Talk:Chain Chomp: Difference between revisions

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{{partofpipe|image=|type=article|name=SMWikify|goal=Super Mario Wikify (for this article – Un-Wikipedia-fy)}}
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This article is still a wiki dump as many of the paragraphs about appearances from individual games are still directly from Wikipedia. -- [[User: Son of Suns|Son of Suns]]
This article is still a wiki dump as many of the paragraphs about appearances from individual games are still directly from Wikipedia. -- [[User: Son of Suns|Son of Suns]]


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They're dogs. RUFF! [[User:Phailure]]
They're dogs. RUFF! [[User:Phailure]]
Well, Chomp is its own species and there are other kind of Chomps (eg Fire/Flame Chomps) which have nothing in common with dogs. However, Chain Chomp is inspired by dogs and has dog-like traits.
{{unsigned|FlashRenegade}}


== Name? ==
== Name? ==
Line 36: Line 38:
==Images==
==Images==
Do we REALLY need additionnal images? I mean, I think it has enough now to be honest. {{User:Booderdash/sig|.}}
Do we REALLY need additionnal images? I mean, I think it has enough now to be honest. {{User:Booderdash/sig|.}}
==Wanaan==
Should this be considered a Chain Chomp cameo? Here it is:[http://megaman.wikia.com/wiki/Wanaan]. Kinda creepy, huh? [[User:Paperphailurethemariomonster99|Wanwanwan...]]
== Category:Animate Objects ==
Id like to know if most people would agree with me to put all Chain Chomp species in this category,since I am for it.--[[User:Swooper888|Swooper888]] 20:55, 26 November 2011 (EST)
:They move on their own, so no. {{User:Bop1996/sig}}
:[[Yakkey]] is an animate object, Chain Chomps are a species, an animate object is anything that has no business being alive and is normally not alive like a trash can or a talking key. -[[User:FourPaperHeroes|<span style="color:green">'''Four'''</span> <span style="color:grey">'''Paper'''</span>]] [[User talk:FourPaperHeroes|<span style="color:green">'''Heroes'''</span>]] [[File:FourPaperHeroes.jpg|35px]] 21:01, 26 November 2011 (EST)
Thwomps are a species and they have been in the animated objects category for a long time.Animated objects for the world that the Mario games take place in can also be things that are living rock for example,as in, in a full fledged species way.Also Bob1996,animated object does not just mean like if magic forces an object to move,it can also mean a living object that has a mind of its own like the piano in Mario 64.--[[User:Swooper888|Swooper888]] 23:21, 26 November 2011 (EST)
:Well they are kind of moving metal dog things and metal is an object so yeah it kind of fits {{User|Raven Effect}}
Ill add them along with all their relatives and characters to the category once most people are fine with it.Also for the record,it be safe to not put any robots in the animated object category,they may technically count as an animated object but I think it looks the best having them just being in the robot category only.Chain Chomps I can tell are not machines,they are more of living metal then a robot and the same might be said for bob-ombs.(they seem more like living metal with a kind of magic windup key in their back then robots.) But Ill leave that for another debate.--[[User:Swooper888|Swooper888]] 23:33, 26 November 2011 (EST)
:You should make a proposal. {{User:Mario4Ever/sig}}
Alright--[[User:Swooper888|Swooper888]] 23:38, 26 November 2011 (EST)
I don't think they should. Animate objects can be found in inanimite form. I have never seen a Ball N' Chain with teeth before that isn't in a video game.
{{unsigned|Bjdill}}
==Mario Kart 64==
The obstacles on Rainbow Road are not Chain Chomps, hence they are not on chains. Should we move the Mario Kart 64 section to [[Chomp (enemy)|Chomps]]? [[User:Jayt55|Jayt55]] 23:51, 31 January 2012 (EST)
== Chain Chomp/Chainless Chomp ==
A lot of the sections of this article talk about [[Chomp (Super Mario World 2: Yoshi's Island)|Chainless Chomps]]. We should remove those sections, and, if they were not, put them into the [[Chomp]] article. {{User:Banon/sig}} 08:10, 15 December 2012 (EST)
:I just did it, and it was a mess. I hope I did it alright. {{User:Banon/sig}} 15:28, 30 December 2012 (EST)
== 49 ==
Should we add this?
:If a Chain Chomp "yanks" on it's chain 49 times, it will break off the chain and be able to move freely. <font style="background: white" face="none"><span style="border:3px solid red"><span class="plainlinks"><span style="cursor:wait"><span style="font-family:Franklin Gothic Demi">[[File:MushroomSMW.PNG|link=]] ''[[User:Nintendo Wii and EA|<span style="color:red;">MUSH</span>]][[Special:Contributions/Nintendo Wii and EA|<span style="color:red">ROOM</span>]] [[User talk:Nintendo Wii and EA|<span style="color:red;">DOM</span>]]<span class="plainlinks">[http://mysimsfanon.wikia.com/ <span style="color:red;">AIN</span>]</span> ''[[File:MushroomSMW.PNG|link=]]</span></span></span></span></font>  19:22, 5 February 2013 (EST)
::Uh, where? {{User:BabyLuigiOnFire/sig}}
:::In the section on Super Mario Bros 3. And it's been added. {{User:FlashRenegade}}
== Update ==
Shouldn't this be updated?
{{User:Electrical Bowser jr./sig}}
:Updated to what? {{User|Yoshi876}}
== Originally from Zelda? ==
I have heard that the Chain Chomp artwork originated from the zelda series, but was first used in Mario series. Is this true?
{{User:Iggy Koopa Jr/sig}} 14:37, 25 August 2013 (EDT)
Yes it's true. [[User:MarioKart7player|MarioKart7player]] ([[User talk:MarioKart7player|talk]]) 19:06, 8 February 2015 (EST)
==Super Mario Galaxy==
May someone who knows the Galaxy games well-enough write about Chain Chomp's appearances in these games?
{{unsigned|FlashRenegade}}
:They don't appear. Those are Chomps. They are not on chains.[[User:Toadbrigade5|Toadbrigade5]] ([[User talk:Toadbrigade5|talk]]) 23:25, 29 June 2014 (EDT)
:It's true they are 3 types of chomps in galaxy chomp, golden chomp, and chomp pup.[[Kamek64]]
== Possible typo in the "Super Smash Bros. for Nintendo 3DS / Wii U" section. ==
Under the "Super Smash Bros. for Nintendo 3DS / Wii U" and Tips subsection the first tip is written as "If a platform that can break is broken with one of these chained to it, the Chain Chomp will fall '''of''' the stage as well." Should this have been "fall '''off''' the stage" or was the typo present in the actual game? If the latter, I feel there should be a `[sic]` beside it to indicate the error exists within the actual source. {{unsigned|Anadian}}
:According to [[smashwiki:List of tips (SSB4-3DS)#Assist Trophy|Smash]][[smashwiki:List of tips (SSB4-Wii U)#Assist Trophy|Wiki]], it's a typo. [[User:LinkTheLefty|LinkTheLefty]] ([[User talk:LinkTheLefty|talk]]) 07:50, January 25, 2020 (EST)
== ? ==
Why should Chain Chomp & Mini Bow-Wow be split? {{User|SONIC123CDMANIA+&K(B&ATSA)}} 13:51, February 13, 2023 (CST)
I was going to ask the same question. Apparently there was a [[MarioWiki:Proposals/Archive/58#Determine_The_Legend_of_Zelda:_Link.27s_Awakening_and_its_reissues_as_a_guest_appearance_and_create_an_article_covering_all_three_versions_and.2For_its_Mario-related_subjects|big proposal to split out Zelda content as guest appearances]]. The banner was [https://www.mariowiki.com/index.php?title=Chain_Chomp&oldid=3745031|added for visibility]. The deadline for the discussion was April 20, 2022, but I can't tell from the discussion what changed from that. I feel like the banners should have context on their deadlines? I feel like we could remove the banner at no interruption. {{User:Geniusguy445/sig}} 13:47, April 30, 2023 (EDT)
== History section is split off ==
The problem is, this is a featured article with the meat of its content moved to another page. Do we all agree on the split here, for starters? If so, should we unfeature the page and nominate History of Chain Chomp for featured status, or should we just move the status to the History page? {{User:Mario/sig}} 00:00, December 2, 2023 (EST)
: No way. It really doesn't look that big to me. Not to mention I've had doubts over several of these like Boo being split. [[User:PrincessPeachFan|PrincessPeachFan]] ([[User talk:PrincessPeachFan|talk]]) 09:57, December 9, 2023 (EST)
::I've since reverted the edits and I'm likely to do the same to the other pagesm {{User:Mario/sig}} 12:33, December 9, 2023 (EST)
== Mechanical? ==
Remember from the previous section were we discussed that bullet bills might be robotic? Well the same thing mighy apply to chain chomps. I mean, I know Thiers already a Mechanical chain chomp variant, but in super mario galaxy, they're created by machines like chomp boxes. You don't have to agree, I'm just saying they might not be living enemies, that all. [[Special:Contributions/31.104.129.126|31.104.129.126]] 16:07, January 1, 2025 (EST)
:There's no game which even gets close to hinting the possibility of them being robotic. {{User:Nightwicked Bowser/sig}} 16:24, January 1, 2025 (EST)
::Really? Why? [[Special:Contributions/31.104.129.126|31.104.129.126]] 16:25, January 1, 2025 (EST)
:::Because you pulled that thought out of thin air, that's why. {{User:Nightwicked Bowser/sig}} 16:28, January 1, 2025 (EST)
::::Okay.... [[Special:Contributions/31.104.129.126|31.104.129.126]] 16:29, January 1, 2025 (EST)
:::::Wait, but I could've sworn I saw them being created by chomp boxes in super mario galaxy [[Special:Contributions/31.104.129.126|31.104.129.126]] 17:02, January 1, 2025 (EST)
:::::::Yes, but Goombas, Dry Bones and Bob-ombs spawn from Baddie Boxes in 3D Land. There's not much (or enough) difference between the two. {{User:RetroNintendo2008/sig}} 17:37, January 1, 2025 (EST)
:::::::Adding to this, ''boulders'' can be seen coming from those boxes sometimes too (notably in the Good Egg Galaxy, where one spawns boulders in a normal mission and Chomps in the comet mission), and boulders aren't mechanical (they're geological, of course). [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 17:43, January 1, 2025 (EST)
::::::::Alrighty then, chain chomps are living enemies [[Special:Contributions/31.104.129.126|31.104.129.126]] 17:49, January 1, 2025 (EST)
== Split the SMRPG Chain Chomp from Chain Chomp ==
{{TPP}}
{{Early notice|February 22}}
<gallery>
SMRPG NS Chomp.png| the "special" Chain Chomp
SMRPG NS Chain Chomp.png| the regular Chain Chomp
</gallery>
In [[Super Mario RPG: Legend of the Seven Stars]], exactly in [[Booster Tower]], you can rescue the "special" Chain Chomp. You can later use her as a weapon for Bowser. I think this Chain Chomp should get her own page because:
* This Chain Chomp actually has her own little story, where apparently "She's been locked up ever since she took a bite out of [[Booster]]." And now want's to help.
* Like shown in the pictures above, in the [[Super Mario RPG (Nintendo Switch)|remake]] she actually has a distinctive design separating her from other enemy Chain Chomp's in that game.
However, in the Post-game after beating [[Punchinello|Leveled-Up Punchinello]] upgrades Bowser's Chain Chomp to the [[Wonder Chomp]], so it does make me think that maybe information from Bowser's Chain Chomp should be added to the existing page for Wonder Chomp instead?
'''Proposer''': {{User|Kirby the Formling}}<br>
'''Deadline''': March 1, 2025, 23:59 GMT
===Split to "Chain Chomp (Super Mario RPG)"===
#{{User|Mario}} Looks like a reverse case of [[Ankoopa]] where, instead of just homogenizing an existing enemy, the remake intentionally creates a visual distinction to differentiate from the "regular" iteration. Wonder Chomp should probably still be split from this since it's an upgraded form of her, similar to Super Hammer.
#{{User|Nightwicked Bowser}} My preferred choice.
#{{User|Camwoodstock}} Primary option. This really is a reverse Ankoopa, huh? If they're distinct from an ordinary Chain Chomp, and the remake only furthered the difference, we don't see why not.
#{{User|Rykitu}} Per all
#{{User|EvieMaybe}} i'd rather keep an equippable weapon in an RPG in a separate article from the enemy that also appears in it. even if this chain chomp wasn't a character with a distinct design and a little story, the sheer difference in the role it plays should warrant a split on its own.
#{{User|FanOfYoshi}} per
#{{User|PrincessPeachFan}} Yeah.
#{{User|Kirby the Formling}} per
#{{User|Nintendo101}} Arf! Arf! (Good idea. I agree with Doc that "weapon" may be a better identifier since there are enemy Chain Chomps in the game.)
#{{User|Sparks}} Per all!
#{{User|Pizza Master}} Per all.
===Merge with [[Wonder Chomp]]===
#{{User|Camwoodstock}} Secondary option, as from what we can tell, these are the same "character" as far as the game is concerned.
===Keep it as it is now===
===Comments===
Is that "special design" visible in gameplay or is that just an artwork thing? In the original, at least, she has a distinct lighter palette compared to the enemy ones. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:38, February 15, 2025 (EST)
:In-game, the weapon Chain Chomp uses the design from the original game and the enemy Chain Chomp uses the standard design they have in most games. {{User:Nightwicked Bowser/sig}} 16:47, February 15, 2025 (EST)
::And that includes when it's chained up when you initially find it, and not just when Bowser swings it around? Also, I'd say "Chain Chomp (weapon)" would be a better identifier than "Chain Chomp (''Super Mario RPG'')." [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:48, February 15, 2025 (EST)
:::Yes, that Chain Chomp has the original design in that instance as well. {{User:Nightwicked Bowser/sig}} 16:51, February 15, 2025 (EST)
::::Yes, yes indeed https://www.youtube.com/watch?v=Hsa0CW1dDEU ( the tutorial video on how to get her ). I actually did not noticed that she actually had a lighter pallete in the original game, if that's the case that it actually gives even more of a reason on why she should be splited, since it turns out that she was always suppost to be distinctive. [[User:Kirby the Formling|Kirby the Formling]] ([[User talk:Kirby the Formling|talk]]) 16:53, February 15, 2025 (EST)
:::::Interesting they'd do that for the one and not the enemy, but OK then, thanks for the clarification. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 16:54, February 15, 2025 (EST)
Also worth noting is even in the original game, they had distinct artwork intended for each:
<gallery>
SMRPG Chomp art.jpg|Enemy
SMRPG Chomp.png|Weapon
</gallery>
contrasting with [[Lazy Shell]], which uses the same artwork at a 90-degree difference in angle for both its roles. I'd have brought this up sooner, but I forgot we actually ''had'' the artwork for the enemy-type. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 10:52, February 16, 2025 (EST)
The identifier should probably be something along the lines of "(weapon)", not only because type of thing has priority over game, but also because a game identifier doesn't work when the other type of Chain Chomp also appears in the same game. [[User:Blinker|Blinker]] ([[User talk:Blinker|talk]]) 16:39, February 16, 2025 (EST)

Latest revision as of 22:41, February 16, 2025

This is a featured article!

It represents the best of the best that the Super Mario Wiki has produced. If there are any edits that would improve the article's quality even further, make them.


This article is still a wiki dump as many of the paragraphs about appearances from individual games are still directly from Wikipedia. -- Son of Suns

Species[edit]

Are these REALLY dogs? Has this been officialy stated? 3dejong

Well... they have dog-like personalities and were based off a dog attack to Shigeru... I'll have to add that they are dog-like, not dogs themselves.Knife (talk)

They're dogs. RUFF! User:Phailure

Well, Chomp is its own species and there are other kind of Chomps (eg Fire/Flame Chomps) which have nothing in common with dogs. However, Chain Chomp is inspired by dogs and has dog-like traits.
— The preceding unsigned comment was added by FlashRenegade (talk).

Name?[edit]

Is it Chain-Chomp (with a dash) or Chain Chomp (w/o dash)? Paper Jorge ( Need to tell me something? Go to my talk page.·Contributions·) 23:09, 7 November 2006 (EST)

I'm asking again: Is it Chain-Chomp (with a dash) or Chain Chomp (w/o dash)? Paper Jorge ( Need to tell me something? Go to my talk page.·Contributions·) 19:32, 14 November 2006 (EST)

I've always spelled it without one. Phoenix Rider 19:33, 14 November 2006 (EST)

They seem to use it inter-changably (was that spelled right?) in the games. Maxlover2 13:27, 18 February 2007 (EST) Ha! I signed!

DANG YOU GREENKOOPA![edit]

Why'd you undo my edit? There was a proposal about Humorous Image Captions a while ago, and they became allowed! WHAT'S WRONG WITH YOU GK?!! ani_smwyoshimario.gifPhailure (Yapbox) (Contributions)616461558465c6ea5a3a8cym0.gif

Whoa dude, chill. Your caption wasn't humourous. Like, why would someone run away? Who are you telling to run? Are you talking to the reader? Because you're not supposed to do that. That's called "Referring to the reader directly". Besides, no offence, your caption wasn't humourous. :/ Marcelagus (TCE)


...How do big, metal spheres.... "Pass on the next generation"....?
— The preceding unsigned comment was added by Dimentio (talk).

Quote[edit]

The quote says it's from Mario Party 5, but the game isn't in the article. Did Chain Chomps appear in Mario Party 5? (I don't have the game, so I don't know) Samus costume, in Super Mario Maker. Mario JC

Chain Chomp Capsule. Hello, I'm Time Turner.

Images[edit]

Do we REALLY need additionnal images? I mean, I think it has enough now to be honest. 22360415-149x149-0-0 ++The+SpongeBob+SquarePants+Movie.jpg Boo der dash 180px-MaskedDedede.png


Wanaan[edit]

Should this be considered a Chain Chomp cameo? Here it is:[1]. Kinda creepy, huh? Wanwanwan...

Category:Animate Objects[edit]

Id like to know if most people would agree with me to put all Chain Chomp species in this category,since I am for it.--Swooper888 20:55, 26 November 2011 (EST)

They move on their own, so no. Bop1996 (Talk)
Yakkey is an animate object, Chain Chomps are a species, an animate object is anything that has no business being alive and is normally not alive like a trash can or a talking key. -Four Paper Heroes FourPaperHeroes.jpg 21:01, 26 November 2011 (EST)

Thwomps are a species and they have been in the animated objects category for a long time.Animated objects for the world that the Mario games take place in can also be things that are living rock for example,as in, in a full fledged species way.Also Bob1996,animated object does not just mean like if magic forces an object to move,it can also mean a living object that has a mind of its own like the piano in Mario 64.--Swooper888 23:21, 26 November 2011 (EST)

Well they are kind of moving metal dog things and metal is an object so yeah it kind of fits Raven Effect (talk)

Ill add them along with all their relatives and characters to the category once most people are fine with it.Also for the record,it be safe to not put any robots in the animated object category,they may technically count as an animated object but I think it looks the best having them just being in the robot category only.Chain Chomps I can tell are not machines,they are more of living metal then a robot and the same might be said for bob-ombs.(they seem more like living metal with a kind of magic windup key in their back then robots.) But Ill leave that for another debate.--Swooper888 23:33, 26 November 2011 (EST)

You should make a proposal. Mario4Ever (talk)

Alright--Swooper888 23:38, 26 November 2011 (EST)

I don't think they should. Animate objects can be found in inanimite form. I have never seen a Ball N' Chain with teeth before that isn't in a video game.
— The preceding unsigned comment was added by Bjdill (talk).

Mario Kart 64[edit]

The obstacles on Rainbow Road are not Chain Chomps, hence they are not on chains. Should we move the Mario Kart 64 section to Chomps? Jayt55 23:51, 31 January 2012 (EST)

Chain Chomp/Chainless Chomp[edit]

A lot of the sections of this article talk about Chainless Chomps. We should remove those sections, and, if they were not, put them into the Chomp article.
Banon (talk · edits) 08:10, 15 December 2012 (EST)

I just did it, and it was a mess. I hope I did it alright.
Banon (talk · edits) 15:28, 30 December 2012 (EST)

49[edit]

Should we add this?

If a Chain Chomp "yanks" on it's chain 49 times, it will break off the chain and be able to move freely. File:MushroomSMW.PNG MUSHROOM DOMAIN File:MushroomSMW.PNG 19:22, 5 February 2013 (EST)
Uh, where? BabyLuigiFire.pngRay Trace(T|C)
In the section on Super Mario Bros 3. And it's been added. User:FlashRenegade

Update[edit]

Shouldn't this be updated?

Hi! I'm Electrical Bowser jr.!

Updated to what? Yoshi876 (talk)

Originally from Zelda?[edit]

I have heard that the Chain Chomp artwork originated from the zelda series, but was first used in Mario series. Is this true?

Iggy Koopa Jr (talk) 14:37, 25 August 2013 (EDT)

Yes it's true. MarioKart7player (talk) 19:06, 8 February 2015 (EST)

Super Mario Galaxy[edit]

May someone who knows the Galaxy games well-enough write about Chain Chomp's appearances in these games?
— The preceding unsigned comment was added by FlashRenegade (talk).

They don't appear. Those are Chomps. They are not on chains.Toadbrigade5 (talk) 23:25, 29 June 2014 (EDT)
It's true they are 3 types of chomps in galaxy chomp, golden chomp, and chomp pup.Kamek64

Possible typo in the "Super Smash Bros. for Nintendo 3DS / Wii U" section.[edit]

Under the "Super Smash Bros. for Nintendo 3DS / Wii U" and Tips subsection the first tip is written as "If a platform that can break is broken with one of these chained to it, the Chain Chomp will fall of the stage as well." Should this have been "fall off the stage" or was the typo present in the actual game? If the latter, I feel there should be a `[sic]` beside it to indicate the error exists within the actual source.
— The preceding unsigned comment was added by Anadian (talk).

According to SmashWiki, it's a typo. LinkTheLefty (talk) 07:50, January 25, 2020 (EST)

?[edit]

Why should Chain Chomp & Mini Bow-Wow be split? SONIC123CDMANIA+&K(B&ATSA) (talk) 13:51, February 13, 2023 (CST)

I was going to ask the same question. Apparently there was a big proposal to split out Zelda content as guest appearances. The banner was for visibility. The deadline for the discussion was April 20, 2022, but I can't tell from the discussion what changed from that. I feel like the banners should have context on their deadlines? I feel like we could remove the banner at no interruption. GG445 Me! "...?" heiho! 13:47, April 30, 2023 (EDT)

History section is split off[edit]

The problem is, this is a featured article with the meat of its content moved to another page. Do we all agree on the split here, for starters? If so, should we unfeature the page and nominate History of Chain Chomp for featured status, or should we just move the status to the History page? Mario It's me, Mario! (Talk / Stalk) 00:00, December 2, 2023 (EST)

No way. It really doesn't look that big to me. Not to mention I've had doubts over several of these like Boo being split. PrincessPeachFan (talk) 09:57, December 9, 2023 (EST)
I've since reverted the edits and I'm likely to do the same to the other pagesm Mario It's me, Mario! (Talk / Stalk) 12:33, December 9, 2023 (EST)

Mechanical?[edit]

Remember from the previous section were we discussed that bullet bills might be robotic? Well the same thing mighy apply to chain chomps. I mean, I know Thiers already a Mechanical chain chomp variant, but in super mario galaxy, they're created by machines like chomp boxes. You don't have to agree, I'm just saying they might not be living enemies, that all. 31.104.129.126 16:07, January 1, 2025 (EST)

There's no game which even gets close to hinting the possibility of them being robotic. Mario jumping Nightwicked Bowser Bowser emblem from Mario Kart 8 16:24, January 1, 2025 (EST)
Really? Why? 31.104.129.126 16:25, January 1, 2025 (EST)
Because you pulled that thought out of thin air, that's why. Mario jumping Nightwicked Bowser Bowser emblem from Mario Kart 8 16:28, January 1, 2025 (EST)
Okay.... 31.104.129.126 16:29, January 1, 2025 (EST)
Wait, but I could've sworn I saw them being created by chomp boxes in super mario galaxy 31.104.129.126 17:02, January 1, 2025 (EST)
Yes, but Goombas, Dry Bones and Bob-ombs spawn from Baddie Boxes in 3D Land. There's not much (or enough) difference between the two. Yours truly, RetroNintendo2008. My talk pageMy contributions 17:37, January 1, 2025 (EST)
Adding to this, boulders can be seen coming from those boxes sometimes too (notably in the Good Egg Galaxy, where one spawns boulders in a normal mission and Chomps in the comet mission), and boulders aren't mechanical (they're geological, of course). Doc von Schmeltwick (talk) 17:43, January 1, 2025 (EST)
Alrighty then, chain chomps are living enemies 31.104.129.126 17:49, January 1, 2025 (EST)

Split the SMRPG Chain Chomp from Chain Chomp[edit]

A Yellow Block from Super Mario World This talk page section contains an unresolved talk page proposal. Please try to help and resolve the issue by voting or leaving a comment.

Current time: Tuesday, February 18, 2025, 02:39 GMT

Based on the vote so far, this proposal may be eligible to close one week early. Please use {{proposal check|early=yes}} on February 22 at 23:59 GMT and close the proposal if applicable.

In Super Mario RPG: Legend of the Seven Stars, exactly in Booster Tower, you can rescue the "special" Chain Chomp. You can later use her as a weapon for Bowser. I think this Chain Chomp should get her own page because:

  • This Chain Chomp actually has her own little story, where apparently "She's been locked up ever since she took a bite out of Booster." And now want's to help.
  • Like shown in the pictures above, in the remake she actually has a distinctive design separating her from other enemy Chain Chomp's in that game.

However, in the Post-game after beating Leveled-Up Punchinello upgrades Bowser's Chain Chomp to the Wonder Chomp, so it does make me think that maybe information from Bowser's Chain Chomp should be added to the existing page for Wonder Chomp instead?

Proposer: Kirby the Formling (talk)
Deadline: March 1, 2025, 23:59 GMT

Split to "Chain Chomp (Super Mario RPG)"[edit]

  1. Mario (talk) Looks like a reverse case of Ankoopa where, instead of just homogenizing an existing enemy, the remake intentionally creates a visual distinction to differentiate from the "regular" iteration. Wonder Chomp should probably still be split from this since it's an upgraded form of her, similar to Super Hammer.
  2. Nightwicked Bowser (talk) My preferred choice.
  3. Camwoodstock (talk) Primary option. This really is a reverse Ankoopa, huh? If they're distinct from an ordinary Chain Chomp, and the remake only furthered the difference, we don't see why not.
  4. Rykitu (talk) Per all
  5. EvieMaybe (talk) i'd rather keep an equippable weapon in an RPG in a separate article from the enemy that also appears in it. even if this chain chomp wasn't a character with a distinct design and a little story, the sheer difference in the role it plays should warrant a split on its own.
  6. FanOfYoshi (talk) per
  7. PrincessPeachFan (talk) Yeah.
  8. Kirby the Formling (talk) per
  9. Nintendo101 (talk) Arf! Arf! (Good idea. I agree with Doc that "weapon" may be a better identifier since there are enemy Chain Chomps in the game.)
  10. Sparks (talk) Per all!
  11. Pizza Master (talk) Per all.

Merge with Wonder Chomp[edit]

  1. Camwoodstock (talk) Secondary option, as from what we can tell, these are the same "character" as far as the game is concerned.

Keep it as it is now[edit]

Comments[edit]

Is that "special design" visible in gameplay or is that just an artwork thing? In the original, at least, she has a distinct lighter palette compared to the enemy ones. Doc von Schmeltwick (talk) 16:38, February 15, 2025 (EST)

In-game, the weapon Chain Chomp uses the design from the original game and the enemy Chain Chomp uses the standard design they have in most games. Mario jumping Nightwicked Bowser Bowser emblem from Mario Kart 8 16:47, February 15, 2025 (EST)
And that includes when it's chained up when you initially find it, and not just when Bowser swings it around? Also, I'd say "Chain Chomp (weapon)" would be a better identifier than "Chain Chomp (Super Mario RPG)." Doc von Schmeltwick (talk) 16:48, February 15, 2025 (EST)
Yes, that Chain Chomp has the original design in that instance as well. Mario jumping Nightwicked Bowser Bowser emblem from Mario Kart 8 16:51, February 15, 2025 (EST)
Yes, yes indeed https://www.youtube.com/watch?v=Hsa0CW1dDEU ( the tutorial video on how to get her ). I actually did not noticed that she actually had a lighter pallete in the original game, if that's the case that it actually gives even more of a reason on why she should be splited, since it turns out that she was always suppost to be distinctive. Kirby the Formling (talk) 16:53, February 15, 2025 (EST)
Interesting they'd do that for the one and not the enemy, but OK then, thanks for the clarification. Doc von Schmeltwick (talk) 16:54, February 15, 2025 (EST)

Also worth noting is even in the original game, they had distinct artwork intended for each:

contrasting with Lazy Shell, which uses the same artwork at a 90-degree difference in angle for both its roles. I'd have brought this up sooner, but I forgot we actually had the artwork for the enemy-type. Doc von Schmeltwick (talk) 10:52, February 16, 2025 (EST)

The identifier should probably be something along the lines of "(weapon)", not only because type of thing has priority over game, but also because a game identifier doesn't work when the other type of Chain Chomp also appears in the same game. Blinker (talk) 16:39, February 16, 2025 (EST)