Chimp Caverns: Difference between revisions

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{{world infobox
{{world infobox
|image=[[File:ChimpCaverns DKC.png|200px]]<br>World map in the original version<br>[[File:ChimpCaverns-GBC.png|200px]]<br>World map in the [[Game Boy Color]] version<br>[[File:Chimp Caverns GBA map.png|200px]]<br>World map in the [[Game Boy Advance]] version
|image=[[File:Chimp Caverns GBA map.png|200px]]<br>World map in the [[Donkey Kong Country (Game Boy Advance)|second remake]]
|game=''[[Donkey Kong Country]]''
|game=''[[Donkey Kong Country]]''
|levels=5 (SNES)<br>6 (GBC)
|levels=5 (SNES)<br>6 (GBC)
Line 6: Line 6:
|after=[[Gangplank Galleon|>>]]
|after=[[Gangplank Galleon|>>]]
}}
}}
'''Chimp Caverns''' is the sixth and final world in ''[[Donkey Kong Country]]'', located in the eye area of [[Donkey Kong Island]]. As its name suggests, Chimp Caverns is set in a large cavern, and it occurs before the boss fight against [[King K. Rool]] on [[Gang-Plank Galleon]]. It has five [[level]]s, and an additional sixth level, [[Necky Nutmare]], in the [[Donkey Kong Country (Game Boy Color)|Game Boy Color version]]. [[Master Necky Snr.]] is the boss of Chimp Caverns, and is fought at the bottom-right corner of the area. Chimp Caverns appears to be another industrial [[Kremling]] mining center like the previous world, [[Kremkroc Industries, Inc.]], considering the presence of fuel-run platforms in [[Tanked Up Trouble]] and metal platforms in [[Platform Perils]]. Chimp Caverns also features numerous mines, including one filled with mist. A body of water appears at the bottom of the world map, dividing the location in two. The Kongs can cross the water by using a bridge. A ladder is also shown at the left and right sides of the world map each.
'''Chimp Caverns''' is the sixth and final world in ''[[Donkey Kong Country]]''. It is a large cavern area located in the eye area of [[Donkey Kong Island]], occurring just before the final battle at [[Gang-Plank Galleon]]. Chimp Caverns features several mining areas, including one filled with mist, but does not have industrialization to the extent of the [[Kremkroc Industries, Inc.|previous world]]. There is a pond at the bottom, though no levels feature an underwater environment because of a bridge above it. Chimp Caverns looks more volcanic in the [[Donkey Kong Country (Game Boy Advance)|second remake]], indicated by the cracked rocks and no pond; furthermore, it has [[Mine Cart]]s on a track adjacent to [[Funky's Flights|Funky's Fishing]], and [[Cranky's Cabin|Cranky's Hut]] is located on a rocky structure.


Like the other worlds, Chimp Caverns's world map was changed for the [[Donkey Kong Country (Game Boy Advance)|Game Boy Advance version]]. Here, it has a more volcanic appearance, as shown from the cracked rocks below. There are also some [[Mine Cart]]s on a track adjacent to [[Funky's Flights|Funky's Fishing]]. The large pond from the previous two versions was also removed, along with the ladder on the east side of the map. [[Cranky's Cabin|Cranky's Hut]] is also located on top of a rocky structure, followed by two smaller ones.
The [[Cave]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>{{cite|language=en|author=KynanPearson|date=August 12, 2021|url=x.com/KynanPearson/status/1425940659152769030|title=Tweet|archive=web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030|publisher=X|accessdate=January 30, 2022}}</ref>
 
The [[Cave]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>


==Levels==
==Levels==
{{DKC map}}
{{DKC map}}
{{content description|dk=yes|sortable=yes
{|class="wikitable dk"
|image1=[[File:Tanked Up Trouble SNES.png]]
!#!!Screenshot!!Level!!Summary
|name1=[[Tanked Up Trouble]]
|-
|description1=The first level of Chimp Caverns, Tanked Up Trouble similarly involves the [[Kong]]s traveling on a moving platform, except it has quickly draining fuel that can only be replenished by [[Fuel Drum|Fuel Canisters]].
|1
|image2=[[File:Manic Mincers SNES.png]]
|[[File:Tanked Up Trouble SNES.png|200px]]
|name2=[[Manic Mincers]]
|[[Tanked Up Trouble]]
|description2=The second level of Chimp Caverns, Manic Mincers takes place in a cave where the main feature and obstacle alike are [[Mincer]]s. [[Rambi]]'s [[Animal Crate]] is found early on in the level, and he can help the Kongs progress through the area.
|The player characters are transported on a moving platform that runs on a limited fuel supply but can be refilled with [[Fuel Drum|Fuel Canisters]].
|image3=[[File:Misty Mines SNES.png]]
|-
|name3=[[Misty Mine]]
|2
|description3=The third level of Chimp Caverns, Misty Mine is a mine level featuring a thick layer of mist, as well as several [[black drum]]s that usually release [[Slippa]]s and, sometimes, [[Gnawty|Gnawties]].
|[[File:Manic Mincers SNES.png|200px]]
|image4=[[File:NeckyNutmare-1.png]]
|[[Manic Mincers]]
|name4=[[Necky Nutmare]]
|A cave featuring the namesake obstacle, [[Mincer]]s. [[Rambi]] can provide optional assistance to the player characters.
|description4=The fourth level of Chimp Caverns exclusively in the Game Boy Color version, Necky Nutmare is an ordinary cave level that features numerous [[Mini-Necky]]s, some perched [[Necky]]s, and gray [[Krusha]]s.
|-
|image5=[[File:Loopy Lights SNES.png]]
|3
|name5=[[Loopy Lights]]
|[[File:Misty Mines SNES.png|200px]]
|description5=The fourth level of Chimp Caverns, Loopy Lights features [[On & Off Barrel]]s, which function similarly to the [[Stop & Go Barrel]]s of [[Stop & Go Station]]: By default, the level is entirely dark, and the On & Off Barrels have to be turned on throughout. Purple [[Klaptrap|Klap Trap]]s are the main enemy of this level.
|[[Misty Mine]]
|image6=[[File:Platform Perils DKC screenshot.png]]
|A mine area covered in thick mist that features several [[black drum]]s releasing mostly [[Slippa]]s but sometimes [[Gnawty|Gnawties]].
|name6=[[Platform Perils]]
|-
|description6=The fifth level of Chimp Caverns, Platform Perils involves [[Donkey Kong]] and [[Diddy Kong]] moving across numerous platforms, each with an arrow indicating the direction they go in. Many of the platforms have a gray Krusha, which can only be defeated from a [[Barrel]].
|4<ref name=a group=note/>
|image7=[[File:DKC-NeckyRevenge.png]]
|[[File:NeckyNutmare-1.png|200px]]
|name7=[[Necky's Revenge]]
|[[Necky Nutmare]]<ref name=a group=note>[[Necky Nutmare]] appears only in the [[Donkey Kong Country (Game Boy Color)|first remake]].</ref>
|description7=The boss level of Chimp Caverns, Necky's Revenge is where the Kongs fight Master Necky Snr., as well as [[Master Necky]] in the Game Boy Advance version.
|An ordinary cave level featuring numerous [[Mini-Necky]]s, some perched [[Necky]]s, and gray [[Krusha]]s.
}}
|-
|4<ref name=b group=note>[[Loopy Lights]] is the fifth level in the first remake.</ref>
|[[File:Loopy Lights SNES.png|200px]]
|[[Loopy Lights]]
|A dark mine area with [[On & Off Barrel]]s, which briefly light up the area, as well as jumping [[Klaptrap|Klap Trap]]s as its main enemy.
|-
|5<ref name=c group=note>[[Platform Perils]] is the sixth level in the first remake.</ref>
|[[File:Platform Perils DKC screenshot.png|200px]]
|[[Platform Perils]]
|Most of the level involves the use of arrow platforms throughout, though many have a gray Krusha to defeat with a [[barrel]] first.
|-
|6<ref name=d group=note>[[Necky's Revenge]] is the seventh level in the first remake.</ref>
|[[File:DKC-NeckyRevenge.png|200px]]
|[[Necky's Revenge]]
|The boss level where [[Master Necky Snr.]] is fought, as well as [[Master Necky]] in the [[Donkey Kong Country (Game Boy Advance)|second remake]].
|}


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=レベル6 やみのいりえ
|Jpn=レベル6 やみのいりえ
|JapR=Reberu 6 Yami no irie
|JpnR=Reberu 6 Yami no irie
|JapM=Level 6 Dark Cove
|JpnM=Level 6 Dark Cove
|Spa=Cavernas Chimpancé
|Spa=Cavernas Chimpancé
|SpaM=Chimpanzee Caverns
|SpaM=Chimpanzee Caverns
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}}
}}


==References==
==Gallery==
<gallery>
ChimpCaverns DKC.png|World map in the original version
ChimpCaverns-GBC.png|World map in the [[Donkey Kong Country (Game Boy Color)|first remake]]
</gallery>
 
==Footnotes and references==
===Footnotes===
<references group=note/>
 
===References===
<references/>
<references/>



Latest revision as of 13:43, February 2, 2025

Chimp Caverns
Chimp Caverns in the Game Boy Advance version of Donkey Kong Country
World map in the second remake
Game Donkey Kong Country
Level(s) 5 (SNES)
6 (GBC)
<< List of worlds >>

Chimp Caverns is the sixth and final world in Donkey Kong Country. It is a large cavern area located in the eye area of Donkey Kong Island, occurring just before the final battle at Gang-Plank Galleon. Chimp Caverns features several mining areas, including one filled with mist, but does not have industrialization to the extent of the previous world. There is a pond at the bottom, though no levels feature an underwater environment because of a bridge above it. Chimp Caverns looks more volcanic in the second remake, indicated by the cracked rocks and no pond; furthermore, it has Mine Carts on a track adjacent to Funky's Fishing, and Cranky's Hut is located on a rocky structure.

The Cave world from Donkey Kong Country Returns is thematically similar and has been suggested to be the same location.[1]

Levels[edit]

Kongo JungleMonkey MinesVine ValleyGorilla GlacierKremkroc Industries, Inc.Chimp CavernsGang-Plank GalleonDonkey Kong Country - New version of the DKCMap.jpg file, but this time in PNG. Thanks, Scrooge200!
Click a level icon to open the relevant article.
# Screenshot Level Summary
1 Tanked Up Trouble SNES.png Tanked Up Trouble The player characters are transported on a moving platform that runs on a limited fuel supply but can be refilled with Fuel Canisters.
2 Donkey Kong and Diddy Kong progressing through the Manic Mincers level in the Chimp Caverns. Manic Mincers A cave featuring the namesake obstacle, Mincers. Rambi can provide optional assistance to the player characters.
3 Misty Mines SNES.png Misty Mine A mine area covered in thick mist that features several black drums releasing mostly Slippas but sometimes Gnawties.
4[note 1] Necky Nutmare Necky Nutmare[note 1] An ordinary cave level featuring numerous Mini-Neckys, some perched Neckys, and gray Krushas.
4[note 2] Loopy Lights SNES.png Loopy Lights A dark mine area with On & Off Barrels, which briefly light up the area, as well as jumping Klap Traps as its main enemy.
5[note 3] Platform Perils Platform Perils Most of the level involves the use of arrow platforms throughout, though many have a gray Krusha to defeat with a barrel first.
6[note 4] Necky's Revenge Necky's Revenge The boss level where Master Necky Snr. is fought, as well as Master Necky in the second remake.

Names in other languages[edit]

Language Name Meaning Notes
Japanese レベル6 やみのいりえ[?]
Reberu 6 Yami no irie
Level 6 Dark Cove
French Caves des Chimpanzés[?] Chimpanzee Caverns
German Affenklein Höhle[?] Small Ape Cave
Italian Gole di Gorilla[?] Gorilla's Gorges
Spanish Cavernas Chimpancé[?] Chimpanzee Caverns

Gallery[edit]

Footnotes and references[edit]

Footnotes[edit]

  1. ^ a b Necky Nutmare appears only in the first remake.
  2. ^ Loopy Lights is the fifth level in the first remake.
  3. ^ Platform Perils is the sixth level in the first remake.
  4. ^ Necky's Revenge is the seventh level in the first remake.

References[edit]

  1. ^ KynanPearson (August 12, 2021). Tweet. X (English). Retrieved January 30, 2022. (Archived August 12, 2021, 22:02:25 UTC via Wayback Machine.)