Arctic Abyss (Donkey Kong Country 2): Difference between revisions
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{{italic title|id=yes}} | {{italic title|id=yes}} | ||
{{ | {{DKC level infobox | ||
|image=[[File:ArcticAbyss.png]] | |||
|image=[[File:ArcticAbyss.png | |||
|code=6 - 1 | |code=6 - 1 | ||
|world=[[K. Rool's Keep]] | |world=[[K. Rool's Keep]] | ||
|game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | |game=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' | ||
| | |track=In a Snow-bound Land | ||
|before=[[Kreepy Krow (Donkey Kong Country 2 | |before=[[Kreepy Krow (Donkey Kong Country 2 level)|<<]] | ||
|after=[[Windy Well (Donkey Kong Country 2 | |after=[[Windy Well (Donkey Kong Country 2)|>>]] | ||
|secret=<sup>[[Animal Antics (Donkey Kong Country 2)|KK]]</sup> | |||
|before3=[[Kreepy Krow (Donkey Kong Country 2: Diddy's Kong Quest level)|<<]] | |before3=[[Kreepy Krow (Donkey Kong Country 2: Diddy's Kong Quest level)|<<]] | ||
|after3=[[Castle Crush|>>]] | |after3=[[Castle Crush|>>]] | ||
|secret3=<sup>[[Animal Antics (Donkey Kong Country 2)|KK]]</sup> | |||
}} | }} | ||
'''Arctic Abyss''' is the twenty-eighth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the first level of [[K. Rool's Keep]]. This level is the first ice-themed one of the game, excluding [[Black Ice Battle (Donkey Kong Country 2 | '''Arctic Abyss''' is the twenty-eighth level of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the first level of [[K. Rool's Keep]]. This level is the first ice-themed one of the game, excluding [[Black Ice Battle (Donkey Kong Country 2)|Black Ice Battle]] of the [[Lost World (Donkey Kong Country 2)|Lost World]]. Most of the level is flooded, but the [[Kong]]s are forcefully transformed into [[Enguarde]] for most of the stage. The water level changes at certain points, which means Enguarde cannot return to collectible items when he passes them. In the [[Game Boy Advance]] version of the level, the level terrain is green. | ||
==Layout== | |||
== | [[File:Arctic Abyss DKC2 GBA.png|thumb|left|Arctic Abyss in the Game Boy Advance version]] | ||
When they begin the level, the Kongs must plunge into the water and start swimming. They need to watch out for a few enemies as they go, and also have to squeeze through a tight space with some Puftups around. Soon, they will reach an [[Animal Barrel]] and turn into Enguarde. Enguarde must then continue along the path and defeat several foes, including the sneaky Shuries that can come shooting at the fish at any second. Later, the swordfish will have to swim north and avoid a few Puftups, then travel west. The water will go down here, so the fish must go quickly if he wants to find any special prizes. Once he goes the whole way west, he needs to go north and beat some Shuries. Then, he should swim west again and break the [[Star Barrel]]. | When they begin the level, the Kongs must plunge into the water and start swimming. They need to watch out for a few enemies as they go, and also have to squeeze through a tight space with some Puftups around. Soon, they will reach an [[Animal Barrel]] and turn into Enguarde. Enguarde must then continue along the path and defeat several foes, including the sneaky Shuries that can come shooting at the fish at any second. Later, the swordfish will have to swim north and avoid a few Puftups, then travel west. The water will go down here, so the fish must go quickly if he wants to find any special prizes. Once he goes the whole way west, he needs to go north and beat some Shuries. Then, he should swim west again and break the [[Star Barrel]]. | ||
From there, Enguarde must swim in a U shape and avoid four Puftups, as well as three Shuries. Then, he should quickly dash east before the water rises, so he can obtain a few more special prizes on the way. After the fish makes it the whole way east, he needs to swim around another U shaped path, and avoid enemies. Eventually, he will have to make his way west and swim fast, before the water level decreases too much. Then, Enguarde must continue east between the cold ice, and defeat four Shuris swimming around him. Then, he needs to move on and beat some Puftups, until the water decreases again. He must trudge over the land if he is stuck, and travel south, where he | From there, Enguarde must swim in a U shape and avoid four Puftups, as well as three Shuries. Then, he should quickly dash east before the water rises, so he can obtain a few more special prizes on the way. After the fish makes it the whole way east, he needs to swim around another U shaped path, and avoid enemies. Eventually, he will have to make his way west and swim fast, before the water level decreases too much. Then, Enguarde must continue east between the cold ice, and defeat four Shuris swimming around him. Then, he needs to move on and beat some Puftups, until the water decreases again. He must trudge over the land if he is stuck, and travel south, where he will meet some Lockjaws. When they are defeated, the swordfish should cross the [[No Animal Sign]], and finally turn back into the Kongs. Diddy and Dixie must jump onto the [[End of Level Target]] and exit the stage. End prizes include a [[banana]], a [[Banana Bunch]], [[Banana Coin]], or a [[Red Balloon]]. | ||
{{br|left}} | |||
==Enemies== | ==Enemies== | ||
The following enemies appear in the following quantities: | |||
<gallery> | |||
Flotsam DKC2 blue.png|[[Flotsam]] (4) | |||
Kaboom DKC2.png|[[Kaboom]] (1) | |||
Lockjaw DKC2.png|[[Lockjaw]] (5) | |||
Puftup DKC2.png|[[Puftup]] (15) | |||
Shuri DKC2.png|[[Shuri]] (19) | |||
Zinger DKC2 yellow.png|[[Zinger]] (yellow) (6) | |||
</gallery> | |||
== | ==Items and objects== | ||
The following items and objects appear in the following quantities: | |||
<gallery> | |||
Banana Coin.png|[[Banana Coin]] (4) | |||
DK Barrel.png|[[DK Barrel]] (4) | |||
Red Extra Life Balloon DKC2.png|[[Red Balloon]] (1) | |||
Treasure Chest DKC2.png|[[Treasure Chest]] (1) | |||
| | </gallery> | ||
===K-O-N-G Letters=== | ===K-O-N-G Letters=== | ||
*'''K:''' Obtainable by jumping over the gap at the start of the level. | |||
*'''O:''' Encircled by two Shuri before the Star Barrel. | |||
*'''N:''' Between two pink Shuri. | |||
*'''G:''' Proceeding the "N" Letter, a Lockjaw, and three Shuri, the water level will sink upon entering a room. As the water rises, Enguarde can swim for the "G" in the top left corner of the room. | |||
=== | ===Key items=== | ||
*'''[[DK Coin|Cranky's Video Game Hero Coin]]:''' A little while after the Star Barrel, Enguarde will have to begin traveling east. The water will decrease here, so he must use his special ability to shoot at a fast speed, and slide to a large platform. Unless the water sank too much for him to get up here, the swordfish should find the [[DK Coin|Video Game Hero Coin]] right up ahead. | |||
*'''[[Golden feather]] (Game Boy Advance version only):''' Near the end off the level, Enguarde must avoid a few Shuries and then begin to travel west. As he goes, the water level will decrease, and he will see the [[golden feather]] above the water. To get it, the fish needs to swim along the path for a while until the water rises again. When it does this, he should go back, and grab the feather. | |||
*'''[[Photograph]] (Game Boy Advance version only):''' To find the photograph, the Kongs must transform into Enguarde and head down the area, where the water recedes. At that point, the swordfish should swim to the bottom left part of the area, going through the wall. Inside a small, hidden area, he will find the photograph and two [[Banana Coin]]s. The collected photograph is a picture of Enguarde. | |||
==Bonus Levels== | |||
{{multiframe|[[File:Arctic Abyss CtS GBA.png|200px]] [[File:ArcticAbyssSNES-5.png|200px]]|size=420|The first and second Bonus Levels respectively}} | |||
Arctic Abyss has two [[Bonus Level]]s, listed by type: | |||
*'''''Collect the Stars!''''': After the water rises a little and Enguarde sees the first Lockjaw of the level, he should swim upwards. He should see a wall with two bananas next to it. Using his special ability, the swordfish must blast into the wall and create a small opening, which he should swim into. It will take him to a [[Bonus Level]], where he must swim down the path and collect 100 stars. The water level will decrease, so he must collect the stars fast, or it will pull him away from them. If he obtained enough of the objects by the end, he can grab the [[Kremkoin]]. | |||
*'''''Find the Token!''''': Once Enguarde passes the last two Puftups in the level, he should swim through the small gap nearby and travel to the right. He will go through the wall and cross a No Animal Sign, which will turn him back into the Kongs. Then, they must enter the entryway farther on, and enter the Bonus Level. Here, they have to run down the path and simply throw a treasure chest at a few Zingers. When the chest finally breaks, the Kremkoin is revealed. | |||
|} | |||
==Gallery== | ==Gallery== | ||
===Super Nintendo=== | ===Super Nintendo Entertainment System=== | ||
<gallery> | <gallery> | ||
ArcticAbyssSNES-1.png|Diddy and Dixie swim to the Enguarde Barrel. | ArcticAbyssSNES-1.png|Diddy and Dixie swim to the Enguarde Barrel. | ||
Line 119: | Line 67: | ||
ArcticAbyss.png|Enguarde swims up a path. | ArcticAbyss.png|Enguarde swims up a path. | ||
ArcticAbyss-O.png|Enguarde finds the letter O. | ArcticAbyss-O.png|Enguarde finds the letter O. | ||
ArcticAbyssSNES-3.png|Enguarde finds the | ArcticAbyssSNES-3.png|Enguarde finds the Video Game Hero Coin. | ||
ArcticAbyssSNES-4.png|Enguarde sits outside the second Bonus Level's entry. | ArcticAbyssSNES-4.png|Enguarde sits outside the second Bonus Level's entry. | ||
ArcticAbyssSNES-5.png|Diddy and Dixie find the Kremkoin of the second Bonus Level. | ArcticAbyssSNES-5.png|Diddy and Dixie find the Kremkoin of the second Bonus Level. | ||
Line 126: | Line 74: | ||
===Game Boy Advance=== | ===Game Boy Advance=== | ||
<gallery> | <gallery> | ||
Arctic Abyss CtS GBA.png|"Collect the Stars!" challenge. | Arctic Abyss CtS GBA.png|"Collect the Stars!" challenge. | ||
ArcticAbyss-N.png|The location of the "N" | ArcticAbyss-N.png|The location of the "N" | ||
ArcticAbyss-G.png|The location of the "G" and | ArcticAbyss-G.png|The location of the "G" and golden feather | ||
</gallery> | </gallery> | ||
Line 135: | Line 82: | ||
{{foreign names | {{foreign names | ||
|Jap=こごえる地下すいろ | |Jap=こごえる地下すいろ | ||
|JapR=Kogoeru | |JapR=Kogoeru Chika Suiro | ||
|JapM= | |JapM=Chilling Underground Waterway | ||
|Spa=Abismo Ártico | |Spa=Abismo Ártico | ||
|SpaM=Arctic Abyss | |SpaM=Arctic Abyss | ||
| | |Fre=Abysses Arctiques | ||
| | |FreM=Arctic Abyss | ||
|Ger=Eisiger Abgrund | |Ger=Eisiger Abgrund | ||
|GerM=Icy Abyss}} | |GerM=Icy Abyss | ||
|Ita=Crucci nei Ghiacci | |||
|ItaM=Worries in the Ice | |||
}} | |||
{{DKC2}} | {{DKC2}} | ||
[[Category:Crocodile Isle]] | [[Category:Crocodile Isle]] | ||
[[Category: | [[Category:Aquatic areas]] | ||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest | [[Category:Ice caves]] | ||
[[Category:Donkey Kong Country 2: Diddy's Kong Quest levels]] |
Latest revision as of 20:09, June 22, 2024
Level | |
---|---|
Arctic Abyss | |
Level code | 6 - 1 |
World | K. Rool's Keep |
Game | Donkey Kong Country 2: Diddy's Kong Quest |
Music track | In a Snow-bound Land |
<< Directory of levels (SNES) >> KK | |
<< Directory of levels (GBA) >> KK |
Arctic Abyss is the twenty-eighth level of Donkey Kong Country 2: Diddy's Kong Quest and the first level of K. Rool's Keep. This level is the first ice-themed one of the game, excluding Black Ice Battle of the Lost World. Most of the level is flooded, but the Kongs are forcefully transformed into Enguarde for most of the stage. The water level changes at certain points, which means Enguarde cannot return to collectible items when he passes them. In the Game Boy Advance version of the level, the level terrain is green.
Layout[edit]
When they begin the level, the Kongs must plunge into the water and start swimming. They need to watch out for a few enemies as they go, and also have to squeeze through a tight space with some Puftups around. Soon, they will reach an Animal Barrel and turn into Enguarde. Enguarde must then continue along the path and defeat several foes, including the sneaky Shuries that can come shooting at the fish at any second. Later, the swordfish will have to swim north and avoid a few Puftups, then travel west. The water will go down here, so the fish must go quickly if he wants to find any special prizes. Once he goes the whole way west, he needs to go north and beat some Shuries. Then, he should swim west again and break the Star Barrel.
From there, Enguarde must swim in a U shape and avoid four Puftups, as well as three Shuries. Then, he should quickly dash east before the water rises, so he can obtain a few more special prizes on the way. After the fish makes it the whole way east, he needs to swim around another U shaped path, and avoid enemies. Eventually, he will have to make his way west and swim fast, before the water level decreases too much. Then, Enguarde must continue east between the cold ice, and defeat four Shuris swimming around him. Then, he needs to move on and beat some Puftups, until the water decreases again. He must trudge over the land if he is stuck, and travel south, where he will meet some Lockjaws. When they are defeated, the swordfish should cross the No Animal Sign, and finally turn back into the Kongs. Diddy and Dixie must jump onto the End of Level Target and exit the stage. End prizes include a banana, a Banana Bunch, Banana Coin, or a Red Balloon.
Enemies[edit]
The following enemies appear in the following quantities:
Items and objects[edit]
The following items and objects appear in the following quantities:
Banana Coin (4)
DK Barrel (4)
Red Balloon (1)
Treasure Chest (1)
K-O-N-G Letters[edit]
- K: Obtainable by jumping over the gap at the start of the level.
- O: Encircled by two Shuri before the Star Barrel.
- N: Between two pink Shuri.
- G: Proceeding the "N" Letter, a Lockjaw, and three Shuri, the water level will sink upon entering a room. As the water rises, Enguarde can swim for the "G" in the top left corner of the room.
Key items[edit]
- Cranky's Video Game Hero Coin: A little while after the Star Barrel, Enguarde will have to begin traveling east. The water will decrease here, so he must use his special ability to shoot at a fast speed, and slide to a large platform. Unless the water sank too much for him to get up here, the swordfish should find the Video Game Hero Coin right up ahead.
- Golden feather (Game Boy Advance version only): Near the end off the level, Enguarde must avoid a few Shuries and then begin to travel west. As he goes, the water level will decrease, and he will see the golden feather above the water. To get it, the fish needs to swim along the path for a while until the water rises again. When it does this, he should go back, and grab the feather.
- Photograph (Game Boy Advance version only): To find the photograph, the Kongs must transform into Enguarde and head down the area, where the water recedes. At that point, the swordfish should swim to the bottom left part of the area, going through the wall. Inside a small, hidden area, he will find the photograph and two Banana Coins. The collected photograph is a picture of Enguarde.
Bonus Levels[edit]
Arctic Abyss has two Bonus Levels, listed by type:
- Collect the Stars!: After the water rises a little and Enguarde sees the first Lockjaw of the level, he should swim upwards. He should see a wall with two bananas next to it. Using his special ability, the swordfish must blast into the wall and create a small opening, which he should swim into. It will take him to a Bonus Level, where he must swim down the path and collect 100 stars. The water level will decrease, so he must collect the stars fast, or it will pull him away from them. If he obtained enough of the objects by the end, he can grab the Kremkoin.
- Find the Token!: Once Enguarde passes the last two Puftups in the level, he should swim through the small gap nearby and travel to the right. He will go through the wall and cross a No Animal Sign, which will turn him back into the Kongs. Then, they must enter the entryway farther on, and enter the Bonus Level. Here, they have to run down the path and simply throw a treasure chest at a few Zingers. When the chest finally breaks, the Kremkoin is revealed.
Gallery[edit]
Super Nintendo Entertainment System[edit]
Game Boy Advance[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | こごえる地下すいろ[?] Kogoeru Chika Suiro |
Chilling Underground Waterway | |
French | Abysses Arctiques[?] | Arctic Abyss | |
German | Eisiger Abgrund[?] | Icy Abyss | |
Italian | Crucci nei Ghiacci[?] | Worries in the Ice | |
Spanish | Abismo Ártico[?] | Arctic Abyss |