Snapjaw (Donkey Kong Country 2): Difference between revisions

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{{italic title|id=yes}}
{{italic title|id=yes}}
{{species-infobox
{{species infobox
|title=Snapjaw
|image=[[File:Snapjaw DKC2 enemy art.png|200px]]<br>Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest''
|image=[[File:Snapjaw DKC2 enemy art.png|200px]]<br>Artwork of a Snapjaw
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''Donkey Kong Country 2'' ([[Game Boy Advance|GBA]]) ([[List of games by date#2004|2004]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|parent_species=[[Lockjaw]]
|variant_of=[[Lockjaw]]
|related=[[Nibbla]]
|comparable=[[Nibbla]]
}}
}}
'''Snapjaws''' are rare, invulnerable piranha enemies similar to [[Lockjaw]]s. They only appear in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. They are succeeded by [[Nibbla]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!|Donkey Kong Country 3]]''.
'''Snapjaws''' are [[List of enemies|enemies]] only appearing in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''. These piranha fish are an invulnerable variant of [[Lockjaw]]. A Snapjaw appears only in two levels, [[Slime Climb (Donkey Kong Country 2)|Slime Climb]] and [[Clapper's Cavern (Donkey Kong Country 2)|Clapper's Cavern]], both featuring it as the main enemy. Snapjaw follows the [[Kong]]s while swimming along the water surface. If [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] fall into the water, the Snapjaw bites them, so they have to avoid it. Snapjaws cannot be defeated, even from the [[Invincible Mario|invincibility]] effects provided by an [[Invincibility Barrel]]. However, while Diddy and Dixie are invincible, Snapjaw does not attempt to bite the Kongs, and when the Kongs touch the Snapjaw while in such a state several small, orange sparks are displayed around the Snapjaw for effect. If the Kongs are idle on land, the Snapjaw swims directly below them back and forth. In Slime Climb, a Snapjaw chases Diddy and Dixie up a rapidly sinking ship, while in Clapper's Cavern, one follows them for a majority of the level. In Clapper's Cavern, the Snapjaw can often only be safely avoided by jumping on several of the [[Clapper]]s along the way so that the water temporarily freezes into ice.


== Overview ==
There is a glitch in Slime Climb that makes it possible to defeat the Snapjaw. First, Diddy and Dixie must jump into the water at the beginning, then swim to the bottom as quickly as possible, but not too low, otherwise the Kongs lose a life. The Snapjaw must then bite either of the Kongs, which causes it to be stuck. The surviving Kong can then safely continue without the Snapjaw.
[[File:Slime Climb DKC2 shot 2.png|thumb|left|256px|A Snapjaw swims below Diddy and Dixie.]]
A Snapjaw is the main enemy of [[Slime Climb (Donkey Kong Country 2: Diddy's Kong Quest)|Slime Climb]] and [[Clapper's Cavern (Donkey Kong Country 2: Diddy's Kong Quest)|Clapper's Cavern]]. It follows the [[Kong]]s while swimming along the water surface. If [[Diddy Kong|Diddy]] and [[Dixie Kong|Dixie]] fall into the water, the Snapjaw bites them.


Snapjaws cannot be defeated, including from [[Invincibility Barrel]]s. When Diddy and Dixie are temporarily invincible and swim into the Snapjaw, numerous small, orange sparks appear around the Snapjaw (for effect) as it continues chasing them. The Kongs' only option is to avoid the Snapjaw. If the Kongs are idle on land, the Snapjaw swims directly below them back and forth.
Snapjaws do not appear in ''[[Donkey Kong Land 2]]''. Instead, the game's level equivalents, [[Slime Climb (Donkey Kong Land 2)|Slime Climb]] and [[Clapper's Cavern (Donkey Kong Land 2)|Clapper's Cavern]], have harmful water in place of the Snapjaws. The Kongs must avoid touching the water.


In Slime Climb, Diddy and Dixie have to climb up a rapidly sinking ship while the Snapjaw swims after them. In Clapper's Cavern, another Snapjaw follows the Kongs throughout the entire level. In most parts of the stage, the Kongs cannot swim across because of the Snapjaw. Rather, Diddy and Dixie must jump onto [[Clapper the Seal]]s, which appear throughout the level, to temporarily freeze the water into ice so they can get across safely.
In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'', there are carnivorous fish enemies named [[Nibbla]]s, which exhibit a similar behavior.


While they cannot be defeated normally, Snapjaws can be defeated from a glitch in Slime Climb. First, Diddy and Dixie must jump into the water at the beginning, then swim to the bottom as quickly as possible, but not too low, otherwise the Kongs lose a life. The Snapjaw must then bite either of the Kongs, which causes it to be stuck. The surviving Kong can then safely continue without the Snapjaw.
==Profiles and statistics==
 
{{DKC GBA enemy
Snapjaws do not appear in ''[[Donkey Kong Land 2]]''. Instead, the game's level equivalents, [[Slime Climb (Donkey Kong Land 2)|Slime Climb]] and [[Clapper's Cavern (Donkey Kong Land 2)|Clapper's Cavern]], has harmful water in place of the Snapjaws. The Kongs must avoid touching the water.
|game=dkc2
{{br}}
|name=Snapjaw
|image=[[File:Snapjaw DKC2GBA sprite.png]]
|worlds=[[Krem Quay]]<br>[[K. Rool's Keep]]
|levels=[[Slime Climb (Donkey Kong Country 2)|Slime Climb]]<br>[[Clapper's Cavern (Donkey Kong Country 2)|Clapper's Cavern]]
|page=-
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
Snapjaw DKC2 sprite.png|''Donkey Kong Country 2: Diddy's Kong Quest'' sprite
Snapjaw DKC2 sprite.png|Sprite from ''Donkey Kong Country 2: Diddy's Kong Quest''
Snapjaw DKC2GBA sprite.png|''Donkey Kong Country 2'' (GBA) sprite
Slime Climb DKC2 shot 2.png|Screenshot from ''Donkey Kong Country 2: Diddy's Kong Quest'' (Slime Climb)
</gallery>
</gallery>


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|JapM=Snapjaw
|JapM=Snapjaw
|Spa=Snapjaw
|Spa=Snapjaw
|SpaM=-}}
|Ita=Snapjaw
 
}}
==Trivia==
*In the [[Game Boy Advance]] version, during the level Slime Climb, if Diddy and Dixie are under the effects of an Invincibility Barrel while underwater, the Snapjaw repeatedly bites at them rapidly, which causes the game to lag. In the original release, if the Invincibility Barrel is in effect, Snapjaw swims around the Kongs but it does not bite them.


{{DKC2}}
{{DKC2}}

Latest revision as of 06:18, August 18, 2024

Snapjaw
Artwork of a Snapjaw from Donkey Kong Country 2: Diddy's Kong Quest. Its artwork is very similar to Lockjaw's.
Artwork from Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Variant of Lockjaw
Comparable

Snapjaws are enemies only appearing in Donkey Kong Country 2: Diddy's Kong Quest. These piranha fish are an invulnerable variant of Lockjaw. A Snapjaw appears only in two levels, Slime Climb and Clapper's Cavern, both featuring it as the main enemy. Snapjaw follows the Kongs while swimming along the water surface. If Diddy and Dixie fall into the water, the Snapjaw bites them, so they have to avoid it. Snapjaws cannot be defeated, even from the invincibility effects provided by an Invincibility Barrel. However, while Diddy and Dixie are invincible, Snapjaw does not attempt to bite the Kongs, and when the Kongs touch the Snapjaw while in such a state several small, orange sparks are displayed around the Snapjaw for effect. If the Kongs are idle on land, the Snapjaw swims directly below them back and forth. In Slime Climb, a Snapjaw chases Diddy and Dixie up a rapidly sinking ship, while in Clapper's Cavern, one follows them for a majority of the level. In Clapper's Cavern, the Snapjaw can often only be safely avoided by jumping on several of the Clappers along the way so that the water temporarily freezes into ice.

There is a glitch in Slime Climb that makes it possible to defeat the Snapjaw. First, Diddy and Dixie must jump into the water at the beginning, then swim to the bottom as quickly as possible, but not too low, otherwise the Kongs lose a life. The Snapjaw must then bite either of the Kongs, which causes it to be stuck. The surviving Kong can then safely continue without the Snapjaw.

Snapjaws do not appear in Donkey Kong Land 2. Instead, the game's level equivalents, Slime Climb and Clapper's Cavern, have harmful water in place of the Snapjaws. The Kongs must avoid touching the water.

In Donkey Kong Country 3: Dixie Kong's Double Trouble!, there are carnivorous fish enemies named Nibblas, which exhibit a similar behavior.

Profiles and statistics[edit]

Donkey Kong Country 2 (Game Boy Advance) enemy
Snapjaw
Snapjaw in Donkey Kong Country 2 for the Game Boy Advance.
Worlds Krem Quay
K. Rool's Keep
Levels Slime Climb
Clapper's Cavern
Scrapbook page - Photograph location

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese スナップジョー[?]
Sunappujō
Snapjaw
Italian Snapjaw[?] -
Spanish Snapjaw[?] -