Summon Wildclaw: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
(Created page with "thumb|right|A summoned [[Wildclaw.]] {{See also|Summon Oozer|Summon Scoper|Summon Squashette}} '''Summon Wildclaw''' is a Spark Power ability in ''Mario + Rabbids Sparks of Hope'', used in battle by the Spark Wildclaw Master. It creates a gray-and-blue Wildclaw ally for the Hero. The cooldown for this ability lasts for four turns. The summoned Wildclaw's HP and attack damage is determined b...") |
No edit summary Tag: Mobile edit |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
[[File:Summoned Wildclaw.png|thumb | {{See also|Summon Oozer|Summon Scoper|Summon Squashette|Self-Service}} | ||
[[File:Summoned Wildclaw.png|thumb|A summoned [[Wildclaw]]]] | |||
'''Summon Wildclaw''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Wildclaw Master]]. It creates a | '''Summon Wildclaw''' is a [[Spark (Mario + Rabbids Sparks of Hope)|Spark]] Power ability in ''[[Mario + Rabbids Sparks of Hope]]'', used in battle by the Spark [[Wildclaw Master]]. It creates a Wildclaw ally for the Hero. This Wildclaw is bright blue and white to distinguish itself from enemy Wildclaws. The summoned Wildclaw cannot be controlled directly, and acts on its own. They are identical to the enemy Wildclaws, even charging at their attacker when attacked. The Wildclaw ally is weak to [[Splash]] and resists [[Burn]]. | ||
The cooldown for Summon Wildclaw lasts for four turns. The summoned Wildclaw's HP and attack damage is determined by the Heroes' and Wildclaw Master's current LVL. | |||
==Statistics== | ==Statistics== | ||
Line 37: | Line 39: | ||
|JapR=Taigā Kurō Shōkan | |JapR=Taigā Kurō Shōkan | ||
|JapM=Wildclaw Summon | |JapM=Wildclaw Summon | ||
|Ita=Evoca Artigliato | |||
|ItaM=Summon Wildclaw | |||
}} | }} | ||
{{M+RSOH}} | {{M+RSOH}} | ||
[[Category:Spark abilities]] | [[Category:Spark abilities]] |
Latest revision as of 10:45, December 21, 2023
- See also: Summon Oozer, Summon Scoper, Summon Squashette, Self-Service
Summon Wildclaw is a Spark Power ability in Mario + Rabbids Sparks of Hope, used in battle by the Spark Wildclaw Master. It creates a Wildclaw ally for the Hero. This Wildclaw is bright blue and white to distinguish itself from enemy Wildclaws. The summoned Wildclaw cannot be controlled directly, and acts on its own. They are identical to the enemy Wildclaws, even charging at their attacker when attacked. The Wildclaw ally is weak to Splash and resists Burn.
The cooldown for Summon Wildclaw lasts for four turns. The summoned Wildclaw's HP and attack damage is determined by the Heroes' and Wildclaw Master's current LVL.
Statistics[edit]
Summon Wildclaw Cooldown: 4 turns | ||
---|---|---|
Spark LVL | Description | +LVL upgrade bonus |
1 | Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. | — |
2 | Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. | Summoned Wildclaw +10% DMG (# ► #) |
3 | Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. | Summoned Wildclaw +20% DMG (# ► #) |
4 | Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. | Summoned Wildclaw +30% DMG (# ► #) |
5 | Spawns a Wildclaw ally with [#] HP. Its claw attack deals [#] damage. | Summoned Wildclaw +40% DMG (# ► #) |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | タイガークロー召喚[?] Taigā Kurō Shōkan |
Wildclaw Summon | |
Italian | Evoca Artigliato[?] | Summon Wildclaw |