Bowser Nightmare: Difference between revisions
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[[ | {{board infobox | ||
'''Bowser Nightmare''' is the largest board in ''[[Mario Party 5]]'', and the seventh and final board of the game. It was created from Bowser's dreams. | |image=[[File:Bowser Nightmare board.png|300px]] | ||
|appears_in=''[[Mario Party 5]]'' | |||
|availability=Unlocked by completing Story Mode | |||
|description="A board born of Bowser's dreams." | |||
|sample=[[File:BowserNightmare.oga]] | |||
}} | |||
{{quote|Welcome to the Bowser Nightmare! This is a world inspired by Bowser's wicked dreams! Big bad Bowser put all kinds of traps and snares around, so be careful!|Eldstar|Mario Party 5}} | |||
[[File:Bowsersnightmare.jpg|thumb|left|Bowser Nightmare in Story Mode]] | |||
'''Bowser Nightmare''' is the largest, unlockable board in ''[[Mario Party 5]]'', and the seventh and final board of the game. It was created from Bowser's dreams. It is first playable in a simplified variation in Story Mode. If the player defeats Bowser in [[Frightmare]], the full version of Bowser Nightmare becomes playable in Party Mode. | |||
{{br|left}} | |||
When players land on [[ | ==Events== | ||
When players land on [[Event Space|? Space]]s, Bowser appears and causes events that may hinder them. | |||
*The ? Spaces at the bottom-left and bottom-right sides cause Bowser to come out for a walk to the other side. During his stroll, he turns all [[Blue Space]]s in his path into [[Red Space]]s and crushes any player in his path, making them lose 10 [[coin]]s. | *The ? Spaces at the bottom-left and bottom-right sides cause Bowser to come out for a walk to the other side. During his stroll, he turns all [[Blue Space|Plus Space]]s in his path into [[Red Space|Minus Space]]s and crushes any player in his path, making them lose 10 [[coin]]s. This event lasts for at least 2 turns, after which the Minus Spaces revert back to Plus Spaces. | ||
*The ? Space on the top-left and top-right sides of the board cause Bowser to appear on his [[Koopa Clown Car]], where he forces the player to hit a red block or a blue block: one sends the player back to start while the other takes half of the player's coins. | *The ? Space on the top-left and top-right sides of the board cause Bowser to appear on his [[Koopa Clown Car]], where he forces the player to hit a red block or a blue block: one sends the player back to start while the other takes half of the player's coins. | ||
*The ? Space at the top of the board causes Bowser to appear and take control of a flamethrower cannon. Players near the flamethrower are burned and lose their [[Orb|Capsules]]. | *The ? Space at the top of the board causes Bowser to appear and take control of a flamethrower cannon. Players near the flamethrower are burned and lose their [[Orb|Capsules]] (half of their coins in Story Mode). | ||
*The two ? Spaces near the circle at the center of the board take players into the circle (via a red [[Warp Pipe]]) where there are | *The two ? Spaces near the circle at the center of the board take players into the circle that Bowser calls "the Spin Stage" (via a red [[Warp Pipe]]) where there are Minus Spaces (and possibly [[Bowser Space]]s, due to the random placement of Bowser Spaces in this game); Bowser appears for a moment and says "Good luck gettin' out!" to taunt the player. The two ? Spaces inside the circle take players out the circle. This is similar to the Mecha-Blooper ride from [[Bowser Land]] of ''[[Mario Party 2]]''. If the [[Last Five Turns Event]] turns all Minus Spaces into Bowser Spaces, getting trapped in the middle results in a Bowser event every turn until the player gets out. | ||
{{br|left}} | |||
== | ==Spaces (Party Mode)== | ||
{|class="wikitable" | |||
|- | |||
!Type of Space | |||
!Number of Spaces | |||
|- | |||
![[File:SpaceBlueMP45.png|50px]]<br>[[Blue Space|Plus Spaces]] | |||
|53 normally, 35 after Bowser takes a walk and passes over a [[DK Space]], 34 after Bowser takes a walk without passing over a DK Space | |||
|- | |||
![[File:SpaceRedMP45.png|50px]]<br>[[Red Space|Minus Spaces]] | |||
|12 normally, 30 after Bowser takes a walk and passes over a DK Space, 31 after Bowser takes a walk without passing over a DK Space | |||
|- | |||
![[File:SpaceHappeningMP5.png|50px]]<br>[[Event Space|? Space]]s | |||
|9 | |||
|- | |||
![[File:SpaceDonkeyMP5.png|50px]]<br>[[DK Space]]s | |||
|1 | |||
|- | |||
![[File:Bowser Space MP4.png|50px]]<br>[[Bowser Space]]s | |||
|1 (13 during the last five turns if [[Last Five Turns Event#Mario Party 5|all Red Spaces turn into Bowser Spaces]]) | |||
|- | |||
!Total of Spaces | |||
|76 | |||
|} | |||
<br | ==Spaces (Story Mode)== | ||
{|class="wikitable" | |||
|- | |||
!Type of Space | |||
!Number of Spaces | |||
|- | |||
![[File:SpaceBlueMP45.png|50px]]<br>[[Blue Space|Plus Spaces]] | |||
|16 | |||
|- | |||
![[File:SpaceRedMP45.png|50px]]<br>[[Red Space|Minus Spaces]] | |||
|3 | |||
|- | |||
![[File:SpaceHappeningMP5.png|50px]]<br>[[Event Space|? Space]]s | |||
|1 | |||
|- | |||
![[File:SpaceDonkeyMP5.png|50px]]<br>[[DK Space]]s | |||
|1 | |||
|- | |||
![[File:Bowser Space MP4.png|50px]]<br>[[Bowser Space]]s | |||
|0 | |||
|- | |||
![[File:MinigameSpaceMP5.png|50px]]<br>[[Minigame Space|VS Space]]s | |||
|3 | |||
|- | |||
!Total of Spaces | |||
|24 | |||
|} | |||
==Gallery== | |||
<gallery> | |||
Bowser Nightmare Icon MP5.png | |||
Bowser Nightmare Party Mode logo.png | |||
MP5 Bowser Nightmare Logo Sprite.png | |||
Bowser Nightmare Intro MP5.png | |||
MP5 Bowser Nightmare Start.png | |||
Bowser Nightmare Results BG.png | |||
Bowser Nightmare Results logo.png | |||
</gallery> | |||
==Names in other languages== | |||
{{foreign names | |||
|Jap=クッパ・ドリーム | |||
|JapR=Kuppa Dorīmu | |||
|JapM=Bowser Dream | |||
|Fre=BowseRêve | |||
|FreM=Portmanteau of ''Bowser'' and ''rêve'' (dream) | |||
|Ger=Bowser-Traum | |||
|GerM=Bowser Dream | |||
|Ita=Incubo Bowser | |||
|ItaM=Bowser Nightmare | |||
|Spa=La pesadilla de Bowser | |||
|SpaM=Bowser's Nightmare | |||
}} | |||
{{Mario Party boards}} | |||
{{MP5}} | {{MP5}} | ||
[[Category: | [[Category:Volcanic areas]] | ||
[[Category: | [[Category:Mario Party 5 boards]] | ||
[[de:Bowser-Traum]] | |||
[[ | |||
Latest revision as of 05:14, January 8, 2024
Bowser Nightmare | |||
---|---|---|---|
Appears in | Mario Party 5 | ||
Availability | Unlocked by completing Story Mode | ||
Description | "A board born of Bowser's dreams." | ||
|
- “Welcome to the Bowser Nightmare! This is a world inspired by Bowser's wicked dreams! Big bad Bowser put all kinds of traps and snares around, so be careful!”
- —Eldstar, Mario Party 5
Bowser Nightmare is the largest, unlockable board in Mario Party 5, and the seventh and final board of the game. It was created from Bowser's dreams. It is first playable in a simplified variation in Story Mode. If the player defeats Bowser in Frightmare, the full version of Bowser Nightmare becomes playable in Party Mode.
Events[edit]
When players land on ? Spaces, Bowser appears and causes events that may hinder them.
- The ? Spaces at the bottom-left and bottom-right sides cause Bowser to come out for a walk to the other side. During his stroll, he turns all Plus Spaces in his path into Minus Spaces and crushes any player in his path, making them lose 10 coins. This event lasts for at least 2 turns, after which the Minus Spaces revert back to Plus Spaces.
- The ? Space on the top-left and top-right sides of the board cause Bowser to appear on his Koopa Clown Car, where he forces the player to hit a red block or a blue block: one sends the player back to start while the other takes half of the player's coins.
- The ? Space at the top of the board causes Bowser to appear and take control of a flamethrower cannon. Players near the flamethrower are burned and lose their Capsules (half of their coins in Story Mode).
- The two ? Spaces near the circle at the center of the board take players into the circle that Bowser calls "the Spin Stage" (via a red Warp Pipe) where there are Minus Spaces (and possibly Bowser Spaces, due to the random placement of Bowser Spaces in this game); Bowser appears for a moment and says "Good luck gettin' out!" to taunt the player. The two ? Spaces inside the circle take players out the circle. This is similar to the Mecha-Blooper ride from Bowser Land of Mario Party 2. If the Last Five Turns Event turns all Minus Spaces into Bowser Spaces, getting trapped in the middle results in a Bowser event every turn until the player gets out.
Spaces (Party Mode)[edit]
Type of Space | Number of Spaces |
---|---|
Plus Spaces |
53 normally, 35 after Bowser takes a walk and passes over a DK Space, 34 after Bowser takes a walk without passing over a DK Space |
Minus Spaces |
12 normally, 30 after Bowser takes a walk and passes over a DK Space, 31 after Bowser takes a walk without passing over a DK Space |
? Spaces |
9 |
DK Spaces |
1 |
Bowser Spaces |
1 (13 during the last five turns if all Red Spaces turn into Bowser Spaces) |
Total of Spaces | 76 |
Spaces (Story Mode)[edit]
Type of Space | Number of Spaces |
---|---|
Plus Spaces |
16 |
Minus Spaces |
3 |
? Spaces |
1 |
DK Spaces |
1 |
Bowser Spaces |
0 |
VS Spaces |
3 |
Total of Spaces | 24 |
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | クッパ・ドリーム[?] Kuppa Dorīmu |
Bowser Dream | |
French | BowseRêve[?] | Portmanteau of Bowser and rêve (dream) | |
German | Bowser-Traum[?] | Bowser Dream | |
Italian | Incubo Bowser[?] | Bowser Nightmare | |
Spanish | La pesadilla de Bowser[?] | Bowser's Nightmare |