Domino Effect (Mario Party DS): Difference between revisions

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{{minigame-infobox
{{italic title|id=y}}
|image=[[File:Domino Effect MPDS.png]]<br>4-Player minigame version
{{minigame infobox
|appeared_in=''[[Mario Party DS]]''
|image=[[File:Domino Effect MPDS.png]]<br>4-Player version  
|appears_in=''[[Mario Party DS]]''
|type=4-Player minigame<br>Duel minigame
|type=4-Player minigame<br>Duel minigame
|record=1'00"00
|record=1'00"00
|song=Get Into It
|track=Get Into It
|music=[[File:MPDS Get Into It.oga]]
|sample=[[File:MPDS Get Into It.oga]]
}}
}}
'''Domino Effect''' is a 4-Player and Duel [[minigame]] found in ''[[Mario Party DS]]''. It is also the second minigame of [[Score Scuffle]].
'''Domino Effect''' is a 4-Player and Duel [[minigame]] found in ''[[Mario Party DS]]''. Its name is a play on the {{wp|domino effect|eponymous term}}, which is the culminative effect produced when an event sets off a chain of similar or other events. This is the second minigame of [[Score Scuffle]].
 
==Introduction==
The characters [[jump]] over the first five planks onto a red plank that serves as the starting line.


==Gameplay==
==Gameplay==
[[File:Domino Effect MPDS duel.png|thumb|left|150px|Duel minigame version]]
Players compete through a row of planks that fall gradually one behind another. Contestants must jump over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.  
Players compete through a row of planks that fall gradually one behind another (as a "{{wp|domino effect}}," thus giving the minigame its name). Contestants must jump over each plank, pressing the respective button that the plank means. If the player pushes the wrong button, the player will be stopped for a few seconds until they can start hopping again. If the player falls off with planks knocking, they will be out for the rest of the minigame. The player who arrives to the finish first is the winner. If all the players fall off with the planks knocking or if both players arrive to the finish at the same time in the Duel variant, they all lose and the minigame results in a tie.  


If both players get the same score in the Duel variant that breaks the current record, it counts as a new record even though neither player won, as the screen will say "Tie" after the "New Record" fanfare. This also applies to the other Duel minigames with a record system.
As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.


==Controls==
==Controls==
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*'''Rules (Score Scuffle)''' &ndash; ''"Leap across the board tops by pressing the buttons as they're shown. You'll earn more points the faster you reach the finish."''
*'''Rules (Score Scuffle)''' &ndash; ''"Leap across the board tops by pressing the buttons as they're shown. You'll earn more points the faster you reach the finish."''
*'''Tips''' &ndash; ''"Press only the shown button to make each next leap. You'll lose time if you press a wrong button."''
*'''Tips''' &ndash; ''"Press only the shown button to make each next leap. You'll lose time if you press a wrong button."''
==Gallery==
<gallery heights=140 widths=93>
Domino Effect MPDS duel.png|Duel version
</gallery>


==Names in other languages==
==Names in other languages==
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|Ger=Holzbrett-Hüpfer
|Ger=Holzbrett-Hüpfer
|GerM=Wooden Board Hopper
|GerM=Wooden Board Hopper
|Fra=Dominos Barjots
|Fre=Dominos Barjots
|FraM=Bonkers Dominos
|FreM=Bonkers Dominos
|Ita=Effetto Domino
|Ita=Effetto Domino
|ItaM=Domino Effect
|ItaM=Domino Effect
|Jap=ぴょんぴょんレース
|Jpn=ぴょんぴょんレース
|JapR=Pyonpyon Rēsu
|JpnR=Pyonpyon Rēsu
|JapM=Hopping Race
|JpnM=Hopping Race
|Kor=도미노 레이스
|Kor=도미노 레이스
|KorR=Domino reiseu
|KorR=Domino reiseu
|KorM=Domino Race
|KorM=Domino Race
}}
}}
{{MPDS Minigames}}
 
{{MPDS minigames}}
[[Category:4-player minigames]]
[[Category:4-player minigames]]
[[Category:Duel minigames]]
[[Category:Duel minigames]]

Latest revision as of 10:03, April 5, 2025

Domino Effect
4-player mode for Domino Effect in Mario Party DS
4-Player version
Appears in Mario Party DS
Type 4-Player minigame
Duel minigame
Initial record 1'00"00
Music track Get Into It
Music sample

Domino Effect is a 4-Player and Duel minigame found in Mario Party DS. Its name is a play on the eponymous term, which is the culminative effect produced when an event sets off a chain of similar or other events. This is the second minigame of Score Scuffle.

Introduction[edit]

The characters jump over the first five planks onto a red plank that serves as the starting line.

Gameplay[edit]

Players compete through a row of planks that fall gradually one behind another. Contestants must jump over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.

As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.

Controls[edit]

  • A Button B Button X Button Y Button – Leap

In-game text[edit]

  • Rules"Leap across the board tops by pressing the buttons as they're shown. Stay ahead of the boards as they topple behind you."
  • Rules (Score Scuffle)"Leap across the board tops by pressing the buttons as they're shown. You'll earn more points the faster you reach the finish."
  • Tips"Press only the shown button to make each next leap. You'll lose time if you press a wrong button."

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ぴょんぴょんレース[?]
Pyonpyon Rēsu
Hopping Race
French Dominos Barjots[?] Bonkers Dominos
German Holzbrett-Hüpfer[?] Wooden Board Hopper
Italian Effetto Domino[?] Domino Effect
Korean 도미노 레이스[?]
Domino reiseu
Domino Race
Spanish Efecto dominó[?] Domino Effect