Flash and Dash: Difference between revisions

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{{minigame infobox
{{minigame infobox
|image=[[File:FlashnDash.png]]
|image=[[File:FlashnDash.png]]
|appeared_in=''[[Mario Party DS]]''
|appears_in=''[[Mario Party DS]]''
|type=1-vs-3 mini-game
|type=1-vs.-3 minigame
|time=30 seconds
|time=30 seconds
|song=Get Into It
|track=Get Into It
|music=[[File:MPDS Get Into It.oga]]
|sample=[[File:MPDS Get Into It.oga]]
}}
}}
'''Flash and Dash''' is a 1-vs.-3 [[minigame]] featured in ''[[Mario Party DS]]''. The name is a pun on the phrase "Crash and Dash".
'''Flash and Dash''' is a 1-vs.-3 [[minigame]] featured in ''[[Mario Party DS]]''. Its name is a pun on the phrase "crash and dash." It takes place in a maze whose walls are made of multicolored squares.
 
==Introduction==
The starting cutscene differs depending on which role the player's character is given. If the player is part of the team, the camera pans to the spots they and their teammates are in, one at a time, finishing with the proper player. The intro shows the soloist being dropped into the maze (which spins until the soloist lands) if the player plays as them.


==Gameplay==
==Gameplay==
Three characters with flashlights attempt to catch the runaway character with their light beams in one of the three possible mazes. If the runaway is still running in the maze until the time is up, the single player wins. If the player is caught, the other three are victorious.
Three characters with flashlights attempt to catch the runaway character with their light beams in one of the three possible mazes. Each player has a five-light alarm. As the chasers get nearer to the target and vice versa, the alarm blinks faster and shows more lights. If the runaway is still running in the maze until the time is up, the solo player wins. If the player is caught, the team is victorious.


Each player has a five-light alarm. As the chasers get nearer to the target and vice versa, the alarm blinks faster and shows more lights.
==Ending==
 
If the solo player wins, they will be shown celebrating. If the team wins, the solo player will be caged with the teammates celebrating on top of the cage.
The starting cutscene differs depending which role the player's character is given. If the player is part of the team, the camera pans to the spots they and their teammates are, one at a time, finishing with the proper player. The intro shows the soloist being dropped into the maze if the player plays as them.
 
During the ending cutscene, if the solo player manages to survive, they will be shown celebrating. If the team catches them, the solo player will be caged with the teammates celebrating.


==Controls==
==Controls==
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*'''Rules''' – ''"Avoid being caught in the flashlight beams cast by your three rivals as you all run through a dark maze. You'll win if you outlast the timer."''
*'''Rules''' – ''"Avoid being caught in the flashlight beams cast by your three rivals as you all run through a dark maze. You'll win if you outlast the timer."''
*'''Tips''' – ''"More of your warning lights will go on the closer your opponents get to catching you in their beams."''
*'''Tips''' – ''"More of your warning lights will go on the closer your opponents get to catching you in their beams."''
===Group (3 players)===
===Group (3 players)===
*'''Rules''' – ''"Catch (opponent) in your flashlight beam as you and your teammates run through a dark maze."''
*'''Rules''' – ''"Catch (opponent) in your flashlight beam as you and your teammates run through a dark maze."''
*'''Tips''' – ''"More of your warning lights will go on the closer you come to (opponent). So cooperate with your teammates to track down your target."''
*'''Tips''' – ''"More of your warning lights will go on the closer you come to (opponent). So cooperate with your teammates to track down your target."''
==See also==
*[[Zoom Room]]


==Names in other languages==
==Names in other languages==
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|KorR=Eodum Sok Miro Chatgi
|KorR=Eodum Sok Miro Chatgi
|KorM=Maze Game in Dark
|KorM=Maze Game in Dark
|Fra=Lampe Pétoche
|Fre=Lampe Pétoche
|FraM=Fear Lamp
|FreM=Fear Lamp
|Ger=Flucht im Finstern
|Ger=Flucht im Finstern
|GerM=Darkness Escape
|GerM=Darkness Escape
Line 47: Line 51:
}}
}}


{{MPDS Minigames}}
{{MPDS minigames}}
[[Category:Mazes]]
[[Category:Mazes]]
[[Category:1-vs-3 minigames]]
[[Category:1-vs-3 minigames]]
[[Category:Mario Party DS minigames]]
[[Category:Mario Party DS minigames]]
[[de:Flucht im Finstern]]
[[de:Flucht im Finstern]]
[[it:Acqua, Fuochino, Fuoco]]

Latest revision as of 21:55, November 16, 2024

Flash and Dash
Flash and Dash from Mario Party DS
Appears in Mario Party DS
Type 1-vs.-3 minigame
Time limit 30 seconds
Music track Get Into It
Music sample

Flash and Dash is a 1-vs.-3 minigame featured in Mario Party DS. Its name is a pun on the phrase "crash and dash." It takes place in a maze whose walls are made of multicolored squares.

Introduction[edit]

The starting cutscene differs depending on which role the player's character is given. If the player is part of the team, the camera pans to the spots they and their teammates are in, one at a time, finishing with the proper player. The intro shows the soloist being dropped into the maze (which spins until the soloist lands) if the player plays as them.

Gameplay[edit]

Three characters with flashlights attempt to catch the runaway character with their light beams in one of the three possible mazes. Each player has a five-light alarm. As the chasers get nearer to the target and vice versa, the alarm blinks faster and shows more lights. If the runaway is still running in the maze until the time is up, the solo player wins. If the player is caught, the team is victorious.

Ending[edit]

If the solo player wins, they will be shown celebrating. If the team wins, the solo player will be caged with the teammates celebrating on top of the cage.

Controls[edit]

  • +Control Pad – Move

In-game text[edit]

Solo (1 player)[edit]

  • Rules"Avoid being caught in the flashlight beams cast by your three rivals as you all run through a dark maze. You'll win if you outlast the timer."
  • Tips"More of your warning lights will go on the closer your opponents get to catching you in their beams."

Group (3 players)[edit]

  • Rules"Catch (opponent) in your flashlight beam as you and your teammates run through a dark maze."
  • Tips"More of your warning lights will go on the closer you come to (opponent). So cooperate with your teammates to track down your target."

See also[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese みつけてラビリンス[?]
Mitsukete Rabirinsu
Find in the Labyrinth
French Lampe Pétoche[?] Fear Lamp
German Flucht im Finstern[?] Darkness Escape
Italian Acqua, Fuochino, Fuoco[?] Water, Warm, Fire
Korean 어둠 속 미로 찾기[?]
Eodum Sok Miro Chatgi
Maze Game in Dark
Spanish Linternas cazadoras[?] Hunting Flashlights