=Sky Station Galaxy Theme Super Mario Galaxy 2.oga
*[[Goomba]]s
|title1=Sky Station Galaxy
;Planets Visited
|description1=Sky Station Galaxy theme
*[[#Starting Planet|Starting Planet]]
|length1=0:30
<br clear=all>
}}
 
===Green Star 2===
[[File:SkyStationGS2.png|thumb|200px|]]
The second Green Star is located near the Platforms Planet, in the abyss beyond the [[Launch Star]]. In order to reach it, the player has to have Mario simply jump off the platform with the launch star near it. The star is near the corner of the platform, so it is best to jump off around there. If they jumped correctly, they will land onto the Star before falling into the Black hole. If the player misses it by an inch, they can simply spin for it to obtain it.
 
;Enemies
*[[Goomba]]s
*[[Paragoomba]]s
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Platforms Planet|Platforms Planet]]
<br clear=all>


===Green Star 3===
==Gallery==
[[File:SkyStationGS3.png|thumb|200px|]]
<gallery>
The last Green Star is located on the Sky Fleet Ship over the Warp Pad near the end of the planet. The [[player]] must either do a backwards somersault off the [[Teleporter (Super Mario Galaxy 2)|Teleporter]] and do a wall jump, or stand on the last rotating platform and jump onto the star.
SMG2 Sky Station Luigi and the Starting Planet.png|Luigi asking if he can collect [[Power Star]]s
SMG2 Yoshi House Roof.png|On the roof of Yoshi's House
SMG2 Sky Station Mini Wanwan.png|[[Rainbow Mario]] defeating a Small Chomp
SMG2 Sky Station Miniature Planet.png|Mario uses a Launch Star
File:SMG2 Asset Model Sky Station Galaxy (Starting Planet).png|Model of the starting planet
</gallery>


;Enemies
==Names in other languages==
*[[Octoomba]]s
{{foreign names
*[[Bullet Bill]]s
*[[Piranha Plant]]s
*[[Cosmic Clone]]s
*[[Banzai Bill]]s
*[[Amp]]s
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Sky Fleet Ship|Sky Fleet Ship]]
*[[#Flipswitch Fleet Planet|Flipswitch Fleet Planet]]
*[[#Second Fleet Ship|Second Fleet Ship]]
{{endspoiler}}
 
==Names in Other Languages==
{{Foreignname
|Jap=空島ギャラクシー
|Jap=空島ギャラクシー
|JapR=Sorajima Gyarakushī
|JapR=Sorajima Gyarakushī
|JapM=Sky Island Galaxy
|JapM=Sky Island Galaxy
|Chi=天空島銀河
|ChiR=Tiānkōng Dǎo Yínhé
|ChiM=Sky Island Galaxy
|Spa=Galaxia Jardines Siderales
|Spa=Galaxia Jardines Siderales
|SpaM=Sidereal Gardens Galaxy
|SpaM=Sidereal Gardens Galaxy
|Ita=Galassia Isola Sospesa
|Ita=Galassia Isola Sospesa
|ItaM=Floating Island Galaxy
|ItaM=Floating Island Galaxy
|FraE=Station stellaire
|FreE=Station stellaire
|FraEM=Stellar station
|FreEM=Stellar station
|FraA=Galaxie de la Station stellaire
|FreA=Galaxie de la Station stellaire
|FraAM=Stellar station Galaxy
|FreAM=Stellar station Galaxy
|Ger=Hochgarten-Galaxie
|Ger=Hochgarten-Galaxie
|GerM=High Garden Galaxy
|GerM=High Garden Galaxy
|Chi=天空島銀河
|Kor=하늘 섬 갤럭시
|ChiM=Sky Island Galaxy}}
|KorR=Haneul Seom Gaelleoksi
|KorM=Sky Island Galaxy
}}
 
==References==
<references/>


==Trivia==
{{M&SATLOG}}
*The Yoshi House Planet appears to be similar to the first planet in the [[Good Egg Galaxy]], as both are the first planets encountered in their respective galaxies, each planet has a bright and dark side, houses are located on the top halves of both planets, and both planets seem to have their top and bottom halves divided exactly in half, access between which is made possible by green [[Warp Pipe]]s on both planets.
{{SMG2 missions}}
*The music used in the first mission of this galaxy is reused many other times throughout ''[[Super Mario Galaxy 2]]'' (though usually in a different style), and is probably the most used music in the game. Some of these instances include: the title screen of the game, while gliding with [[Fluzzard]] in the [[Wild Glide Galaxy]], the main theme in the [[Freezy Flake Galaxy]], secret [[Chance Cube]] areas hidden in many galaxies, and part of the ending credits of the game. It was also used in the E3 2009 trailer of the game.
[[de:Hochgarten-Galaxie]]
<br clear=all>
[[it:Galassia Isola Sospesa]]
{{SMG2}}
{{Galaxy2}}
[[Category:Places]]
[[Category:Outer Space Locations]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2]]
[[Category:Sky areas]]
[[Category:Grasslands]]
[[Category:Mario & Sonic at the London 2012 Olympic Games]]
[[Category:Super Mario Galaxy 2 locations]]

Latest revision as of 13:09, October 31, 2024

Sky Station Galaxy
Sky Station Galaxy
Area World 1
How to unlock Accessible from the start of the game
Boss(es) Peewee Piranha
Comet(s) Speedy Comet
Green Comet
Mission(s) Peewee Piranha's Temper Tantrum
Storming the Sky Fleet
Peewee Piranha's Speed Run
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon The Sky Fleet Ship and the Starting Planet
>>
“Our Power Stars... They're gone! Some gigantic monster stole them! If you're going after that monster, you might see our Power Stars out there too! Please bring our Power Stars back. We Lumas will help you along your way!”
Luma, Super Mario Galaxy 2

Sky Station Galaxy is a galaxy in Super Mario Galaxy 2. The level is the introductory stage of the game, taking place before Mario lands on Starship Mario. Mario is launched into the galaxy from Peach's Castle. After flying through a series of clouds, Mario eventually lands on a disc-shaped planetoid. The galaxy introduces the player to the gravity-based gameplay and spherical planets of Super Mario Galaxy 2. This is one of the few galaxies in the game in which different background music is used for the first and second missions.

An overview of the Sky Station Galaxy
An overview of the Sky Station Galaxy.

Planets[edit]

Starting Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Sky Station Galaxy Starting Planet
Artwork of the top-half of the planet from the Prima guide.
Mario in the Sky Station Galaxy.
Mario on the top side of the Starting Planet
Mario in the Sky Station Galaxy.
Mario atop a cage on the underside of the planet.

This is the starting planet for most missions in this galaxy. It is a round, small planet divided into two sides by a big white fence; a light side and a dark side (like the Starting Planet from the Good Egg Galaxy in the first game). On the light side, there are several bushes with Star Bits and Coins and several Goombas as enemies along with a big house that belongs to Yoshi. A note on the door asks Mario to come around back. Also on the top side of the planet are two Warp Pipes, one green and one orange. The orange one will lead Mario into a cage with a 1-Up Mushroom while the green one will lead him to the darker side of the planet.

The darker side is mainly a ring of dirt with numerous crystals and Goombas all around. In the middle of the ring is a giant mound of dirt with a crystal on top which, when broken, reveals a hole leading back to the top of Yoshi's House. A Tip Network is found here, showing how to spin attack enemies. In the second mission of the galaxy, there are also Small Chomps rolling in circles around the darker side of the planet.

Green Hill Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario in the Sky Station Galaxy.
Mario riding a rising platform on the Green Hill Planet.
Mario on the Green Hill Planet.

The Green Hill Planet is a large planet covered in grass. It is home to many Octoombas. The planet has one path going through it which a Luma leads Mario through. There are, however, outcroppings with different things such as an Octoomba, a ? Coin and a teleporter which are just off of the path. Yellow platforms which rise into the air and then disappear are introduced on this planet; they will reappear at the bottom again after they have disappeared. At the end of the planet, the Luma that was leading the player will turn into a Launch Star and sends them to the Miniature Planets.

Miniature Planets[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario on the Miniature Planets.

The Miniature Planets are three spherical planets floating together. The first planet has several coins and is covered in grass and flowers. The second is covered in gray sand and has a Sling Star which sends the player in a figure 8 pattern around the Miniature Planets. There is another Sling Star along the path of the first sling star and if Mario spins while in the range of the second sling star, he will get a ? Coin. However, if he misses it, he will land on the third Miniature Planet and not be able to come back, unless he performs a backflip from the bottom of the planet and then spins. The third miniature planet is covered in dirt with a few rocks and coins and a Launch Star to the Cylindrical Planet.

Cylindrical Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario on the Cylindrical Planet.

The Cylindrical Planet is a grass-covered area surrounded by four black holes and has train-like platforms encircling it. The path is littered with mud that will slow the player down and has several Paragoombas all along. The beginning of the planet has a Checkpoint Flag and then leads down a path to a large moving stone platform going around the circle of the planet. It is possible to get a 1-Up Mushroom by staying on this platform all the way around. When the player gets off, they will have to make it through a few more Paragoombas before reaching the next moving stone platform which, if they stay on it, gives them a Comet Medal. The player will then be able to travel through a final stretch of Paragoombas and get to a Luma which will become a Launch Star to the Two-Sided Planet.

During the speed run, the Paragoombas are replaced by the more aggressive Octoombas.

Two-Sided Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario on the Two-Sided Planet
The Dirt Sided Planet in the Sky Station Galaxy
Mario near a checkpoint.

This planet has a flat shape with a light side and a dark side. Both sides have a set of steps; the steps on the dark side are made of stone and the ground is brown. There is an Octoomba guarding a Life Mushroom and a checkpoint flag which the player can touch. The steps on the lighter side are covered in grass and there are Octoombas on each step along with a couple of coins for the player to get. There is a Launch Star at the top which leads to the Peewee Piranha Planet.

Peewee Piranha Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

The Peewee Geo Planet in the Sky Station Galaxy.
Mario soaring to the Peewee Piranha Planet.

The Peewee Piranha Planet is a brown planet with several crystals that contain coins strewn around it. It is similar to the Dino Geo Planet from the Good Egg Galaxy in the first game. However, instead of Dino Piranha, Peewee Piranha is battled here. Peewee is in a gigantic egg on the planet when the player lands there and must defeat it.

Sky Fleet Ship[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario obtaining his first Rainbow Star.
Rainbow Mario on the Sky Fleet Ship.
Mario inside the Sky Fleet Ship.

The Sky Fleet Ship appears in the second mission and it is a cylindrical, transparent planet. The interior of the ship has several platforms, similar to the Pill Planet in the first game. The ship has a conical nose with a propeller at the tip. Banzai Bill Cannons launch Banzai Bills toward the player as they travel across the planet's glassy outside. A Rainbow Star is on the surface of the ship. Inside, there is platforming to be done and there is a warp pad and Launch Star inside.

In the first trailer of the game, this planet had a lighter coloration.

Flipswitch Fleet Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario near a Banzai Bill in the Sky Station Galaxy
Mario after completing the first half of the Flipswitch Fleet Planet.
Mario is chased by Cosmic Clones.
Mario is chased by Cosmic Clones on the second half.

This planet is covered with Flipswitch Panels. Here, the player must activate all Flipswitch Panels while avoiding Banzai Bills being shot out of the cannon. This will cause the second section to appear. In the second section, Cosmic Clones will appear and chase the player as they activate the next set of Flipswitch Panels. Once all the Flipswitch Panels have been activated, the Cosmic Clones will disappear and the Launch Star to the next planet is revealed.

Grass Fleet Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Prickly Piranha Plant
The Grass Fleet Planet
Mario on the Grass Fleet Planet.

There are three more Banzai Bill Cannons on this planet, and mud that makes the player slower if they traverse over it. There is a long platform on one side, and at the end of it is a Prickly Piranha Plant that the player has to defeat in order to get a key to open a cage containing a Power Star.

Enemies[edit]

Missions[edit]

Mission Image Summary

Peewee Piranha's Temper Tantrum SkyStation6.png This mission's objective is to defeat Peewee Piranha.
Storming the Sky Fleet SMG2 Sky Station Storming the Sky Fleet Star.png This mission's objective is to navigate a series of planets and obstacles around the Sky Station Galaxy.
Peewee Piranha's Speed Run SkyStation8.png This mission's objective is to complete a truncated version of Peewee Piranha's Temper Tantrum within twenty seconds by collecting clocks to extend the time limit.

Green Stars[edit]

Green Star 1[edit]

Mario about to get the first Green Star.

The first Green Star is found during the Peewee Piranha's Temper Tantrum mission. This Green Star is located on the Starting Planet. The player should circle around Yoshi's House until they spot it. It is suspended in mid-air so the player will either have to backflip, Double Jump, or Wall Jump to reach it.

Alternatively, the player can jump into the green pipe to the bottom side of the planet, destroy the crystal, and jump into the hole and exit out on top of Yoshi's House. From there they can walk off the edge to retrieve the Star.

Planets Visited
Enemies

Green Star 2[edit]

Mario jumping into the second Green Star.

The second Green Star is located near the Green Hill Planet, in the abyss beyond the Launch Star. It is placed just before the Launch Star, over the fence of the platform. The player has to simply leap over the fence and land on the Green Star to collect it.

Planets Visited
Enemies

Green Star 3[edit]

Mario under the final Green Star.

The player will redo the Storming the Sky Fleet mission. The last Green Star is located on the Sky Fleet Ship over the teleporter near the end of the planet. The player must either do a backwards somersault off the teleporter and do a wall jump, or stand on the last rotating platform and jump onto the star.

Planets Visited
Enemies

Prima Official Game Guide description[edit]

  • "Sky Station Galaxy is composed of several small planetoids and a massive battle station. Most planets are host to some nasty little characters. It's also a great place to get used to using Launch Stars and learning how gravity holds you to planetoids in some situations but not in others. General rule: If the planet edge is round, you can walk around to the other side of the planet. If it is a squared edge, you'll fall into space."

Other appearances[edit]

The Sky Station appears in Mario & Sonic at the London 2012 Olympic Games as the location of the Dream Spacewalk event. The starting planet, the sided planet, and the mine cart planet appear, as well as miniature planets. It has a changed name of "Synchro Battle Galaxy." Peewee Piranha's boss planet also appears here as a planet for Dino Piranha.

Music[edit]

The music used for the first mission of this galaxy is a variation of the main theme of Super Mario Galaxy 2, "Theme of SMG2", which is not heard in-game but rather in the game's Nintendo Media Summit trailer[1] and has been arranged in different styles many times throughout the game. Some of these instances include the title screen of the game, while gliding with Fluzzard in the Wild Glide Galaxy, the main theme in the Freezy Flake Galaxy, secret Chance Cube areas hidden in many galaxies and on Starship Mario, and part of the ending credits of the game. It was also used in the E3 2009 trailer of the game. The music used for the second mission is also used when Starship Mario moves to a new world for the first time, and also part of the ending credits of the game.

The theme can also be heard in later games. A portion of it is arranged and used in Cloudtop Cruise's music in Mario Kart 8. The original music along with "Theme of SMG2" can also be played on the Mario Galaxy stage in Super Smash Bros. for Wii U, and both of the aforementioned tracks along with the music used in the second mission can be played on any Super Mario stage except Mario Kart-themed stages in Super Smash Bros. Ultimate.

Audio.svg Sky Station Galaxy - Sky Station Galaxy theme
File infoMedia:Sky Station Galaxy Theme Super Mario Galaxy 2.oga
0:30
Help:MediaHaving trouble playing?

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 空島ギャラクシー[?]
Sorajima Gyarakushī
Sky Island Galaxy
Chinese 天空島銀河[?]
Tiānkōng Dǎo Yínhé
Sky Island Galaxy
French (NOA) Galaxie de la Station stellaire[?] Stellar station Galaxy
French (NOE) Station stellaire[?] Stellar station
German Hochgarten-Galaxie[?] High Garden Galaxy
Italian Galassia Isola Sospesa[?] Floating Island Galaxy
Korean 하늘 섬 갤럭시[?]
Haneul Seom Gaelleoksi
Sky Island Galaxy
Spanish Galaxia Jardines Siderales[?] Sidereal Gardens Galaxy

References[edit]

  1. ^ IGN (February 25, 2010). Super Mario Galaxy 2 Trailer - Nintendo Media Summit. YouTube. Retrieved November 5, 2022.