Twist and Route: Difference between revisions

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[[Image:MPDS_TwistandRoute.jpg|thumb|'''Twist and Route'''.]]
{{minigame infobox
'''Twist and Route''' is a 4-player and duel [[mini-game]] that is found during the events of ''[[Mario Party DS]]''.
|image=[[File:Twist and Route MPDS.png]]
|appears_in=''[[Mario Party DS]]
|type=4-Player minigame<br>Duel minigame
|track=They're Neck and Neck
|sample=[[File:MPDS They're Neck and Neck.oga]]
}}
'''Twist and Route''' is a 4-Player and Duel [[minigame]] that appears in ''[[Mario Party DS]]''. Its name is a pun on the title of the song "{{wp|Twist and Shout}}."


==Introduction==
==Introduction==
In the introduction, the camera overviews the playfield that takes in some assembly table filled with plated cogs, bolts, clock plates, mini-watches, assembly pieces and various tools as obstacles. Shortly after that, the camera moves down towards the players' windup cars at the start line. Soon after that, the mini-game starts.
The camera shows the playfield on an assembly table before moving down towards the players' windup cars at the starting line as the minigame starts.  


==Gameplay==
==Gameplay==
The player's windup car can be indentified by simply looking at the emblem imprint on the back of the car near to the windup, the emblem inprint varies which character the player uses during the game.
Each racer has to wind up the mini-car; the player must do this by using the [[Nintendo DS#Stylus|stylus]] to perform clockwise circles on the bottom screen. Once fully wound, the car propels forward for a while depending on how well it was wound up, and the player must steer it using the direction pad or {{button|ds|Y}} and {{button|ds|A}} buttons. If the car slows to a slop, the player must use the stylus to wind it up again. The track is filled with various obstacles that block the road or slow cars down, such as plated cogs, bolts, clock plates, mini-watches, assembly pieces, and various tools. The first player who reaches the finish line wins. If both players reach the finish line at the same time in the Duel variant, or the time limit expires, the result is a tie.


The player has to first windup the the mini windup car using the stylus on the bottom screen clockwise. When the player winds the windup car towards the end, the player then realizes the stylus. The player can now steer the car within a limit amount of power the player gave a good crank. When the player's car stops proceeding to accelerate, the player must repeat this process again so that the car can continue to accelerate.
==Controls==
*{{button|Padleftright}} {{button|ds|Y}} {{button|ds|A}} &ndash; Steer
*{{button|ds|Stylus}} &ndash; Wind clockwise


In this mini-game, the playfield is filled with obstacles that the players confront. The large stamp, cogs and bolts simply slow the players' windup cars down. Tools and other bulky objects in the pathway block partially, and the clock plates makes the player's windup car hard to maneuver with turning.
==In-game text==
*'''Rules''' &ndash; ''"Race to the finish in your windup car. You'll have to wind it up often, because driving the car and running across obstacles will use up its power."''
* '''Tips''' &ndash; ''"Your car is out of power when you see arrows on the Touch Screen. You can wind it up only when the arrows appear, so give it a good crank."''


The first player who reaches to the end of the finish line wins.
==Names in other languages==
 
{{foreign names
==In-Game Instructions==
|Fre=Mario Machines
''Race to the finish in your windup car. You'll have to wind up often, because driving the car and running across obstacles will use up its power.''
|FreM=Mario Machines; a pun on the video-game series, ''[[wikipedia:Micro Machines (video game series)|Micro Machines]]''.
 
|SpaE=Carretera y cuerda
'''Tips'''<br>
|SpaEM=Road and Wind Up, pun on ''carretera y manta'', meaning "hit the road"
''Your car is out of power when you see arrows on the Touch Screen. You can wind it up only when the arrows appear, so give it a good crank.''
|Ger=Aufzieh-Derby
 
|GerM=Wind Derby
==Controls==
|SpaM=Road and winder
*'''Left, Right, Y, A''' &ndash; Steer
|Jpn=ぜんまいレース
*'''Stylus''' &ndash; Wind clockwise
|JpnR=Zenmai Rēsu
|JpnM=Windup Race
|Kor=태엽 감기 레이스
|KorR=Taeyeop Gamgi Reiseu
|KorM=Windup Race
|Ita=A tutta Molla
|ItaM=Full Spring
}}


[[Category: Mario Party DS Mini-games]]
{{MPDS minigames}}
[[Category: 4-player mini-games]]
[[Category:4-player minigames]]
[[Category: Duel mini-games]]
[[Category:Duel minigames]]
[[Category:Mario Party DS minigames]]
[[it:A tutta Molla]]

Latest revision as of 14:55, January 7, 2025

Twist and Route
4-player mode for Twist and Route in Mario Party DS
Appears in Mario Party DS
Type 4-Player minigame
Duel minigame
Music track They're Neck and Neck
Music sample

Twist and Route is a 4-Player and Duel minigame that appears in Mario Party DS. Its name is a pun on the title of the song "Twist and Shout."

Introduction[edit]

The camera shows the playfield on an assembly table before moving down towards the players' windup cars at the starting line as the minigame starts.

Gameplay[edit]

Each racer has to wind up the mini-car; the player must do this by using the stylus to perform clockwise circles on the bottom screen. Once fully wound, the car propels forward for a while depending on how well it was wound up, and the player must steer it using the direction pad or Y Button and A Button buttons. If the car slows to a slop, the player must use the stylus to wind it up again. The track is filled with various obstacles that block the road or slow cars down, such as plated cogs, bolts, clock plates, mini-watches, assembly pieces, and various tools. The first player who reaches the finish line wins. If both players reach the finish line at the same time in the Duel variant, or the time limit expires, the result is a tie.

Controls[edit]

  • +Control Pad left or right Y Button A Button – Steer
  • Stylus – Wind clockwise

In-game text[edit]

  • Rules"Race to the finish in your windup car. You'll have to wind it up often, because driving the car and running across obstacles will use up its power."
  • Tips"Your car is out of power when you see arrows on the Touch Screen. You can wind it up only when the arrows appear, so give it a good crank."

Names in other languages[edit]

Language Name Meaning Notes
Japanese ぜんまいレース[?]
Zenmai Rēsu
Windup Race
French Mario Machines[?] Mario Machines; a pun on the video-game series, Micro Machines.
German Aufzieh-Derby[?] Wind Derby
Italian A tutta Molla[?] Full Spring
Korean 태엽 감기 레이스[?]
Taeyeop Gamgi Reiseu
Windup Race
Spanish (NOE) Carretera y cuerda[?] Road and Wind Up, pun on carretera y manta, meaning "hit the road"