Revive: Difference between revisions

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(Created page with "{{more images|On-field effect}} '''Revive''' is a Spark Power ability in ''Mario + Rabbids Sparks of Hope'', used in battle by the Spark Pulser. It revives any downed Heroes within a range of 11 meters with a portion of their maximum HP. The cooldown for Revive lasts for four turns. The percentage at which Heroes' HP is restored upon revival is determined by Pulser's current LVL. ==Statistics== {| class="wikitable"...")
 
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{{more images|On-field effect}}
[[File:Revive.png|thumb|right|[[Mario]] using Revive to resurrect [[Luigi]] and [[Edge]].]]
'''Revive''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Pulser]]. It revives any [[downed]] Heroes within a range of 11 meters with a portion of their maximum HP. The cooldown for Revive lasts for four turns. The percentage at which Heroes' HP is restored upon revival is determined by Pulser's current LVL.  
'''Revive''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Pulser]]. It revives any [[downed]] Heroes within a range of 11 meters with a portion of their maximum HP. The cooldown for Revive lasts for four turns. The percentage at which Heroes' HP is restored upon revival is determined by Pulser's current LVL.
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==Statistics==
==Statistics==
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{{foreign names
{{foreign names
|Jap=ダウンレバイブ
|Jap=ダウンレバイブ
|JapR=Daunrebaibu
|JapR=Daun Rebaibu
|JapM=Down Revive
|JapM=Down Revive
|Ita=Riporta in vita
|ItaM=Bring back to life
}}
}}
{{M+RSOH}}
{{M+RSOH}}
[[Category:Spark abilities]]
[[Category:Spark abilities]]

Latest revision as of 11:36, May 16, 2023

Pulser's Revive in battle in Mario + Rabbids Sparks of Hope
Mario using Revive to resurrect Luigi and Edge.

Revive is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Pulser. It revives any downed Heroes within a range of 11 meters with a portion of their maximum HP. The cooldown for Revive lasts for four turns. The percentage at which Heroes' HP is restored upon revival is determined by Pulser's current LVL.

Statistics[edit]

HP recovered icon from Mario + Rabbids Sparks of Hope Revive
Range: 11m - Cooldown: 4 turns
Spark LVL Description +LVL upgrade bonus
1 Allies within range are Revived with 30% of their max HP.
2 Allies within range are Revived with 40% of their max HP. Revive +10% HP
3 Allies within range are Revived with 50% of their max HP. Revive +10% HP
4 Allies within range are Revived with 60% of their max HP. Revive +10% HP
5 Allies within range are Revived with 70% of their max HP. Revive +10% HP

Names in other languages[edit]

Language Name Meaning
Japanese ダウンレバイブ
Daun Rebaibu
Down Revive

Italian Riporta in vita
Bring back to life