Zip Track: Difference between revisions

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{{item infobox
{{item infobox
|title=Zip Track
|title=Zip Track
|image=[[File:SMBW Conveyor Belt.png|125px]]<br>A single-block wide Zip Track.
|image=[[File:SMBW Conveyor Belt.png|125px]]<br>A single-block-wide Zip Track
|first_appearance=''[[Super Mario Bros. Wonder]]''
|first_appearance=''[[Super Mario Bros. Wonder]]''
|effect=Propels in one direction on contact.
|effect=Propels in one direction on contact
}}
}}
'''Zip Tracks''' are objects that appear in ''[[Super Mario Bros. Wonder]]''. They appear as blocky platforms in varying widths with white chevrons moving along their front. When a player, item, or enemy touches a Zip Track, they will immediately be launched in the direction indicated by the chevrons, similarly to a [[Dash Panel]]. When hit from below, Zip Tracks can be grabbed onto and ridden in the direction indicated. [[Jump]]ing while grabbing from below causes the player to fall back off. Zip Tracks can also be oriented vertically, and carry the player and objects up or down walls as indicated.
'''Zip Tracks''' are objects that appear in ''[[Super Mario Bros. Wonder]]''. They appear as blocky platforms in varying widths with white chevrons moving along their front. When a player, item, or enemy touches a Zip Track, it is immediately launched in the direction indicated by the chevrons, similarly to a [[Dash Panel]]. When hit from below, Zip Tracks can be grabbed on to and ridden in the direction indicated. [[Jump]]ing while grabbing from below causes the player to fall back off. Zip Tracks can also be oriented vertically, and they carry the player and objects up or down walls as indicated.


Most Zip Tracks are colored orange, but other colorations appear. Blue Zip Tracks are seen in places where contact is discouraged and would lose progress, such as [[Wall-Climb Jump II]]. Red and blue Zip Tracks appear in pairs in [[Color-Switch Dungeon]], whereupon hitting an [[ON/OFF Switch]], these Zip Tracks will swap colors and direction, akin to [[Conveyor Belt]]s in ''[[Super Mario Maker 2]]''.
Most Zip Tracks are colored orange, but other colorations appear. Blue Zip Tracks are seen in places where contact is discouraged and would lose progress, such as [[Badge Challenge Wall-Climb Jump II]]. Red and blue Zip Tracks appear in pairs in [[Color-Switch Dungeon]], where after the player hits an [[ON/OFF Switch]], these Zip Tracks swap colors and direction, akin to [[Conveyor Belt]]s in ''[[Super Mario Maker 2]]''.
 
When a player steps on a Zip Track, their respective controller plays a looping sound as the player dashes, using the [[Nintendo Switch#Joy-Con|Joy-Con]] or the [[Nintendo Switch#Nintendo Switch Pro Controller|Pro Controller]]'s vibration function. [[Marimba Block]]s also trigger sounds on the controller when stepped on.


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jpn=ダッシュレール
|JpnR=Dasshu rēru
|JpnM=Dash rail
|Ita=Blocco accelerazione
|Ita=Blocco accelerazione
|ItaM=Acceleration block
|ItaM=Acceleration block
Line 17: Line 22:
|Por=Pista aceleradora
|Por=Pista aceleradora
|PorM=Accelerator track
|PorM=Accelerator track
|Fra=Rail d'accélération
|Fre=Rail d'accélération
|FraM=  
|FreM=Acceleration rail
|Ger=Tempobahn
|Ger=Tempobahn
|GerM=  
|GerM=Speed track
|Dut=Zoefrail
|Dut=Zoefrail
|DutM=  
|DutM=Zoom rail
|Rus=Рельс-ускоритель
|Rus=Рельс-ускоритель
|RusR=  
|RusR=Rel's-uskoritel'
|RusM=  
|RusM=Accelerator rail
}}
}}


{{SMBW}}
{{SMBW}}
[[Category: Super Mario Bros. Wonder objects]]
[[Category:Super Mario Bros. Wonder objects]]

Latest revision as of 17:10, January 7, 2025

Zip Track
Zip Track from Super Mario Bros. Wonder
A single-block-wide Zip Track
First appearance Super Mario Bros. Wonder
Effect Propels in one direction on contact

Zip Tracks are objects that appear in Super Mario Bros. Wonder. They appear as blocky platforms in varying widths with white chevrons moving along their front. When a player, item, or enemy touches a Zip Track, it is immediately launched in the direction indicated by the chevrons, similarly to a Dash Panel. When hit from below, Zip Tracks can be grabbed on to and ridden in the direction indicated. Jumping while grabbing from below causes the player to fall back off. Zip Tracks can also be oriented vertically, and they carry the player and objects up or down walls as indicated.

Most Zip Tracks are colored orange, but other colorations appear. Blue Zip Tracks are seen in places where contact is discouraged and would lose progress, such as Badge Challenge Wall-Climb Jump II. Red and blue Zip Tracks appear in pairs in Color-Switch Dungeon, where after the player hits an ON/OFF Switch, these Zip Tracks swap colors and direction, akin to Conveyor Belts in Super Mario Maker 2.

When a player steps on a Zip Track, their respective controller plays a looping sound as the player dashes, using the Joy-Con or the Pro Controller's vibration function. Marimba Blocks also trigger sounds on the controller when stepped on.

Names in other languages[edit]

Language Name Meaning Notes
Japanese ダッシュレール[?]
Dasshu rēru
Dash rail
Dutch Zoefrail[?] Zoom rail
French Rail d'accélération[?] Acceleration rail
German Tempobahn[?] Speed track
Italian Blocco accelerazione[?] Acceleration block
Portuguese Pista aceleradora[?] Accelerator track
Russian Рельс-ускоритель[?]
Rel's-uskoritel'
Accelerator rail
Spanish Pista de aceleración[?] Acceleration track