Golf (Game Boy): Difference between revisions

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|developer=[[Nintendo Research & Development 2|Nintendo R&D2]]
|developer=[[Nintendo Research & Development 2|Nintendo R&D2]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|release='''Game Boy:'''<br>{{release|Japan|November 28, 1989|USA|March 1990|Europe|1990}}'''Virtual Console (3DS):'''<br>{{release|Japan|June 29, 2011|USA|September 8, 2011|Europe|October 13, 2011|Australia|October 13, 2011|South Korea|July 20, 2016}}
|release='''Game Boy:'''<br>{{flag list|Japan|November 28, 1989|USA|March 1990|Europe|1990}}'''Virtual Console (3DS):'''<br>{{flag list|Japan|June 29, 2011|USA|September 8, 2011|Europe|October 13, 2011|Australia|October 13, 2011|South Korea|July 20, 2016}}
|languages={{languages|en_us=y}}
|genre=[[Genre#Sports games|Sports]]
|genre=[[Genre#Sports games|Sports]]
|modes=1–2 players
|modes=1–2 players
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|format={{format|gb=1|3dsdl=1}}
|format={{format|gb=1|3dsdl=1}}
|input={{input|gb=1|3ds=1}}
|input={{input|gb=1|3ds=1}}
|serials=DMG-GOA (Japan)
|serials=DMG-GOA
|}}
|}}
'''''Golf''''' is a [[Game Boy]] game released near the beginning of the system's lifespan in 1989. It is an expansion of the [[Nintendo Entertainment System]] [[Golf|game of the same name]], inserting aspects from the Japan-only sequels ''[[Golf: Japan Course]]'' and ''[[Golf: U.S. Course]]''. As with the previous games, the player character is [[Mario]] or a lookalike, with player one having light skin and a dark cap, while player two has dark skin and a light cap. Mario is absent from the Japanese cover art, which instead features a group of generic characters; in the Western cover art, however, Mario appears reenacting {{file link|Golf Key Artwork.png|the Japanese and European artwork}} for the original ''Golf''. On the [[Game Boy Color]] and [[Game Boy Advance]], backgrounds and heads-up-display graphics are colored green, while character and object sprites are colored a reddish orange.
'''''Golf''''' is a [[Game Boy]] game released near the beginning of the system's lifespan in 1989. It is an expansion of the [[Nintendo Entertainment System]] [[Golf|game of the same name]], inserting aspects from the Japan-only successors ''[[Golf: Japan Course]]'' and ''[[Golf: U.S. Course]]''. As with the previous games, the player character is [[Mario]] or a lookalike, with player one having light skin and a dark cap, while player two has dark skin and a light cap. Mario is absent from the Japanese cover art, which instead features a group of generic characters; in the Western cover art, however, Mario appears reenacting {{file link|Golf Key Artwork.png|the Japanese and European artwork}} for the original ''Golf''. On the [[Game Boy Color]] and [[Game Boy Advance]], backgrounds and heads-up-display graphics are colored green, while character and object sprites are colored a reddish orange.


The game was rereleased on the [[Nintendo 3DS]]'s [[Virtual Console]] in Japan on June 2011; in North America on September 2011; in Europe and Australia on October 2011; and in South Korea on July 2016.
The game was rereleased on the [[Nintendo 3DS]]'s [[Virtual Console]] in Japan on June 2011; in North America on September 2011; in Europe and Australia on October 2011; and in South Korea on July 2016.
==Gameplay==
==Gameplay==
Most of the base gameplay is reused from the original NES game. However, it retrofits aspects from later NES golf games, such as trees acting as solid obstacles that must be gone over or around, differentiation between fairway and rough zones, and putting greens having multiple ways to push the ball. All of the original game's clubs return, and the game contains 36 different holes split between two courses: Japan and U.S.A. In the Japan Course, forested areas act as out-of-bounds zones, while in the U.S.A. course, they are treated as standard rough spots. Unlike previous games, it lacks the golfer-based viewing field, with him instead being shown on a more zoomed-in version of the bird's-eye-view map. The view can be switched between the zoomed-in map, the full map, and a view of the green via the {{button|GB|A}} button. Unlike the original, the player can hit the ball in any angle regardless of view. Additionally, by hitting the {{button|GB|L}} button when the club hits the ball, the player can make it spin backwards, which can be useful for preventing it from rolling too far. The hole's exact position on the green varies between four possible positions on each; which position is seen is determined by how many strokes the player has made before arriving, with it cycling for every stroke made. The exception is the first hole, which is random.
Most of the base gameplay is reused from the original NES game. However, it retrofits aspects from later NES golf games, such as trees acting as solid obstacles that must be gone over or around, differentiation between fairway and rough zones, and putting greens having multiple ways to push the ball. All of the original game's clubs return, and the game contains 36 different holes split between two courses: Japan and U.S.A. In the Japan Course, forested areas act as out-of-bounds zones, while in the U.S.A. course, they are treated as standard rough spots. Unlike previous games, it lacks the golfer-based viewing field, with him instead being shown on a more zoomed-in version of the bird's-eye-view map. The view can be switched between the zoomed-in map, the full map, and a view of the green via the {{button|GB|A}} button. Unlike the original, the player can hit the ball in any angle regardless of view. Additionally, by hitting the {{button|GB|L}} button when the club hits the ball, the player can make it spin backwards, which can be useful for preventing it from rolling too far. The hole's exact position on the green varies between four possible positions on each; which position is seen is determined by how many strokes the player has made before arriving, with it cycling for every stroke made. The exception is the first hole, which is random.
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In single-player mode, each course has a scoreboard with five records to beat; the player's final placement determines what reward (if any) the golfer receives, with there being a different trophy for third and second place and a car for first place. In two-player, the golfers try to get a higher score than the other, with a winner being chosen after the total scores are far enough apart or all the holes in a course have been completed. If the score is tied at the end of all holes, a "sudden death" mode starts, looping back to the first hole and playing through again until a player gets a better score on any of the holes, ending the competition in their favor.
In single-player mode, each course has a scoreboard with five records to beat; the player's final placement determines what reward (if any) the golfer receives, with there being a different trophy for third and second place and a car for first place. In two-player, the golfers try to get a higher score than the other, with a winner being chosen after the total scores are far enough apart or all the holes in a course have been completed. If the score is tied at the end of all holes, a "sudden death" mode starts, looping back to the first hole and playing through again until a player gets a better score on any of the holes, ending the competition in their favor.
{{br|left}}
{{br|left}}
<gallery widths=160 heights=144>
<gallery widths=160 heights=144>
Golf GBC Screenshot swing demonstration 1.png|The player aims the ball. Mario is not present, and the UI contains various information.
Golf GBC Screenshot swing demonstration 1.png|The player aims the ball. Mario is not present, and the UI contains various information.
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Golf GBC Screenshot swing demonstration 4.png|The player takes the swing, the arrow stopped near the target.
Golf GBC Screenshot swing demonstration 4.png|The player takes the swing, the arrow stopped near the target.
</gallery>
</gallery>
===Description from the [[Nintendo eShop#Nintendo 3DS|Nintendo eShop]]===
===Description from the [[Nintendo eShop#Nintendo 3DS|Nintendo eShop]]===
<blockquote>
<blockquote>
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==Clubs and lays==
==Clubs and lays==
The game features the same 14 clubs as the original ''Golf'': three Woods, eight Irons, a Pitching Wedge, a Sand Wedge, and a Putter; higher numbers mean a shorter distance, but greater height. Unlike the original game, there are a large number of terrains; counting variance in depth, there are 11 that can be swung from. The contact area for each swing varies depending on the club and the ball's lay, and how deep the ball ends up in a Rough or Bunker depends on the swing used to get there; a tall swing will result in it being buried deep, and putting along the surface causes it to be near the top. When on the tee, using the 1W club gives a special meter with an extra target zone on the left side; hitting both of these results in a "Super Shot" that goes much further than normal.
The game features the same 14 clubs as the original ''Golf'': three Woods, eight Irons, a Pitching Wedge, a Sand Wedge, and a Putter; higher numbers mean a shorter distance, but greater height. Unlike the original game, there are a large number of terrains; counting variance in depth, there are 11 that can be swung from. The contact area for each swing varies depending on the club and the ball's lay, and how deep the ball ends up in a Rough or Bunker depends on the swing used to get there; a tall swing will result in it being buried deep, and putting along the surface causes it to be near the top. When on the tee, using the 1W club gives a special meter with an extra target zone on the left side; hitting both of these results in a "Super Shot" that goes much further than normal.
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
!colspan=12 style="background:#78F830"|Swing meters between clubs and lays
!colspan=12 style="background:#78F830"|Swing meters between clubs and lays
|-
|-
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====Outward nine====
====Outward nine====
{{br}}
{{br}}
{|border=1 style="text-align:center; display:inline-block"
{|border=1 style="text-align:center;display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 1</big>
!colspan=2 style="background:#78F830"|<big>Hole 1</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 2</big>
!colspan=2 style="background:#78F830"|<big>Hole 2</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 3</big>
!colspan=2 style="background:#78F830"|<big>Hole 3</big>
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|style="background:white;color:black"|<big>'''Par 3'''</big>
|style="background:white;color:black"|<big>'''Par 3'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 4</big>
!colspan=2 style="background:#78F830"|<big>Hole 4</big>
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|style="background:white;color:black"|<big>'''Par 5'''</big>
|style="background:white;color:black"|<big>'''Par 5'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 5</big>
!colspan=2 style="background:#78F830"|<big>Hole 5</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 6</big>
!colspan=2 style="background:#78F830"|<big>Hole 6</big>
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|style="background:white;color:black"|<big>'''Par 3'''</big>
|style="background:white;color:black"|<big>'''Par 3'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 7</big>
!colspan=2 style="background:#78F830"|<big>Hole 7</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 8</big>
!colspan=2 style="background:#78F830"|<big>Hole 8</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 9</big>
!colspan=2 style="background:#78F830"|<big>Hole 9</big>
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====Inward nine====
====Inward nine====
{|border=1 style="text-align:center; display:inline-block"
{|border=1 style="text-align:center;display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 10</big>
!colspan=2 style="background:#78F830"|<big>Hole 10</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 11</big>
!colspan=2 style="background:#78F830"|<big>Hole 11</big>
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|style="background:white;color:black"|<big>'''Par 3'''</big>
|style="background:white;color:black"|<big>'''Par 3'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 12</big>
!colspan=2 style="background:#78F830"|<big>Hole 12</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 13</big>
!colspan=2 style="background:#78F830"|<big>Hole 13</big>
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|style="background:white;color:black"|<big>'''Par 5'''</big>
|style="background:white;color:black"|<big>'''Par 5'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 14</big>
!colspan=2 style="background:#78F830"|<big>Hole 14</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 15</big>
!colspan=2 style="background:#78F830"|<big>Hole 15</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 16</big>
!colspan=2 style="background:#78F830"|<big>Hole 16</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 17</big>
!colspan=2 style="background:#78F830"|<big>Hole 17</big>
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|style="background:white;color:black"|<big>'''Par 5'''</big>
|style="background:white;color:black"|<big>'''Par 5'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 18</big>
!colspan=2 style="background:#78F830"|<big>Hole 18</big>
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===U.S.A. Course===
===U.S.A. Course===
====Outward nine====
====Outward nine====
{|border=1 style="text-align:center; display:inline-block"
{|border=1 style="text-align:center;display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 1</big>
!colspan=2 style="background:#78F830"|<big>Hole 1</big>
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|}
|}


{|border=1 style="text-align:center; display:inline-block"
{|border=1 style="text-align:center;display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 2</big>
!colspan=2 style="background:#78F830"|<big>Hole 2</big>
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|style="background:white;color:black"|<big>'''Par 3'''</big>
|style="background:white;color:black"|<big>'''Par 3'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 3</big>
!colspan=2 style="background:#78F830"|<big>Hole 3</big>
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|style="background:white;color:black"|<big>'''Par 5'''</big>
|style="background:white;color:black"|<big>'''Par 5'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 4</big>
!colspan=2 style="background:#78F830"|<big>Hole 4</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 5</big>
!colspan=2 style="background:#78F830"|<big>Hole 5</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 6</big>
!colspan=2 style="background:#78F830"|<big>Hole 6</big>
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|style="background:white;color:black"|<big>'''Par 5'''</big>
|style="background:white;color:black"|<big>'''Par 5'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 7</big>
!colspan=2 style="background:#78F830"|<big>Hole 7</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 8</big>
!colspan=2 style="background:#78F830"|<big>Hole 8</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 9</big>
!colspan=2 style="background:#78F830"|<big>Hole 9</big>
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====Inward nine====
====Inward nine====
{|border=1 style="text-align:center; display:inline-block"
{|border=1 style="text-align:center;display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 10</big>
!colspan=2 style="background:#78F830"|<big>Hole 10</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 11</big>
!colspan=2 style="background:#78F830"|<big>Hole 11</big>
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|style="background:white;color:black"|<big>'''Par 5'''</big>
|style="background:white;color:black"|<big>'''Par 5'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 12</big>
!colspan=2 style="background:#78F830"|<big>Hole 12</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 13</big>
!colspan=2 style="background:#78F830"|<big>Hole 13</big>
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|style="background:white;color:black"|<big>'''Par 3'''</big>
|style="background:white;color:black"|<big>'''Par 3'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 14</big>
!colspan=2 style="background:#78F830"|<big>Hole 14</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 15</big>
!colspan=2 style="background:#78F830"|<big>Hole 15</big>
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|style="background:white;color:black"|<big>'''Par 4'''</big>
|style="background:white;color:black"|<big>'''Par 4'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 16</big>
!colspan=2 style="background:#78F830"|<big>Hole 16</big>
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|style="background:white;color:black"|<big>'''Par 3'''</big>
|style="background:white;color:black"|<big>'''Par 3'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 17</big>
!colspan=2 style="background:#78F830"|<big>Hole 17</big>
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|style="background:white;color:black"|<big>'''Par 5'''</big>
|style="background:white;color:black"|<big>'''Par 5'''</big>
|}
|}
 
{|border=1 style="text-align:center;display:inline-block"
{|border=1 style="text-align:center; display:inline-block"
|-
|-
!colspan=2 style="background:#78F830"|<big>Hole 18</big>
!colspan=2 style="background:#78F830"|<big>Hole 18</big>
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==Pre-release and unused content==
==Pre-release and unused content==
Many sprites are loaded into the game's sprite bank at different points in the game, but are not actually used.
Many sprites are loaded into the game's sprite bank at different points in the game, but are not actually used.
;Coffee shop
;Coffee shop
[[File:Golf GB Unused Coffee shop.png]][[File:Golf GB Unused P1 coffee.png]]<br>
[[File:Golf GB Unused Coffee shop.png]][[File:Golf GB Unused P1 coffee.png]]<br>
Tiles for an unused scene involving a coffee shop. It presumably would have functioned as a loading screen, as with ''[[Golf: Japan Course]]'', though it does not appear in the final. While the tiles for the sign and building are jumbled in the data like most tiles, the ones depicting player 1 cheering are found fully assembled in the otherwise blank space underneath.
Tiles for an unused scene involving a coffee shop. It presumably would have functioned as a loading screen, as with ''[[Golf: Japan Course]]'', though it does not appear in the final. While the tiles for the sign and building are jumbled in the data like most tiles, the ones depicting player 1 cheering are found fully assembled in the otherwise blank space underneath.
;Single player scenes
;Single player scenes
[[File:Golf GB Unused Caddy screen.png]][[File:Golf GB Unused Caddy away.png]]<br>
[[File:Golf GB Unused Caddy screen.png]][[File:Golf GB Unused Caddy away.png]]<br>
Line 622: Line 586:
[[File:Golf GB Unused Exhaust.png]]<br>
[[File:Golf GB Unused Exhaust.png]]<br>
A puff of smoke or dust. It is found with the car tiles, so it is most likely intended to be exhaust.
A puff of smoke or dust. It is found with the car tiles, so it is most likely intended to be exhaust.
;2-player scenes
;2-player scenes
[[File:Golf GB Unused P2 walk 1.png]][[File:Golf GB Unused P2 walk 2.png]]<br>
[[File:Golf GB Unused P2 walk 1.png]][[File:Golf GB Unused P2 walk 2.png]]<br>
Line 638: Line 601:
[[File:Golf GB Unused P1 stand front.png]][[File:Golf GB Unused P2 stand front.png]]<br>
[[File:Golf GB Unused P1 stand front.png]][[File:Golf GB Unused P2 stand front.png]]<br>
Unused alternate front-facing tiles. They resemble ones used in the foot-stamping animation, but seem to be associated with the upward-looking ones above. Once again, player 2 appears to have a white face.
Unused alternate front-facing tiles. They resemble ones used in the foot-stamping animation, but seem to be associated with the upward-looking ones above. Once again, player 2 appears to have a white face.
;Gameplay
;Gameplay
[[File:Golf GB Unused Arrow white up.png]][[File:Golf GB Unused Arrow white left.png]][[File:Golf GB Unused Arrow black up.png]][[File:Golf GB Unused Arrow black left.png]]<br>
[[File:Golf GB Unused Arrow white up.png]][[File:Golf GB Unused Arrow white left.png]][[File:Golf GB Unused Arrow black up.png]][[File:Golf GB Unused Arrow black left.png]]<br>
Line 667: Line 629:
|JapM=Golf
|JapM=Golf
}}
}}
{{Super Mario games}}
{{Super Mario games}}
{{GB}}
{{GB}}
Line 676: Line 637:
[[Category:Game Boy games]]
[[Category:Game Boy games]]
[[Category:1989 games]]
[[Category:1989 games]]
[[Category:1990 games]]
[[Category:Sports games]]
[[Category:Sports games]]
[[Category:Virtual Console games]]
[[Category:Virtual Console games]]

Latest revision as of 20:11, September 27, 2024

Golf
Golf (Game Boy) cover
Box art for the US release
For alternate box art, see the game's gallery.
Developer Nintendo R&D2
Publisher Nintendo
Platform(s) Game Boy, Virtual Console (Nintendo 3DS)
Release date Game Boy:
Japan November 28, 1989
USA March 1990
Europe 1990
Virtual Console (3DS):
Japan June 29, 2011
USA September 8, 2011
Europe October 13, 2011
Australia October 13, 2011
South Korea July 20, 2016
Language(s) English (United States)
Genre Sports
Rating(s)
ESRB:E - Everyone
PEGI:3 - Three years and older
CERO:A - All ages
ACB:G - General
Mode(s) 1–2 players
Format
Game Boy:
Game Pak
Nintendo 3DS:
Digital download
Input
Game Boy:
Nintendo 3DS:
Serial code(s) DMG-GOA

Golf is a Game Boy game released near the beginning of the system's lifespan in 1989. It is an expansion of the Nintendo Entertainment System game of the same name, inserting aspects from the Japan-only successors Golf: Japan Course and Golf: U.S. Course. As with the previous games, the player character is Mario or a lookalike, with player one having light skin and a dark cap, while player two has dark skin and a light cap. Mario is absent from the Japanese cover art, which instead features a group of generic characters; in the Western cover art, however, Mario appears reenacting the Japanese and European artworkMedia:Golf Key Artwork.png for the original Golf. On the Game Boy Color and Game Boy Advance, backgrounds and heads-up-display graphics are colored green, while character and object sprites are colored a reddish orange.

The game was rereleased on the Nintendo 3DS's Virtual Console in Japan on June 2011; in North America on September 2011; in Europe and Australia on October 2011; and in South Korea on July 2016.

Gameplay[edit]

Most of the base gameplay is reused from the original NES game. However, it retrofits aspects from later NES golf games, such as trees acting as solid obstacles that must be gone over or around, differentiation between fairway and rough zones, and putting greens having multiple ways to push the ball. All of the original game's clubs return, and the game contains 36 different holes split between two courses: Japan and U.S.A. In the Japan Course, forested areas act as out-of-bounds zones, while in the U.S.A. course, they are treated as standard rough spots. Unlike previous games, it lacks the golfer-based viewing field, with him instead being shown on a more zoomed-in version of the bird's-eye-view map. The view can be switched between the zoomed-in map, the full map, and a view of the green via the A Button button. Unlike the original, the player can hit the ball in any angle regardless of view. Additionally, by hitting the L button when the club hits the ball, the player can make it spin backwards, which can be useful for preventing it from rolling too far. The hole's exact position on the green varies between four possible positions on each; which position is seen is determined by how many strokes the player has made before arriving, with it cycling for every stroke made. The exception is the first hole, which is random.

In single-player mode, each course has a scoreboard with five records to beat; the player's final placement determines what reward (if any) the golfer receives, with there being a different trophy for third and second place and a car for first place. In two-player, the golfers try to get a higher score than the other, with a winner being chosen after the total scores are far enough apart or all the holes in a course have been completed. If the score is tied at the end of all holes, a "sudden death" mode starts, looping back to the first hole and playing through again until a player gets a better score on any of the holes, ending the competition in their favor.

Description from the Nintendo eShop[edit]

Bogey, par, birdie, or Eagle.
The score is up to you.
Golf is 18 holes of realistic links action. Each hole has tricky hazards, so strategy is a must.
Read the wind direction, check the distance, select a club, adjust your swing and keep your eye on the ball. Now drive it home.
From twisting fairways and hungry sand traps to big water hazards and deceptive greens, Golf is packed with challenges.

This version of the game does not have multiplayer functionality.

Clubs and lays[edit]

The game features the same 14 clubs as the original Golf: three Woods, eight Irons, a Pitching Wedge, a Sand Wedge, and a Putter; higher numbers mean a shorter distance, but greater height. Unlike the original game, there are a large number of terrains; counting variance in depth, there are 11 that can be swung from. The contact area for each swing varies depending on the club and the ball's lay, and how deep the ball ends up in a Rough or Bunker depends on the swing used to get there; a tall swing will result in it being buried deep, and putting along the surface causes it to be near the top. When on the tee, using the 1W club gives a special meter with an extra target zone on the left side; hitting both of these results in a "Super Shot" that goes much further than normal.

Swing meters between clubs and lays
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Tee
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Green
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Fairway
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Rough (1)
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Rough (2)
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Rough (3)
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Rough (4)
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Rough (5)
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Bunker (1)
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Bunker (2)
Ball lay icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Bunker (3)
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
1W
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
3W
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
4W
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
1I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
3I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
4I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
5I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
6I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
7I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
8I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
9I
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
PW
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
SW
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance n/a Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
Club icon from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance
PT
Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance Swing meter from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance

Holes[edit]

Japan Course[edit]

Outward nine[edit]

Hole 1
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 391y
Par 4
Hole 2
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 468y
Par 4
Hole 3
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 162y
Par 3
Hole 4
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 479y
Par 5
Hole 5
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 380y
Par 4
Hole 6
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 226y
Par 3
Hole 7
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 274y
Par 4
Hole 8
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 335y
Par 4
Hole 9
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 495y
Par 5

Inward nine[edit]

Hole 10
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 342y
Par 4
Hole 11
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 142y
Par 3
Hole 12
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 393y
Par 4
Hole 13
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 545y
Par 5
Hole 14
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 443y
Par 4
Hole 15
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 258y
Par 4
Hole 16
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 429y
Par 4
Hole 17
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 484y
Par 5
Hole 18
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 207y
Par 3

U.S.A. Course[edit]

Outward nine[edit]

Hole 1
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 384y
Par 4
Hole 2
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 194y
Par 3
Hole 3
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 481y
Par 5
Hole 4
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 352y
Par 4
Hole 5
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 408y
Par 4
Hole 6
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 556y
Par 5
Hole 7
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 354y
Par 4
Hole 8
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 398y
Par 4
Hole 9
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 186y
Par 3

Inward nine[edit]

Hole 10
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 331y
Par 4
Hole 11
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 498y
Par 5
Hole 12
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 454y
Par 4
Hole 13
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 147y
Par 3
Hole 14
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 451y
Par 4
Hole 15
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 394y
Par 4
Hole 16
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 232y
Par 3
Hole 17
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 500y
Par 5
Hole 18
Map of a hole from Golf on the Game Boy when played on the Game Boy Color or Game Boy Advance 429y
Par 4

Pre-release and unused content[edit]

Many sprites are loaded into the game's sprite bank at different points in the game, but are not actually used.

Coffee shop

Unused tiles depicting a coffee shop from Golf on the Game BoyUnused tiles depicting player 1 from Golf on the Game Boy; they are pre-assembled in the graphical data (unlike every other sprite) and are found in the empty space below the unused coffee shop tiles.
Tiles for an unused scene involving a coffee shop. It presumably would have functioned as a loading screen, as with Golf: Japan Course, though it does not appear in the final. While the tiles for the sign and building are jumbled in the data like most tiles, the ones depicting player 1 cheering are found fully assembled in the otherwise blank space underneath.

Single player scenes

Unused tiles for the caddy looking at the screen from Golf on the Game BoyUnused tiles for the caddy looking away from the screen from Golf on the Game Boy; the associated body tiles are used elsewhere
Tiles exist for the caddy looking at and away from the screen. The body tiles seemingly associated with the "away" head are used in unrelated animations, however.

Unused tile for the car's exhaust from Golf on the Game Boy
A puff of smoke or dust. It is found with the car tiles, so it is most likely intended to be exhaust.

2-player scenes

Unused tiles for player 2 from Golf on the Game Boy; they are found in the mid-game scene sprite bankUnused tiles for player 2 from Golf on the Game Boy; they are found in the mid-game scene sprite bank
Tiles for a walking animation for player 2, who is never shown walking in the final game.

Unused tiles for player 1 from Golf on the Game Boy; they are found in the mid-game scene sprite bankUnused tiles for player 2 from Golf on the Game Boy; they are found in the mid-game scene sprite bank
Unused alternative standing/walking sprites while looking to the side. They appear unfinished, as player 2 seems to have a white face as well.

Unused tiles for player 1 from Golf on the Game Boy; they are found in the mid-game scene sprite bankUnused tiles for player 2 from Golf on the Game Boy; they are found in the mid-game scene sprite bank
Unused tiles for squinting/sad faces, loaded alongside the foot-stamping animations.

Unused tiles for player 1 from Golf on the Game Boy; they are found in the mid-game scene sprite bankUnused tiles for player 2 from Golf on the Game Boy; they are found in the mid-game scene sprite bank
Unused tiles for looking upward, most likely intended as an alternate happy reaction.

Unused tiles for player 1 from Golf on the Game Boy; they are found in the mid-game scene sprite bankUnused tiles for player 2 from Golf on the Game Boy; they are found in the mid-game scene sprite bank
Unused alternate front-facing tiles. They resemble ones used in the foot-stamping animation, but seem to be associated with the upward-looking ones above. Once again, player 2 appears to have a white face.

Gameplay

Unused tile for an arrow from Golf on the Game Boy, found among player 1's gameplay tilesUnused tile for an arrow from Golf on the Game Boy, found among player 1's gameplay tilesUnused tile for an arrow from Golf on the Game Boy, found among player 1's gameplay tilesUnused tile for an arrow from Golf on the Game Boy, found among player 1's gameplay tiles
Arrows found among player 1's gameplay tiles. They likely would blink or have their colors determined by the player, like the map pointers.

Unused tile for the map pointer from Golf on the Game Boy
An alternative to the animated directional pointers found on the map screen.

Unused tile for an x-shape on the map from Golf on the Game Boy
A scenery tile for an x-mark on the map screen.

Unused tile for some sort of terrain from Golf on the Game Boy
A tile for an unknown surface found in the putting green area tiles.

Gallery[edit]

For this subject's image gallery, see Gallery:Golf (Game Boy).

Names in other languages[edit]

Language Name Meaning Notes
Japanese ゴルフ[?]
Gorufu
Golf