Noggin Knock: Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:Noggin Knock.png|260px]] | |image=[[File:Noggin Knock.png|260px]] | ||
|appears_in=''[[Super Mario Party Jamboree]]'' | |appears_in=''[[Super Mario Party Jamboree]]'' | ||
|type=Koopathlon | |type=Koopathlon minigame | ||
|time=60 seconds (Koopathlon)<br>180 seconds (Free Play) | |time=60 seconds (Koopathlon)<br>180 seconds (Free Play) | ||
|record=30 | |record=30 | ||
Line 9: | Line 8: | ||
}} | }} | ||
'''Noggin Knock''' is a Koopathlon minigame in ''[[Super Mario Party Jamboree]]''. | '''Noggin Knock''' is a Koopathlon [[minigame]] in ''[[Super Mario Party Jamboree]]''. It is based on the arcade game {{wp|Whac-A-Mole|Whack-a-Mole}}, using figures of [[Monty Mole]]s as a substitute for real moles. The Monty Mole heads used in this minigame are similar to those in [[Rhythm and Bruise]] from ''[[Super Mario Party]]''. | ||
== | ==Introduction== | ||
The player character is shown hitting a Monty Mole | The player character is shown hitting a Monty Mole and then hitting a golden Monty Mole. Afterwards, the game begins. | ||
==Gameplay== | ==Gameplay== | ||
The player starts the minigame in the middle of a game area with seven regular holes—five at the south and two on the left and right in the north—with an eighth, larger hole in the top center. Players can freely move around to spaces corresponding to each hole. Once the minigame starts, various objects pop in and out of these holes, and they must be hit with a [[hammer]] before they leave in order to receive their effects. Regular Monty Moles, which are the most common, yield one [[coin]] each. Golden Monty Moles appear more infrequently and require several hits to be knocked down, with a drop of five coins after being successfully knocked. [[Bob-omb]]s appear alongside Monty Moles, and if hit, Bob-ombs temporarily stun the player with no reward. After some time has passed in a given round, a large golden Monty Mole with a visible health bar of ten hit points appears in the top center hole of the area—when this occurs, the background Monty Mole opens its eyes in shock. Depleting the larger Monty Mole's health rewards 20 coins. In later rounds, spheres with [[Red Coin]]s appear, giving three coins after one hit. If the [[Coin Bag (Mario Party: Star Rush)|Coin Bag]] item is used in this minigame, the Red Coins spawn in a regular space not occupied by the player; the same applies to any item box spawned during the minigame. | |||
Like | Like all other Koopathlon minigames, Noggin Knock is divided into three levels. The first level takes place in a yellow area, then red on the second, and blue for the third. On the first level, only the lower middle three holes and the larger top hole are open. On level two, the remaining two lower row holes are open. On level three, the top two regular holes are open, leaving all holes available. Red Coins appear only on levels two and three, and as the levels progress, Bob-ombs and golden Monty Moles become progressively more common. | ||
Noggin Knock plays differently depending on game mode. In Koopathlon, | Noggin Knock plays differently depending on the game mode. In Koopathlon, it is played one level at a time, with a player gathering coins to compete with other players. In the Free Play mode, it is instead played individually, with all three levels played in a row with the objective of obtaining the most coins. Only the Coin Bag and the [[Double Medal]] can be obtained in this variant. The player's largest number of coins obtained in the Free Play mode is saved, with a default score of 30 coins. Obtaining at least 300 coins in a single game of the Free Play version of Noggin Knock is required for the "Monty Mole Buster" achievement. Like in other Koopathlon minigames, high scores are tracked online and players can view the top rankings in the Party Plaza. | ||
==Controls== | ==Controls== | ||
*{{button|switch|stick}} | *{{button|switch|stick}} – Move | ||
*{{button|switch|A}} | *{{button|switch|A}} – Hammer | ||
==In- | ==In-game text== | ||
''Hammer the mechanical Monty Moles! Hitting Bob-ombs will cost you time.'' | |||
==Gallery== | ==Gallery== | ||
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Noggin Knock Level 3.jpg|Level 3 | Noggin Knock Level 3.jpg|Level 3 | ||
</gallery> | </gallery> | ||
==See also== | |||
*[[Whack-a-Monty]] | |||
*[[Monty's Revenge]] | |||
==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
|Jap= | |Jap=たたいて!メカチョロプー | ||
|JapR= | |JapR=Tataite! Meka Choropū | ||
|JapM= | |JapM=Strike! Mecha Monty Moles | ||
|JapC= | |JapC= | ||
|Chi= | |Chi= | ||
Line 60: | Line 63: | ||
|RusR= | |RusR= | ||
|RusM= | |RusM= | ||
|SpaE=Topos Monty mecánicos<ref> | |SpaE=Topos Monty mecánicos<ref>{{cite|author=Caballero, David|date=October 28, 2024|url=https://www.gamereactor.es/super-mario-party-jamboree-guia-para-sacar-los-5-juegos-de-jefes-ocultos-1254363|title=Super Mario Party Jamboree - Guía para sacar los 5 juegos de jefes ocultos|publisher=Gamereactor|accessdate=October 21, 2024}}</ref> | ||
|SpaEM=Mechanical Monty Moles | |SpaEM=Mechanical Monty Moles | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
* | *Unlike in Rhythm and Bruise from ''Super Mario Party'', which has a similar premise of hitting toy Monty Moles, the playable Monty Mole does not appear distressed at all when playing the minigame. | ||
==References== | ==References== | ||
<references/> | <references/> |
Latest revision as of 14:40, November 23, 2024
Noggin Knock | |
---|---|
Appears in | Super Mario Party Jamboree |
Type | Koopathlon minigame |
Time limit | 60 seconds (Koopathlon) 180 seconds (Free Play) |
Initial record | 30 |
Music track | Don't Panic (Free Play) |
Noggin Knock is a Koopathlon minigame in Super Mario Party Jamboree. It is based on the arcade game Whack-a-Mole, using figures of Monty Moles as a substitute for real moles. The Monty Mole heads used in this minigame are similar to those in Rhythm and Bruise from Super Mario Party.
Introduction[edit]
The player character is shown hitting a Monty Mole and then hitting a golden Monty Mole. Afterwards, the game begins.
Gameplay[edit]
The player starts the minigame in the middle of a game area with seven regular holes—five at the south and two on the left and right in the north—with an eighth, larger hole in the top center. Players can freely move around to spaces corresponding to each hole. Once the minigame starts, various objects pop in and out of these holes, and they must be hit with a hammer before they leave in order to receive their effects. Regular Monty Moles, which are the most common, yield one coin each. Golden Monty Moles appear more infrequently and require several hits to be knocked down, with a drop of five coins after being successfully knocked. Bob-ombs appear alongside Monty Moles, and if hit, Bob-ombs temporarily stun the player with no reward. After some time has passed in a given round, a large golden Monty Mole with a visible health bar of ten hit points appears in the top center hole of the area—when this occurs, the background Monty Mole opens its eyes in shock. Depleting the larger Monty Mole's health rewards 20 coins. In later rounds, spheres with Red Coins appear, giving three coins after one hit. If the Coin Bag item is used in this minigame, the Red Coins spawn in a regular space not occupied by the player; the same applies to any item box spawned during the minigame.
Like all other Koopathlon minigames, Noggin Knock is divided into three levels. The first level takes place in a yellow area, then red on the second, and blue for the third. On the first level, only the lower middle three holes and the larger top hole are open. On level two, the remaining two lower row holes are open. On level three, the top two regular holes are open, leaving all holes available. Red Coins appear only on levels two and three, and as the levels progress, Bob-ombs and golden Monty Moles become progressively more common.
Noggin Knock plays differently depending on the game mode. In Koopathlon, it is played one level at a time, with a player gathering coins to compete with other players. In the Free Play mode, it is instead played individually, with all three levels played in a row with the objective of obtaining the most coins. Only the Coin Bag and the Double Medal can be obtained in this variant. The player's largest number of coins obtained in the Free Play mode is saved, with a default score of 30 coins. Obtaining at least 300 coins in a single game of the Free Play version of Noggin Knock is required for the "Monty Mole Buster" achievement. Like in other Koopathlon minigames, high scores are tracked online and players can view the top rankings in the Party Plaza.
Controls[edit]
- – Move
- – Hammer
In-game text[edit]
Hammer the mechanical Monty Moles! Hitting Bob-ombs will cost you time.
Gallery[edit]
See also[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | たたいて!メカチョロプー[?] Tataite! Meka Choropū |
Strike! Mecha Monty Moles | |
Spanish (NOE) | Topos Monty mecánicos[1] | Mechanical Monty Moles |
Trivia[edit]
- Unlike in Rhythm and Bruise from Super Mario Party, which has a similar premise of hitting toy Monty Moles, the playable Monty Mole does not appear distressed at all when playing the minigame.
References[edit]
- ^ Caballero, David (October 28, 2024). Super Mario Party Jamboree - Guía para sacar los 5 juegos de jefes ocultos. Gamereactor. Retrieved October 21, 2024.