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{{articleabout|crocodilian-like enemy first featured in the game ''Donkey Kong Jr.''|piranha-like enemy of the same name|[[Snapjaw (Donkey Kong Country 2: Diddy's Kong Quest)|here]]}}
{{about|the crocodilian enemy that first appeared in the [[Donkey Kong Jr. (game)|Donkey Kong Jr.]] game|the piranha-like enemy of the same name|[[Snapjaw (Donkey Kong Country 2)]]|the crocodilian enemy from [[Yoshi's Island DS]]|[[Snap Jaw]]}}
{{Species-infobox
{{species infobox
|title=Snapjaw
|image=[[File:MvDK NS Snapjaw.png|190px]]<br>Official artwork of a Snapjaw from ''Mario vs. Donkey Kong'' (Nintendo Switch)
|image=[[Image:Snapjaw.jpg|190px]]<br>A '''Snapjaw''' as seen in artwork for ''Donkey Kong Jr.''.
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of games by date#1982|1982]])
|related=
|latest_appearance=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'']] ([[Nintendo Switch]]) ([[List of games by date#2024|2024]])
|first_appearance=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' ([[List of Mario games by date#1982|1982]])
|variants=[[Snap Jaw]]
|notable=
|comparable=[[Chain Chomp]]<br>[[Klaptrap]]<br>[[Vine Eater]]
|latest_appearance=''[[NES Remix]]'' ([[List of Mario games by date#2013|2013]])  
}}
}}
'''Snapjaws''' are enemies which resemble small crocodiles that attack with gnashing teeth. The appearance of Snapjaws alters in every game they appear in.  
'''Snapjaws'''<ref>{{cite|language=en-us|date=1985|title=''Donkey Kong Jr.'' (NES) instruction booklet|page=5|publisher=Nintendo of America}}</ref> are [[List of enemies|enemies]] in the ''[[Donkey Kong (series)|Donkey Kong]]'' and ''[[Mario vs. Donkey Kong (series)|Mario vs. Donkey Kong]]'' series. These mechanical creatures resemble a cross between an alligator and a living bear trap. They attack with gnashing teeth and are able to travel along [[vine]]s.
==History==
===''Donkey Kong'' series===
====''Donkey Kong Jr.''====
{{multiframe
|[[File:DKJ Arcade Blue Snapjaw Sprite.png]] &nbsp; [[File:Redsnapjaw.png]] &nbsp; [[File:DKJrNESBlueSnapjaw.png]] &nbsp; [[File:DKJrNESRedSnapjaw.png]] &nbsp; [[File:DKJr2600Snapjaw.png]]|Snapjaws as they appear in the arcade (blue and red), Famicom/NES (blue and red), and Atari 2600 versions of ''Donkey Kong Jr.''|size=120|bg=black}}
Snapjaws first appear in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Here, they are used by [[Mario]] in an attempt to defeat [[Donkey Kong Jr.]] Like [[Kong]], Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping [[fruit]] on top of them. In this game, they appear as fanged monsters with a chain behind them, similar to [[Chain Chomp]]s.
{{br}}
 
====''Donkey Kong'' (Game Boy)====
[[File:DKGB Snapjaw.png|frame|right]]
In the [[Game Boy]] version of ''[[Donkey Kong (Game Boy)|Donkey Kong]]'', Snapjaws appear in [[Stage 2-4]] in the [[Forest (Donkey Kong)|Forest]] and three stages of the [[Jungle (Donkey Kong)|Jungle]]. They act much as they do in their previous appearance, and Snapjaws thrown by [[Donkey Kong]] act like the blue ones of ''Donkey Kong Jr.''; however, as color is unused to differentiate between enemy types, these Snapjaws have spiked bodies and shorter snouts. Snapjaws can be defeated with fruit or a [[hammer]]. They are said to have become Donkey Kong's companion and betrayed Mario.<ref name=Daijiten/>
{{br}}
 
===''Captain N: The Game Master''===
[[File:SnapJawN.jpg|thumb|Snapjaws in ''Captain N: The Game Master''.]]
Snapjaws appear in the episode titled "Queen of the Apes" of ''[[Captain N: The Game Master]]''. Like many entities in the series, they are very off-model, being depicted as piranhas with large underbites (incidentally similar to the [[Snapjaw (Donkey Kong Country 2)|creature of the same name]] from ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'').
 
===''Mario vs. Donkey Kong'' series===
====''Mario vs. Donkey Kong''====
[[File:ALLIGATOR_MVDK.PNG|thumb|left|upright=0.55|A Snapjaw in ''Mario vs. Donkey Kong''.]]
[[File:MvsDK Snapjaw.png|frame|right]]
Snapjaws reappear in ''[[Mario vs. Donkey Kong]]''. They appear in [[Donkey Kong Jungle (world)|Donkey Kong Jungle]], and have spikes instead of chains. They act similarly to normal red Snapjaws, but move at a less rapid speed when going down a vine, and can change direction in the middle of a vine. The ones that appear in the [[Level 2-5 (Mario vs. Donkey Kong)|fifth stage]] have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the [[Level 2-DK|DK stage]]. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Unlike in the Game Boy ''Donkey Kong'', Snapjaws can be defeated with fruit, but not a hammer.


==History==
The [[Mario vs. Donkey Kong (Nintendo Switch)|Nintendo Switch version]] gives Snapjaws a new design that makes the teeth on the respective upper and lower jaws the same color as said jaws, as well as making them flatter to give them more of a toy-like appearance than the games that came before it. However, their design remains largely faithful to both [[Mario vs. Donkey Kong 2: March of the Minis|the original game's sequel]] and [[Mario vs. Donkey Kong: Minis March Again!|its DSi counterpart]].
===''Donkey Kong Jr.''===
{{br}}
[[File:DKJrSnapjaw.png|thumb|96px|left|Red and blue Snapjaws from ''Donkey Kong Jr.''.]]
 
Snapjaws first appear in the game ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]''. Here, they are thrown by [[Mario]] at [[Donkey Kong Jr.]] in an attempt to defeat the ape. Like Donkey Kong Jr., Snapjaws can climb vines. Though whereas regular blue Snapjaws simply fall off a vine when they reach the end of it, the red variety can continually climb up and down a vine and walk on platforms. In this game, Snapjaws can only be defeated by dropping fruits on top of them. The Snapjaws of this game are quite robotic in appearance.
====''Mario vs. Donkey Kong 2: March of the Minis''====
[[File:SnapjawMvsDK2.png|thumb|upright=0.55|A Snapjaw in ''Mario vs. Donkey Kong 2: March of the Minis'']]
Snapjaws reappear in the ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' floor [[Jungle Hijinks]], having a slightly updated appearance. During levels, they eat leafy vines as they move through them, and if a [[Mini Mario (toy)|Mini Mario]] touches one, the Mini Mario will be defeated. During the [[Boss Game 8|boss battle]] against Donkey Kong, three of them repeatedly travel down and up [[rope]]s, and fruit can once again defeat them.
 
====''Mario vs. Donkey Kong: Minis March Again!''====
Snapjaws reappear in the ''[[Mario vs. Donkey Kong: Minis March Again!]]'' floor [[Jungle Rumble]]. They serve a similar capacity in the [[Floor 4 Donkey Kong|boss battle]] against Donkey Kong, except they spawn from the top of the ropes over time.


===''Donkey Kong'' (Game Boy)===
===''WarioWare: Move It!''===
[[Image:DKGB Snapjaw.png|frame]]
A Snapjaw appears in the ''[[WarioWare: Move It!]]'' microgame [[Donkey Kong Jr. (WarioWare: Move It!)|Donkey Kong Jr.]], where it is seen giving chase. Donkey Kong Jr. should climb up the vines and reach the platform without getting caught by the Snapjaw, because otherwise, it will instantly defeat him, resulting in a loss.
In ''[[Donkey Kong (Game Boy)|Donkey Kong]]'' on the [[Game Boy]], Snapjaws appear in [[Stage 2-4]] in the [[Forest (Donkey Kong)|Forest]] and several other levels after this one. In this game Snapjaws have a more dragon-like appearance. They can be defeated by using a [[hammer]].


===''Mario vs. Donkey Kong''===
===Other appearances===
[[File:SnapjawMvsDK.jpg|thumb|100px|A Snapjaw from ''Mario vs. Donkey Kong''.]]
A Snapjaw is depicted as the SHOW option's cursor in the [[Game Boy Camera]] accessory.
[[Image:MvsDK Snapjaw.png|frame|left]]
The next appearance of Snapjaws was in ''[[Mario vs. Donkey Kong]]''. Here they were plant-like beings with thorn-like spines covering their body. Along with appearing in various of the game's levels [[Donkey Kong]] throws differently-colored Snapjaws as weapons in his and Mario's final battle, similar to what Mario did with them in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' Like in Donkey Kong for the [[Game Boy Advance|GBA]] Snapjaws can be defeated in this game using a hammer.


===''Mario vs. Donkey Kong 2: March of the Minis''===
==Profiles and statistics==
[[File:SnapjawMvsDK2.jpg|thumb|100px|left|A Snapjaw from ''Mario vs. Donkey Kong 2: March of the Minis''.]]
===''[[Perfect Ban Mario Character Daijiten]]''===
Snapjaws appeared in the ''[[Mario vs. Donkey Kong 2: March of the Minis]]'' level, [[Jungle Hijinks]]. Here they looked like green mini toys. They eat vines, and if a [[Mini Mario (Mario vs. Donkey Kong)|Mini Mario]] touches one, the Mini Mario will be defeated.
{{PBMCD profile
|name=スナイパー (JP) / Snapjaw (EN)
|artwork=[[File:Snapjaw Perfect.png|150px]]
|shuzoku=ビースト{{ruby|族|ぞく}}
|seikaku=お{{ruby|天気屋|てんきや}}
|tojo_gemu={{ruby|JR|ジュニア}}、{{ruby|GB|ゲームボーイ}}ドンキー
|desc='''<big>ツルを{{ruby|昇|のぼ}}る{{ruby|大口|おおぐち}}のワニ</big></b><br>
{{ruby|大|おお}}きな{{ruby|口|くち}}を{{ruby|開|あ}}け、ツルを{{ruby|昇|のぼ}}り{{ruby|降|お}}りして{{ruby|追|お}}いかけてくるワニのモンスター。ドンキー{{ruby|JR|ジュニア}}ではマリオの{{ruby|手下|てした}}として{{ruby|働|はたら}}いたが、{{ruby|GB|ゲームボーイ}}ドンキーではドンキーコングの{{ruby|仲間|なかま}}になってマリオを{{ruby|裏切|うらぎ}}った。<ref name=Daijiten>{{cite|language=ja|date=1994|publisher=[[Shogakukan]]|title=「パーフェクト版 マリオキャラクター大事典」 (''Perfect Ban Mario Character Daijiten'')|page=[https://i.imgur.com/O21Xv16.jpeg 95]}}</ref>
|tribe=Beast clan
|disposition=Moody person
|game_appearances=Jr., GB Donkey
|eng_desc='''''<big>A large-mouthed crocodile ascending a vine</big>'''''<br>
''An crocodile monster that opens its large mouth and chases after you by climbing up and down vines. In Donkey Jr., it worked as Mario's lackey, but in GB Donkey, it became Donkey Kong's companion and betrayed Mario.''
}}


===''Mario vs. Donkey Kong: Minis March Again!''===
==Gallery==
Snapjaws reappear in ''[[Mario vs. Donkey Kong: Minis March Again!]]''. They are found only in two boss battles in which they serve as shields for [[Donkey Kong]]. They do not fall from their vines.
<gallery>
Snapjaw.jpg|''Donkey Kong Jr.''
DKJ Mario and Snapjaw Artwork.png|''Donkey Kong Jr.''
DKJR Artwork Snapjaw.png|''Donkey Kong Jr.'' ([[Famicom]])
DKJR Artwork Donkey Kong Jr. (3).png|''Donkey Kong Jr.'' (Famicom)
DKJrAB Cover.png|''[[Donkey Kong (coloring/activity books)|Donkey Kong Junior: Activity Book]]''
DKJrP&M Cover.jpg|''[[Donkey Kong (coloring/activity books)|Donkey Kong Junior: Puzzles & Mazes]]''
CN Snapjaw Concept Art.png|Concept artwork of Snapjaws in ''Captain N: The Game Master''
Perfect Snapjaw Manga.png|A manga scene featuring Snapjaws, from ''Super Mario Encyclopedia: Complete Edition''
Snapjaw Perfect.png|Artwork from ''Perfect Ban Mario Character Daijiten''
MvsDK Snapjaw Alt.png|''Mario vs. Donkey Kong''
MVDK World 2 End (No Text).png|''Mario vs. Donkey Kong''
SnapjawMVDK.png|''Mario vs. Donkey Kong'' (Nintendo Switch)
</gallery>


===''Yoshi's Island DS''===
==Additional names==
[[File:Snapjaw-YIDS.png|frame|right]]
===Internal names===
The Snapjaw returned in ''[[Yoshi's Island DS]]'' under the name '''Snap Jaw'''. These crocodiles were much more organic-looking than their mechanical cousins. In this game, Snap Jaws were usually found in levels where vines were abundant, and where [[Baby Donkey Kong|Baby DK]] was the primary baby (such as in World 3). Snap Jaws usually climbed up and down on short vines, apparently clinging to them with their huge jaws. They would sometimes fall from their vines, attempting to knock Baby DK from the [[Yoshi (species)|Yoshi's]] back. They are part of the [[Koopa Troop]].
{{internal names
<br clear=all>
|game1=''[[Mario vs. Donkey Kong 2: March of the Minis]]''
|file1=<tt>data/data/anims/alligator_anim.bin</tt>
|name1=alligator
|game2=[[Mario vs. Donkey Kong (Nintendo Switch)|''Mario vs. Donkey Kong'' (Nintendo Switch)]]
|file2=<tt>Model/Snapjaw.bfres.zs</tt>
|name2=Snapjaw
}}
 
===Names in other languages===
{{foreign names
|Jap=スナップジョー<ref>Japanese arcade instruction card, Famicom manual, and FDS manual for ''Donkey Kong Jr.''</ref> / スナップジョウ<ref name=Daijiten/>
|JapR=Sunappujō
|JapM=Snapjaw
|Jap2=かみつきワニ<ref>[[Media:Mvsdk book ii.jpg|''Mario vs. Donkey Kong'' Shogakukan book]]{{page needed}}</ref>
|Jap2R=Kamitsuki Wani
|Jap2M=Snapping Crocodile
|Fre=Mâchoire<ref name=int>''Donkey Kong Junior'' Atari computer version manual (International){{page needed}}</ref><ref>French ColecoVision manual{{page needed}}</ref>
|Fre2=Mâchoire d'Acier<ref name=int/>
|FreM=Jawbone
|Fre2M=Steel Jawbone
|Ger=Beißer<ref name=int/>
|Ger2=Krokodil<ref>German ColecoVision manual</ref>
|GerM=Biter
|Ger2M=Crocodile
|Ita=Mandibola Mangiagorilla<ref>''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (NES), back of the Italian box</ref>
|Ita2=Mordimordi<ref name=int/>
|Ita3=Tagliola<ref>''[[Donkey Kong Jr. (Game & Watch)|Donkey Kong Jr.]]'' Italian booklet{{page needed}}</ref><ref>''[[Donkey Kong II]]'' Italian booklet{{page needed}}</ref>
|Ita4=Minicoccodrillo<ref>{{cite|title=''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'' (3DS - [[Virtual Console]]) Italian e-manual|page=8|publisher=Nintendo|language=it}}</ref><ref>{{cite|language=it|title=[[Nintendo Entertainment System - Nintendo Switch Online]]|author=Description|quote=Sali e scendi con liane e catene e destreggiati fra le varie insidie, schivando disgustose bestiole come minicoccodrilli e volatili per arrivare alle chiavi che aprono la gabbia in cui è rinchiuso Donkey Kong.}}</ref>
|ItaM=Gorilla-eater Jaw
|Ita2M=Bitebite
|Ita3M=Beartrap
|Ita4M=Minicrocodile
|Spa=Mandibula<ref name=int/>
|SpaM=Mandible
|ChiS=猛游食人鱼<ref>{{cite|language=zh-hans|url=www.ique.com/DSi/DSiWare/game_and_watch|title=GAME&WATCH|publisher=ique.com|accessdate=July 4, 2024}}</ref>
|ChiSR=Měngyóu Shírényú
|ChiSM=Literally "Fiercely Swimming Piranha"
}}


==Names in Other Languages==
==References==
{{Foreignname
<references/>
|Jap=かみつきワニ
|JapR=Kamitsukiwani
|JapM=Biting Crocodile}}


==Trivia==
*The appearance of Snapjaws in ''[[Donkey Kong Jr. (game)|Donkey Kong Jr.]]'', that of large a fanged monster with a chain dragging behind it, is similar to the appearance of another creature encountered in later games of the Mario series, the [[Chain Chomp]].
*[[Klaptrap]]s, small crocodilians from variations of the later Donkey Kong games may be based off Snapjaws.
*A Snapjaw makes a cameo appearance in the [[Game Boy Camera]] accessory for the Game Boy handheld system. In the SHOW option a Snapjaw is this options cursor, this seems to make a Snapjaw "quasi-playable".
{{BoxTop}}
{{DKJR}}
{{DKJR}}
{{DK}}
{{DKGB}}
{{MVDK}}
{{MVDK}}
{{MOTM}}
{{MVDKMOTM}}
{{YIDS}}
{{MVDKMMA}}
[[Category:Enemies]]
[[Category:Robots]]
[[Category:Yoshi's Island DS]]
[[Category:Crocodilians]]
[[Category:Species]]
[[Category:Donkey Kong Jr. enemies]]
[[Category:Koopa Troop]]
[[Category:Donkey Kong (Game Boy) enemies]]
[[Category:Donkey Kong Enemies]]
[[Category:Mario vs. Donkey Kong enemies]]
[[Category:Donkey Kong Species]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis enemies]]
[[Category:Mario vs. Donkey Kong 2: March of the Minis]]
[[Category:Mario vs. Donkey Kong: Minis March Again! enemies]]
[[Category:Yoshi Enemies]]
[[it:Snapjaw]]
[[Category:Yoshi Species]]
[[de:Schnappkiefer]]
[[Category:Donkey Kong Jr.]]

Latest revision as of 23:36, October 28, 2024

This article is about the crocodilian enemy that first appeared in the Donkey Kong Jr. game. For the piranha-like enemy of the same name, see Snapjaw (Donkey Kong Country 2). For the crocodilian enemy from Yoshi's Island DS, see Snap Jaw.
Snapjaw
A Snapjaw from Mario vs. Donkey Kong on Nintendo Switch.
Official artwork of a Snapjaw from Mario vs. Donkey Kong (Nintendo Switch)
First appearance Donkey Kong Jr. (1982)
Latest appearance Mario vs. Donkey Kong (Nintendo Switch) (2024)
Variants
Comparable

Snapjaws[1] are enemies in the Donkey Kong and Mario vs. Donkey Kong series. These mechanical creatures resemble a cross between an alligator and a living bear trap. They attack with gnashing teeth and are able to travel along vines.

History[edit]

Donkey Kong series[edit]

Donkey Kong Jr.[edit]

A blue Snapjaw from Donkey Kong Jr.   A red Snapjaw from Donkey Kong Jr.   Sprite of a blue Snapjaw from the Nintendo Entertainment System port of Donkey Kong Jr.   DKJrNESRedSnapjaw.png   Sprite of a Snapjaw from the Atari 2600 port of Donkey Kong Jr.
Snapjaws as they appear in the arcade (blue and red), Famicom/NES (blue and red), and Atari 2600 versions of Donkey Kong Jr.

Snapjaws first appear in the game Donkey Kong Jr. Here, they are used by Mario in an attempt to defeat Donkey Kong Jr. Like Kong, Snapjaws can climb vines. Whereas blue Snapjaws simply fall off a vine when they reach the end of it, the red variety thrown by Mario can continually climb up and down vines and move on platforms. Snapjaws can only be defeated by dropping fruit on top of them. In this game, they appear as fanged monsters with a chain behind them, similar to Chain Chomps.

Donkey Kong (Game Boy)[edit]

Snapjaw(compressed)

In the Game Boy version of Donkey Kong, Snapjaws appear in Stage 2-4 in the Forest and three stages of the Jungle. They act much as they do in their previous appearance, and Snapjaws thrown by Donkey Kong act like the blue ones of Donkey Kong Jr.; however, as color is unused to differentiate between enemy types, these Snapjaws have spiked bodies and shorter snouts. Snapjaws can be defeated with fruit or a hammer. They are said to have become Donkey Kong's companion and betrayed Mario.[2]

Captain N: The Game Master[edit]

Snapjaw
Snapjaws in Captain N: The Game Master.

Snapjaws appear in the episode titled "Queen of the Apes" of Captain N: The Game Master. Like many entities in the series, they are very off-model, being depicted as piranhas with large underbites (incidentally similar to the creature of the same name from Donkey Kong Country 2: Diddy's Kong Quest).

Mario vs. Donkey Kong series[edit]

Mario vs. Donkey Kong[edit]

Snapjaw artwork from the ending credits.
A Snapjaw in Mario vs. Donkey Kong.
Snapjaw

Snapjaws reappear in Mario vs. Donkey Kong. They appear in Donkey Kong Jungle, and have spikes instead of chains. They act similarly to normal red Snapjaws, but move at a less rapid speed when going down a vine, and can change direction in the middle of a vine. The ones that appear in the fifth stage have a red and green coloration, whereas Donkey Kong tosses Snapjaws with a blue and purple palette in the DK stage. These Snapjaws do not fall off their vine; rather, they will climb up a vine approximately twice, at which point they will vanish. Unlike in the Game Boy Donkey Kong, Snapjaws can be defeated with fruit, but not a hammer.

The Nintendo Switch version gives Snapjaws a new design that makes the teeth on the respective upper and lower jaws the same color as said jaws, as well as making them flatter to give them more of a toy-like appearance than the games that came before it. However, their design remains largely faithful to both the original game's sequel and its DSi counterpart.

Mario vs. Donkey Kong 2: March of the Minis[edit]

Artwork of a Snapjaw, as seen in the staff credits of Mario vs. Donkey Kong 2: March of the Minis.
A Snapjaw in Mario vs. Donkey Kong 2: March of the Minis

Snapjaws reappear in the Mario vs. Donkey Kong 2: March of the Minis floor Jungle Hijinks, having a slightly updated appearance. During levels, they eat leafy vines as they move through them, and if a Mini Mario touches one, the Mini Mario will be defeated. During the boss battle against Donkey Kong, three of them repeatedly travel down and up ropes, and fruit can once again defeat them.

Mario vs. Donkey Kong: Minis March Again![edit]

Snapjaws reappear in the Mario vs. Donkey Kong: Minis March Again! floor Jungle Rumble. They serve a similar capacity in the boss battle against Donkey Kong, except they spawn from the top of the ropes over time.

WarioWare: Move It![edit]

A Snapjaw appears in the WarioWare: Move It! microgame Donkey Kong Jr., where it is seen giving chase. Donkey Kong Jr. should climb up the vines and reach the platform without getting caught by the Snapjaw, because otherwise, it will instantly defeat him, resulting in a loss.

Other appearances[edit]

A Snapjaw is depicted as the SHOW option's cursor in the Game Boy Camera accessory.

Profiles and statistics[edit]

Perfect Ban Mario Character Daijiten[edit]

スナイパー (JP) / Snapjaw (EN)
A Snapjaw from Donkey Kong Jr. andDonkey Kong for the Game Boy.
Original text (Japanese) Translation
種族しゅぞく ビーストぞく Tribe Beast clan
性格せいかく 天気屋てんきや Disposition Moody person
登場とうじょうゲーム JRジュニアGBゲームボーイドンキー Game appearances Jr., GB Donkey
ツルをのぼ大口おおぐちのワニ

おおきなくちけ、ツルをのぼりしていかけてくるワニのモンスター。ドンキーJRジュニアではマリオの手下てしたとしてはたらいたが、GBゲームボーイドンキーではドンキーコングの仲間なかまになってマリオを裏切うらぎった。[2]

A large-mouthed crocodile ascending a vine

An crocodile monster that opens its large mouth and chases after you by climbing up and down vines. In Donkey Jr., it worked as Mario's lackey, but in GB Donkey, it became Donkey Kong's companion and betrayed Mario.

Gallery[edit]

Additional names[edit]

Internal names[edit]

Game File Name Meaning

Mario vs. Donkey Kong 2: March of the Minis data/data/anims/alligator_anim.bin alligator -
Mario vs. Donkey Kong (Nintendo Switch) Model/Snapjaw.bfres.zs Snapjaw -

Names in other languages[edit]

Language Name Meaning Notes
Japanese スナップジョー[3] / スナップジョウ[2]
Sunappujō
Snapjaw
かみつきワニ[4]
Kamitsuki Wani
Snapping Crocodile
Chinese (simplified) 猛游食人鱼[13]
Měngyóu Shírényú
Literally "Fiercely Swimming Piranha"
French Mâchoire[5][6] Jawbone
Mâchoire d'Acier[5] Steel Jawbone
German Beißer[5] Biter
Krokodil[7] Crocodile
Italian Mandibola Mangiagorilla[8] Gorilla-eater Jaw
Mordimordi[5] Bitebite
Tagliola[9][10] Beartrap
Minicoccodrillo[11][12] Minicrocodile
Spanish Mandibula[5] Mandible

References[edit]

  1. ^ 1985. Donkey Kong Jr. (NES) instruction booklet. Nintendo of America (American English). Page 5.
  2. ^ a b c 1994. 「パーフェクト版 マリオキャラクター大事典」 (Perfect Ban Mario Character Daijiten). Shogakukan (Japanese). Page 95.
  3. ^ Japanese arcade instruction card, Famicom manual, and FDS manual for Donkey Kong Jr.
  4. ^ Mario vs. Donkey Kong Shogakukan book[page number needed]
  5. ^ a b c d e Donkey Kong Junior Atari computer version manual (International)[page number needed]
  6. ^ French ColecoVision manual[page number needed]
  7. ^ German ColecoVision manual
  8. ^ Donkey Kong Jr. (NES), back of the Italian box
  9. ^ Donkey Kong Jr. Italian booklet[page number needed]
  10. ^ Donkey Kong II Italian booklet[page number needed]
  11. ^ Donkey Kong Jr. (3DS - Virtual Console) Italian e-manual. Nintendo (Italian). Page 8.
  12. ^ "Sali e scendi con liane e catene e destreggiati fra le varie insidie, schivando disgustose bestiole come minicoccodrilli e volatili per arrivare alle chiavi che aprono la gabbia in cui è rinchiuso Donkey Kong." – Description. Nintendo Entertainment System - Nintendo Switch Online.
  13. ^ GAME&WATCH. ique.com (Simplified Chinese). Retrieved July 4, 2024.