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[[image:nheights.jpg|thumb|300px|The map of '''Neon Heights'''.]]
{{board infobox
'''Neon Heights''' is a Hollywood/U.S.A-board in ''[[Mario Party 7]]'' set atop a skyscraper complex. It's complete with a theatre district, a movie set, a space center, and a baseball diamond. There is also a [[Mario]] statue that resembles that Statue of Liberty. Here, [[Shy Guy]]s are in charge of the attractions, but [[Top Hat Shy Guy]]s were in charge of the [[Orb Shop]]s. On this board were three [[Treasure Chest]]s, which appeared in random spots. If a player reached a chest, [[Koopa Kid]] offered to open it for 10 [[coin]]s. One chest had a [[Star (item)|Star]], another had 20 coins, and the other one had a [[Bob-omb]], which blasted the player back to Start. Once the Star had been purchased, three new chests appeared. This board may have been under secret control of [[Bowser]], because he and Koopa Kid claimed that the chests and Stars belonged to him. There was also a Koopa Kid-like toll gate, where Koopa Kid stopped players to ask to pay 10 coins to take the path he was blocking.
|image=[[File:Neon Heights - Mario Party 7.png|250px]]<br>Party Cruise layout<br>[[File:Neon Heights - Mario Party 7 (Solo Board).png|250px]]<br>Solo Cruise layout
|appears_in=''[[Mario Party 7]]''
|availability=Default
|description=''"Find Stars hidden inside treasure chests! Thrilling!"''
|sample=[[File:NeonNation.oga]]
}}
{{quote|Welcome to Neon Heights! This is the place where dreams are made...and broken! I say! Welcome to Neon Heights! Here you'll find Stars inside the treasure chests. There are 3 chests scattered around the board, but only 1 of them has a Star. If you pay Koopa Kid 10 coins, he'll open the chest for you. Hmm...I don't trust that at all... If someone finds the Star, it will move to a new chest. Then you must search anew. Do watch out, however! Sometimes Bowser will take a Star during Bowser Time. If that happens, play games on the board and collect coins so you can get it back!|Toadsworth|Mario Party 7}}
'''Neon Heights''' is an American-themed board in ''[[Mario Party 7]]'' set atop a skyscraper complex. It is largely based on {{wp|Las Vegas|Las Vegas, Nevada}}, and to a lesser extent, {{wp|Hollywood|Hollywood, California}}; {{wp|Cape Canaveral|Cape Canaveral, Florida}}; and {{wp|New York City}}. It is complete with a theatre district, a movie set, a space center, and a baseball diamond. There is also a [[Mario]] statue that resembles the [[Statue of Liberty]]. Here, [[Shy Guy]]s are in charge of the attractions, while Top Hat Shy Guys are in charge of the [[Orb Shop]]s. On this board, there are three [[Treasure Chest]]s, which appear in random Blue Spaces. If a player reaches a chest, [[Koopa Kid]] offers to open it for 10 [[coin]]s. One chest contains a [[Star (Mario Party series)|Star]], another 20 coins, and the other one contains a [[Bob-omb]], which blasts the player back to the start. Once the Star has been purchased, three new chests appear.


[[Image:MP7_NeonHeights2.jpg|thumb|left|Wario shooting Koopa Kid boards.]]
This board may have been under secret control of [[Bowser]], because he and Koopa Kid claim that the chests and Stars belong to him. Additionally, there is a toll gate, where Koopa Kid stops players to ask them to pay 10 coins to take the path he is blocking.
There are many ways to earn coins here. The first is an area that players always come to at the start of the game. It is a movie set, and every time players come by, the Shy Guy director asks if they want to try out for a part in his movie (there were different roles for different players). Accepting lets them play a coin game, where they had to shoot the [[Koopa Kid]] panels, but not the [[Toadsworth]] panels (doing that ended the game, and the players got nothing). When time was called, he gives a comment on how they did, and coins equal to the total of Koopa Kid panels they shot down. On the opposite side is the baseball field. Here, a Shy Guy with a bat challenges players to a home run contest. Accepting let them play a coin game where they had to hit the baseballs that came out of the shooter. When time is called, the Shy Guy gave a compliment for how well the player did, and 2 coins for every ball they knocked out of the park (not just hit). At the top of the board is the rocket ship. When players land on the [[? Space]] in front, a Shy Guy comes, asking if they wanted to "shoot for the stars." Accepting lets the player pump fuel into the rocket until time is called. Then, the player enters the ship, and starts to travel upward into the starry sky, collecting coins along the way, and possibly even a Star if they made to the top. The last way to get coins is landing on the ? Space in the middle of the board. Here, a Shy Guy lets players play a matching game, where they have to match as many panels as they could before they missed to get coins. Matching all the panels makes Shy Guy award the player with a Star, but if they picked the Bowser panel, Shy Guy reluctantly took 10 coins away from them. The ? Space near the Mario statue makes a UFO come and scramble the locations of the chests.


When Bowser Time came along, [[Bowser]] does one of four things:
In Solo Cruise, players have to beat their opponent by getting three out the five Stars that are in five of the eight chests on the board (three of them have Bob-ombs) first by having Koopa Kid open them for a price. However, Koopa Kid always charges 5 more coins for every chest he opened (5 coins to 40 coins).


* Takes a souvenir photograph of all the players, and made them pay 10 coins each for it (20 coins if he got in the way). Then, he leaves without giving anyone the photo.
==Events==
[[File:MP7 NeonHeights2.jpg|200px|thumb|left|Wario shooting Koopa Kid boards]]
*There are many ways to earn coins here. The first is an area that players always come to at the start of the game. It is a movie set, and every time players come by, the Shy Guy director asks if they want to try out for a part in his movie (the role could be a hero, heroine, sidekick, or villain, depending on the character). Accepting lets them play a coin game, where they have 10 seconds to shoot as many of the 15 Koopa Kid targets as possible. However, they must avoid shooting the [[Toadsworth]] targets, as doing so ends the game and leaves the player with nothing. When time is called, he gives a comment about how they did, and coins equal to the total of Koopa Kid targets they shot down. Since each Koopa Kid target is worth one coin, the total number of coins the player can get on one turn with this game is 15 coins, provided they shoot all the Koopa Kid targets.
*On the opposite side is the baseball field. Here, a Shy Guy with a bat challenges players to a home run contest. Accepting lets them play a coin game where they have to hit the baseballs that are thrown out of the shooter. When time is called, the Shy Guy gives a compliment for how well the player did, and two coins for every ball they knocked out of the park. Only five baseballs are thrown at the player, allowing for a maximum of 10 coins to be collected.
*At the top of the board is the rocket ship. When players land on the [[Event Space|Green Space]] in front of it, a Shy Guy comes asking if they want to "shoot for the stars". Accepting lets the player pump fuel into the rocket until time is called. Then, the player enters the ship, and starts to travel upward into the starry sky, collecting coins along the way. If two players play in a team, it is possible to collect a Star.
*The last way to get coins is landing on the Green Space in the middle of the board. Here, a Shy Guy lets players play a matching game called '''Matchmakers''', where they have to match as many panels as they can before they miss to get coins. Matching all the panels makes Shy Guy award the player with a Star (20 coins in Solo Cruise), but if they picked the Red Bowser panel, Shy Guy immediately ends the game and takes 10 coins away from them. If a team is playing this, the second player will take over if the first misses, guaranteeing another chance to get the Star.
*The Green Space near the Mario statue and to the right of the elevator above the baseball field makes a UFO come and scramble the locations of the chests. In Solo Cruise, a UFO abducts the player and sends them to another spot.


* Steals coins from everyone and put them in one of the chests for players to find.
==Bowser Time==
When [[Bowser Time]] comes along, [[Bowser]] does one of four actions:
*Takes a souvenir photograph of all of the players, and makes them pay 10 or 20 coins each for it. Then, he leaves without giving anyone the photo. This also occurs on all other boards except for [[Bowser's Enchanted Inferno!]]
*Steals 10 coins from all of the players and put them in the chest which contains twenty coins. If the chest containing the Star is opened before this chest, then the extra coins are lost.
*Steals a Star from the player in first and puts it in the chest which contains a Star. Therefore, one of the chests contains two Stars until it is opened.
*Puts a [[Ztar|Dark Star]] in the chest containing a Bob-omb, and the player opening the chest with the Dark Star loses one Star. If the chest containing the Star is opened before this chest, the Dark Star disappears.


* Takes away a Star from the player in first place and put it in one of the chests for players to find.
==Spaces (Party Cruise)==
{|class="wikitable"
|-
!Type of Space
!Number of Spaces
|-
![[File:SpaceBlue7.png|50px]]<br>[[Blue Space]]s
|46 (47 if there are 2 treasure chests left, 48 if there is 1 treasure chest left)
|-
![[File:SpaceRed7.png|50px]]<br>[[Red Space]]s
|11 (0 during the last four turns if [[Last Five Turns Event#Mario Party 7|all Red Spaces turn into Bowser Spaces]])
|-
![[File:SpaceHappening7.png|50px]]<br>[[Event Space|Green Space]]s
|4
|-
![[File:SpaceMic.png|50px]]<br>[[Mic Space]]s
|2
|-
![[File:SpaceDuel7.png|50px]]<br>[[Duel Space]]s
|3
|-
![[File:SpaceDonkey7.png|50px]]<br>[[DK Space]]s
|2
|-
![[File:SpaceBowser7.png|50px]]<br>[[Bowser Space]]s
|2 (13 during the last four turns if all Red Spaces turn into Bowser Spaces)
|-
!Total of Spaces
|70-72
|}


* Places a [[Ztar]] in one of the chests. Players who found this lost a Star.
==Spaces (Solo Cruise)==
{|class="wikitable"
|-
!Type of Space
!Number of Spaces
|-
![[File:SpaceBlue7.png|50px]]<br>[[Blue Space]]s
|30 at the start of the game, 36 if there is a single treasure chest left.
|-
![[File:SpaceRed7.png|50px]]<br>[[Red Space]]s
|10
|-
![[File:SpaceHappening7.png|50px]]<br>[[Event Space|Green Space]]s
|4
|-
![[File:SpaceMic.png|50px]]<br>[[Mic Space]]s
|3
|-
![[File:SpaceDuel7.png|50px]]<br>[[Duel Space]]s
|6
|-
![[File:SpaceDonkey7.png|50px]]<br>[[DK Space]]s
|3
|-
![[File:SpaceBowser7.png|50px]]<br>[[Bowser Space]]s
|3
|-
!Total of Spaces
|59-65
|}


In Solo Mode, players have to beat their opponent by getting two out the three Stars that were in three of the five chests on the board (two of them had Bob-ombs) first by having Koopa Kid open them for a price. However, Koopa Kid always charged 10 more coins for every chest he opened.
==Orbs==
<gallery>
Mushroom Orb.jpg|[[Mushroom Orb]]
Sluggish 'Shroom Orb.jpg|[[Sluggish 'Shroom Orb]]
Goldshroomorb.jpg|[[Super 'Shroom Orb]]
Lakitu Orb.jpg|[[Lakitu Orb]]
Hammer Bro. Orb.jpg|[[Hammer Bro Orb]]
Piranha Plant Orb2.jpg|[[Piranha Plant Orb]]
Toady Orb.jpg|[[Toady Orb]]
Pink Boo Orb.jpg|[[Pink Boo Orb]]
Zap Orb2.jpg|[[Zap Orb]]
MP7 Warp Pipe Orb.jpg|[[Warp Pipe Orb]]
Thwomp Orb2.jpg|[[Thwomp Orb]]


{{MP}}
</gallery>
[[Category:Gameboards]]
 
[[Category:Places]]
==Gallery==
[[Category: Cities and Towns]]
<gallery>
{{City}}
Approaching Neon Heights.png
Neon Heights Intro MP7.png
MP7 Neon Heights Start.png
Neon Heights Party Cruise logo.png
Neon Heights Panel.png
MP7 Neon Heights Logo.png
Bowser sends three orbs all over Neon Heights.png
Bowser Time in Neon Heights.png
Present Time in Neon Heights.png
Dark Star Given.png
Baseball Neon Heights.png
MP7 Alien.png
DK Space Neon Heights Start.png
Bowser Space Neon Heights Start.png
Matchmakers Neon Heights.png
Pump Fuel MP7.png
Cape Mushroom Rocket Ignition.png
Neon Heights Lift-Off.png
</gallery>
 
==Names in other languages==
{{foreign names|
|Jap=キラキラシティ
|JapR=Kirakira Shiti
|JapM=Glitter City
|Fre=Flash Vegas
|FreM=A pun between "flash" and "Las Vegas"
|Ger=Neonopolis
|GerM=From "neon" with suffix "-polis"
|Spa=Ciudad Neón
|SpaM=Neon City
|Ita=Metropoli Spaziale
|ItaM=Spatial Metropolis
}}
 
==Trivia==
*The baseball game is very similar to [[Dinger Derby]], a minigame from ''[[Mario Party 5]]''.
*[[Toad]] or [[Toadette]] stand on a stool when they are playing the shooting Koopa Kids game on the left side of the map.
 
{{Mario Party boards}}
{{MP7}}
[[Category:Cities]]
[[Category:Mario Party 7 boards]]

Latest revision as of 10:17, October 27, 2024

Neon Heights
Artwork of the Neon Heights board from Mario Party 7.
Party Cruise layout
The solo version of the Neon Heights board from Mario Party 7
Solo Cruise layout
Appears in Mario Party 7
Availability Default
Description "Find Stars hidden inside treasure chests! Thrilling!"
Music sample
“Welcome to Neon Heights! This is the place where dreams are made...and broken! I say! Welcome to Neon Heights! Here you'll find Stars inside the treasure chests. There are 3 chests scattered around the board, but only 1 of them has a Star. If you pay Koopa Kid 10 coins, he'll open the chest for you. Hmm...I don't trust that at all... If someone finds the Star, it will move to a new chest. Then you must search anew. Do watch out, however! Sometimes Bowser will take a Star during Bowser Time. If that happens, play games on the board and collect coins so you can get it back!”
Toadsworth, Mario Party 7

Neon Heights is an American-themed board in Mario Party 7 set atop a skyscraper complex. It is largely based on Las Vegas, Nevada, and to a lesser extent, Hollywood, California; Cape Canaveral, Florida; and New York City. It is complete with a theatre district, a movie set, a space center, and a baseball diamond. There is also a Mario statue that resembles the Statue of Liberty. Here, Shy Guys are in charge of the attractions, while Top Hat Shy Guys are in charge of the Orb Shops. On this board, there are three Treasure Chests, which appear in random Blue Spaces. If a player reaches a chest, Koopa Kid offers to open it for 10 coins. One chest contains a Star, another 20 coins, and the other one contains a Bob-omb, which blasts the player back to the start. Once the Star has been purchased, three new chests appear.

This board may have been under secret control of Bowser, because he and Koopa Kid claim that the chests and Stars belong to him. Additionally, there is a toll gate, where Koopa Kid stops players to ask them to pay 10 coins to take the path he is blocking.

In Solo Cruise, players have to beat their opponent by getting three out the five Stars that are in five of the eight chests on the board (three of them have Bob-ombs) first by having Koopa Kid open them for a price. However, Koopa Kid always charges 5 more coins for every chest he opened (5 coins to 40 coins).

Events[edit]

Neon Heights
Wario shooting Koopa Kid boards
  • There are many ways to earn coins here. The first is an area that players always come to at the start of the game. It is a movie set, and every time players come by, the Shy Guy director asks if they want to try out for a part in his movie (the role could be a hero, heroine, sidekick, or villain, depending on the character). Accepting lets them play a coin game, where they have 10 seconds to shoot as many of the 15 Koopa Kid targets as possible. However, they must avoid shooting the Toadsworth targets, as doing so ends the game and leaves the player with nothing. When time is called, he gives a comment about how they did, and coins equal to the total of Koopa Kid targets they shot down. Since each Koopa Kid target is worth one coin, the total number of coins the player can get on one turn with this game is 15 coins, provided they shoot all the Koopa Kid targets.
  • On the opposite side is the baseball field. Here, a Shy Guy with a bat challenges players to a home run contest. Accepting lets them play a coin game where they have to hit the baseballs that are thrown out of the shooter. When time is called, the Shy Guy gives a compliment for how well the player did, and two coins for every ball they knocked out of the park. Only five baseballs are thrown at the player, allowing for a maximum of 10 coins to be collected.
  • At the top of the board is the rocket ship. When players land on the Green Space in front of it, a Shy Guy comes asking if they want to "shoot for the stars". Accepting lets the player pump fuel into the rocket until time is called. Then, the player enters the ship, and starts to travel upward into the starry sky, collecting coins along the way. If two players play in a team, it is possible to collect a Star.
  • The last way to get coins is landing on the Green Space in the middle of the board. Here, a Shy Guy lets players play a matching game called Matchmakers, where they have to match as many panels as they can before they miss to get coins. Matching all the panels makes Shy Guy award the player with a Star (20 coins in Solo Cruise), but if they picked the Red Bowser panel, Shy Guy immediately ends the game and takes 10 coins away from them. If a team is playing this, the second player will take over if the first misses, guaranteeing another chance to get the Star.
  • The Green Space near the Mario statue and to the right of the elevator above the baseball field makes a UFO come and scramble the locations of the chests. In Solo Cruise, a UFO abducts the player and sends them to another spot.

Bowser Time[edit]

When Bowser Time comes along, Bowser does one of four actions:

  • Takes a souvenir photograph of all of the players, and makes them pay 10 or 20 coins each for it. Then, he leaves without giving anyone the photo. This also occurs on all other boards except for Bowser's Enchanted Inferno!
  • Steals 10 coins from all of the players and put them in the chest which contains twenty coins. If the chest containing the Star is opened before this chest, then the extra coins are lost.
  • Steals a Star from the player in first and puts it in the chest which contains a Star. Therefore, one of the chests contains two Stars until it is opened.
  • Puts a Dark Star in the chest containing a Bob-omb, and the player opening the chest with the Dark Star loses one Star. If the chest containing the Star is opened before this chest, the Dark Star disappears.

Spaces (Party Cruise)[edit]

Type of Space Number of Spaces
Blue Space from Mario Party 7
Blue Spaces
46 (47 if there are 2 treasure chests left, 48 if there is 1 treasure chest left)
Red Space from Mario Party 7
Red Spaces
11 (0 during the last four turns if all Red Spaces turn into Bowser Spaces)
Happening Space from Mario Party 7
Green Spaces
4
Mic Space from Mario Party 7
Mic Spaces
2
Duel Space from Mario Party 7
Duel Spaces
3
DK Space from Mario Party 7
DK Spaces
2
Bowser Space from Mario Party 7
Bowser Spaces
2 (13 during the last four turns if all Red Spaces turn into Bowser Spaces)
Total of Spaces 70-72

Spaces (Solo Cruise)[edit]

Type of Space Number of Spaces
Blue Space from Mario Party 7
Blue Spaces
30 at the start of the game, 36 if there is a single treasure chest left.
Red Space from Mario Party 7
Red Spaces
10
Happening Space from Mario Party 7
Green Spaces
4
Mic Space from Mario Party 7
Mic Spaces
3
Duel Space from Mario Party 7
Duel Spaces
6
DK Space from Mario Party 7
DK Spaces
3
Bowser Space from Mario Party 7
Bowser Spaces
3
Total of Spaces 59-65

Orbs[edit]

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese キラキラシティ[?]
Kirakira Shiti
Glitter City
French Flash Vegas[?] A pun between "flash" and "Las Vegas"
German Neonopolis[?] From "neon" with suffix "-polis"
Italian Metropoli Spaziale[?] Spatial Metropolis
Spanish Ciudad Neón[?] Neon City

Trivia[edit]

  • The baseball game is very similar to Dinger Derby, a minigame from Mario Party 5.
  • Toad or Toadette stand on a stool when they are playing the shooting Koopa Kids game on the left side of the map.