Crazy Counting: Difference between revisions

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|ratings=N/A
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|platforms={{wp|Adobe Shockwave}}
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|media=HTML
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==Gameplay==
==Gameplay==
The game is a single-player adaptation of the ''Mario Party 2'' minigame [[Roll Call (minigame)|Roll Call]]. The player has to count the number of [[Toad (species)|Toad]]s in the given crowd within 12 seconds, with the twist that in that crowd, there are real [[Mushroom]]s that do not move or count to the player's total. If the player correctly guesses the number of Toads, then the game says they win the [[Genie Lamp|Magic Lamp]], but it does nothing outside the game.
The game is a single-player adaptation of the ''Mario Party 2'' [[minigame]] [[Roll Call (minigame)|Roll Call]]. The player has to count the number of [[Toad (species)|Toad]]s in the given crowd within 12 seconds, with the twist that in that crowd, there are real [[Mushroom]]s that do not move or count to the player's total. If the player correctly guesses the number of Toads, then the game says they win the [[Genie Lamp|Magic Lamp]], but it does nothing outside the game.


==Gallery==
==Gallery==

Latest revision as of 07:49, December 10, 2024

Crazy Counting
Crazycountingtitle.png
Publisher Nintendo
Platform(s) Adobe Shockwave
Release date 1999[citation needed]
Genre Puzzle
Rating(s) N/A
Mode(s) Single player
Format HTML
Input Mouse

Crazy Counting was an Adobe Shockwave game published by Nintendo to promote the release of Mario Party 2 on the Nintendo 64.

Gameplay[edit]

The game is a single-player adaptation of the Mario Party 2 minigame Roll Call. The player has to count the number of Toads in the given crowd within 12 seconds, with the twist that in that crowd, there are real Mushrooms that do not move or count to the player's total. If the player correctly guesses the number of Toads, then the game says they win the Magic Lamp, but it does nothing outside the game.

Gallery[edit]