Wario Land (WarioWare: Smooth Moves): Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
mNo edit summary |
m (Text replacement - "(\| *)Jap([RMCN\d]* *=)" to "$1Jpn$2") |
||
(17 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
{{ | {{italic title|id=yes}} | ||
{{minigame | {{minigame infobox | ||
|image=[[File:WWSM Wario Land.png|250px]] | |image=[[File:WWSM Wario Land.png|250px]] | ||
| | |appears_in=''[[WarioWare: Smooth Moves]]'' | ||
|type=[[9-Volt]] | |type=[[9-Volt]] & [[18-Volt]] | ||
|intro=''Break!/Defeat!'' | |intro=''Break!/Defeat!'' | ||
|info='' | |info="''Throw one enemy to another. Ah, multitasking. 1994: Wario Land / Game Boy''" | ||
|form="The Boxer" | |form="The Boxer" | ||
|track=Wario Land Meadows<br>Wario Land Temple | |||
}} | }} | ||
'''Wario Land''' is one of [[9-Volt]] | '''Wario Land''' is one of [[9-Volt]] & [[18-Volt]]'s [[microgame]]s in ''[[WarioWare: Smooth Moves]]''. It is based on the [[Game Boy]] game ''[[Wario Land: Super Mario Land 3]]''. | ||
==Gameplay== | ==Gameplay== | ||
The player must raise the [[Pirate Goom]] with the [[Wii#Wii Remote|Wii Remote]] and throw it by thrusting the Wii Remote forward. | The player must raise the [[Pirate Goom]] with the [[Wii#Wii Remote|Wii Remote]] and throw it by thrusting the Wii Remote forward. The game can take place in either the [[Rice Beach|Rice Beach]] or the [[Syrup Castle]] levels. | ||
*'''Level 1:''' Defeating the enemy is easy. | |||
* '''Level 1:''' Defeating the enemy is easy. | *'''Level 2:''' The enemy jumps or flies near [[Wario]], making it harder to hit it. Sometimes, two blocks must be broken as well. | ||
* '''Level 2:''' The enemy jumps or flies near [[Wario]], making it harder to hit it. Sometimes, two blocks must be broken as well. | *'''Level 3:''' Wario usually has to keep the enemy raised to block against a falling enemy. | ||
* '''Level 3:''' Wario usually has to keep the enemy raised to block against a falling enemy. | |||
{{9-Volt | ==Names in other languages== | ||
{{WWSM | {{foreign names | ||
[[Category:WarioWare: Smooth Moves | |Jpn=スーパーマリオランド3 ワリオランド | ||
|JpnR=Sūpā Mario Rando 3 Wario Rando | |||
|JpnM=Wario Land: Super Mario Land 3<br><small>''lit. Super Mario Land 3: Wario Land''</small> | |||
}} | |||
{{9-Volt & 18-Volt's microgames}} | |||
{{WWSM microgames}} | |||
[[Category:WarioWare: Smooth Moves microgames]] | |||
[[Category:Wario Land: Super Mario Land 3]] |
Latest revision as of 14:44, January 7, 2025
Wario Land | |
---|---|
![]() | |
Appears in | WarioWare: Smooth Moves |
Type | 9-Volt & 18-Volt |
Command(s) | Break!/Defeat! |
Info | "Throw one enemy to another. Ah, multitasking. 1994: Wario Land / Game Boy" |
Form(s) | "The Boxer" |
Music track | Wario Land Meadows Wario Land Temple |
Wario Land is one of 9-Volt & 18-Volt's microgames in WarioWare: Smooth Moves. It is based on the Game Boy game Wario Land: Super Mario Land 3.
Gameplay[edit]
The player must raise the Pirate Goom with the Wii Remote and throw it by thrusting the Wii Remote forward. The game can take place in either the Rice Beach or the Syrup Castle levels.
- Level 1: Defeating the enemy is easy.
- Level 2: The enemy jumps or flies near Wario, making it harder to hit it. Sometimes, two blocks must be broken as well.
- Level 3: Wario usually has to keep the enemy raised to block against a falling enemy.
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | スーパーマリオランド3 ワリオランド[?] Sūpā Mario Rando 3 Wario Rando |
Wario Land: Super Mario Land 3 lit. Super Mario Land 3: Wario Land |