User:Doc von Schmeltwick/Projects/SMB3 sprites: Difference between revisions
(Bowser stuff) |
(→Bosses: All the Boomingtons, only sprites left are normal enemies (unless I decide to go ahead and upload the wall tiles as well, though I'm not really feeling it since that would need to include the large bumpy transparent clouds).) |
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Line 639: | Line 639: | ||
===Bosses=== | ===Bosses=== | ||
<gallery class="blackbg rawsize x2" style="--bg4:#F7D8A5;--darkbg4:#F7D8A5" widths=64px heights=64px> | <gallery class="blackbg rawsize x2" style="--bg4:#F7D8A5;--darkbg4:#F7D8A5" widths=64px heights=64px> | ||
SMB3 Boom Boom fort normal spikes.png|[[Boom Boom]] | SMB3 Boom Boom fort normal spikes.png|[[Boom Boom]] (fortress) | ||
SMB3 Boom Boom fort normal emerge.gif|Boom Boom | SMB3 Boom Boom fort normal emerge.gif|Boom Boom (fortress) | ||
Boomboom.gif|Boom Boom | Boomboom.gif|Boom Boom (fortress) | ||
SMB3 Boom Boom fort normal flail alt.gif|Boom Boom | SMB3 Boom Boom fort normal flail alt.gif|Boom Boom (fortress) | ||
SMB3 Boom Boom fort normal hurt.gif|Boom Boom | SMB3 Boom Boom fort normal hurt.gif|Boom Boom (fortress) | ||
SMB3 Boom Boom fort normal jump.gif|Boom Boom | SMB3 Boom Boom fort normal jump.gif|Boom Boom (fortress) | ||
SMB3 Boom Wing fort normal emerge.gif|Boom Boom (fortress) | |||
SMB3 Boom Wing fort normal emerge unused.gif|Boom Boom (fortress, [[List of Super Mario Bros. 3 pre-release and unused content|unused]]) | |||
SMB3 Boom Wing fort normal emerge.gif|Boom Boom | SMB3 Boom Wing fort.gif|Boom Boom (fortress) | ||
SMB3 Boom Wing fort normal emerge unused.gif|Boom Boom ([[List of Super Mario Bros. 3 pre-release and unused content|unused]]) | SMB3 Boom Wing fort hurt.gif|Boom Boom (fortress) | ||
SMB3 Boom Boom fort normal panic.gif|Boom Boom | SMB3 Boom Boom fort normal panic.gif|Boom Boom (fortress) | ||
SMB3 Boom Boom fort normal panic alt.gif|Boom Boom | SMB3 Boom Boom fort normal panic alt.gif|Boom Boom (fortress) | ||
SMB3 Boom Boom fort normal flash.gif|Boom Boom ({{file link|SMB3 Boom Boom flash diagram.png|alternatives}}) | SMB3 Boom Boom fort normal flash.gif|Boom Boom (fortress, {{file link|SMB3 Boom Boom flash diagram.png|alternatives}}) | ||
SMB3 Boom Boom fort dark spikes.png|Boom Boom | SMB3 Boom Boom fort dark spikes.png|Boom Boom (desert fortress) | ||
GreyBoomBoom.gif|Boom Boom | SMB3 Boom Boom fort dark emerge.gif|Boom Boom (desert fortress) | ||
SMB3 Boom Boom fort dark hurt.gif|Boom Boom | GreyBoomBoom.gif|Boom Boom (desert fortress) | ||
SMB3 Boom Boom fort light spikes.png|Boom Boom | SMB3 Boom Boom fort dark flail alt.gif|Boom Boom (desert fortress) | ||
Boom-boom.gif|Boom Boom | SMB3 Boom Boom fort dark hurt.gif|Boom Boom (desert fortress) | ||
SMB3 Boom Boom fort light hurt.gif|Boom Boom | SMB3 Boom Boom fort dark jump.gif|Boom Boom (desert fortress) | ||
SMB3 Boom Boom vehicle spikes.png|Boom Boom | SMB3 Boom Boom fort dark panic.gif|Boom Boom (desert fortress) | ||
SMB3 Boom Boom vehicle.gif|Boom Boom | SMB3 Boom Boom fort dark panic alt.gif|Boom Boom (desert fortress) | ||
SMB3 Boom Boom vehicle hurt.gif|Boom Boom | SMB3 Boom Boom fort light spikes.png|Boom Boom (ice fortress) | ||
SMB3 Boom Wing vehicle.gif|Boom Boom | SMB3 Boom Boom fort light emerge.gif|Boom Boom (ice fortress) | ||
SMB3 Boom Wing vehicle hurt.gif|Boom Boom | Boom-boom.gif|Boom Boom (ice fortress) | ||
SMB3 Boom Boom fort light flail alt.gif|Boom Boom (ice fortress) | |||
SMB3 Boom Boom fort light hurt.gif|Boom Boom (ice fortress) | |||
SMB3 Boom Boom fort light jump.gif|Boom Boom (ice fortress) | |||
SMB3 Boom Boom fort light panic.gif|Boom Boom (ice fortress) | |||
SMB3 Boom Boom fort light panic alt.gif|Boom Boom (ice fortress) | |||
SMB3 Boom Boom vehicle spikes.png|Boom Boom (artillery) | |||
SMB3 Boom Boom vehicle emerge.gif|Boom Boom (artillery) | |||
SMB3 Boom Boom vehicle.gif|Boom Boom (artillery) | |||
SMB3 Boom Boom vehicle flail alt.gif|Boom Boom (artillery) | |||
SMB3 Boom Boom vehicle hurt.gif|Boom Boom (artillery) | |||
SMB3 Boom Boom vehicle jump.gif|Boom Boom (artillery) | |||
SMB3 Boom Wing vehicle emerge.gif|Boom Boom (artillery) | |||
SMB3 Boom Wing vehicle emerge unused.gif|Boom Boom (artillery) | |||
SMB3 Boom Wing vehicle.gif|Boom Boom (artillery) | |||
SMB3 Boom Wing vehicle hurt.gif|Boom Boom (artillery) | |||
SMB3 Boom Boom vehicle panic.gif|Boom Boom (artillery) | |||
SMB3 Boom Boom vehicle panic alt.gif|Boom Boom (artillery) | |||
SMB3 Larry wandless walk.gif|[[Larry|Larry Koopa]] | SMB3 Larry wandless walk.gif|[[Larry|Larry Koopa]] | ||
SMB3LarryKoopaSprite.gif|Larry Koopa | SMB3LarryKoopaSprite.gif|Larry Koopa |
Revision as of 23:56, March 28, 2025
Mario and Luigi
Small Mario standing
Small Mario dashing
Small Mario becoming Super Mario
Small Mario in Kuribo's shoe
Small Luigi standing
Small Luigi becoming Super Luigi
Invincible Small Luigi (alternatives )
Super Mario standing
Super Mario becoming Fire Mario (alternatives )
Invincible Super Mario (alternatives )
Super Luigi standing
Super Luigi becoming Fire Luigi (alternatives )
Invincible Super Luigi (alternatives )
Fire Mario/Luigi standing
Invincible Fire Mario/Luigi (alternatives )
Fireball (normal)
Raccoon Mario standing
Invincible Raccoon Mario (alternatives )
Raccoon Luigi standing
Invincible Raccoon Luigi (alternatives )
Frog Mario/Luigi standing
Frog Mario/Luigi entering a vertical pipe (unused)
Invincible Frog Mario/Luigi (alternatives )
Tanooki Mario/Luigi standing
Invincible Tanooki Mario/Luigi (alternatives )
Statue Mario/Luigi standing
Invincible Statue Mario/Luigi (alternatives )
Statue Mario/Luigi in Kuribo's shoe (glitch)
Hammer Mario/Luigi standing
Invincible Hammer Mario/Luigi (alternatives )
Battle Mode Mario standing
Overworld map sprites
Small Mario (unused)
Invincible Small Mario (alternatives )
Invincible Small Luigi (alternatives )
Invincible Super Mario (alternatives )
Invincible Super Luigi (alternatives )
Invincible Fire Mario/Luigi (alternatives )
Invincible Raccoon Mario (alternatives )
Invincible Raccoon Luigi (alternatives )
Raccoon Mario with a P-Wing
Invincible Raccoon Mario with a P-Wing (alternatives )
Invincible Raccoon Luigi with a P-Wing (alternatives )
Invincible Frog Mario/Luigi (alternatives )
Invincible Tanooki Mario/Luigi (alternatives )
Invincible Hammer Mario/Luigi (alternatives )
Invincible Jugem's Cloud (alternatives )
Map popup sprites
Minigame lobby
Non-playable characters
Princess Toadstool (letter)
Koopa Troopa (game lobby, unused)
Hammer Brother (game lobby, unused)
King of Grass Land (transformed)
King of Grass Land (unused)
King of Desert Land (transformed)
King of Water Land (transformed)
King of Giant Land (transformed)
King of Sky Land (transformed)
King of Ice Land (transformed)
King of Pipe Land (transformed)
Enemies
Little Goomba (credits, unused)
Boomerang Brother (Treasure Ships and World 8-
Tank)
Para-Beetle (unused)
Muncher (normal)
Missile Bill (alternatives )
Missile Bill (alternatives )
Missile Bill (alternatives )
Missile Bill (alternatives )
Missile Bill (alternatives )
Cheep-Cheep (unused)
Jelectro (sea)
Jelectro (ice - unused)
Obstacles
Magical ball (alternatives )
Roto-Disc cog
Spikes (fortress)
Stretch platform
Bosses
Boom Boom (fortress)
Boom Boom (fortress, unused)
Boom Boom (fortress, alternatives )
Items
Coin (background layer, normal)
Coin (background layer, sea - unused)
Coin (background layer, Battle Mode - unused)
Coin (background layer, Treasure Ship)
Coin (sprite layer, Battle Mode)
1-Up Mushroom (land)
Green Koopa Shell (land)
(Green) Giant Shell
Buzzy Shell (title)
Spiny Shell (land)
White Block (background layer)
White Block (sprite layer, land; held by player) (alternatives )
White Block (sprite layer, land; held by Buster Beetle) (alternatives )
White Block (sprite layer, land; thrown) (alternatives )
Card (Mushroom)
Card (glitch)
Magic ball (fortress)
Magic Wand (Larry) (alternatives )
Magic Wand (Morton)
Magic Wand (Wendy)
Magic Wand (Iggy)
Magic Wand (Roy)
Magic Wand (Lemmy)
Magic Wand (Ludwig)
Magic Wand (king)
Magic Wand (Ice Land king)
Power-ups
Super Mushroom (title)
Fire Flower (land)
Fire Flower (minigame lobby and credits - unused)
Super Leaf (title and land)
Starman (title and inventory)
Starman (land) (alternatives )
Starman (cave) (alternatives )
Starman (fortress) (alternatives )
Objects
Coral (sea)
Door (background layer, plains)
Goal (background layer)
Rail (athletic)
Treasure chest (background layer)
Treasure chest (sprite layer - unused)
Vine (background layer, normal)
Water (plains, desert, and giant)
Water / Tide (secret area and plains)
Blocks and bricks
Empty Block (background and sprite layers, normal)
Empty Block (background layer, Treasure Ship)
Brick (background and sprite layers, normal)
Big Block (background layer)
? Block (background layer, normal)
Mega ? Block (background layer)
Hard Block (background layer, plains, desert, and giant)
Wood Block (background layer, normal)
Cloud Block (background layer, plains)
Switch Block (plains, desert, and giant)
Jump Block (background layer)
Magic Note Block (background layer, normal)
Magic Note Block (background layer, normal)
Donut Lift (background and sprite layer, normal)
Elevator blocks (fortress)
Brick floor (Bowser's Castle)
Rubble (flashing, land) (alternatives )
Floor (background and sprite layers)
Floor (background layer - unused)
Pipes
Pipe (standard)
Small pipe (sewer)
Small pipe (plains - unused)
Platforms
Bridge (standard)
Cloud Lift (background layer)
Directional Lift (background layer)
Ground (title and credits)
Island (athletic)
Rotary Lift (normal)
Semisolid Platform (plains)
Slope (hills)
Background details
Particle effects
Whack (land) (alternatives )
Enemy explosion (land) (alternatives )
Miniboss explosion (fortress) (alternatives )
Overworld map icons
Start Panel (Worlds 1, 2, 3, 4, and 7)
Rock (Worlds 1 and 3)
Mushroom House (Worlds 1 and 3)
Spade Panel (Worlds 1, 2, 3, 4, 6, and 7)
Locked Door (Worlds 1 and 3)
Bridge (Worlds 1 and 3)
Pipe (World 2)
Fortress (Worlds 1 and 3)
Castle (Worlds 1 and 3)
Castle (unused)
Mario's position
Luigi's position
Skull (unused)
Minigame cards
Super Mushroom (Spade Panel)
Fire Flower (Spade Panel)
Starman (Spade Panel)
10 coins (N-Mark Spade Panel)
1Up (N-Mark Spade Panel)
1Up (N-Mark Spade Panel - unused)
Interface
Coin counter
Score counter
World counter (Japanese)
Super Mushroom (inventory)
Fire Flower (inventory)
Super Leaf (inventory)
Frog Suit (inventory)
Tanooki Suit (inventory)
Hammer Suit (inventory)
Jugem's Cloud (inventory)
P-Wing (inventory)
Starman (inventory)
Anchor (inventory)
Hammer (inventory)
Magic Whistle (inventory)
Music Box (inventory)
Question mark (inventory, unused)
Mushroom card
Flower card
Star card
Glitch card
On-screen text
Pause (World 6 castle)
Credits images
World 1: Grass Land
World 2: Desert Hill
World 3: Ocean Side
World 4: Big Island
World 5: The Sky
World 6: Iced Land
World 7: Pipe Maze
World 8: Castle of Koopa