Snapjaw (Donkey Kong Country 2): Difference between revisions

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{{Articleabout|the piranha-like enemy from ''[[Donkey Kong Country 2]]''|the crocodile-like enemy that first appeared in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''|[[Snapjaw|here]]}}
{{italic title|id=yes}}
{{species infobox
|image=[[File:Snapjaw DKC2 enemy art.png|200px]]<br>Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest''
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|variant_of=[[Lockjaw]]
|comparable=[[Nibbla]]
}}
'''Snapjaws''' are [[List of enemies|enemies]] only appearing in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. These piranha fish are an invulnerable variant of [[Lockjaw]]. A Snapjaw appears only in two levels, [[Slime Climb (Donkey Kong Country 2)|Slime Climb]] and [[Clapper's Cavern (Donkey Kong Country 2)|Clapper's Cavern]], both featuring it as the main enemy. Snapjaw follows the [[Kong]]s while swimming along the water surface. If [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] fall into the water, the Snapjaw bites them, so they have to avoid it. Snapjaws cannot be defeated, even from the [[Invincible Mario|invincibility]] effects provided by an [[Invincibility Barrel]]. However, while Diddy and Dixie are invincible, Snapjaw does not attempt to bite the Kongs, and when the Kongs touch the Snapjaw while in such a state several small, orange sparks are displayed around the Snapjaw for effect. If the Kongs are idle on land, the Snapjaw swims directly below them back and forth. In Slime Climb, a Snapjaw chases Diddy and Dixie up a rapidly sinking ship, while in Clapper's Cavern, one follows them for a majority of the level. In Clapper's Cavern, the Snapjaw can often only be safely avoided by jumping on several of the [[Clapper]]s along the way so that the water temporarily freezes into ice.


[[Image:Snap.JPG|right|thumb|A ferocious '''Snapjaw'''.]]
There is a glitch in Slime Climb that makes it possible to defeat the Snapjaw. First, Diddy and Dixie must jump into the water at the beginning, then swim to the bottom as quickly as possible, but not too low, otherwise the Kongs lose a life. The Snapjaw must then bite either of the Kongs, which causes it to be stuck. The surviving Kong can then safely continue without the Snapjaw.
A '''Snapjaw''' is an invulnerable piranha-like species of fish. They resemble pink [[Lockjaw]]s.


The first appearance of Snapjaws was in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. In these games, Snapjaws only appear in two levels (and only one Snapjaw per level at that), "[[Slime Climb]]" and "[[Clapper's Cavern]]".
Snapjaws do not appear in ''[[Donkey Kong Land 2]]''. Instead, the game's level equivalents, [[Slime Climb (Donkey Kong Land 2)|Slime Climb]] and [[Clapper's Cavern (Donkey Kong Land 2)|Clapper's Cavern]], have harmful water in place of the Snapjaws. The Kongs must avoid touching the water.


In "Slime Climb", a Snapjaw would follow [[Diddy]] and [[Dixie Kong]] throughout the level, a half-sunken ship that was still sinking at a rapid pace. In "Clapper's Cavern", a Snapjaw would once again follow the [[Kongs]] throughout the level. In order to avoid the hungry fish in this level, the Kongs had to employ the freezing powers of their [[animal friend]] [[Clapper the Seal]].
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', there are carnivorous fish enemies named [[Nibbla]]s, which exhibit a similar behavior.


An enemy similar to a Snapjaw, called [[Nibbla]], appears in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]''. Like a Snapjaw, a Nibbla will follow the Kongs through a level. Nibblas are also indestructible like Snapjaws.
==Profiles and statistics==
{{DKC GBA enemy
|game=dkc2
|name=Snapjaw
|image=[[File:Snapjaw DKC2GBA sprite.png]]
|worlds=[[Krem Quay]]<br>[[K. Rool's Keep]]
|levels=[[Slime Climb (Donkey Kong Country 2)|Slime Climb]]<br>[[Clapper's Cavern (Donkey Kong Country 2)|Clapper's Cavern]]
|page=-
}}


Due to the fact that they cannot be defeated, Snapjaws should just be avoided.
==Gallery==
<gallery>
Snapjaw DKC2 sprite.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Slime Climb DKC2 shot 2.png|Screenshot from ''Donkey Kong Country 2: Diddy's Kong Quest'' (Slime Climb)
</gallery>


==Trivia==
==Names in other languages==
*According to the game's credits, Snapjaws belong to the "[[Submerged Seadogs]]" enemy class.
{{foreign names
|Jap=スナップジョー
|JapR=Sunappujō
|JapM=Snapjaw
|Spa=Snapjaw
|Ita=Snapjaw
}}


 
{{DKC2}}
{{Fish}}
[[Category:Fish]]
 
[[Category:Donkey Kong Country 2: Diddy's Kong Quest enemies]]
[[Category: Donkey Kong Sub-Species]]
[[de:Snapjaw]]
[[Category: Donkey Kong Enemies]]

Latest revision as of 06:18, August 18, 2024

Snapjaw
Artwork of a Snapjaw from Donkey Kong Country 2: Diddy's Kong Quest. Its artwork is very similar to Lockjaw's.
Artwork from Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Variant of Lockjaw
Comparable

Snapjaws are enemies only appearing in Donkey Kong Country 2: Diddy's Kong Quest. These piranha fish are an invulnerable variant of Lockjaw. A Snapjaw appears only in two levels, Slime Climb and Clapper's Cavern, both featuring it as the main enemy. Snapjaw follows the Kongs while swimming along the water surface. If Diddy and Dixie fall into the water, the Snapjaw bites them, so they have to avoid it. Snapjaws cannot be defeated, even from the invincibility effects provided by an Invincibility Barrel. However, while Diddy and Dixie are invincible, Snapjaw does not attempt to bite the Kongs, and when the Kongs touch the Snapjaw while in such a state several small, orange sparks are displayed around the Snapjaw for effect. If the Kongs are idle on land, the Snapjaw swims directly below them back and forth. In Slime Climb, a Snapjaw chases Diddy and Dixie up a rapidly sinking ship, while in Clapper's Cavern, one follows them for a majority of the level. In Clapper's Cavern, the Snapjaw can often only be safely avoided by jumping on several of the Clappers along the way so that the water temporarily freezes into ice.

There is a glitch in Slime Climb that makes it possible to defeat the Snapjaw. First, Diddy and Dixie must jump into the water at the beginning, then swim to the bottom as quickly as possible, but not too low, otherwise the Kongs lose a life. The Snapjaw must then bite either of the Kongs, which causes it to be stuck. The surviving Kong can then safely continue without the Snapjaw.

Snapjaws do not appear in Donkey Kong Land 2. Instead, the game's level equivalents, Slime Climb and Clapper's Cavern, have harmful water in place of the Snapjaws. The Kongs must avoid touching the water.

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, there are carnivorous fish enemies named Nibblas, which exhibit a similar behavior.

Profiles and statistics[edit]

Donkey Kong Country 2 (Game Boy Advance) enemy
Snapjaw
Snapjaw in Donkey Kong Country 2 for the Game Boy Advance.
Worlds Krem Quay
K. Rool's Keep
Levels Slime Climb
Clapper's Cavern
Scrapbook page - Photograph location

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スナップジョー[?]
Sunappujō
Snapjaw
Italian Snapjaw[?] -
Spanish Snapjaw[?] -