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| {{construction}} | | {{italic title|id=yes}} |
| | | {{world infobox |
| {{worldbox | | |image=[[File:World2NSMB2.jpg|350px]] |
| |image=[[File:Nsmb2w2.png|250px]] | | |game=''[[New Super Mario Bros. 2]] |
| |title=World 2 | | |levels=11 <!-- Including the Rainbow Course --> |
| |app=''[[New Super Mario Bros. 2]]
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| |lev=11 <!-- Including the rainbow course --> | |
| |before=[[World 1 (New Super Mario Bros. 2)|<<]] | | |before=[[World 1 (New Super Mario Bros. 2)|<<]] |
| |after=[[World 3 (New Super Mario Bros. 2)|>>]]}} | | |after=[[World 3 (New Super Mario Bros. 2)|>>]] |
| | | }} |
| '''World 2''' is the desert world of ''[[New Super Mario Bros. 2]]''. This world introduces the new [[Gold Flower]] power-up, where Mario can transform into [[Gold Mario]] (and Luigi to Silver Luigi). This world has 4 [[Toad House]]s, two are red, one is green and the last is a Star Toad House. It is also the first world with a [[Ghost House]] in the game. | | '''World 2''' is the second normal world in ''[[New Super Mario Bros. 2]]''. This world has a desert theme and introduces the new [[Gold Flower]] power-up, which transforms Mario into [[Gold Mario]] (and Luigi to Silver Luigi). This world has four [[Toad House]]s, two are red, one is green and the last is yellow. It is also the first world with a [[Ghost House]]. This world consists of eleven levels. Eight of them are on the main path, two levels are optional and the last is the world's [[Rainbow Course]]. This world has a total of twelve exits. This world is also optional as it can be bypassed by completing [[World Mushroom (New Super Mario Bros. 2)|World Mushroom]]. The map music and overworld music of the world is the same as that of [[World 2 (New Super Mario Bros. Wii)|World 2]] of ''[[New Super Mario Bros. Wii]]''. The world layout is also similar to [[World 2 (New Super Mario Bros.)|World 2]] of ''[[New Super Mario Bros.]]'' The boss of this world is [[Iggy Koopa]]. |
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| This world consists of 11 levels. 8 of them are on the main path, 2 levels are optional and the last is the world's rainbow level. This world is also optional as it can be bypassed by completing [[World Mushroom]]. The map music and overworld music of the world is similar to that of [[World 2 (New Super Mario Bros. Wii)|World 2]] of ''[[New Super Mario Bros. Wii]]''. The world layout is also similar to [[World 2 (New Super Mario Bros.)|World 2]] of ''[[New Super Mario Bros.]]''. The boss of this world is [[Iggy Koopa]]. | |
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| ==Levels==
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| ==={{world|2|Rainbow}}===
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| To access this level, the timer must end with the two digits '22' (that is, 'x22', where 'x' can be any number) when the player reaches the flagpole of any World 2 level. Once the level is completed, it can be accessed again by satisfying the above condition once more.
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| The level begins with Mario on the desert floor with several platforms and a green Warp Pipe which takes Mario to the sky. Upon landing in the course, the screen scrolls automatically. Coins begin to fall in straight vertical lines. After that, there will be heightened platforms which the player should use to get the [[100 Gold Coin]] which falls with more coins from above. A [[Red Ring]] then appears. Going through it will make 8 [[Red Coins]] parachute from the sky. Collecting all eight will put a [[Gold Flower]] in the player's inventory. Finally, the last coins fall where Mario jumps off and return to the World Map.<ref name=World2-Rjpn>[http://www.youtube.com/watch?v=AsZ6mwQ8QhI&feature=BFa&list=ULVJ3M4CIlCaA Newスーパーマリオブラザーズ2 ワールド2「レインボーコース」 - YouTube]</ref>
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| ==={{world|2|1}}===
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| [[File:NSMB2 screen2.jpg|thumb|200px|right|[[Gold Mario]] shooting gold fireballs.]]
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| First, Mario will come across some tilting Brick Blocks, one of them is a [[? Block]] containing a [[Fire Flower]], followed by a [[Piranha Plant]]. Throughout the level, there are tilting Brick Blocks which acts as platforms, and Piranha Plants being the main enemies. There is also a [[Red Ring]] which will make 8 [[Red Coin]]s parachute into the level. After the checkpoint, there are also [[Note Block]]s, [[Koopa Troopa]]s and [[Koopa Paratroopa]]s. The [[Gold Flower]] is also introduced in this level (''see Star Coin 2''). After the last Piranha Plant, several tilting Brick Block platforms can help Mario reach the top of the flagpole.<ref name=World2-1jpn>[http://www.youtube.com/watch?v=H95pqTEsikU&feature=BFa&list=ULH-phZTVNU-c Newスーパーマリオブラザーズ2 ワールド2「W2-1 ゴールデンマリオ登場!」 - YouTube]</ref>
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| ====Star Coins====
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| The three Star Coins in this level are located very close to each other.
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| *'''Star Coin 1''': Before the checkpoint, there is a gap on the ceiling. Attempting to pass through the gap will make a hidden block containing a coin appear. Mario needs to go to the left of the gap and jump towards the right at the topmost point. He should land on a platform. The Star Coin should be in sight now
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| *'''Star Coin 2''': After the checkpoint, there is a gold [[Warp Pipe]]. Warping through will take the player underground. The player can find a [[Gold Flower]] in a lone ? Block, which allows Mario to shoot fireballs that change Brick Blocks into coins, activate them, or score coins instead of points when killing enemies. When Mario sees the first [[Goomba]], he should stop shooting fireballs (just in case). Mario can then use the Brick Blocks as platforms to reach a ledge where the Star Coin is. He can obtain it by shooting the obstructing Brick Blocks with fireballs. In any case the Brick Blocks were changed into coins, the player can still use the [[Goomba Tower]] nearby (if still intact) to leap up to the ledge.
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| *'''Star Coin 3''': This Star Coin is located just before the last set of Note Blocks. (If the player just obtained the second Star Coin, he needs to go towards the left.) The player needs to use the Note Block to reach a high tilting Brick Blocks while avoiding the Paratroopas to obtain the last Star Coin.
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| ==={{world|2|2}}===
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| [[File:Nsmb2 golden hammer bro.png|thumb|200px|right|Mario and a [[Hammer Bro.]].]]
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| This aerial level takes place on tikis that have wing-like structures, acting as platforms throughout the level. Mario starts in between two ? Blocks, the latter containing a [[Fire Flower]]. This is followed by a [[Paragoomba]] and several [[Brick Block]]s. Red [[Koopa Troopa]]s follow. A Gold Ring appears in between two ? Blocks on the ground under a Koopa which allows Mario to earn extra coins with the Koopa. A [[Hammer Bro.]] can then be found (''see Star Coin 1''). Yellow platforms which tilts with respect to weight follows, where Mario must be careful or else he could fall. After that is the checkpoint, where another Fire Flower can be found. Another tilting platform can be found above another Hammer Bro.. This is followed by a [[Red Ring]]. After crossing several gaps, a [[Boomerang Bro.]] can be found to the right of several Brick Blocks. On the next platform is another Hammer Bro. on Brick Blocks. At this point Mario needs to travel upwards. Going upwards to the first level the player will encounter a Boomerang Bro. and a Koopa Troopa. To the right of that platform is another platform with a Coin [[Roulette Block]]. Going up the next level to the top floor is a [[Sledge Bro.]] between a Brick Block (which can be turned into a [[Gold Block]]) and a [[? Block]] with a Fire Flower. Going right is the last platform with several tiki heads which can help Mario reach the top of the flagpole.
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| ====Star Coins====
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| *'''Star Coin 1''': The first Star Coin is located above the first Hammer Bro..
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| *'''Star Coin 2''': On the platform right after the platform with the Red Ring, Mario can find a gap between the two smaller platforms. Dropping down leads to a gold Warp Pipe, taking the player to an area with two Boomerang Bros. and the Star Coin, along with several coins.
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| *'''Star Coin 3''': In the last part, when Mario encounters the Sledge Bro., he should go towards the left and jump the gap to a smaller platform. He will meet a Paragoomba which Mario has to jump on to reach the Star Coin.
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| ==={{world|2|3}}===
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| This level takes place underground. The player starts on the desert ground where a Pokey can be found. Entering the gold [[Warp Pipe]] takes the player underground. The main power up, the [[Super Leaf]] can be found in a ? Block above the first Pokey underground. After passing a few floating platforms and some [[Pokey]]s, the player will encounter a few sets of rotating platforms with several Pokeys on some of them. The player will then find the checkpoint, a [[Roulette Block]], two Coin Roulette Blocks (each Roulette Block has two [[Spike Top]]s) and a [[springboard]] used to bounce to the Roulette Blocks high up. After passing the checkpoint, there are two platforms moving up and down with a Pokey and a gold Warp Pipe which warps the player to the next area. There are Brick Blocks, ? Blocks and red POW Blocks in this area (''see Star Coin 2''), followed by platforms that go in opposite directions (two sets move downwards and one set moves upwards), two of which have Pokeys on them, and a [[Red Ring]]. After passing a few more Buzzy Beetles and crossing quicksand, a green pipe can be found to blast Mario out of the cave. Back on the surface, there are several stone platforms with Pokeys floating over a pool of quicksand. Crossing it leads to the flagpole.<ref name=World2-3jpn>[http://www.youtube.com/watch?v=MeA_EDU1VP8&feature=BFa&list=ULvxJ_B-zd_XQ Newスーパーマリオブラザーズ2 ワールド2「W2-3」 - YouTube]</ref>
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| ====Star Coins====
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| *'''Star Coin 1''': Just after the checkpoint, the player should see two Warp Pipes, the lower one obstructed by Brick Blocks. A Buzzy Beetle can be found on the upper pipe. The player has to pick up the Buzzy Beetle and go to the lower moving platform (the one without the Pokey) and try to activate the outer POW Block. If successful, a path will open for the player to reach and enter the pipe. After entering the room, the player should go left and drop down the hole. There are many [[Piranha Plant]]s that pop out simultaneously every few seconds. Grab the Star Coin that's on the player's left and head back right.
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| *'''Star Coin 2''': At the beginning the second area, there is a gap in between the Brick Blocks. The player needs to carry the Buzzy Beetle found further down the level to just before the gap. Releasing the shell will activate all the red POW Blocks, opening a path to the Star Coin. The player should also watch out for the Goombas.
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| *'''Star Coin 3''': When reaching the Red Ring, the player needs to climb up the third set of downward moving platforms while moving towards the right to a platform made of Brick Blocks and POW Blocks. Navigating through the path by jumping from platform to platform will bring the player to the Star Coin.
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| ==={{world|2|A}}===
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| [[File:World 2-A NSMB2.png|thumb|200px|right|[[Super Mario]] over two [[Fuzzy|Fuzzies]].]]
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| A payment of 5 Star Coins is required to unlock this level.
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| This aerial level takes place in a [[wikipedia:Ruins|ruin]]-like setting. World 2-2 can be seen in the background too. Moving platforms which follow tracks make up most of the level which Mario must use to cross the large abyss. Platforms before the checkpoint fall into the abyss after riding on them while platforms after the checkpoint cross onto different tracks. The main power up here is the [[Super Leaf]], which can be found in one of the first ? Blocks and ? Blocks after the checkpoint. A Coin Roulette Block can be found in the beginning of the level. Enemies found here include [[Koopa Troopa]]s (some walk about on the moving platforms), [[Paratroopa]]s which block the player's path when jumping from platform to platform and [[Fuzzy|Fuzzies]] found in the second half of the level.<ref name=World2-Ajpn>[http://www.youtube.com/watch?v=z3QtbYDNwmI&feature=BFa&list=ULMeA_EDU1VP8 Newスーパーマリオブラザーズ2 ワールド2「W2-A」 - YouTube]</ref>
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| ====Star Coins====
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| *'''Star Coin 1''': When Mario is on the third moving platform after the Coin Roulette Block, the player should look out for another platform above him and jump onto it. Continuing on normally will take Mario to the Star Coin.
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| *'''Star Coin 2''': Just before the checkpoint, although it is very difficult to reach it once the player reaches the checkpoint. When the player reaches a platform with a red Koopa on it, the player should not jump to the platform but wait for the right time to obtain the Star Coin. Alternatively, the player could also use [[Raccoon Mario]] to fly and carefully obtain the Star Coin. It would also be easier in multiplayer mode by asking one player to jump down to the Star Coin and bubbling up while the other stay put.
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| *'''Star Coin 3''':
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| ==={{world|2|fort}}===
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| Mario begins on a platform beside a [[Super Dry Bones]] with two ? Blocks - the right one containing a [[Super Leaf]]. Mario will first need to avoid being squashed by several moving brown platforms by timing jumps correctly. There are several [[Dash Coin]]s that can be collected. This is followed by a rectangular ? Block containing coins, and several more moving brown platforms. At the top, an [[Undead Goomba]], Super Dry Bones and an ordinary [[Dry Bones]] follow. After that is the checkpoint and a rectangular ? Block containing a Super Leaf, followed by more Undead Goombas. Brown platforms at this point have spikes, and there are also some on the wall. Another Undead Goomba can be found (''see Star Coin 2''). More brown platforms follow, with several rectangular ? Blocks and a Dry Bones. Two Undead Goombas are then found, where several brown platforms drop from the bottom, with some having spikes on them. This is followed by the boss door. The boss here are four [[Reznor]]s on a wheel with four rectangular ? Blocks.<ref name=World2-Twrjpn>[http://www.youtube.com/watch?v=VJ3M4CIlCaA&feature=BFa&list=ULz3QtbYDNwmI Newスーパーマリオブラザーズ2 ワールド2「W2-塔 ブイブイ4体で登場!」 - YouTube]</ref>
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| ====Star Coins====
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| *'''Star Coin 1''': At the top of the brown platforms early in the level, the player should see the Star Coin being blocked by a wall. Mario needs to duck on the nearest brown platform when it comes out and wait for the platform to retreat to get the Star Coin.
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| *'''Star Coin 2''': Upon arriving at the area as explained above, the player should see a door. Through the door are some brown platforms. The player needs to go up the platforms until the player can see the next door, but not enter it. Going further up is the Star Coin.
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| *'''Star Coin 3''': At the point where the player see the boss door, Mario has to wall kick up the brown platforms when they drop down, preferably to the left of the brown platforms. The player then need to dash to the Star Coin before the brown platforms return up.
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| ==={{world|2|ghost}}===
| | Several enemies first appear in a level of World 2: |
| [[File:NSMB2-W2-Ghost House.jpg|thumb|200px|right|[[Mario]] and [[Boohemoth]].]]
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| This is the first [[Ghost House]] in the game. Mario starts in front of a [[Boo]] and a ? Block which will move to the left when the player attempts to hit it. This is similar to the following ? Block and Brick Block, which the ? Block contains a Super Leaf. This is followed by a door to the next area. The following area introduces the [[Boohemoth]], which is a big Boo as large is the screen. Similar to a Boo, it will move when the player is facing away from it, and the screen scrolls with it's movement. When Mario is looking at it, it stops. However, if Mario looks at it for a long time, it will peek and move forward slightly. Going through the door, there is a Boo and a Brick Block which turns into a Gold Block. There is a purple block similar to that of [[World 7 (New Super Mario Bros. Wii)#World 7-1|World 7-1]] of ''[[New Super Mario Bros. Wii]]'' which moves up and down, blocking Mario's path. Just after that, the floor, which seems to be a normal floor, will turn into bouncy blocks similar to [[Note Blocks]]. A few ? Blocks follow, one of them containing a Super Leaf. A Boo follows. Another purple block can be found which moves left and right. Dash Coins follow with more bouncy blocks, where another platform can be found which lowers when Mario stands on it. Furthur down a tilting purple block can be found with a [[Red Ring]]. This is followed by more bouncy blocks, another purple tilting platform and the door to the next area. In the next area, there are several fake doors. The real door is located at the bottom of the area hidden in a platform on the right which goes down when Mario stands on it. The door leads outside of the house, Several Boos circle a platform, which helps Mario reach the top of the flagpole, which is further down the area.<ref name=World2-GHjpn>[http://www.youtube.com/watch?v=xE7glKceR28&feature=BFa&list=ULVJ3M4CIlCaA Newスーパーマリオブラザーズ2 ワールド2「W2-お化け屋敷」 - YouTube]</ref>
| | {{columns|count=2| |
| | | *[[Paragoomba]]s |
| ====Star Coins====
| | *[[Hammer Bro]]s. |
| All three Star Coins are located in the second area, where the Boohemoth is.
| | *[[Boomerang Bro]]s. |
| *'''Star Coin 1''': The Star Coin is located on a ledge near the second purple block. The player can wall kick up the left side of the ledge using the purple block, or just run and jump from the right to the Star Coin.
| | *[[Fuzzy|Fuzzies]] |
| *'''Star Coin 2''': When Mario reaches the first platform which lowers when standing, the player needs to lower it completely to open a path to the Star Coin while ensuring that Boohemoth stops moving. | | *[[Big Dry Bones]] |
| *'''Star Coin 3''': Just after the Red Ring are bouncy floors. When Mario reaches a small part of the floor which is higher than the rest, he needs to bounce high to the Star Coin which is rotating about the ceiling.
| | *[[Spiny|Spinies]] |
| | | *[[Bob-omb]]s |
| ====Secret Exit====
| | *[[Parabomb|Para-bombs]] |
| After the player sees or collects the second Star Coin, Mario needs to go forward to the lowest floor (not the platform) and trigger a hidden block to the left which contains a vine leading to the flagpole.
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| This exit unlocks a red [[Toad House]] and ''World 2-B''.
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| ==={{world|2|4}}===
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| [[File:World 2-4 NSMB2.png|thumb|200px|right|[[Fire Mario]] and two Pokeys.]] | |
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| ====Star Coins====
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| *'''Star Coin 1''': | |
| *'''Star Coin 2''':
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| *'''Star Coin 3''':
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| ==={{world|2|5}}===
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| [[File:World 2-5 NSMB2.png|thumb|200px|right|[[Small Mario]] defeating a [[Chain Chomp]].]] | |
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| ====Star Coins====
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| *'''Star Coin 1''':
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| *'''Star Coin 2''':
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| *'''Star Coin 3''':
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| ==={{world|2|B}}===
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| ====Star Coins====
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| *'''Star Coin 1''':
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| *'''Star Coin 2''': | |
| *'''Star Coin 3''':
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| ==={{world|2|castle}}===
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| [[File:World 2-Castle NSMB2.png|thumb|200px|right|Mario under some fireballs.]] | |
| The player is on a moving platform, which has a kind of button surface. Pressing this button will make the platform move. Many enemies, including bouncing fireballs are found in the path. At the end the player battles Iggy Koopa. His battle is like his battle in New Super Mario Bros. Wii. A [[Chain Chomp]] pulls him. The player will have to stomp on Iggy 3 times.
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| ====Star Coins====
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| *'''Star Coin 1''': | |
| *'''Star Coin 2''':
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| *'''Star Coin 3''':
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| ==Enemies Introduced==
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| *Boss: [[Iggy Koopa]]
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| *[[Chain Chomp]]s | | *[[Chain Chomp]]s |
| | *[[Sledge Bro]]s. |
| *[[Fire Snake]]s | | *[[Fire Snake]]s |
| *[[Pokey]]s | | *[[Pokey]]s |
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| *[[Spike Top]]s | | *[[Spike Top]]s |
| *[[Peepa]]s | | *[[Peepa]]s |
| | *[[Boo]]s |
| *[[Boohemoth]] | | *[[Boohemoth]] |
| | }} |
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| | ==Levels== |
| | {{content description |
| | |name1={{world-link|2|rainbow|World 2-Rainbow}} |
| | |image1=[[File:Nsmb2 coins and 100 gold coin.png|250px]] |
| | |description1=The second [[Rainbow Course]] in the game. ''[[World 2-Rainbow|Read more...]]'' |
| | |name2=[[World 2-1 (New Super Mario Bros. 2)|World 2-1]] |
| | |image2=[[File:NSMB2 W2-1.png|250px]] |
| | |description2=It is a sandy level filled with many moving [[Brick Block]] platforms and grounded [[Piranha Plant]]s. ''[[World 2-1 (New Super Mario Bros. 2)|Read more...]]'' |
| | |name3=[[World 2-2 (New Super Mario Bros. 2)|World 2-2]] |
| | |image3=[[File:NSMB2 Golden Hammer Bro.png|250px]] |
| | |description3=It is a level high in the sky, littered with gold-colored platforms. It also features [[Hammer Bro]]s., [[Boomerang Bro]]s., and [[Sledge Bro]]s. ''[[World 2-2 (New Super Mario Bros. 2)|Read more...]]'' |
| | |name4=[[World 2-3 (New Super Mario Bros. 2)|World 2-3]] |
| | |image4=[[File:NSMB2-W2-3.png|250px]] |
| | |description4=A simple desert level mostly taking place underground with many [[Pokey]]s. ''[[World 2-3 (New Super Mario Bros. 2)|Read more...]]'' |
| | |name5=[[World 2-A (New Super Mario Bros. 2)|World 2-A]] |
| | |image5=[[File:World 2-A NSMB2.png|250px]] |
| | |description5=This level is an aerial, ruin-like level filled with [[Fuzzy|Fuzzies]] that attempt to hinder Mario's progress. ''[[World 2-A (New Super Mario Bros. 2)|Read more...]]'' |
| | |name6={{world-link|2|towern2|World 2-Tower (New Super Mario Bros. 2)}} |
| | |image6=[[File:NSMB2 World2-F.png|250px]] |
| | |description6=It is a generic tower level with a few [[Bone Goomba]]s and [[Dry Bones]]. The bosses are [[Reznor|four Reznor on one wheel]]. ''[[World 2-Tower (New Super Mario Bros. 2)|Read more...]]'' |
| | |name7={{world-link|2|ghosthousen2|World 2-Ghost House}} |
| | |image7=[[File:NSMB2-W2-Ghost House.png|250px]] |
| | |description7=It is the first [[Ghost House]] in the game, and also marks the first appearance of the monstrous [[Boohemoth]]. ''[[World 2-Ghost House|Read more...]]'' |
| | |name8=[[World 2-4 (New Super Mario Bros. 2)|World 2-4]] |
| | |image8=[[File:World 2-4 NSMB2.png|250px]] |
| | |description8=It is a level filled with [[Pokey]]s, [[Spiny|Spinies]], and [[Fire Snake]]s. It also has many blocks that stack up to form pyramid-like structures. ''[[World 2-4 (New Super Mario Bros. 2)|Read more...]]'' |
| | |name9=[[World 2-5 (New Super Mario Bros. 2)|World 2-5]] |
| | |image9=[[File:World 2-5 NSMB2.png|250px]] |
| | |description9=It is a level with many sand blocks and also introduces [[Chain Chomp]]s. ''[[World 2-5 (New Super Mario Bros. 2)|Read more...]]'' |
| | |name10=[[World 2-B (New Super Mario Bros. 2)|World 2-B]] |
| | |image10=[[File:NSMB2-W2-B.png|250px]] |
| | |description10=This level is filled with [[Parabomb|Para-bomb]]s parachuting from the sky and from cannons. ''[[World 2-B (New Super Mario Bros. 2)|Read more...]]'' |
| | |name11={{world-link|2|castlen2|World 2-Castle (New Super Mario Bros. 2)}} |
| | |image11=[[File:World 2-Castle NSMB2.png|250px]] |
| | |description11=The level is spent nearly entirely on a platform that only moves if the player is stepping on it. The boss is [[Iggy Koopa]]. ''[[World 2-Castle (New Super Mario Bros. 2)|Read more...]]'' |
| | }} |
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| | ==Profiles== |
| | {{Multilang profile |
| | |type=website |
| | |columns=1 |
| | |Jap=流砂に足をとられないように注意! 遺跡の中には危険な敵がたくさんいます。<ref>{{cite|url=www.nintendo.co.jp/3ds/abej/course/index.html|title=New スーパーマリオブラザーズ 2 : コース紹介|publisher=nintendo.co.jp|accessdate=June 7, 2024|archive=web.archive.org/web/20121101082833/http://www.nintendo.co.jp/3ds/abej/course/index.html|language=ja}}</ref> |
| | |ChiT=要小心可能陷進去的流沙!遺跡中也有許多危險的敵人。<ref>{{cite|url=www.nintendo.com.hk/nsmb2/course/|title=New 超級瑪利歐兄弟 2:關卡介紹|publisher=nintendo.com.hk|accessdate=June 7, 2024|archive=web.archive.org/web/20140827232211/http://www.nintendo.com.hk/nsmb2/course|language=zh-hant}}</ref> |
| | }} |
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| ==References== | | ==References== |
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| {{NSMB2}} | | {{NSMB2}} |
| [[Category:Worlds]] | | {{NSMB2 levels}} |
| [[Category:Places]] | | [[Category:Deserts]] |
| | [[Category:New Super Mario Bros. 2 worlds]] |
| | [[de:Welt 2 (New Super Mario Bros. 2)]] |