Sky Station Galaxy: Difference between revisions

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{{galaxybox
{{course infobox
|image=[[Image:SkyStation.png|250px]]
|image=[[File:SMG2 Sky Station Complete.png|250px]]
|area=World 1
|area=[[World 1 (Super Mario Galaxy 2)|World 1]]
|boss=[[Peewee Piranha]]
|boss=[[Peewee Piranha]]
|level=[[#Peewee Piranha's Temper Tantrum|Peewee Piranha's Temper Tantrum]]<br>[[#Storming the Sky Fleet|Storming the Sky Fleet]]<br>[[#Peewee Piranha Speed Run|Peewee Piranha Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|comets=[[Prankster Comet#Speedy Comet|Speedy Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]]
|missions=[[Peewee Piranha's Temper Tantrum]]<br>[[Storming the Sky Fleet]]<br>[[Peewee Piranha's Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Accessible from the start of the game
|icon=The [[#Sky Fleet Ship|Sky Fleet Ship]] and the [[#Starting Planet|Starting Planet]]
|more=[[Yoshi Star Galaxy|>>]]
}}
}}
'''Sky Station Galaxy''' is a galaxy in ''[[Super Mario Galaxy 2]]''. The level is the introductory stage of the game, taking place before Mario lands on [[Starship Mario]]. Mario is launched into the galaxy from [[Princess Peach's Castle]]. After flying through a series of clouds, Mario eventually lands on a disc-shaped planetoid. The player can see [[Yoshi's House]] nearby, but he's not there. A [[Luma]] appears and tells Mario that the [[Power Star]]s have been stolen by a [[Bowser|monster]]. The galaxy introduces the player to the gravity based gameplay and spherical planets of ''Super Mario Galaxy 2''.
{{quote|Our [[Power Star]]s... They're gone! Some [[Bowser#Super Mario Galaxy 2|gigantic monster]] stole them! If [[Mario|you]]'re going after that monster, you might see our Power Stars out there too! Please bring our Power Stars back. We [[Luma]]s will help you along your way!|[[Luma]]|[[Super Mario Galaxy 2]]}}
 
'''Sky Station Galaxy''' is a galaxy in ''[[Super Mario Galaxy 2]]''. The level is the introductory stage of the game, taking place before Mario lands on [[Starship Mario]]. Mario is launched into the galaxy from [[Peach's Castle]]. After flying through a series of clouds, Mario eventually lands on a disc-shaped planetoid. The galaxy introduces the player to the gravity-based gameplay and spherical planets of ''Super Mario Galaxy 2''. This is one of the few galaxies in the game in which different background music is used for the first and second missions.
[[File:SkyStationGalaxy.png|thumb|An overview of the Sky Station Galaxy.]]
==Planets==
==Planets==
===Yoshi House Planet===
===Starting Planet===
[[Image:Adventure 8 img.jpg|thumb|Luigi asking if he can collect [[Power Stars]].]]
{{conjecture|section=yes}}
This is the starting planet for most missions in this galaxy. It is round and flat and divided into halves. The top half is grassy and [[Yoshi's House]] resides on it. The top half also contains two [[Warp Pipe|warp pipe]]s, one green and one red. They both lead to the underside, but the red one transports Mario inside a cage with a [[1-Up Mushroom]] inside. A hole in the middle of the planet can transport him to the other side. A fence lines the planet's perimteter. A [[Tip Network]] which shows how to [[Star Spin|star spin]] to defeat enemies is also seen on the underside of the planet. Enemies here include [[Goomba]]s and [[Incoming Chomp]]s in the second mission.
[[File:SkyStationStar.jpg|thumb|left|Artwork of the top-half of the planet from the [[Prima]] guide.]]
{{multiple image
|align=right
|direction=horizontal
|width=200
|image1=SMG2 Yoshi Door.png
|caption1=Mario on the top side of the {{conjectural|Starting Planet|planet}}
|image2=SMG2 Sky Station Starting Planet Dark.png
|caption2=Mario atop a cage on the underside of the planet.
}}
This is the starting planet for most missions in this galaxy. It is a round, small planet divided into two sides by a big white fence; a light side and a dark side (like the Starting Planet from the [[Good Egg Galaxy]] in [[Super Mario Galaxy|the first game]]). On the light side, there are several bushes with [[Star Bit]]s and [[Coin]]s and several [[Goomba]]s as enemies along with a big house that belongs to [[Yoshi]]. A note on the door asks Mario to come around back. Also on the top side of the planet are two [[Warp Pipe]]s, one green and one orange. The orange one will lead Mario into a cage with a [[1-Up Mushroom]] while the green one will lead him to the darker side of the planet.


===Grass Planet===
The darker side is mainly a ring of dirt with numerous crystals and Goombas all around. In the middle of the ring is a giant mound of dirt with a crystal on top which, when broken, reveals a hole leading back to the top of [[Yoshi's House]]. A [[Tip Network]] is found here, showing how to spin attack enemies. In the second mission of the galaxy, there are also [[Small Chomp]]s rolling in circles around the darker side of the planet.
[[File:SkyStation1.png|thumb|left|]]
{{br}}
This is a semi-large, grassy planet, which is home to many [[Electrogoomba|Octoomba]]s. It is slightly rounded and it has a [[? Coin]], a [[Midway Point|Checkpoint Flag]] and a warp pad. Yellow platforms which will rises then turn blue and disappear are seen here which will lift Mario up to the Launch Star to blast him to the next planets. A Luma will guide Mario through this planet and will transform into a [[Launch Star]] when he gets to the end.


===Bonus Planet===
===Green Hill Planet===
This planet looks like other bonus planets. Several [[Electrogoomba|Octoombas]] inhabit this planet and if Mario defeat all of them using the [[Rainbow Star]] within the time limit, three [[1-Up Mushroom]]s will appear.
{{conjecture|section=yes}}
[[File:SMG2 Sky Station Rising Platforms.png|thumb|200px|Mario riding a rising platform on the {{conjectural|Green Hill Planet|planet}}.]]
[[File:SkyStation1.png|200px|thumb|left|Mario on the {{conjectural|Green Hill Planet|planet}}.]]
The Green Hill Planet is a large planet covered in grass. It is home to many [[Octoomba]]s. The planet has one path going through it which a [[Luma]] leads Mario through. There are, however, outcroppings with different things such as an Octoomba, a [[? Coin]] and a [[teleporter (Super Mario Galaxy 2)|teleporter]] which are just off of the path. Yellow platforms which rise into the air and then disappear are introduced on this planet; they will reappear at the bottom again after they have disappeared. At the end of the planet, the Luma that was leading the player will turn into a [[Launch Star]] and sends them to the Miniature Planets.
{{br}}


===Miniature Planets===
===Miniature Planets===
[[File:SkyStation2.png|thumb|]]
{{conjecture|section=yes}}
These three planets are very small and serve no purpose except for some coins and a launch star. The first is a small grassy sphere. The second one is a small asteroid that has nothing but a [[Sling Star]]. This sling star will take the player around all the planets before landing on the third planet, a small, dirt-cover spher with some coins and a launch star to take the next planet.  
[[File:SkyStation2.png|200px|thumb|Mario on the {{conjectural|Miniature Planets|planets}}.]]
The Miniature Planets are three spherical planets floating together. The first planet has several coins and is covered in grass and flowers. The second is covered in gray sand and has a [[Sling Star]] which sends the player in a figure 8 pattern around the Miniature Planets. There is another Sling Star along the path of the first sling star and if Mario spins while in the range of the second sling star, he will get a ? Coin. However, if he misses it, he will land on the third Miniature Planet and not be able to come back, unless he performs a backflip from the bottom of the planet and then spins. The third miniature planet is covered in dirt with a few rocks and coins and a Launch Star to the Cylindrical Planet.
{{br}}


===Cylindrical Planet===
===Cylindrical Planet===
[[File:SkyStation3.png|thumb|left|]]
{{conjecture|section=yes}}
This planet is shaped as a cylinder with square platforms going around it. There is a [[Comet Medal]] here, and a few [[Paragoomba]]s. There is also mud that will slow down Mario, and there is a black hole inside the planet. At the end is a Launch Star that will send Mario to the Sided Planet.
[[File:SMG2 Sky Station Cylindrical Planet.png|200px|thumb|left|Mario on the {{conjectural|Cylindrical Planet|planet}}.]]
The Cylindrical Planet is a grass-covered area surrounded by four [[black hole]]s and has train-like platforms encircling it. The path is littered with mud that will slow the player down and has several [[Paragoomba]]s all along. The beginning of the planet has a [[Checkpoint Flag]] and then leads down a path to a large moving stone platform going around the circle of the planet. It is possible to get a 1-Up Mushroom by staying on this platform all the way around. When the player gets off, they will have to make it through a few more Paragoombas before reaching the next moving stone platform which, if they stay on it, gives them a [[Comet Medal]]. The player will then be able to travel through a final stretch of Paragoombas and get to a Luma which will become a Launch Star to the Two-Sided Planet.
 
During the speed run, the Paragoombas are replaced by the more aggressive [[Octoomba]]s.
{{br}}


===Sided Planet===
===Two-Sided Planet===
[[File:SkyStation5.png|thumb|]]
{{conjecture|section=yes}}
This planet is round and flat with two area on each side. The bottom side is a stone and muddy area with a [[Life Mushroom]], [[Midway Flag|Checkpoint Flag]], and an [[Electrogoomba|Octoomba]]. While the top side is a grass area with a [[Item Crystal]], a few [[Coin]]s and three [[Electrogoomba|Octoombas]]. There a [[Launch Star]] which will take Mario to the Geo Planet.
[[File:SMG2 Sky Station Two-Sided Planet.png|200px|thumb|Mario on the {{conjectural|Two-Sided Planet|planet}}]]
[[File:SMG2 Dirt Sided Planet.png|left|200px|thumb|Mario near a checkpoint.]]
This planet has a flat shape with a light side and a dark side. Both sides have a set of steps; the steps on the dark side are made of stone and the ground is brown. There is an Octoomba guarding a [[Life Mushroom]] and a checkpoint flag which the player can touch. The steps on the lighter side are covered in grass and there are Octoombas on each step along with a couple of coins for the player to get. There is a Launch Star at the top which leads to the [[Peewee Piranha]] Planet.
{{br}}


===Geo Planet===
===Peewee Piranha Planet===
This planet is very similar to the planet on which the player fought [[Dino Piranha]] on in the [[Super Mario Galaxy|predecessor]] of ''[[Super Mario Galaxy 2]]''. [[Peewee Piranha]] is fought on this planet.
{{conjecture|section=yes}}
[[File:PeeweeGeoPlanet.png|thumb|left|200px|Mario soaring to the {{conjectural|Peewee Piranha Planet|planet}}.]]
The Peewee Piranha Planet is a brown planet with several crystals that contain coins strewn around it. It is similar to the Dino Geo Planet from the [[Good Egg Galaxy]] in the [[Super Mario Galaxy|first game]]. However, instead of [[Dino Piranha]], Peewee Piranha is battled here. Peewee is in a gigantic egg on the planet when the player lands there and must defeat it.
{{br}}


===Sky Fleet Ship===
===Sky Fleet Ship===
[[Image:Rainbow-mario.jpg|thumb|left|The Sky Fleet ship.]]
{{conjecture|section=yes}}
The Sky Fleet Ship appears in the second mission and it is a cylindrical, transparent planet with an inside with platforms, similar to the [[Good_Egg_Galaxy#Pill_Planet|Pill Planet]] in [[Super Mario Galaxy|the first game]]. The ship has a conical nose with a propellor at the tip. [[Banzai_Bill_Blaster|Banzai Bill Blasters]] launch [[Banzai Bill|Banzai Bills]] toward [[Mario]] or [[Luigi]] as they travel across the planet's glassy outside. A [[Rainbow Star]] is on the surface of the ship. Inside, there is platforming to be done and there is a warp pad and [[Launch Star]] inside.
[[File:RainbowStar_Get_SMG2.png|200px|thumb|[[Rainbow Mario]] on the {{conjectural|Sky Fleet Ship|planet}}.]]
[[File:SMG2 Sky Station Amp Screenshot.png|thumb|200px|left|Mario inside the {{conjectural|Sky Fleet Ship|planet}}.]]
The Sky Fleet Ship appears in the second mission and it is a cylindrical, transparent planet. The interior of the ship has several platforms, similar to the [[Good_Egg_Galaxy#Pill_Planet|Pill Planet]] in [[Super Mario Galaxy|the first game]]. The ship has a conical nose with a propeller at the tip. [[Banzai Bill Cannon]]s launch [[Bomber Bill|Banzai Bill]]s toward the player as they travel across the planet's glassy outside. A [[Rainbow Star]] is on the surface of the ship. Inside, there is platforming to be done and there is a warp pad and [[Launch Star]] inside.


In the first trailer of the game this planet had a lighter coloration.
In the first trailer of the game, this planet had a lighter coloration.
{{br}}


===Flip Switch Planet===
===Flipswitch Fleet Planet===
A planet covered with [[Flip Switch]]es. A Banzai Bill comes out of its blaster here, and in a second section [[Cosmic Clone]]s appear.
{{conjecture|section=yes}}
[[File:SMG2 Banzai Bill.png|200px|thumb|[[Mario]] after completing the first half of the {{conjectural|Flipswitch Fleet Planet|planet}}.]]
[[File:SMG2 Cosmic Clone Chase.png|200px|thumb|left|Mario is chased by [[Cosmic Clone]]s on the second half.]]
This planet is covered with [[Flipswitch Panel]]s. Here, the player must activate all Flipswitch Panels while avoiding Banzai Bills being shot out of the cannon. This will cause the second section to appear. In the second section, [[Cosmic Clone]]s will appear and chase the player as they activate the next set of Flipswitch Panels. Once all the Flipswitch Panels have been activated, the Cosmic Clones will disappear and the Launch Star to the next planet is revealed.
{{br}}


===Second Fleet Ship===
===Grass Fleet Planet===
[[File:SkyStation4.png|thumb|]]
{{conjecture|section=yes}}
There are three more [[Banzai Bill Blaster]]s in this planet, and mud that makes Mario slower if he walks on it. There is a long platform on one side, and at the end of it is a Prickly Piranha Plant that Mario has to defeat in order to get a key to open a cage with the star.
[[File:Blackpirahna.png|thumb|200px|left|The {{conjectural|Grass Fleet Planet|planet}}]]
[[File:SkyStation4.png|200px|thumb|Mario on the {{conjectural|Grass Fleet Planet|planet}}.]]
There are three more Banzai Bill Cannons on this planet, and mud that makes the player slower if they traverse over it. There is a long platform on one side, and at the end of it is a [[Prickly Piranha Plant]] that the player has to defeat in order to get a key to open a cage containing a [[Power Star]].
{{br}}


==Enemies==
==Enemies==
*[[Goomba]]s
<gallery widths="80px"heights="80px">
*[[Paragoomba]]s
Microgoomba SMG.png|[[Mini Goomba]]s
*[[Incoming Chomp]]s
SMG Goomba Model.png|[[Goomba]]s
*[[Bullet Bill]]s
Electrogoomba.png|[[Octoomba]]s
*[[Piranha Plant]]s
SMG2 Paragoomba.png|[[Paragoomba]]s
*[[Prickly Piranha Plant]]
SMG2 Mini Wanwan.png|[[Small Chomp]]s
*[[Octoomba]]s
SMG2 Banzai Bill.png|[[Bomber Bill|Banzai Bill]]s
*[[Cosmic Clone]]s
AmpSMG.png|[[Amp]]s
*[[Banzai Bill]]s
CosmicCloneSMG2.png|[[Cosmic Clone]]s
*[[Amp]]s
SMG Piranha Plant Artwork.png|[[Piranha Plant]]s
Prickly Piranha Plant.png|[[Prickly Piranha Plant]]
Elite Octoomba.png|[[Elite Octoomba]]s (Prankster Comet mission only)
Peewee.png|[[Peewee Piranha]] (boss)
</gallery>


==Missions==
==Missions==
{{spoiler}}
{{SMG missions table|sortable=yes
===Peewee Piranha's Temper Tantrum===
|mission1=[[Peewee Piranha's Temper Tantrum]]
[[File:SkyStation6.png‎|thumb|Mario battling Peewee Piranha.]]
|image1=[[File:SkyStation6.png|200px]]
After entering the Sky Station Galaxy, A [[Luma]] will appear and tell Mario that the [[Power Star]]s have been stolen by a [[Bowser|monster]]. [[Mario]] has to collect the first [[Power Star]]. To do so, he must enter the green [[Warp Pipe]] which leads to the other side of the planet. Then break the Giant Crystal and fall into the hole. Then, he has to talk to a Yellow [[Luma]] who helps him by transforming into a [[Launch Star]]. Then, another Luma will show Mario the way. After arriving into a high platform, it'll turn into a Launch Star to blast Mario to a small group of planets. Here, he has to use the small jump and use the Sling Star to get to the third planet and use the launch star to blast off to the next one. Mario will need to follow the platforms towards the right while avoiding the black holes. At the end there will be another Luma who will lead Mario to the end of a fenced area and transform into a Launch Star to blast him to the next planet. The Luma in the other side will transform into a Launch Star to lead Mario to [[Peewee Piranha]]. After defeating the boss, he'll earn a [[Power Star]].
|summary1=This mission's objective is to defeat [[Peewee Piranha]].
|mission2=[[Storming the Sky Fleet]]
|image2=[[File:SMG2 Sky Station Storming the Sky Fleet Star.png|200px]]
|summary2=This mission's objective is to navigate a series of planets and obstacles around the Sky Station Galaxy.
|mission3=[[Peewee Piranha's Speed Run]]
|image3=[[File:SkyStation8.png|200px]]
|summary3=This mission's objective is to complete a truncated version of Peewee Piranha's Temper Tantrum within twenty seconds by collecting [[+ Clock|clock]]s to extend the time limit.
}}


==== Planets Visited ====
===Green Stars===
*[[#Yoshi House Planet|Yoshi House Planet]]
====Green Star 1====
*[[#Grass Planet|Grass Planet]]
[[File:SkyStationGS1.png|thumb|250px|Mario about to get the first Green Star.]]
*[[#Miniature Planets|Miniature Planets]]
The first [[Green Star]] is found during the [[Peewee Piranha's Temper Tantrum]] mission. This Green Star is located on the Starting Planet. The player should circle around [[Yoshi's House]] until they spot it. It is suspended in mid-air so the player will either have to [[Somersault|backflip]], [[Double Jump (consecutive)|Double Jump]], or [[Wall Jump]] to reach it.
*[[#Cyndrilical Planet|Cyndrilical Planet]]
*[[#Bonus Planet|Bonus Planet]] (Optional)
*[[#Sided Planet|Sided Planet]]
*[[#Geo Planet|Geo Planet]]


==== Enemies ====
Alternatively, the player can jump into the green pipe to the bottom side of the planet, destroy the crystal, and jump into the hole and exit out on top of Yoshi's House. From there they can walk off the edge to retrieve the Star.
*[[Goomba]]s
;Planets Visited
*[[Paragoomba]]s
<gallery widths="80px"heights="80px">
*[[Incoming Chomp]]s
SMG2 Yoshi Door.png|[[Sky Station Galaxy#Starting Planet|Starting Planet]]
*[[Octoomba]]s
</gallery>
*[[Peewee Piranha]] (boss)
;Enemies
<gallery widths="80px"heights="80px">
Microgoomba SMG.png|[[Mini Goomba]]s
SMG Goomba Model.png|[[Goomba]]s
</gallery>
{{br}}


===Storming the Sky Fleet===
====Green Star 2====
[[File:SkyStation7.png|thumb|200px|Mario inside the Sky Fleet.]]
[[File:SkyStationGS2.png|thumb|250px|Mario jumping into the second Green Star.]]
If [[Mario]] returns to this galaxy after he defeats [[Peewee Piranha]], he'll find [[Incoming Chomp|Incoming Chomps]] in the first planet. But he'll find also a series of green plants that he can use to defeat the chomps. To get the [[Power Star]], Mario must get to the other side of the planet, defeat an Incoming Chomp, get the dropped key, free the Luma who transforms into a [[Launch Star]] that Mario should use to process.
The second Green Star is located near the [[#Green Hill Planet|Green Hill Planet]], in the abyss beyond the [[Launch Star]]. It is placed just before the Launch Star, over the fence of the platform. The player has to simply leap over the fence and land on the Green Star to collect it.
;Planets Visited
<gallery widths="80px"heights="80px">
SMG2 Yoshi Door.png|[[Sky Station Galaxy#Starting Planet|Starting Planet]]
SMG2 Sky Station Rising Platforms.png|[[Sky Station Galaxy#Green Hill Planet|Green Hill Planet]]
</gallery>
;Enemies
<gallery widths="80px"heights="80px">
Microgoomba SMG.png|[[Mini Goomba]]s
SMG Goomba Model.png|[[Goomba]]s
Electrogoomba.png|[[Octoomba]]s
</gallery>
{{br}}


Mario then finds himself on a ship planet, he has to find the Launch Star hidden in this planet and use it to get to another area full of [[Flipswitch|Flipswitches]]. To process, the plumber has to activate all the Flipswitches. If done so, a new series of them will appear. He has to do the same thing here, but he'll be chased by [[Cosmic Clone|Cosmic Clones]]. After hitting all the panels, a Launch Star will appear.
====Green Star 3====
[[File:SkyStationGS3.png|thumb|250px|Mario under the final Green Star.]]
The player will redo the [[Storming the Sky Fleet]] mission. The last Green Star is located on the Sky Fleet Ship over the [[teleporter (Super Mario Galaxy 2)|teleporter]] near the end of the planet. The player must either do a backwards somersault off the teleporter and do a wall jump, or stand on the last rotating platform and jump onto the star.
;Planets Visited
<gallery widths="80px"heights="80px">
SMG2 Yoshi Door.png|[[Sky Station Galaxy#Starting Planet|Starting Planet]]
SMG2 Sky Station Amp Screenshot.png|[[Sky Station Galaxy#Sky Fleet Ship|Sky Fleet Ship]]
</gallery>
;Enemies
<gallery widths="80px"heights="80px">
SMG2 Mini Wanwan.png|[[Small Chomp]]s
SMG2 Banzai Bill.png|[[Bomber Bill|Banzai Bill]]s
AmpSMG.png|[[Amp]]s
</gallery>
{{br}}


After using the Launch Star, Mario will get to the area with the Power Star. But, it is in a glass cage. To open the cage, he has to defeat the [[Prickly Piranha Plant]], take the key, open the cage and get the Power Star.
==Prima Official Game Guide description==
*"''Sky Station Galaxy is composed of several small planetoids and a massive battle station. Most planets are host to some nasty little characters. It's also a great place to get used to using Launch Stars and learning how gravity holds you to planetoids in some situations but not in others. General rule: If the planet edge is round, you can walk around to the other side of the planet. If it is a squared edge, you'll fall into space.''"


==== Planets Visited ====
==Other appearances==
*[[#Yoshi House Planet|Yoshi House Planet]]
The Sky Station appears in ''[[Mario & Sonic at the London 2012 Olympic Games]]'' as the location of the [[Dream Spacewalk]] event. The starting planet, the sided planet, and the mine cart planet appear, as well as miniature planets. It has a changed name of "'''Synchro Battle Galaxy'''." [[Peewee Piranha|Peewee Piranha's]] boss planet also appears here as a planet for [[Dino Piranha]].
*[[#Sky Fleet Ship|Sky Fleet Ship]]
*[[#Flip Switch Planet|Flip Switch Planet]]
*[[#Second Fleet Ship|Second Fleet Ship]]


==== Enemies ====
==Music==
*[[Octoomba]]s
The music used for the first mission of this galaxy is a variation of the main theme of ''[[Super Mario Galaxy 2]]'', "Theme of SMG2", which is not heard in-game but rather in the game's Nintendo Media Summit trailer<ref>IGN (February 25, 2010). [https://youtu.be/KrR1boS-DkQ Super Mario Galaxy 2 Trailer - Nintendo Media Summit]. ''YouTube''. Retrieved November 5, 2022.</ref> and has been arranged in different styles many times throughout the game. Some of these instances include the title screen of the game, while gliding with [[Fluzzard]] in the [[Wild Glide Galaxy]], the main theme in the [[Freezy Flake Galaxy]], secret [[Chance Cube]] areas hidden in many galaxies and on [[Starship Mario]], and part of the ending credits of the game. It was also used in the E3 2009 trailer of the game. The music used for the second mission is also used when Starship Mario moves to a new world for the first time, and also part of the ending credits of the game.
*[[Bullet Bill]]s
*[[Piranha Plant]]s
*[[Prickly Piranha Plant]]
*[[Cosmic Clone]]s
*[[Banzai Bill]]s
*[[Amp]]s


===Peewee Piranha Speed Run===
The theme can also be heard in later games. A portion of it is arranged and used in [[Cloudtop Cruise]]'s music in ''[[Mario Kart 8]]''. The original music along with "Theme of SMG2" can also be played on the [[Mario Galaxy (stage)|Mario Galaxy]] stage in ''[[Super Smash Bros. for Wii U]]'', and both of the aforementioned tracks along with the music used in the second mission can be played on any ''Super Mario'' stage except ''Mario Kart''-themed stages in ''[[Super Smash Bros. Ultimate]]''.
[[File:SkyStation8.png|thumb|200px|Mario battling Peewee Piranha in the Speed Run mission.]]
{{media table
In this episode, triggered by a Prankster Comet, [[Mario]]/[[Luigi]] must travel through the same route as he did in the Peewee Piranha's Temper Tantrum episode. However this mission has a time-gate scenario in which he must continually collect Green Stopwatches in order to progress.
|file1=Sky Station Galaxy Theme Super Mario Galaxy 2.oga
 
|title1=Sky Station Galaxy
Mario/Luigi starts with a 0:20 (20 Seconds) time limit, if this counter hits zero he will die. To increase the time limit, he must collect the Stopwatches which add 10 more seconds to the clock, this will require him to follow a specific pathway to collect Stopwatches to keep Mario/Luigi, detouring from the set route could risk the missing of Stopwatches or running out of time.
|description1=Sky Station Galaxy theme
 
|length1=0:30
The amount of Stopwatches on the course are abundant and several planets from the original Peewee Piranha's Temper Tantrum episode have been removed to make the course shorter to allow Mario/Luigi to progress easier.
}}
 
==== Planets Visited ====
*[[#Yoshi House Planet|Yoshi House Planet]]
*[[#Grass Planet|Grass Planet]]
*[[#Miniature Planets|Miniature Planets]]
*[[#Cyndrilical Planet|Cyndrilical Planet]]
*[[#Bonus Planet|Bonus Planet]] (Optional)
*[[#Geo Planet|Geo Planet]]
 
==== Enemies ====
*[[Goomba]]s
*[[Paragoomba]]s
*[[Incoming Chomp]]s
*[[Octoomba]]s
*[[Peewee Piranha]] (boss)
 
===Green Star 1===
[[File:SkyStationGS1.png|thumb|150px|]]
This Green Star is located on the Yoshi House Planet, circle around [[Yoshi's House]] till spoting it. It is suspended in mid-air so Mario/Luigi will either have to backflip, double-jump or side-somersault to reach it.
 
Alternatively Mario/Luigi can jump into the green pipe to the bottom side of the planet, destroy the crystal and jump into the hole and exit out on top of Yoshi's House. From there Mario/Luigi can walk of the edge to retrieve the Star.
 
===Green Star 2===
[[File:SkyStationGS2.png|thumb|left|150px|]]
To get Green Star 2, the player needs to jump, near the Grass Planet's [[Launch Star]], in an abyss. If he/she did correctly, before Mario or Luigi reaches the [[Black Hole]], it will pick a Power Star.
 
===Green Star 3===
[[File:SkyStationGS3.png|thumb|150px|]]
The last Green Star is located on the Sky Fleet Ship over the Warp Pad near the end of the planet. The [[player]] must either do a backwards somersault off the Warp Pad and do a wall jump, or stand on the last rotating platform and jump onto the star.
{{endspoiler}}


==Trivia==
==Gallery==
* This Galaxy might be based of of [[Good Egg Galaxy]] from the prequel, since they both are the first galaxies in World 1 in both games, and both have a [[Piranha Plant]] based boss that the [[player]] must beat in order to move on.
<gallery>
SMG2 Sky Station Luigi and the Starting Planet.png|Luigi asking if he can collect [[Power Star]]s
SMG2 Yoshi House Roof.png|On the roof of Yoshi's House
SMG2 Sky Station Mini Wanwan.png|[[Rainbow Mario]] defeating a Small Chomp
SMG2 Sky Station Miniature Planet.png|Mario uses a Launch Star
File:SMG2 Asset Model Sky Station Galaxy (Starting Planet).png|Model of the starting planet
</gallery>


==Names in Other Languages==
==Names in other languages==
{{Foreignname|
{{foreign names
|Jap=空島ギャラクシー<br>''sorajima gyarakushii''
|Jap=空島ギャラクシー
|JapR=Sorajima Gyarakushī
|JapM=Sky Island Galaxy
|JapM=Sky Island Galaxy
|Chi=天空島銀河
|ChiR=Tiānkōng Dǎo Yínhé
|ChiM=Sky Island Galaxy
|Spa=Galaxia Jardines Siderales
|Spa=Galaxia Jardines Siderales
|SpaM=Sidereal Gardens Galaxy
|SpaM=Sidereal Gardens Galaxy
|Ita=Galassia Isola Sospesa
|Ita=Galassia Isola Sospesa
|ItaM=Floating Island Galaxy
|ItaM=Floating Island Galaxy
|FraE=Station stellaire
|FreE=Station stellaire
|FraEM=Stellar station
|FreEM=Stellar station
|FraA=Galaxie de la Station stellaire
|FreA=Galaxie de la Station stellaire
|FraAM=Stellar station Galaxy
|FreAM=Stellar station Galaxy
|Ger=Hochgarten-Galaxie
|Ger=Hochgarten-Galaxie
|GerM=High Garden Galaxy}}
|GerM=High Garden Galaxy
<br clear=all>
|Kor=하늘 섬 갤럭시
{{SMG2}}
|KorR=Haneul Seom Gaelleoksi
{{Galaxy2}}
|KorM=Sky Island Galaxy
[[Category:Places]]
}}
[[Category:Outer Space Locations]]
 
==References==
<references/>
 
{{M&SATLOG}}
{{SMG2 missions}}
[[de:Hochgarten-Galaxie]]
[[it:Galassia Isola Sospesa]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2]]
[[Category:Sky areas]]
[[Category:Grasslands]]
[[Category:Mario & Sonic at the London 2012 Olympic Games]]
[[Category:Super Mario Galaxy 2 locations]]

Latest revision as of 13:09, October 31, 2024

Sky Station Galaxy
Sky Station Galaxy
Area World 1
How to unlock Accessible from the start of the game
Boss(es) Peewee Piranha
Comet(s) Speedy Comet
Green Comet
Mission(s) Peewee Piranha's Temper Tantrum
Storming the Sky Fleet
Peewee Piranha's Speed Run
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon The Sky Fleet Ship and the Starting Planet
>>
“Our Power Stars... They're gone! Some gigantic monster stole them! If you're going after that monster, you might see our Power Stars out there too! Please bring our Power Stars back. We Lumas will help you along your way!”
Luma, Super Mario Galaxy 2

Sky Station Galaxy is a galaxy in Super Mario Galaxy 2. The level is the introductory stage of the game, taking place before Mario lands on Starship Mario. Mario is launched into the galaxy from Peach's Castle. After flying through a series of clouds, Mario eventually lands on a disc-shaped planetoid. The galaxy introduces the player to the gravity-based gameplay and spherical planets of Super Mario Galaxy 2. This is one of the few galaxies in the game in which different background music is used for the first and second missions.

An overview of the Sky Station Galaxy
An overview of the Sky Station Galaxy.

Planets[edit]

Starting Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Sky Station Galaxy Starting Planet
Artwork of the top-half of the planet from the Prima guide.
Mario in the Sky Station Galaxy.
Mario on the top side of the Starting Planet
Mario in the Sky Station Galaxy.
Mario atop a cage on the underside of the planet.

This is the starting planet for most missions in this galaxy. It is a round, small planet divided into two sides by a big white fence; a light side and a dark side (like the Starting Planet from the Good Egg Galaxy in the first game). On the light side, there are several bushes with Star Bits and Coins and several Goombas as enemies along with a big house that belongs to Yoshi. A note on the door asks Mario to come around back. Also on the top side of the planet are two Warp Pipes, one green and one orange. The orange one will lead Mario into a cage with a 1-Up Mushroom while the green one will lead him to the darker side of the planet.

The darker side is mainly a ring of dirt with numerous crystals and Goombas all around. In the middle of the ring is a giant mound of dirt with a crystal on top which, when broken, reveals a hole leading back to the top of Yoshi's House. A Tip Network is found here, showing how to spin attack enemies. In the second mission of the galaxy, there are also Small Chomps rolling in circles around the darker side of the planet.

Green Hill Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario in the Sky Station Galaxy.
Mario riding a rising platform on the Green Hill Planet.
Mario on the Green Hill Planet.

The Green Hill Planet is a large planet covered in grass. It is home to many Octoombas. The planet has one path going through it which a Luma leads Mario through. There are, however, outcroppings with different things such as an Octoomba, a ? Coin and a teleporter which are just off of the path. Yellow platforms which rise into the air and then disappear are introduced on this planet; they will reappear at the bottom again after they have disappeared. At the end of the planet, the Luma that was leading the player will turn into a Launch Star and sends them to the Miniature Planets.

Miniature Planets[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario on the Miniature Planets.

The Miniature Planets are three spherical planets floating together. The first planet has several coins and is covered in grass and flowers. The second is covered in gray sand and has a Sling Star which sends the player in a figure 8 pattern around the Miniature Planets. There is another Sling Star along the path of the first sling star and if Mario spins while in the range of the second sling star, he will get a ? Coin. However, if he misses it, he will land on the third Miniature Planet and not be able to come back, unless he performs a backflip from the bottom of the planet and then spins. The third miniature planet is covered in dirt with a few rocks and coins and a Launch Star to the Cylindrical Planet.

Cylindrical Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario on the Cylindrical Planet.

The Cylindrical Planet is a grass-covered area surrounded by four black holes and has train-like platforms encircling it. The path is littered with mud that will slow the player down and has several Paragoombas all along. The beginning of the planet has a Checkpoint Flag and then leads down a path to a large moving stone platform going around the circle of the planet. It is possible to get a 1-Up Mushroom by staying on this platform all the way around. When the player gets off, they will have to make it through a few more Paragoombas before reaching the next moving stone platform which, if they stay on it, gives them a Comet Medal. The player will then be able to travel through a final stretch of Paragoombas and get to a Luma which will become a Launch Star to the Two-Sided Planet.

During the speed run, the Paragoombas are replaced by the more aggressive Octoombas.

Two-Sided Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario on the Two-Sided Planet
The Dirt Sided Planet in the Sky Station Galaxy
Mario near a checkpoint.

This planet has a flat shape with a light side and a dark side. Both sides have a set of steps; the steps on the dark side are made of stone and the ground is brown. There is an Octoomba guarding a Life Mushroom and a checkpoint flag which the player can touch. The steps on the lighter side are covered in grass and there are Octoombas on each step along with a couple of coins for the player to get. There is a Launch Star at the top which leads to the Peewee Piranha Planet.

Peewee Piranha Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

The Peewee Geo Planet in the Sky Station Galaxy.
Mario soaring to the Peewee Piranha Planet.

The Peewee Piranha Planet is a brown planet with several crystals that contain coins strewn around it. It is similar to the Dino Geo Planet from the Good Egg Galaxy in the first game. However, instead of Dino Piranha, Peewee Piranha is battled here. Peewee is in a gigantic egg on the planet when the player lands there and must defeat it.

Sky Fleet Ship[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario obtaining his first Rainbow Star.
Rainbow Mario on the Sky Fleet Ship.
Mario inside the Sky Fleet Ship.

The Sky Fleet Ship appears in the second mission and it is a cylindrical, transparent planet. The interior of the ship has several platforms, similar to the Pill Planet in the first game. The ship has a conical nose with a propeller at the tip. Banzai Bill Cannons launch Banzai Bills toward the player as they travel across the planet's glassy outside. A Rainbow Star is on the surface of the ship. Inside, there is platforming to be done and there is a warp pad and Launch Star inside.

In the first trailer of the game, this planet had a lighter coloration.

Flipswitch Fleet Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Mario near a Banzai Bill in the Sky Station Galaxy
Mario after completing the first half of the Flipswitch Fleet Planet.
Mario is chased by Cosmic Clones.
Mario is chased by Cosmic Clones on the second half.

This planet is covered with Flipswitch Panels. Here, the player must activate all Flipswitch Panels while avoiding Banzai Bills being shot out of the cannon. This will cause the second section to appear. In the second section, Cosmic Clones will appear and chase the player as they activate the next set of Flipswitch Panels. Once all the Flipswitch Panels have been activated, the Cosmic Clones will disappear and the Launch Star to the next planet is revealed.

Grass Fleet Planet[edit]

The title of this section is conjectural; an official name for the section's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the section should be changed to its appropriate title.

Prickly Piranha Plant
The Grass Fleet Planet
Mario on the Grass Fleet Planet.

There are three more Banzai Bill Cannons on this planet, and mud that makes the player slower if they traverse over it. There is a long platform on one side, and at the end of it is a Prickly Piranha Plant that the player has to defeat in order to get a key to open a cage containing a Power Star.

Enemies[edit]

Missions[edit]

Mission Image Summary

Peewee Piranha's Temper Tantrum SkyStation6.png This mission's objective is to defeat Peewee Piranha.
Storming the Sky Fleet SMG2 Sky Station Storming the Sky Fleet Star.png This mission's objective is to navigate a series of planets and obstacles around the Sky Station Galaxy.
Peewee Piranha's Speed Run SkyStation8.png This mission's objective is to complete a truncated version of Peewee Piranha's Temper Tantrum within twenty seconds by collecting clocks to extend the time limit.

Green Stars[edit]

Green Star 1[edit]

Mario about to get the first Green Star.

The first Green Star is found during the Peewee Piranha's Temper Tantrum mission. This Green Star is located on the Starting Planet. The player should circle around Yoshi's House until they spot it. It is suspended in mid-air so the player will either have to backflip, Double Jump, or Wall Jump to reach it.

Alternatively, the player can jump into the green pipe to the bottom side of the planet, destroy the crystal, and jump into the hole and exit out on top of Yoshi's House. From there they can walk off the edge to retrieve the Star.

Planets Visited
Enemies

Green Star 2[edit]

Mario jumping into the second Green Star.

The second Green Star is located near the Green Hill Planet, in the abyss beyond the Launch Star. It is placed just before the Launch Star, over the fence of the platform. The player has to simply leap over the fence and land on the Green Star to collect it.

Planets Visited
Enemies

Green Star 3[edit]

Mario under the final Green Star.

The player will redo the Storming the Sky Fleet mission. The last Green Star is located on the Sky Fleet Ship over the teleporter near the end of the planet. The player must either do a backwards somersault off the teleporter and do a wall jump, or stand on the last rotating platform and jump onto the star.

Planets Visited
Enemies

Prima Official Game Guide description[edit]

  • "Sky Station Galaxy is composed of several small planetoids and a massive battle station. Most planets are host to some nasty little characters. It's also a great place to get used to using Launch Stars and learning how gravity holds you to planetoids in some situations but not in others. General rule: If the planet edge is round, you can walk around to the other side of the planet. If it is a squared edge, you'll fall into space."

Other appearances[edit]

The Sky Station appears in Mario & Sonic at the London 2012 Olympic Games as the location of the Dream Spacewalk event. The starting planet, the sided planet, and the mine cart planet appear, as well as miniature planets. It has a changed name of "Synchro Battle Galaxy." Peewee Piranha's boss planet also appears here as a planet for Dino Piranha.

Music[edit]

The music used for the first mission of this galaxy is a variation of the main theme of Super Mario Galaxy 2, "Theme of SMG2", which is not heard in-game but rather in the game's Nintendo Media Summit trailer[1] and has been arranged in different styles many times throughout the game. Some of these instances include the title screen of the game, while gliding with Fluzzard in the Wild Glide Galaxy, the main theme in the Freezy Flake Galaxy, secret Chance Cube areas hidden in many galaxies and on Starship Mario, and part of the ending credits of the game. It was also used in the E3 2009 trailer of the game. The music used for the second mission is also used when Starship Mario moves to a new world for the first time, and also part of the ending credits of the game.

The theme can also be heard in later games. A portion of it is arranged and used in Cloudtop Cruise's music in Mario Kart 8. The original music along with "Theme of SMG2" can also be played on the Mario Galaxy stage in Super Smash Bros. for Wii U, and both of the aforementioned tracks along with the music used in the second mission can be played on any Super Mario stage except Mario Kart-themed stages in Super Smash Bros. Ultimate.

Audio.svg Sky Station Galaxy - Sky Station Galaxy theme
File infoMedia:Sky Station Galaxy Theme Super Mario Galaxy 2.oga
0:30
Help:MediaHaving trouble playing?

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese 空島ギャラクシー[?]
Sorajima Gyarakushī
Sky Island Galaxy
Chinese 天空島銀河[?]
Tiānkōng Dǎo Yínhé
Sky Island Galaxy
French (NOA) Galaxie de la Station stellaire[?] Stellar station Galaxy
French (NOE) Station stellaire[?] Stellar station
German Hochgarten-Galaxie[?] High Garden Galaxy
Italian Galassia Isola Sospesa[?] Floating Island Galaxy
Korean 하늘 섬 갤럭시[?]
Haneul Seom Gaelleoksi
Sky Island Galaxy
Spanish Galaxia Jardines Siderales[?] Sidereal Gardens Galaxy

References[edit]

  1. ^ IGN (February 25, 2010). Super Mario Galaxy 2 Trailer - Nintendo Media Summit. YouTube. Retrieved November 5, 2022.